Micro Trooper by Split82 2017-12-08T11:20:04Z
Excellent art! <3 I've seen that concept in Super Crate Box already but it was really well done here! :D You polished it really goodly, so i can feel the impact of shooting! :D
Foon → Ludum Dare Explorer → Users → GameDevMumin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Remember or Die | jam | 342 | 3.67 | 3.56 | 3.94 | 4.28 | 3.40 | 2.64 | 3.19 |
| 2017 | 40 | The more you have, the worse it is | 👥 | Daltonista | jam | 947 | 3.02 | 2.58 | 2.24 | 2.44 | 3.76 | 2.20 | 3.04 |
| 2017 | 38 | A Small World | Just started! | unfinished |
Excellent art! <3 I've seen that concept in Super Crate Box already but it was really well done here! :D You polished it really goodly, so i can feel the impact of shooting! :D
Classic idea, but love the humor and graphics! Big plus for adding abilities! :D
Woah, i was walking down in the forest and didn't really wanted what the heck is going on there! But the game is really polished and has nice, simple concept. It should be *high* rated!
@falak Yes, we are from Poland :D Thank you for opinion! That was awesome experience to take part in Ludum Dare for first time :D And now I entered your profile and what I see? JesteÅ› z Polski :D
@azuredraco Yes, we wanted to do that. Here was a bit other concept, but time was not on our side. We wanted to be four levels there, with one blob on every. You could go to rooms in any order but after collecting blob one type of trap would appear on every level. So, there wouldn't be any traps on first level until you took the blob at the end. So, the last level would have 4 types of traps. Experience would depend on the order of levels you have chosen :D
@jlreymendez thank you! The thing with not dying when falling into holes was the first i fixed in version 1.01 :D
Liked art style! Here should be more perceptible impact of our hits but i know i have to blame a small amount of time all of us had to finish a game! :D Was fun to play, good luck!
Hahaha, laughed a lot when wearing more clothes! Idea was simple but fitted to theme. Like the small world idea.
@vincent Yup, my one also walked into the abyss. Wait, i've thrown him there, hihi! Nice game, but i think it would look better if it was just 2D not 2.5D. I laughed a lot when i realized that our knight fights using his sack :D
Woaaah, doesn't really have nothing in common with theme, but looks awesome and reminded be about all those flash games i was playing on browser when i was younger! Thank you very much and good luck! <3
Oh damn it! it's pretty good and funny mix of arcade and puzzle game! And it took my driving skills into consideration of mine!
Love the art, design of enemies and little girl with big sword! <3 It was fun to play and the impact of hit on the enemies was satisfying :D
Hahahah! Such a good game! There were some bugs (like buying hearts was possible just one time and my cpu couldn't carry bigger and bigger circle around my hero), but they doesn't matter. I struggle a lot with these first gargoyles. And you got a 5 stars in humor because of a Lore :D <3
Really like the idea! It would be pretty funny if you added a multiplayer to that! Playing your game with friend would be amazing! : D But it was very difficult to avoid other ships when you had first place! :D
It's kinda hard to feel that jumping system, but i was laughing when first gull noticed me. And it wasn't as funny later when there was seven of them! Because of you I hate gulls!! :D I really enjoyed playing your game!
Wow, it was nice to play it! After few times I thought "It should be harder over time because it is getting boring", but then boulders appeared. And when i thought there will be nothing new I had to press the button to open the save point! :D Like it a lot! :D
GUYS, that is awesome! :D Art is perfect. Incredible feeling! Nice idea, when you have to make game harder on yourself to make progress faster. Reminds me Hero Siege a bit. to After a while (when I have got about 38th level) there was nothing to do imo, but it is just because it was just a game jam. YOU HAVE TO DEVELOP IT. Do you hear me? YOU HAVE TO, the concept is soooo promising! JUST DO IT! :D
Oh, it takes time to understand what is going on! :D You should work on simplicity, it is very important! Nice artstyle! :D
Unluckily can't play it in browser - problems with mouse. When I downloaded it, it also didn't work. Eh, but don't worry, that's just happy little accident! :D
@Goutye Thank you, really wanted to play game with Bob Ross! :D Nice idea that game knows when you messed up and gives you info how to restart :D How to change color, though?
Nice art style! Similar to one of Shovel Knight :D I felt confused in dark level, first thought "why there is nothing", hah :D Great job!
