Gender Circles by EkkoEkko 2018-05-02T07:40:57Z ♥ 0
Out of all the entries I've played so far, this is probably the best one. It's so simple but doesn't lack polishing. I don't feel it fits the theme that much, but all the other aspects are top notch.
LD42 — Running out of space (12)
Cold Water by Someday Not Today 2018-08-29T07:29:02Z ♥ 1
Saw your game on my friend's twitter feed and wanted to check it out myself. I really liked the art and the atmosphere. The ambient music really added to it. However, I couldn't beat the game. I guess there were some bugs in the code because I managed to pick garbage three times, wasting my inventory space. Also, the item cursors are way too small.
Nevertheless, I enjoyed the game as a concept. Every LD, there are tons of text games, but yours is distinct and polished enough to stand apart.
Co-op Puzzle by wowa 2018-08-24T12:40:53Z ♥ 1
Good polish, I really liked it!
AdSpace by YourLocalSavior 2018-08-24T12:23:02Z ♥ 0
Love the idea, a very nice spin on the theme. Would've liked to see more polish, but I'm guilty of that myself :P Nice job!
The legend of the looter and the incredible backpack that never runs out of spac by agar3s 2018-08-24T12:18:43Z ♥ 1
A very enjoyable game! It gets a little tiring listening to bones rattling all the time :P Nevertheless, I think this is one of the more interesting concepts I've seen so far.
Not Enough Space by urbanhelsing 2018-08-24T12:12:31Z ♥ 2
Game is made for replaying, it pisses you off just enough to try one more time :D Tough as nails, too. Guess I'm not cut to be an astronaut. Good game!
Vupu by Team Trout 2018-08-17T15:11:44Z ♥ 0
Really polished, in fact incredibly so. Minor issues: I'm not a fan of how the character keeps jumping if I don't release the jump button. The layout is also very tight, not a lot of room for a mistake, especially in the beginning.
I would've liked more easing in, although I have to admit your approach does contribute to the atmosphere of "Holy crap, I've got to run the hell outta here!"
Hopeless Run by Cydouzo 2018-08-17T12:01:12Z ♥ 1
The first time, I died in like two seconds. I didn't expect enemy lasers to be THIS fast. Overall, I liked it. Neat concept, has levity and good controls. The space rocks are a bit comical, though :P
Tiny Kingdom Builder by RenD 2018-08-17T11:41:13Z ♥ 1
These graphics, man!
The bouncy animations make it SO enjoyable. Great polish and attention to details, makes me wish I was as dedicated as you when developing games.
WearOut by Abhis1Kadian 2018-08-17T11:34:27Z ♥ 0
I see you banked on the Humor category :P
A very nice submission, especially for the first time. If I had to offer some advice, it'd be to calibrate the collisions. They seem wonky and unreliable.
Also, sometimes because I kept clicking, my guy would keep fighting even at zero health. Now THAT is willpower!
Get rekt (the game) by phidinh6 2018-08-17T11:28:03Z ♥ 1
Enjoyable. It reminded me of Zombies Ate My Neighbors + Nuclear Throne. Not a bad combo.
The theme could be implemented better, as others have said. But still, really enjoyable.
Alchemy Factory by Treizive 2018-08-17T11:25:14Z ♥ 1
Cool idea. UI could use some polish, though :P
DOS: Deletion (of) Old Stuff by Call_me_Nutty 2018-08-17T11:17:02Z ♥ 1
Came across your game thanks to your post on the main page (marketing works? who would've thunk it!), so a couple of things.
1. This starts WAY too hard. The first level should be an introductory one and needs to be beaten on the second try, tops. I understand that for a developer who plays his own game for hours on end, it's hard to gauge what's difficult and what's not, but it's better to err on the side of easy. (I really enjoyed the concept for the second level, very creative.)
2. As many other people have said, collisions could be better. I died a few times because of that.
However, I think you've made an interesting game. Would like to see a post-jam version for sure.