Foon → Ludum Dare Explorer → Users → jlreymendez
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | 👥 | Greedy Merchants | jam | 426 | 3.59 | 3.45 | 3.38 | 3.73 | 2.97 | 3.33 |
jlreymendez leaves an average of 81.0 feedback comments each event.
LD40 — The more you have, the worse it is (81)
Loot Grabber by AndreB 2017-12-15T03:29:38Z ♥ 2
It was fun and the music gives it the right pace. I would expect it to be a bit harder though.
Famous Knight by Lucas Ferrantelli 2017-12-14T02:46:16Z ♥ 1
This was a fun experience! Great art and music, good humorous atmosphere!
Om by Overboy 2017-12-13T23:12:38Z ♥ 0
Nice game and general atmosphere created with the art and music. However the mechanic needs an improvement, it's basically deciding what movement will generate more squares or remove the least.
KEY MASTER by CreamyBacon2 2017-12-13T22:55:51Z ♥ 1
My head hurts! I made it to 8 keys that felt good.
Run Guys by arron-fowler 2017-12-13T22:50:19Z ♥ 2
I have never in my life wanted so much to ditch my friends.. well that may be a lie
Dragon Blood by Wafiqsha 2017-12-13T22:44:40Z ♥ 1
Good work on this entry! I have a few remarks I would add a different sound when the hero is hit something more like a yell and then I would use the current sound to indicate when enemies get hit (even when using the arrows). It was hard to know whether I was hitting more than I was getting hit, specially in melee. So sounds would greatly help here.
Is there an ending to the game or do you keep fighting until you die? I wasn't very good surviving so that's why I ask.
Apocalypse Corp by Chipmonkey 2017-12-12T04:08:43Z ♥ 0
This was really great! My only complain is that I would prefer not to have to click the center at all. Let it be automatic and allow me to focus on the strategy.
As an addition I would maybe like a building that generates polution but fixes your buildings. That might be interesting.
Solid use of the theme here, congrats!
Towers for Nuclear by DeathStorm 2017-12-12T03:21:47Z ♥ 1
OK, I really suck at this! But your game is solid, great concept for the theme. Congrats, very well done!
Tosser by Mik3 2017-12-12T03:02:09Z ♥ 0
This game gets really stressful at the end! Good work on this, works pretty nicely!
Grim Reaper by Lamossus 2017-12-12T02:44:15Z ♥ 1
A few remarks about this, it would be good if you added a sound when you hit enemies different then when you swing and miss. Half the time I wasn't sure if I were hitting or not. Also you should add some graphics in the level limits to indicate this, like a wall or something, walking into a invisible wall wasn't what I expected. Last, I am not sure the music fits the mood you were going for, Grim Reaper isn't so grim with that upbeat music.
Congrats on finishing your game for the jam! I liked that you were able to add a purchase system, did the points you spent there also counted for the final points?
Bloody Pop-ups! by CSdoesCS 2017-12-11T02:42:20Z ♥ 2
I like the art of this a lot! Loved the way you handle the start button to be use to start each game, fantastic!
I am not a fun of clickers, but I think you did a really great job. However I wasn't sure if the strategy was just simply going on a clicking frenzy or whether I should be careful and not click on the popups content (since that's what I would try to avoid in real life).
Cool game guys!
CrudeCarnageCars40 by elZach 2017-12-10T14:26:07Z ♥ 1
This was a fun chaotic game! I liked it a lot!
Sheep-ish by Flunph 2017-12-10T14:04:53Z ♥ 0
Interesting idea, but I found the movement of the dog a bit awkward!
Psychosis Diagnosis by Spencer Hower 2017-12-10T13:50:11Z ♥ 0
There was a bug moving my camera randomly which made it really difficult to see where the enemies where coming.
Daltonista by GameDevMumin 2017-12-10T06:04:21Z ♥ 0
Ok, I played version 1.0.0 so you are probably aware and maybe fixed the bugs in that. But my game was ended when I felt into a hole and I was allowed to see the entire level by simply moving to the sides. I am a cheater I know!
The game was very hard for me, I think that the matter that the character was too tall and the jump takes you to the roof make it very hard to avoid some of the traps. I think I would play around a bit with the jumping variables.
Nice accomplishment for the jam! Congrats!
