The Red Ribbon Killer by Avon 2017-12-08T10:36:04Z
Wished for some feedback list to check when you found clues. But maybe that makes it too easy. Liked the humor in it. :-)
Foon → Ludum Dare Explorer → Users → Fluffi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | Gore Chore | jam | 188 | 3.82 | 3.64 | 3.84 | 3.96 | 4.22 | 3.72 | 3.43 | 3.52 |
| 2017 | 40 | The more you have, the worse it is | 👥 | Drugrun | jam | 419 | 3.59 | 3.32 | 3.22 | 3.33 | 4.07 | 3.89 | 3.58 | 3.75 |
Wished for some feedback list to check when you found clues. But maybe that makes it too easy. Liked the humor in it. :-)
Like anyone else here i like the message. But i also wanna be constructive. So i found it nice that you had more than one voice acting for the women and men yelling but yet not enough to not make it feel repetetive too fast. Assumin you record 3 versions you could still pitch each of those then in 3 slightly different pitches and you have 9 variations. Not much work but a great effect.
Anyways, i really liked it :-)
I think you could have used one of the animal graphics perfectly for a icon for the .exe. The tutorial was a bit much text would have been nicer if you just have to do the described action to get to the next tutorial window(off course there can still be a skip button but not as your main choice) and overall More Graphic feedback would be nice.
I liked how the animal graphics changed when they we're hungy. So sad looking :D The music was also quite moody :)
Cool arcade game, i think the music you choosed really made up for a fitting mood. The approach on the theme was creative. Even though having more still gives you advantage but remembering all the keybinds gets worse over time. And i really liked the idea to choose the keybinds ingame!
Good that you have multiple voice files for the same events. So it does not feel that repetetive. For my taste tooo much "...maaan" and stereotype characters. The chaining worked strange sometimes but that makes it more difficult so i like that.
Unexpected take on the theme. Good job!
I liked the sound effects and the cute graphics. I got stuck on the level with the cage on the middle platform and the big jumps, that was a bit frustrating but I liked the game overall. The fall animation reminded me of sonic. Oh and one thing to mention, I didn't know which key to press in the main menu, you could show that in the game.
love the gears
The mood is so on pint in this. wished fore some more sounds(steps, rolling etc) I find it is just a little bit too easy to win. I just walked to the key without killing someone and back and it was not any struggle.
Good work on the Audio. Sometimes quite hard to escape but i like that. Played the Jam build and the fixed build. Good job. And thank you for checking out my game :-)
really doomy. It creates a nice little horror feel and looks crazy.
well it was really hard to understand what to do without a ingame tutorial and the game discription on this page was also a little bit too much text for my taste. It was not the yellow from the egg. This somehow goes me on the ghost and on the cookie. I wished for the soundtrack to change with the tempo of the car.
Haha i would never watch TV during the LD but this is really a nice atempt on the theme and a tribute to everyone participating at the ludum dare. Liked the music and the sound fx. Could have been a little bit more difficult for my taste.
Art Style is nice and clean. Good strageic aspect and enjoyable music! Well done.
I do not like that there is no option to close the or at least i didnt find it and that you have to install the game. Music was ok but didnt support the mood of having a business. Overall i found it really confusing to find out what to do. There are a shitload of things on the screen, its not really overseeable because of the troubled background. I managed to hire some guy and i liked the Picture off the mafia boss.
I think the build up of the difficulty and music as well was a too slow. Or at least to repetetive. Wisehd for some shanges in the drums for example. Got better later on. Also some of the arrowkeys were'nt put exactly in line which is a little bit confusing. The sync of the buttons though was really good and i liked the graphics really much. Great Band playing the music :D also cool composition in the whole a great attempt on making a game in the style of guitar hero but directing the whole rock band. Good job.
I liked the pixel art. You notice the loop of the music very much but it fits the mood. Overall a nice little arcade platformer :)
Liked the art and music. Missed a little ingame tutorial or To do list.
A little bit too much tutorial text. Try to break it more down next time for example: Stop Minions getting your Recources by dragging them back to the middle of the Platform. Every three Minions you can use q too be able to kill one.
The graphics looked nice though. And overall its a nice mini game mechanic.
Its weird that you start floating that much when you jump but stop immediately when you stop walking. And the food steps sounds are too quiet. Fitted the theme well with the clocks and also looked solid.
Great cartoon art and the controlling also feeled good. Hard to do both alone but much fun with two players.
