FoonLudum Dare ExplorerLD40 → SquidBoy & StarFace

SquidBoy & StarFace

By the_ShaderMaster, willowblade and lex-randea

View on ldjam.com

CategoryRankScoreCount
Overall7263.2832
Fun5693.3132
Innovation8662.8332
Theme8173.1032
Graphics1984.1433
Humor5063.0631
Mood6563.1632

Comments

timestop 2017-12-05 03:49

I like the cartoony art style! Fun bullet hell.

the-shadermaster 2017-12-05 18:47

@timestop Thanks! The initial goal was to have multiple bosses, but this was of course waaaaay too ambitious!

bugmobile 2017-12-05 19:21

The graphics are cool but the gameplay is hard for me =) (I need two brains)

the-shadermaster 2017-12-05 19:27

@bugmobile If you need two brains then find a friend to play it with :D Easy difficulty mode should however be doable alone! Don't give up!

Thanks for commenting!

tabass 2017-12-05 20:28

Cute but lacking a bit of feedback and sound ! Good job for the art !

dcolgan 2017-12-06 04:28

Well, it was hard all right. No denying that. The premise of controlling two ship on your own is pretty interesting. That I actually like a lot, but doing it on my own was just too much. I did impress myself with just how coordinated I was able to be. When I read the description, I thought there would be no way, but I held my own for a little while. I think it would be better on a controller. The play felt okay apart from that. Not bad.

the-shadermaster 2017-12-06 10:05

@tabass thanks! Sound is unfortunately missing yes :(

@dcolgan you can play it on a controller! The support is implemented!

willowblade 2017-12-06 10:40

Controller support is indeed implemented! You can use either the joysticks or DPAD + ABXY. We wanted to do voice acting, but finding someone musically inclined as a team member would help a lot with making that more of a priority in the project. Thanks for playing!

kirun 2017-12-06 14:57

I probably will not be very original... But man, this art is amazing! Really loved it.

the-shadermaster 2017-12-06 15:08

@kirun and no mention of bugs! Thanks for the comment :D

tmpxyz 2017-12-06 15:51

The artwork is great, you should put some sound effect and BGM to get things heated up too.

To the other players, you could overlap the two planes and control them together, this would make things a lot easier.

x-budsterized-x 2017-12-06 15:56

Same as other "not very original" people said - Fenomenal artstyle and game flow!

I enjoyed every piece of it :)

willowblade 2017-12-06 16:17

Thanks for the kind words, guys! There's always more difficulties to try beat, and normal should be doable using the overlap trick. I'm thinking of making the other ships move speed a bit different, or containing each ship to their half of the screen, as a way of forcing the player to separate their movement anyway. Thoughts?

jfraser314 2017-12-06 17:47

Very nice!!!

pixelectric 2017-12-06 20:05

Trying to control two characters at once in a bullet hell shmup ... oh my poor brain. I had fun, though! The art style is fantastic. I wish there was sound but considering all the hard work you already put in, I'm still impressed. For some reason I had some slow framerates after a while.

elemental-zeal-game-studios 2017-12-07 01:52

I really liked the art style, nice job. I ended up playing with another person because it's more fun. Nice entry!

gamedevmumin 2017-12-07 20:39

Liked art style! Here should be more perceptible impact of our hits but i know i have to blame a small amount of time all of us had to finish a game! :D Was fun to play, good luck!

norrimo 2017-12-07 21:28

Hehe. I love your space ship fish design. Or space fish ship? xD I think this kind of gameplay is more for a co-op. Do you know 'Brothers A Tale of two Sons'? It has the same controls. But it was nicer to play together with a friend. And yeah, overlapping is a good Idea. After that I managed to defead the boss. And great placed enemy waves. Did you put sounds in the game? :O

the-shadermaster 2017-12-07 22:54

@jfraser314 thanks!

@Pixelectric Unfortunately we didn't have a sound expert with us and ran out of time! Thanks for voting!

@elemental-zeal-game-studios Yes! It's an accidental co-op game in that sense!

junber 2017-12-07 23:10

Cool game. It's nice to see a bullet hell game in LD and this one was really fun; so fun in fact that I played through it a second time on a higher difficulty. The graphics were well done (especially the logo is great) and having the control 2 characters is a good idea. The end was a bit anticlimactic though but that level of polish is not something you can expect in a game made in such a short period of time. Great work.

fluffi 2017-12-08 11:17

Great cartoon art and the controlling also feeled good. Hard to do both alone but much fun with two players.

x1212 2017-12-09 13:39

Way to hard for me (even on easy) but fun none the less! But I still think it's a little too easy to cheat around the concept of harder because two ships by having them in one place and maneuver both in the same directions at all times. Maybe giving them slightly different velocity or making them slowly drift apart would help against that? Anyway good job!

willowblade 2017-12-09 15:42

Hey man, thanks for the feedback! I've also thought of giving them different speeds, or constraining them to different halves of the screen, to force the mechanic more.

badly-drawn-rod 2017-12-10 12:24

Great art style, nicely presented.

A couple of observations: - When you link the two ships to the same position then it becomes a bit easier to play. - The frame rate gets a bit jumpy as the number of bullets increases.

It's a shame that you didn't have time to add sounds as that would have added to it greatly, but what you have so far is excellent.

And now for another go...

the-shadermaster 2017-12-10 15:20

@x1212 Yes, the easy difficulty should be tweaked a bit more to be less difficult. Now there's hardly any difference between easy and normal.

@badly-drawn-rod Linking the ships wasn't supposed to be a solution.. :p oh well!

elmeri 2017-12-12 00:04

Well done! Nice art and nicely done in this short amount of time! Found as well that linking the ships allowed me to win :)

makiki99 2017-12-16 15:14

The victory felt satisfying. The reason? The boss didn't explode. It just warped you to the "victory" screen and that's all. The patterns were designed nicely, though, and I really like the graphics, which are clear and quite good. Controls are good too.

the-shadermaster 2017-12-16 15:22

@makiki99 Unfortunately the boss indeed doesn't explode or die in a satisfying faction. We didn't have time to implement the victory animation.... we do know it's not that satisfying :(

masterkrepta 2017-12-16 22:46

Love the art style of this. huge fan of bullet hells. I love how you can play this as a single player or two player game, Used to love couch co op games with shared life pools.

defiart 2017-12-18 19:18

it was hard)