Not Mush-Room Left by Valmay 2017-12-10T05:30:55Z ♥ 2
I'm not a fun of clickers, but I liked this one. I lost to fast to the big white spiders, I had just spent my fireball.
The art and characters design is very nice. I think the robot needs to help out more in order to be effective with mushroom spawn rate.
Congrats!
Jazzy Beats by Moski 2017-12-10T04:54:00Z ♥ 3
The music is very catchy, I loved that! The art style was also very nice and I liked the MOBA style controls with a twist.
It took me a while to understand what was going on, maybe I should read instructions before starting play. The only complain I have is that the ultimate was way to strong and as both the player and the AI have it pretty much cancels itself out. However I was able to win by using it and quickly adding a combo of hits to the mas of fans.
But in general I liked it and I think that for a JAM this is a great accomplishment!
A Spark of Light by TurbulentWinds 2017-12-10T04:43:53Z ♥ 1
So I have mixed feelings about this game! I loved the minimalistic art and the mood in general. The floatiness of the player and the way the dark spots consumed you was very well executed.
However I felt some objective was missing, for me simply surviving was just sitting in a corner and eventually grab one light when I was getting below 0.6. So this killed the fun of it!
So congrats on the great work artwise and with the mechanics, but you need to give the design a spin to make it more of a game.
The Will of the Wisps by adsilcott 2017-12-09T15:31:38Z ♥ 3
Wow, that was a lovely experience! Best game I have found in art/mood/sounds!
Congrats on this nice concept!
Mesus VS The Broman Empire by UmSingeloPugManco 2017-12-09T14:26:47Z ♥ 2
Nice! I like it! I would make it so the fish has a bit more attraction aura, right now it's really hard to attract your followers with your fish!
Nice art and funny audios!
RE-SANTA by Thygrrr 2017-12-09T04:51:19Z ♥ 0
Interesting puzzle, but it went for too long without me winning and just had to stop at some point. The knitted graphics are the best for this christmas themed game, I love them!
Lose weight by kingswind 2017-12-08T15:59:21Z ♥ 1
Nice change to flappy bird! Congrats
unrogue by vede 2017-12-08T15:55:06Z ♥ 1
Very well done! I would like to be allowed to select my initial equipment to try out different experiences.
A Boy and His Card by sorlok 2017-12-08T14:45:49Z ♥ 1
Nice concept! I can't stop spending though, I feel uncomplete!
Trial of the Reaper by Cliff Lee CL 2017-12-08T14:21:00Z ♥ 1
That was brutal! haha.. Nice prototype, I wonder what you have in mind to make this more replayable. The core mechanic seems fun but I don't think it could retain player by itself. Congrats!
Tiny Guardian by Nelios 2017-12-08T14:13:31Z ♥ 0
This game has some great art style! I liked it in general, but the game became to easy once I realized I could simply and freely change shield types. I didn't even needed to kill those dragons.
International Gift Helper by Pete 2017-12-08T14:04:29Z ♥ 2
The falling animation of presents needs some work, I gues it's to slow and maybe add some easing so it doesn't look so linear. But yeah as thy duck said a bit more variety could help make this funnier.
I like the low poly world in the menu, that's pretty neat!
BaBaDungeon by PanPan 2017-12-07T21:09:50Z ♥ 0
Nice art! Gameplay needs a bit work I was able to finish the game by simply place spike traps all the way to the diamonds and upgrading them to the highest level. After that it was just watching them die (can ghost die again?)
Also I would expect all ghost to be able to avoid this physical traps, maybe go with goblins, ratmen or whatever.
Plastic by jeroenwimmers 2017-12-07T11:54:54Z ♥ 0
I like the graphics and the mechanics idea. But I wasn't sure about the difficulty, didn't look to challenging even with the black dots.
But in general I liked it.
Information OVERLOAD by GeorgeBGreen 2017-12-07T03:28:17Z ♥ 1
Great art and sound! I think it is hard to do a humor/serious game so I applaud the effort. However I was almost ready to quit at some point because I wasn't to attracted to the story the only thing that kept me going was the HP Lovecraft reference and the difficult part at the end.
Maybe tying the narrative a bit more to the challenges in the game would help make it the story click with more players.
Congrats on finishing this on 48hs only!