Nice game and art! :D You should develop it. Probably here should be something more to do with those plants, not just win condition. I would see here possibility to crop them, getting points and beating record :D And maybe enemies should sometimes focus on plants and destroy it. If I see posibilites of developing then it means that game has potential! Nice!
@Synedraacus I love HoMM III! But you know, there are other turn based games they could be inspired by :D Really nice game. I can't believe you made it so quickly, especially with AI O_O Congratz!
I guess you were inspired by Necrodancer? :D "Congratulations You Died" is the reason you get 5 in "Humor". I think the idea of decreasing vertices of enemies when they lose HP is awesome.
Nice idea! :D I would add some things. This game definitely needs "speed up" button, because, at least at the beginning, enemies go sooooo slow. But overall - it was pleasure to play
You know how to engage me to play your game by artwork! :D After playing a while my eyes were destroyed XD Is the music yours? If yes - I am impressed ! :D Nice feeling, when I realized after four deaths that there is minimap it got a lot easier :D
Ooo, I played it before and forgot to grade - it means it was good, haha! :D I guess combining idle game with any other make it not idle game now? XD Nice feeling of cropping vegetables. I went to eat dinner downstairs and heard that "pop-pop" from upstairs! :D Amazign!
Nice ! :D If you added screen shake and sounds it would be awesome :D An it is not always about player but about RNG (sometimes you just can't do any proper move). But I really liked it and it has potential! https://ldjam.com/events/ludum-dare/41/remember-or-die Play my game if ya want! :D
Pico8 games always makes me happy! Nice art - minimalistic. And idea - maybe not most innovative but I like it! :D Gonna finish that one when I will have more time!
Man! It was the first game that interested me because of IDEA! :DI laughed during playing a lot, this idea is really hilarious :D Kinda difficult to walk, it is a bit... heavy? But overall - awesome :D Check my game, if you want :D
I forget I really enjoy this type of games! Thank you, for reminding!:D And the man at the beginining gave me idea, when he told "Hurry up". Multiplayer card game with seeking cards before playing them, like in Battle Royal would be interesting XD
Interesting idea with range of view and posibility to increase it. I think AI turn should take less time :D I was confused at the begining but realised whats going on :D Music is a bit irritating but cool concept and you can develop it to something good with better grapics and explanation of rules :D
@aditya-shukla So, you also learnt some Unity tricks from Brackeys! :D
Nice game with simple but adorable art! :D It is intuitive to guess what to connect and that is an advantage :D Liked descriptions of items! As someone said before me here should be some sort of feedback when you didn't match items correctly. Also not sure about theme and whether "Fantasy" and "Realism" are really a genres. Overall it is pretty good game and solid entry! :D
Nice idea ;D I agree with @Narudgi it needs feedback - it is important in games that you know that you did something and game informs you about that. For example - you hover something with mouse and it highlights etc. Also - I would add checkpoint at every scene because it is boring when you have to go through same level every time :D Pretty nice entry overall :D
Really nice entry :D I think adding sounds would be crucial, but you had a lot to do with mechanics, I guess :D It gets more difficult when you have to care about key :D It has potential and you can develop it to something really good - adding items or things like that. Pretty cool!
My heart is yours. I would like to say something, but you have taken my heart and I can't. INCREDIBLE. Just that.
ART is AMAZING, CUTE and do not know what more! Gameplay is soo satysfying. Did 59, wanna do 100/100. Just love that game, my favorite from all i have checked already !
Oh, man! You are the one who taught me how to make games in Unity! So, first of all - thank you! :D Nice entry, it shows how creative people can be when it comes to find out new "lockpicking/hacking" system, hah :D Nice solution with people, who could just run through level - there is just rank - if you get caught it decreases (i guess) :D Controls are bit confusing, but I don't know how else it could be on keyboard, so probably it is better on gamepad :D Probably game needs some polishing - animations, screenshake when you pressed key correctly on the bit etc. :D But overall - it is okay. You are welcome to try my game too! :D
@the-icy-one but you have that posibility to do that - just catch blue bullet and it will reveal all for about 2.5 seconds :D
@Lagman9000 your game looks awesome on gif, gonna try tomorrow after school!
@justinooncx Thank you very much! :D I noticed that it is kinda bad thing when you just can wait for blue bullets. I would have to find a way to make it more dynamic with more posibilities to remember tiles but with punishing waiting :P
@szabe Thanks!there is a way to uncover everything for a while by catching blue bullet.
@pestodesign How to run and jump here? I am pressing WASD, arrows and everything but it doesn't seem to work?