Moving the character felt a bit too much like controlling a boat. And first i didnt understand that the yellow balls are Dollars. A big $ sign on it could help to understand it. As well i wasnt able to read what is written on the table in the middle. I liked the music and the rest of the graphics though. And that everything was movable in the office. And the Upgrading system is also really nice.
sadly couldnt play it with chrome :(
Getting quite hard in the end. To choose the map you want to play it would be nice to have the buttons 1.2.3 mapped to it.
sadly i cant connect :(
Really impressive
The Tutorial was for me the most fun in this game. But the shooter also felt good. Props to your humor. Audio was also really well. So i guess the more tutorial the worse it is is not correct for your game :-) great inspiration for future tutorials i'll have to do
i loved the placid feel of it :) good work
I dont know why but the game started crashing over and over again 10-15 seconds after i took the weed. The effects when you take the Weed more remind me of Lsd than Weed and was'nt i supposed to bring it home and not just consume it when i find it :D? Well who said he smoked it all right :D Liked the music change. Also a change int the feel of the mechanics from the point on you we're high would be nice. Make the controls feel druggy or something. Anywys nice looking Graphics. Good job! We also made a druggy platformer game. If you want to check it out feel free to do so on my game page :-)
With some more polish this can be a really enjoyable game. One simple trick for more polish in audio is to put pitched versions of 1 sound in the game. The shot sound in this is really repetitive. Pitch and maybe 1 or 2 other variatons would already enhance the game. Anyways good work :)
Good graphics and sweet little voice acting. But i didnt think it was quite innovative in fitting the theme. But it is a well executed game which is sure fun to play with others.
The Soundtrack is really nice. Even though its the same riff all the time you change enough parameters to make it not tooo repetetive. But i think the game is not looping the soundtrack correctly.
Anyways Goof Work! Looks good and its fun to figure everything out.
Good music, a bit repetetive though. The mecanics where good, it was fun to play. The art was very nice. I like the borderlands style outline shader. Also It's werid that you can just click on Levels>End to "win" the game^^
The tama is cute, I like that the colors and music change during the game but I'm not sacrificing anything :P
The animation is amazing and I like the background tiles. I really appreciate that you have an ingame tutorial. The sound effects could have more variation though, maybe you could randomize the pitch. And I don't feel like I'm sacrificing anything, if I didn't read your story I wouldn't know how you implemented the theme :P
It's funny, the voiceacting and the faces are hilarious but you don't really sacrifice anyting here.
Interesting artstyle, very polished and clean thats always nice. The music and sound effects create a very nice mood. But I don't feel like I'm sacrificing anything, it's more like prioritising stuff.. It was fun to play though.
I like the music. The pixelart was ok, I liked the death animation, the smoke effect and the clouds. A shot tutorial would be nice (it doesn't have to be in the game, it can be on the ludumdare site). The volcano is cute^^
Good player animation. The enemys are a bit strong, maybe the first ones could have less hp.. The spears are very weak, I could kill one enemy with almost all of my spears :P It was fun to play though
The graphics look good, the audio and sound effects fit the game. I really appreciate the ingame tutorial. An options menu would be nice. It was annoying that I couldn't drag the belts multiple blocks.. But overall a really nice and polished entry.
I really love the music and sound effects. The battle seemed to be completely random, I dind't know what I should choose in battle. It was fun to play though.
Ich schreib meinen Kommentar mal auf Deutsch weil einer von euch Konsumopfer heißt (lol). Erstmal sehr gute umsetzung vom Thema. Ein paar Soundeffekte wären nett gewesen. Am Anfang wenn man die Items auswählt währe nen mouseover Bild gut dass man auch sieht was man überhaupt mitnehmen kann. Die Titelschrift ist gut gezeichnet und die Ohranimation ist geil^^ Ich fands nen bisschen zu einfach weil ich sehr schnell kein Essen mehr hatte und totzdem durch gekommen bin.. Und manche Hintergründe waren an den Seiten abgeschnitten. Trotzdem nettes Spiel, hat Spaß gemacht.
I like the background music. The screams are to repetetive, you could randomize the pitch of the sound effect. The knights look good but the swords blade swings to much, that makes it look like it's made of rubber not iron^^ The gate looks good too but the perspective is werid. An options menu for the sound would be good. And there where no waves spawning after the first one so I couldnt really do much exept for refreshing the page :P
Nice game, reminds me of underhand. The pixelart was good but I think the buttons dind't fit the artstyle also the "hope" card is very hard to read. I liked the music, it would be nice to also have music on the Titlescreen. The game had many bugs: there where cards displayed that I couldn't use, I could give multiple cards to one person and some cards didn't got removed from the hand. An options menu would be nice too.
Nice pixelart! especially the titlescreen. I appreciate the intro with the story. The music was a bit repetetive.. Overall nice entry, it was fun to play.
The particle effect is nice but it should already be all the way down when you enter the room. I like that you have an ingame tutorial, an explanation of the floor tiles would be good though. Also the game is missing some background music. I like the idea of your game but right now I don't feel like I'm sacrificing something because I didn't notice any negative effects of splitting the slime. And it's werid that there is a delay between your moves. The slime is cute^^