Space War Never Ends by X Budsterized X 2017-12-07T03:14:54Z ♥ 1
What a crazy game! I hate those ricochet either I'm too sleepy to see them coming or this is a difficult mechanic to master.
I love the way the bullets bounce with each other, the whole mechanic is very innovative
The UI would need to change a bit those red/green gradients where a bit disturbing.
Witches' Brew by Likirus 2017-12-07T03:06:21Z ♥ 1
Very cool that you used your own engine!
Very hard game it doesn't give you enough time already on the second level! You need to make the learning process a bit easier I think.
Congrats on the 48hs entry!
Re:Tileation by Akusan 2017-12-07T02:55:08Z ♥ 1
Interesting backfires mechanic, I like it that you can destroy your enemies with it. I found a small bug were the double jump treasure chest would show closed multiple times when revisiting the room, but it's nothing critical.
Although I am not a platformer fan, I like what you did here! Congrats!
Squire by mambojambo 2017-12-07T02:37:21Z ♥ 3
Pretty neat idea! I agree with what @mshopf has said a little warning before the heroes will need their stuff before becoming useless would be nice. Or maybe they should check their inventory before entering combat (or at least just for a while, so you don't have enough time to provide for all of them)
I like it in general, so congrats for this game!
bullets by lunarDust 2017-12-06T22:31:27Z ♥ 1
Awesome bouncing bullets mechanics! This could be a fun game! I'm intrigue why are there cowboys dueling at what seems to be Santa's backyard?
The digger by sahilts 2017-12-06T22:24:58Z ♥ 1
That surely is a fancy miner!
Controls weren't very good, I would have expected to be able to move diagonally. Also for the action that the player does the character should have had a pick instead of a shovel.
Finally I got stuck at the bottom of the map at what seemed to be a door but somehow I couldn't get through it.
Continue honing those skills and congrats for finishing this in jam time!
Aquariumus - Too Many Fishes ! by GoZz 2017-12-06T22:18:13Z ♥ 4
21 days On the first try, so I think I did good!
This is an interesting concept, I played the web version and most of the tooltips on the right weren't fitting the screen size so I lost a lot of information.
It wasn't quite easy to understand some of the measurements on the top and how one could affect them, with a bit more explaining I think you can have a lot more engagement.
Congrats on this entry!
Leader's guidance by ExNihilo 2017-12-06T22:10:30Z ♥ 1
Ahh.. the floor burns! it burns!
Ok, I couldn't make it through the lava, but this was very impressive! It starts very weird and I didn't completely understand what was going on until the fourth promotion. But lava made it pretty clear :P
Congrats!
Super Awesome Mage Power Ultra Magic Madness by CocaPasteque 2017-12-06T22:00:43Z ♥ 1
Interesting mechanic, though it's missing something. Maybe it's space, monsters were to big even for normal monsters so the levels maybe fill a bit odd. Specially the boss in the level is too huge.
I am not sure. But congrats anyhow it is not a small feat!
Space Overflow by PoissonSoluble 2017-12-06T20:36:18Z ♥ 2
I usually don't like clicker games, but there is something there are some interesting mechanics here. Well done and nice pixel art!
Behemoth by sidewalksleeper 2017-12-06T20:18:07Z ♥ 1
Pretty hard game you have here! I like it but I would make a few changes.
First the overheat gauge is huge and it is place where the player expects to be able to maneuver. Ships are firing way later than disappearing the screen, personally I didn't liked that a lot. I would expect I could simply forget about them after passing them by, specially in this game where you need to be careful about shooting.
Anyhow I liked the general idea and vibe of the game. Keep it up!
Doubloon Lagoon! by Nikolaj 2017-12-06T16:54:03Z ♥ 1
The ship seems a bit hard to control, it accelerates to fast. I would opt for giving it a constant speed and allow the player to set sails levels in order to manage it.
Nice background music!
Hell-A Work by kukiri 2017-12-06T11:51:19Z ♥ 3
Excellent art and audio! Game goes crazy very fast.. those lazy bastards ask for vacation on the second day of work!
Fun idea!
LDGolf by unit684 2017-12-06T03:04:29Z ♥ 0
You should improve the physics the ball stops a lot on the curves and then it takes a little time to completely stop. Adding more friction as was mentioned before might help.
