Writespace by blinry 2018-08-16T22:15:43Z
The game background and esthetic is really creative, remind me, of course, Harry Potter Marauders map. I played quite a long time on this one. Good job guys!
Foon → Ludum Dare Explorer → Users → Treizive
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Alchemy Factory | compo | 400 | 3.30 | 3.02 | 3.70 | 3.70 | 2.67 | 2.22 | 2.00 | 2.47 |
The game background and esthetic is really creative, remind me, of course, Harry Potter Marauders map. I played quite a long time on this one. Good job guys!
Nice little game :) I played until day 9! The narrative part is really funny and brings the motivation to play the next day. As said earlier, the graphical assets would have been a bit more polished.
The game works well and the graphics are really polished. It took me several attempts to find a dockable speed for the modules. One improvement suggestion would have been a blinking speed alert when approaching the main station. And the diagonal gates of the station cause me some trouble at the beginning ;)
Wow! This one of the best game I have tested so far! It takes me a moment to understand how to make the roommates really enter the flat.
I was a bit doubtful at the beginning about the graphical part but it is perfectly fine. Next, I will never be an astronaut either because after more than 10 attempts I am still not able to land on this plantet :( Anyway I liked playing it and the sound is good too! Well done!
Really a cool idea!!! And I really loved the graphical part, it works very well. A suggestion for improvement would have to change the weapon from axe to firearm when a letter has been exhausted.
I liked the concept, and I understand quite quickly the control, next the orbits are blinking from time to time making them not really helpful. The graphics work well for me too. I think more defensive options would have been good too. That's cool to have shared a timelapse of your game construction :)
Same experience here, I think a rhythm of the game a bit more aggressive with a score or a timer would have been enough to make it aimful. The graphism part is very clean, good job!
This game is really cool and funny. A perfect Ludum Dare submission :) Well done!
@jupiter-hadley Thank you! That’s really cool!
@mike-inprinciple thank you for your review. You are perfectly right, the combinations should have been fine-tuned more and relevant. 48h game jam when you have personal constraints during the weekend, no time to do too few tests and graphical polishing... Anyway, I have in mind taking time to build a polish version of this concept :)
@eatthepath Thanks for the feedback! I thought about a guide for the discovered combinations but preferred keeping the game quite difficult using the time of remembering the good combinations to build combination strategies. About the sound, it is definitely bad. I added it at the very end and I did not find a good way to trigger collision sound based on element speed. I am sorry for your ears.
@comenoha Thank you too for your feedback! I am really glad that you like the concept of my game. Thanks to your comment, I am thinking about a combination hint, like a colored ring system around the elements that would indicate which elements are combinable with.
@nam-nguyen Hey! Many thanks for this really supportive feedback! It a motivation boost to move on a more polished and well design version of this game :)
Same here, a nice game with good graphics and sound. It works well but I am not sure to have understood the benefit of the switches by the way.
Graphics are excellent, too bad that you did not have more time to finalize the mechanics to make the game more enjoyable. I am planning to build a complete version of my entry. Good luck if you do the same! Keep it up!
Wow! Good job! I liked it a lot. Nervous and very addictive! The graphical part and the level design are really neat
The concept is good and the graphics are good too. Next it is quite hard to determine what is a good strategy and as said above the pace is to slow for me too.
One of the best game tested so far. Good job!
The graphics are quite well polished, but I struggled to play it with a keyboard, a shooting based on mouse pointer would have been a good improvement. I see it is your first LD too, well done!
Your entry is really excellent! Lot's of details are well designed like the tutorial. I personally like the contrast between the character shape and the fine shape of the orbs.
I really like the graphical part of this game! The game works well even if I struggle to align these blocks!... Good job guys!