Fat Man's Paradise by Tomahawk2001913 2017-12-09T20:41:38Z ♥ 0
I found that best tactic was to let doctors gather up outside the house. After a while eat the apple so doctors disappear and rush for your supersize me diet :)
Foon → Ludum Dare Explorer → Users → azuredraco
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | SacriFighter | jam | 957 | 2.79 | 2.97 | 3.24 | 2.90 | 2.53 | 2.25 | 3.58 | 3.00 | ||
| 2017 | 40 | The more you have, the worse it is | KissaGame | jam | 1075 | 2.75 | 2.57 | 2.69 | 3.70 | 3.07 | 2.85 | 3.50 | 2.78 |
azuredraco leaves an average of 14.0 feedback comments each event.
I found that best tactic was to let doctors gather up outside the house. After a while eat the apple so doctors disappear and rush for your supersize me diet :)
After succesfully ferrying some people to mars I decided to see if I could see the nuclear war. So far theres tens of people in the ship but no sight of the nuclear war :)
The background is well done, otherwise there wasn't much to do in the game (hold space and cross the other hands fingers?)
I tried to be patient and bought the hand gun, boy did things escalate quickly, soon they wanted tanks and what not :D (didn't have any goldfish to buy the tanks though...)
I liked the graphics and the comical background music. :3
I think it would be better if the handgun didn't cost so much since it just adds unnecessary wait (maybe unlock it after the other items are bought?)
Yay fellow cat game maker! I tried to smash my keyboard but in the end over 40 cats perished :(
I liked that the cats came through the "cat door" instead of just appearing from thin air. Very nicely done.
Gotta catch them all! (and then see them drown in lava :/ )
Overally pretty nice game, units followed the commander nicely and I didn't feel frustrated about controlling the mob. The question is though why do we need to escort all the people to the finish line?
Woha, you did it!
For simple "platformer" this was very enjoyable. The graphics made the game stand out very well!
I was hoping that the exteriors would have gotten slowly colored when you picked up the colors but till the end they remained colorless.
After getting hang of it I managed to start to place a tower on the impending enemies. However I tried to press esc as instructed to end build mode but the game crashed for unknown reason?
I was so compelled to feed the pets even though they were not yet on the red zone. They had such a sad face when they were on red zone but I knew I couldn't afford to feed them double rations...
Overally very enjoyable, I started to lose ground when the shelter got vandalized two times in a row for 200+ pounds. Thankfull the pets found good homes and some kind stranger gave two cat foods for the cause :)
Some nicely polished game here, liked the retro feel! The hands reminded me of the hands in zelda games which would drag you out of the dungeon :)
After a while I realized that you gain exp by collecting coins and not killing enemies and started to run around instead of killing any enemies. Don't know if that was intention of the game but it seemed to work pretty well.
It seems best strategy is to wait untill miner is near the top of screen and then teleport to the bottom of screen. Got some good amount of gold this way :)
Babies are good fire shield, thanks for the tip!
I thought I was going to lose when the baby amount started to increase to unmanageable levels, thankfully there was flamethrowers next to me to save the day :)
Overally I liked this one, good job!
Whoah, shaking belts and shaking camera.
Well, otherwise it was nice game. I liked the general feel of the game and managed to put items to correct boxes. Broke the conveyor belt multiple times for good amount of points!
Don't know why dropping item on the ground cost so many points though?
I did well but cat was still sad after getting the wheelbarrowed...things
The piglets had amusing deathwish, trying to walk at you all the time. They even moved faster then you (thankfully they got easily stuck to walls).
Pretty well wrapped up together *thumbs up*
Got score of 169 before the sun started to spin too fast and I died :(
Nice game idea, although what I liked most was the start menu with the linking stars. awesome!
At beginning I was confused about the folding mechanic but got hang of it after reading readme. Managed to finish the game, for some reason though I was being sent back and forth on the southern door. Don't know what happened there. Overall nice game and I liked the old zelda style room changing :)
Tappin left and right for the win! (in the end I died when snowman did 180 turn near the edge :P). Sound effects added good spirit to the game, nice! I'm just wondering why the snowman is drinking so much?
blblblp, eeergh, aaauh, these toddlers just dont give up. I stopped playing after eight day since there didn't seem to come more children to the nursery. Good composition of all elements, felt like playing one of the retro style games :)
I didn't use enough power, curse me for saving too much power! It was nice addition that there was story elements in the game. Also during the stage three I finally realized that the main character has mouth and arm instead of one big wide grin :D
My fans hate me for drawing too fast nooooo! Very nice game for the small time frame given. I liked the game concept :) The balancing game was the most well done in my opinion. There was visual ques if you were doing good or bad and it was easy to understand.
The gameplay was simple but very rewarding, like others I also had difficulty focusing on the art since all my focus went on memorizing the correct buttons and following the sequence. Overall I very much enjoyed the game :3
Well done, there was some unique puzzle elements which were well explained in the beginning of levels. I also appericated that all the areas were polished to make overall experience smooth!
Ray gun for the win! The ufo never saw that one coming :) The opening sequence was very nice for a ludum dare game! The spiders also got me in the beginning but I just jumped over them instead of beating em.
You found copper coins...1g, you found gold coins...3g, you found silver statue 15g, welp that escalated quickly :D Very well put together, I really liked the art style in this one. I didn't manage to save mittens since I started to get only copper coins from the coffers :(
I got killed by my cats :( Fun different kind of concept, I also made cat game with different type of mindset. I was going to post my "highscore" when i lost but there was no indicator on how many cats I had in the end?
I got stuck on one door room and the guard kept moving betwen my room and the only exit room (nooooo!) Overall very well done, liked the concept that actions cost more the more gold you have. Could easily be expanded for even more interesting gameplay elements :)
Fellow cat game creator, had fun to compare how our ideas differed about the crazy cat owner. I managed to get 95 cats before chaos got too big. Liked the ideas about the info messages where the cats came from :)
Btw is there currently bug in game since sometimes I could pickup items or drink coffee from long distance away?
I liked the game concept, the gases started to accumulate very fast (too much heat?). I also accidently dropped wrong ingredient and the ingredient started to bounce around. Was kind of expecting cauldron explosion or such :)
LD43 — Sacrifices must be made (1)
Skekrifice by Veissuli 2018-12-10T19:13:12Z ♥ 0
The death sound, its so funny! *keeps tapping respawn button* Pretty good game made in short time :D I didn't manage to get to the big platform in the end since I accidently broke the checkpoint system. I managed to get the sacrifice guy from the small platform but dropped down and respawned. The guy got sacrificed on the earlier checkpoint which didn't allow me to continue from the actual last checkpoint :(