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Yanrishatum

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Category Medals

YearLDThemeGameDivisionCategoryScore
👥 🥉 2024 56 Tiny Creatures Your Dreadful Majesty jam Mood 4.70

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Mechmoriesjam1853.813.213.304.054.504.08
202557Depths👥Deep Dark Difficultjam1393.953.743.253.654.154.134.03
202456Tiny Creatures👥Your Dreadful Majestyjam234.323.883.533.974.684.70
202455Summoning👥Isekai Husslejam2473.883.483.793.734.183.793.824.02
202354Limited Space👥Urban Junglejam5143.633.283.393.834.524.00
202353Delivery👥Haul and Prayjam814.173.573.813.934.744.354.43
202352Harvest👥Goblin Sylvester the Mighty Harvesterjam534.104.003.853.824.193.863.354.08
202251Every 10 seconds👥Heartbeatjam604.163.904.184.324.114.244.53
202250Delay the inevitable👥Please Don't Date Mejam514.213.724.124.194.473.954.16
202149Unstable👥Viole(n)t Cookingjam5843.643.172.993.764.624.133.303.73
202148Deeper and deeper👥Fleetingjam1244.113.743.473.504.404.324.47
202047Stuck in a loop👥Despairshipjam1324.083.894.034.224.073.993.593.81
202046Keep it alive👥Morphologyjam1004.153.773.984.314.654.104.27
201945Start with nothing👥Beyond the Horizonjam4373.573.053.113.574.503.593.66
201944Your life is currency👥Vampire Driftjam4133.563.623.243.624.593.383.63
201842Running out of space👥Edgy Fantasy Battle Deluxejam474.093.653.833.974.373.823.773.74
201841Combine 2 Incompatible Genres👥Apostle: Vanguardjam2793.763.233.763.904.683.464.06
201740The more you have, the worse it is👥Rokku Bandojam3033.713.572.593.594.283.902.903.62

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Yanrishatum

Yanrishatum leaves an average of 2.7 feedback comments each event.

LD57 — Depths (1)

Podvodsk by Finlal 2025-04-24T20:21:00Z ♥ 2

Good graphics and audio as usual. Late-game bunkers feel like more expensive scaffolding, because there's absolutely no way to make them profitable.

LD55 — Summoning (3)

Crystalline by TripleCubes 2024-05-03T14:23:47Z ♥ 2

Wow, quite a fun experience. Controls are snappy and gem respawn rate is fast enough to not feel annoying, yet do not allow for easy spam. Music is catchy and sets the mood quite well, if not a bit too fast to loop. Mixed feelings on gazers. Practically only real threat to the player, but also a bit annoying how they have no telegraph that they're about to shoot, so you have to awkwardly shuffle around waiting for it to fire off to ensure you don't get shot while aiming.

Death Death Resurrection by Lachlan James 2024-05-03T14:08:52Z ♥ 2

Quite fun once you know what you're doing. A bit confusing at start, but after figuring out controls - quite fast-paced.

Not sure if it's supposed to be like that or softlock, but when I killed crusader while he was cleansing third location nothing happened? Also entering correct combo but getting it reset because I pressed space just a a few frames before cooldown ends was a bit annoying. And a bit of personal nit-pick: Do not use chromatic abberation on text, I beg you, it's horribly unpleasant to read when you have poor eyesight and astigmatism.

THE SALMONING by pataya 2024-05-03T13:42:41Z ♥ 2

Pretty fun, albeit short. Really appreciated that finger wiggle when you try to click outside of summoning circle. Mechanics are fairly solid, and given more levels would be a neat little puzzle game, as this version feels a bit overwhelming and short, not giving enough time to explore each fish type mechanically.

LD51 — Every 10 seconds (4)

Forging Through Fire by ryusui 2022-10-11T20:33:05Z ♥ 1

Short and sweet. The menus would have felt better without the gradients, as text was somewhat hard to read. Especially since the stylized serif font was already heavy on the eyes. The second to last level was a bit of a surprise, compared to its predecessors. However while overwhelming at first glance wasn't too hard to unravel. The fact that you couldn't burn the heart/ruby with dragon fire I think was a missed opportunity.

Overall it was a good experience, and the victory screen honestly sent me laughing because I noticed the "boob physics".

FLV-51 by landosilva 2022-10-11T20:12:38Z ♥ 3

Wow, a 10-second tiny metroidvania was definitely unexpected. Frankly a "die prematurely" button would be appreciated for later stages of the game. Timer actually pausing to let you read the button prompt was a very good touch. I've managed to press some buttons without double-jump powerup just by stacking the bodies, and I'm curious how many power ups you actually NEED to finish the game. I guess only double-jump and dash to cross the gaps, since everything else can be done by stacking the bodies.

A very well polished experience, one that does not overstay its welcome (larger map would likely be quite annoying to navigate with a 10 second limiter).

Assault on Hartblood Hotel by kiririn51 2022-10-09T18:09:40Z ♥ 1

Unexpectedly a JRPG. The curse on timer mechanic felt a bit too obscure, as I didn't realize at first that it was timer that caused the curses to apply. Besides that, while felt as if you are thrown into the middle of the game, writing felt natural even without the context of "what happened before". Overall the game didn't feel grindy or too long at all, which was very nice. And art style of characters is stellar as usual.

On a side note, probably should've put the combat sound effects into a SoundGroup with a limit of how many can play at once, because murdering 5 enemies via Brawl was painfully loud. Maybe it would be a good idea to have a small icon indicating which keys you have collected.

DRILL BILL by Aurel300 2022-10-09T17:20:39Z ♥ 2

Surprisingly fun to play. Giving player time to consider how to solve the level was a very nice touch, compare to just throwing player into the level with no preparation. Making it work as both a minor puzzle (what and in which order to shoot) and an action-platformer. Also I suck at precision platformers. Hate the damn lava levels. The clock animation progressing in a stepped manner felt a tad distracting, however. Personally would prefer it to just move smoothly.

Overall it's quite polished gameplay-wise and fun to play.