Radical Relocation by mr-matt 2017-12-06T02:44:16Z ♥ 1
This is one of the most polished games I played in this LD. Excellent implementation of arts and mechanics! There are a lot of things that could be added in the future to improve the experience, like transit for starters.
But a great entry!
Just one comment regarding the audio I would tweak the volumes of the different sounds sources so they are all in ballance. Right now the crickets are very loud.
Courier Springs by hbocao 2017-12-06T02:22:57Z ♥ 2
Interesting game! I like that you went for a story in the map environment. However the truck is very unruly, I guess this was the expected feel but men it was hard.
Are the gaps in the road unintentional? Because I totally trusted you that I wouldn't need the backspace. Up until I fell below the road.. haha!
Great effort!
Penguin Royale by OWC 2017-12-06T00:44:54Z ♥ 1
Awesome! I scored 446, is that good? Fun game, I like that the counter intuitive action pays off. Nice art and music as well!
Crunchtime, the revenge of feature creep: mo' monay mo' problems. by soldierbear 2017-12-06T00:35:43Z ♥ 3
Excellent idea for the theme of the jam! The game was strange though, I was not sure when to slap the people. So I ended up slapping them all the time. My company went broke after the third game. So in hindsight I should have been more loving.
Running With Scissors by Daze 2017-12-06T00:18:58Z ♥ 3
Very cool and innovative game! Those kids are surely well coordinated
Captain Capsize by Lance Krasniqi 2017-12-06T00:04:55Z ♥ 0
I cant steal other ships cannons! That was hilarious!
I found the controls very cool and innovative, but they need some work! Of course I like stealing other ships stuff, but I think that might be a little too much. Also I was not sure how to pick some things of the water, they would never reach the ship level.
With some extra work this could be a very fun game.
The only thing I felt out of place was the music.
Big Man Broth by Lee Kempton 2017-12-05T23:54:58Z ♥ 0
I like the way you used the saying for this entry. Game is simple but nice to play for a while. I would reduce the collision of the pan to a smaller section. There were times where I was dropping the food and it wasn't clear what part had hit.
Spiders in da house by Ittai Manero 2017-12-05T23:28:07Z ♥ 1
Pretty nice entry! Those spiders in the attic are impossible to get, they would lay in ambush every time I got near that stair.
I found a few glitches when jumping just out of a stair, the guy would get stuck at something and float for a while.
All in all a fun gameplay!
CARnage by Rolle 2017-12-05T21:33:41Z ♥ 3
Oh no no! I can't get all that blood from my windshield!
Fun game! I am extremely bad at not hitting people.
Bobby's awful idea by Drakncel 2017-12-05T17:49:53Z ♥ 4
Good idea for the theme! I like the art, sounds and general mood of the game. The party gets out of hands rather quickly that's good, but maybe giving the player someway to do some damage control would be nice in the future.
Water Your Melons by Kciwsolb 2017-12-05T16:48:37Z ♥ 2
Nice graphics and awesome animation for uncovering the map!
Phool by ciaccodavide 2017-12-05T16:26:59Z ♥ 1
You gotta hate those sperms trying to make your wizard pregnant! haha, nice game! I am not very good at it.
A Short Story by iamtalin 2017-12-05T16:13:22Z ♥ 1
Sadly I couldn't read the letter at the end because I think I clicked it away to quickly by accident.
The character is really odd at first, just a floating head I first thought it was a bug but then I imagined the truth, it gets more clear after visiting the garden.
I would lock the character movement when you open one of the log entries or letters, it was very weird to move over or behind them.
The End scene seamed a bit off, maybe living the letter in sight would have helped.
To finish, I really liked the art and general mood of the game.
Potion Pong by HDtv 2017-12-05T15:43:27Z ♥ 0
Awesome that you were able to add multiplayer to this. Congrats for this fun game!
MiniDom (2-6 Player game) by cammy 2017-12-05T14:46:16Z ♥ 1
A reference to the icons would help at first. But the game is easy to understand after a few turns. I like the mechanics and the variety of cards.
The Ol' Flower Shop by Arvejeitor 2017-12-05T13:29:04Z ♥ 2
I had a hard time understanding why the controls were so difficult at some point and then it hit me. It was all the drinks I was having.. haha! Nice game!