@pestodesign Okay, I realised it :D I think it should written somewhere that you have to click on frog. And maybe there should be some arrows? It would be more convenient then. But that's all of minuses. Everything is awesome! :D Art is incredible. Music fits perfectly and make good mood here. Just - WOW!
Have you played my game already? If you are design teacher it will be pleasure for me, when you leave your opinion about my one! :D https://ldjam.com/events/ludum-dare/41/remember-or-die Here it is!
@pestodesign Oh, and maybe some bar that shows how strong jump will be? It will let us know when we should release mouse button :D
Sometimes it was kinda hard to drive that car, but I like the concept and overall gameplay :D Do not know why you disabled "humor" category, man, you have a man driving cart killing knights! o_O :D As people said above I would also add some sound effects. It is incredible how much they does to game feel! :D Really enjoyed your game, keep it up! :D
What an awesome art! :D It reminds me Hollow Knight - my favorite game so far. Do you know it? :D Just add some death animations etc. I would also develop the bubble game concept. Here is such potential. You should make it more challenging and puzzle-styled imo. For example rooms with whole bubble game scene when you can't get to some bubbles without destroying another and where bubble of another color just remains on map if you shoot it in the wrong place :D Nice entry!
Oh, I haven't supposed it would be so difficult and I was so surprised when I died... because of one touch! :D Pretty nice game where you really want to go further and further :D It reminds me old-school times when I was playing browser games at school, what an amazing times, thank you! I am just not sure if tower defense is incompatible with platformer - no matter 3D or 2D. There were games that proved that they are :D But overall - really well done!
Nice game, man! Feeling is awesome. Sounds of gnomes are a bit irritating. Probably, here should be some more ways to protect gnomes because at the begining they have to die, imo, there is no other option, before you break through the hell, hah :D But overall - really like it and I love the idea, it has real potential, maybe develop it to something greater? :D
Okay, I think my family think I am psychopath now. But doesn't matter. You are a genius with that XD Just add some sounds and it is completed :D
Nice game. If you had more time you could add arts to cards! I liked how camera zoomed out with more planets but doesn't really understand dependencies between resources :D
It always surprise me how creative people can be! Visually it looks pretty cool. I always realized that I have forgotten about the ball :D I always haven't been so good at Tetris, but now, when shape changes when it falls, it is even harder! :D It was pleasure to play!
Nice game. Was it intended to let main hero go to another end of map just by clicking why button? :D
Very nice entry! I noticed it because of art, so the same way i found your previous jam game, Dragluttony :D I like everything about that game! Artstyle, humor, gameplay :D Really - one of best entries here :D
Wow, difficult! :D I think E is too close to R, I accidently clicked it once, but that's all what I would change :D I had fun! :D
What a concept <3 I am impressed. Simplicity is the way that game won my heart, huh! :D
Oh damn, amount of things I had to do at the same time! < just two, but too much for my coordination> Nice game, you should polish it - probably add screenshake, haha, cause it is best way to polish games xd And add sounds to "correct note" and "wrong note" and when you get hit etc :D
Man, that graphics! Pure awesomeness. Takign care about that dog while fightning aliens, incredible idea. If you have done it in 72 hours, I am curious what would you do in month or year? Have you done any long term projects? The only minus in your game are collsions, but considering everything you did there, it is nothing :D
NICE. That game has almost everything it needs. You just should let us lose, because you can play forever and finally win :D You know, something like restricted amount of cards etc :D
Wonderfull art! Playing with those wolfs was funny ;D Just add sounds and it will be great.
I laughed a lot during dialogs XD Game needs some improvement - just adding sounds when enemy gets hit etc. (it is very important, ya know!). But you hadn't a lot of time and it was your first game jam, so - it is pretty good for it! :D https://ldjam.com/events/ludum-dare/41/remember-or-die Here is mine :D
Like it a lot. But it is really difficult to cook when zombies are chasing you. It is nothing bad though - I guess it had to be like that :D
Hilarious :D Maybe I haven't played enough, but do health packs respawn after a while? :D Nice entry :D
@Cadogan Are you from Poland, maybe? :D Awesome artwork. And nice idea for multiplayer, but it was kinda hard to implement in single player, I guess :D Congratz, and try to fix bugs, then it will be awesome!
Man, extremely good game. First boss was the hardest one I guess. :D Later it was easier then before. It was the game from that ldjam i spent the most time in :D I felt so frustrated but had to bit another boss! :D Love the game! :D