Foon → Ludum Dare Explorer → LD40 → Witches' Brew

Witches' Brew

By likirus

Percentile
CategoryRankScoreCountLD40Ever
Overall7393.262137.545.3
Fun6743.202242.551.8
Innovation4153.342163.362.8
Theme7843.162132.432.1
Graphics6623.342143.047.1
Audio6642.42158.415.5
Humor7852.471923.231.7
Mood8032.972130.233.6

Comments

nate-wec 2017-12-06 09:07 ♥ 1

Cool little game, though I couldn't figure out how to keep the toxic gases from killing me. Feels like following a cooking recipe which can be fun.

azuredraco 2017-12-06 09:08 ♥ 1

I liked the game concept, the gases started to accumulate very fast (too much heat?). I also accidently dropped wrong ingredient and the ingredient started to bounce around. Was kind of expecting cauldron explosion or such :)

syrapt0r 2017-12-06 09:09 ♥ 1

Interesting idea. I liked that there were fairly few options so the choices were kept simple, but I think the recipes got too long too quickly. Maybe gradually introducing more items to create a better learning curve would be an improvement. Other than that, good game! :D

michaelsonbritt 2017-12-06 09:20 ♥ 1

Nice particle and glow effects. I like the idea of a fast-paced puzzle and matching game that incorporates an ingredients system.

likirus 2017-12-06 09:32 ♥ 0

Thanks for the nice feedback :)

@nate-wec , @azuredraco : yes, the gases accumulate a lot quicker once the temperature of the cauldron gets out of the green temperature range ( the thermometer turns red when it is out of the range ), I should have made that a little more obvious I guess

magmafortress 2017-12-06 09:36 ♥ 1

Not quite such what I'm doing wrong here. After throwing in the HCl, the temp jumps way up and I have too much toxic gas shortly after.

samuli 2017-12-06 09:39 ♥ 1

Difficilty curve was pretty steep, not much room for errors.

Also I couldn't resize the window or make it full screen so text was hard to read on a 4k screen (not a big deal, I applaud you for using your own engine).

likirus 2017-12-06 13:05 ♥ 0

@magmafortress : keep an eye on the cauldron temperature and drag logs onto the fire if it gets too low. I added a controls section above to hopefully keep it clearer how the cauldron temperature and the gas accumulation behave

@samuli : my engine isn't completely consistent when resizing, so I chose to focus on the rest of the game, instead of making sure everything scales correctly, but I realize it's hard to read on 4k, something to work on for next ld ;)

jlreymendez 2017-12-07 03:06 ♥ 1

Very cool that you used your own engine!

Very hard game it doesn't give you enough time already on the second level! You need to make the learning process a bit easier I think.

Congrats on the 48hs entry!

pedro-miranda 2017-12-07 12:30 ♥ 1

Cool game! It was a bit hard for to get the grasp of it but nice entry.

ronin748 2017-12-07 13:40 ♥ 1

Worked great in Wine on Fedora. Nice engine!

ebim 2017-12-07 17:43 ♥ 1

Nice game but maybe too hard for my taste. Nice job, specially when done by yourself and with your own engine!

totsboy 2017-12-09 14:56 ♥ 1

Really neat idea! But how do you stop the gas on the longer recipes?

yomalolo 2017-12-09 16:08 ♥ 0

Nooo, an installer. Could you make this browser-playable?

hijomo 2017-12-09 16:39 ♥ 1

The idea is good. I liked how you had 3 little mini games that each had to be juggled to pull off a final recipe.

archimagus 2017-12-10 19:48 ♥ 1

Man, that last recipe was a bugger, took me 3 or 4 times to complete it. Thank you for not starting the game over from the beginning on a failure. The graphics were cute. Overall a pretty solid entry.