Tin Can Invasion by technodragon253 2018-08-15T18:22:54Z ♥ 1
Though kept very simple, the game in it's core works well! The fact that you turn around with WASD instead of the mouse took some getting used to. Would've been smoother to have shooting directions depend on your mouse cursor imo. Also some background music would've been a good addition!
LD55 — Summoning (3)
Escape from zoo by AFU 2024-04-17T08:30:26Z ♥ 0
Damn, that music and artwork is sublime! The piano is simplistic yet inspires, makes me want to save the planet, free these critters from their sad lives, then the bells add really nicely to that (a shame, LD removed the audio rating cuz this one is 10/10). I also adore the idea of the intro with those different fonts. The scrolling speed was a little too fast though, also text got cut off at the sides sometimes. Why no walking animation for the player? Moving without animation feels off. A little bug kind of: I can fly into oblivion if I press spacebar often enough; a vertical limit would enhance the experience. Then at one point I went left to get to the next screen but I reverted to another screen and the player would not appear. Had to restart the game sadly.
Cards of War by Vladimir ins 2024-04-16T16:15:11Z ♥ 0
Music is nice, fits the kingdom castle knight kinda vibe. Great artwork on the cards! Did you really draw those yourselves? The gameplay is not really satisfying. I don't get where it's headed. All in all this feels like "draw card and admire artwork, then quit".
Party's Over by seanz 2024-04-16T16:10:03Z ♥ 2
Music is clean and simple, perfectly matches the grimreaper ghost vibe of the game. Artwork ist nice.
Gameplay is a little too difficult for me, it does not feel as if you can really evade these ghosts since they move very fast. Also attacking them does not feel like having much of an impact. I guess if you gradually added difficulty by starting with slow ghosts and making them faster with each win, that would've been better. Also maybe have your attack push them back.