mazzletov 2018-08-14 11:21
Games looks really great, the aestetics and art style 5/5! I experienced some weird clipping of the buildings, not displaying in the correct layer layout. Great effort
Foon → Ludum Dare Explorer → LD42 → Garbage Gods
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 958 | 3.04 | 45 | |
| Fun | 1117 | 2.62 | 47 | |
| Innovation | 1039 | 2.68 | 45 | |
| Theme | 542 | 3.55 | 48 | |
| Graphics | 55 | 4.42 | 50 | |
| Humor | 705 | 2.37 | 39 | |
| Mood | 446 | 3.27 | 44 |
Games looks really great, the aestetics and art style 5/5! I experienced some weird clipping of the buildings, not displaying in the correct layer layout. Great effort
Very cool graphics!
Love the graphics.
nice graphics, good luck if you continue the dev ;)
The graphics in this is AMAZING, and while I didn’t really understand exactly what I was supposed to do it didn’t matter because I was busy admiring the look of it. It reminds me a little bit of Don’t Starve, but in all the good ways! I would’ve liked a way to zoom out to get the entire field into view, and some sort of timer to know how much time there’s left.
nice game man
Nice little game, fits the theme really well. The game play loop is not really complete, survived for more than 10 min but game doesn't end. Also a lot of clicking to build stuff. Love the art, wish there were some more mechanics in the game. Good job!
Woha it looks really cool! congrats!
Pretty graphics ! However i think it misses some explanation texts to understand everything. I would like some "feelings" or effects when press the buttons tho. Good job to you anyway !
The art is incredible. As stated in comments before me, it reminds me a lot of the style in Don't Starve in a really good way.
The game itself is an interesting concept, but seems pretty one note. With only two resources to manage, money and garbage flow, the buildings can only vary so much. I think it's a bit of a difficult to put together a more strategic system in the amount of time for a game jam, so props for what does exist already.
Overall, the gameplay is workable and the art is fantastic so I would recommend heartily.
As everyone else has said, this game has phenomenal art. Right now it's more like a sandbox gameplay, doesnt seem to be any goal, and I don't understand what the buildings do. I will leave the humor score blank. But good take on the theme.
Awesome graph, obviously. There is some UI problems - I played at 3k resolution, indicators were too small; if I tried to build on the lower tile, the build button was out of screen and was unreachable. As build menu does not fade with click elsewhere - that was end of the game. Also, the goal is not clear. Animations are good! Upper left indicator is good! Overall, very interesting!
I don't really get the whole point of the game. I did notice that garbage was building up (theme) but when I removed it, it almost immediately came back. The game does look really great though, love the detail that went into it all.
Wow, first of all I must say I really love the graphic style, it's like the combination of gore art with cartoon style. The gameplay is quite interesting but after reading the note pad I think it'll be more interesting with all the features. The game is pretty hard for me to play, especially at the beginning when no tutorial appears. I think the control is a bit hard too, I couldn't stop the factories fast enough to clean garbarge and re-produce. One more thing is the camera zoom is so near, so in the main actions I have to drag to change the scene and that slow me down, make the game even harder. I really hope to play the full game when it release. Rated for you
Nice art, not very intuitive gameplay. I would suggest mouse pan scroll at the edge of the screen and TOOLTIPS on the icons and GUI. I understand these are the last ting people think about in time limited game jam. Good effort.
A good game idea, the music should be improved. The graphics are good. Try our game too, maybe you'll like it)
Ok good game. Took me a little time to understand the mechanics but that's fine. I don't know why but sometimes I can't delete trashes but yeah, that's a nice game ;)
The art is great. Fits the theme. The readme alleviates a bit of the confusion as to what buildings do, but even so it would be nice to have labels for the buildings to associate with the names in the readme. Unfortunate that it's completely silent.
I wasn't really sure what I was doing. I see a number going up and down but wasn't sure what was causing that. It looks lovely though!
Beautiful graphics and a communicative build UI, but I didn't really get the mechanics. what's the purpose of the different buildings? Is there any meaning to where I should place them?
There's a great potential here!
I love graphics style, but gameplay is boring
Works well enough as a proof of concept, but seems like there was not enough time to finish the gameplay aspect of it during the jam to create a really satisfying gameplay loop. It almost feels like an idle game turned up to 11, so you have no time to actually idle and are constantly micromanaging everything. Definitely some cool ideas here which deserve to be fleshed out.
Had a lot of fun just building and watching the screen fill up with garbage. I thought the gui was pretty self explanatory, though I couldn't really figure out the functions of the buildings in my first playthrough. Amazing art and the interface feels solid.
I like this graphic! Nice!
To everybody wondering 'bout the gameplay: yeah, it's waaaaay unfinished but we sure about releasing a demo with complete mechanics and more lovable graphics. :3
As many stated before, the art direction is great, and fits the garbage theme you went with really well :D. Apart from that though, it's just a neat idea, since not much is realised in the gameplay department. The lack of sound also contributes to the feeling of emptiness. I'm curious as to where this game will be taken after the Jam though, good luck guys! :smile:
very cool game!
Amazing art style, 5 stars for graphics definitely
Good Job!!!
Nice small litle game, played very well. I liked the art style. Very cute! I was a little bit confused as about what the different houses did. I also expected the game to end when there was no more space. But then I realised my houses started to deterior instead. The goal was to survive for 10 minutes, but there was no timer or mean to track my progress. Overall the concept was nice, and the game looked amazing! Well done!
Nice game. Love the art style. The game was missing some features to make it exiting and the UI needs some work. Explanation of the building should be added in game.
Good entry, keep it up.
Nice game, and really nice art. I like the idea of making waste management a central mechanic in a city builder type game, even if the mechanics weren't fully fleshed out yet.
Graphics are excellent, too bad that you did not have more time to finalize the mechanics to make the game more enjoyable. I am planning to build a complete version of my entry. Good luck if you do the same! Keep it up!
Art style is great. Also, I can imagine a bunch of schemes and game design calculation in a background, but in the current state, for the player, it looks like dark magic. Some UI tooltips may help to reveal this and make the game more playable (even the prototype) Anyway, nice entry!
Graphically a beautiful game, I hope it comes out soon a revised version. I would be very happy to play this.
Awesome game. I was pleasantly suprised with the overall mood of the game. Hope you develop a post jam version for this!
Really beautiful! Some clearer feedback about actions (and their consequences) would be nice. Smart take on the theme!