Too Many Chooks by Schu 2017-12-05T11:27:20Z ♥ 1
Fun game, I love the Meet the Chooks screen! Only thing I would recommend is taking control of the mouse cursor so fast movements are kept inside the game.
... by exezin 2017-12-05T11:23:30Z ♥ 0
I like the idea but jumping is extremely difficult or maybe I am not cut out for this. Nice graphics!
Sea Wars: Piratefront by Ogniok 2017-12-04T23:21:24Z ♥ 1
First of all, wow! those graphics! I enjoyed this game very much, although I am not convince at boxes physics in the boat. Sometimes they would fly away without any change of the ship direction. Other than that hats off to the devs!
Gather the Darkness by Jeremy Wolf 2017-12-04T22:25:56Z ♥ 2
That third level starts with a bang! Nice, but I definitely didn't go stealthy there
Birds Birds Birds by Versatile Box 2017-12-04T22:00:44Z ♥ 1
Neat art and fun game as expected from the such a versatile team ;) Congrats!
Overdosed! by Madbeagle 2017-12-04T21:42:47Z ♥ 1
I like the game idea, I couldn't quite understand how the joules in the defibrillator worked. But nice in general,congrats!
Sores by bradleysmith 2017-12-04T20:59:25Z ♥ 1
Nice art setting the general mood. The game feels very polished. Continue learning to code, hoping to see more from this!
Snakey Snake by FrozenCow 2017-12-04T20:53:12Z ♥ 0
Those snakes need to check for the closing doors or they will get their head cut of. Haha! I like the mechanic for ending up each level, first few levels were hard to understand why my body was left on the other side though.
Cute invaders by sgadrat 2017-12-04T20:48:28Z ♥ 2
Poor chickens they go hide behind the loot boxes and I can't hug them there.
Timeless Memories by Neowedge 2017-12-04T20:39:43Z ♥ 1
I think I didn't get to see the picture in the middle due to a crash. Or was that a TV?
what-doesn't kill you gets stronger by kerneltt 2017-12-04T20:26:56Z ♥ 1
Unless I missed how to do it, I think it would be awesome if you could turn the spear your self.
I like the low poly rats model but they are very shiny maybe changing the material a bit will help give them a better feel.
Rich in Space by Fenerax 2017-12-04T20:19:50Z ♥ 0
I like the building system, it was hard to understand the way you could expand at first. But once you got the jist of it it is fun to make your space web station.
Cairn by Talia 2017-12-04T20:12:16Z ♥ 2
Nice very calm mood. I like it
Maze Trudger! by Colossal Gnome 2017-12-04T19:34:47Z ♥ 1
Huge maze! I like it but I couldn't find my exit and at some point I got really lost surrounded by those creatures, another soul lost to the maze.
An enjoyable game!
Earl's Quest by wujood 2017-12-04T19:27:32Z ♥ 2
Nicely Done, I love the gameboy feeling! Only critique that I have is that I would make the world a bit smaller it was a bit tiring to walk thos long distances and things where hard to find.
I loved the maze! I thought I was going to end up like Skel there for years!
Greatly done!
RedCell by kkneville 2017-12-04T19:05:31Z ♥ 1
I couldn't understand how picking up the bubbles was making things more difficult for me.
I agree with what people are saying the jumping wasn't feeling quite alright
Last but not least, I really like the character. Poor little redeye having to do all work by herself.
Doomsday Lovers! by Simanis 2017-12-04T18:57:51Z ♥ 3
Oh man! Why do they all have to buy goldfishes the same week. I can't remember all of them. :P
Friends.OS by Rob White 2017-12-04T18:27:49Z ♥ 3
Stop being so demanding! I need more time to read these instructions..
Necromancer by orcdraco 2017-12-04T18:21:14Z ♥ 1
I love the art specially the audio. Why did you go for the requirement of using the mouse to interact?
Orbits by tuism 2017-12-04T18:04:35Z ♥ 0
Excellent use of the theme! It gets hard really fast, I like it!
Bazooka Arms by DrFallos 2017-12-04T16:50:58Z ♥ 2
Very fun gameplay. I liked it a lot! I am ashamed it took me some time to understand when the guns changed colors but after I figured that out I was amazed!