FoonLudum Dare ExplorerLD40 → ParanoWeed

ParanoWeed

By eraleis, nephysta and gearnode

View on ldjam.com

CategoryRankScoreCount
Overall7663.2246
Fun6063.2747
Innovation9352.7445
Theme10702.5646
Graphics8093.0546
Audio3113.4644
Humor2223.6046
Mood5573.2946

Comments

misterstripey 2017-12-04 14:20

Great job on the music and sound effects- did you make them yourselves?

As for the game I was like, eh another platformer, and then I got the weed and just laughed out loud. The visuals and audio all came together there. Really good job with that moment.

oliverlevay 2017-12-04 14:22

This is amazing! My original idea was to use drugs for the theme - you actually did it and executed it well. I'd definetely play a game about this boii and I like to know more about the boy who walked across town to find his weed that he lost.

matthias-schedel 2017-12-04 14:24

Nice Game I like the soundtrack :) - But I wonder why I get GameOver when I reach the end of the level ? - Also the game over sounds is a little bit to annoying if you here it to often and - I miss some dynamic elements like moving plattforms which would add more fun to the game

kieran-newland 2017-12-04 14:26

I like the idea of playing the level twice but with changes. That's pretty cool!

Not sure how it fits the theme though? Also I fell off the end of the map the first time I picked up the weed at the end which was a bit annoying.

eraleis 2017-12-04 14:39

Thanks for the feedbacks guys :) I deployed a fix, you can't go out of the world anymore :)

eraleis 2017-12-04 14:42

@oliverlevay: we wanted to make a story about this boy but the lack of time killed it :( @matthias-schedel: It's fixed :)

We found the sounds freely on internet, i'll credit them when i get back from work

thomas-molby 2017-12-04 16:21

I loved the music on the way back, the game over announcement and all the silly stuff in the sky

simone 2017-12-04 16:25

Nice little platform :) Too bad you couldn't fit the story of the guy! :( Story is what makes a game memorable!

kezhaar 2017-12-04 16:31

Good overall feeling, nice work!

tim-eriksen 2017-12-04 16:34

Fun little game! It's not clear to me how this fits the theme though. The graphics were nice, though they don't really seem like they belong together.

eraleis 2017-12-04 16:41

@tim-eriksen We didn't have the time to make it fit the theme so we had to publish it without the mechanics, and some graphics where found on the web by lack of time too, so that's why they don't blend so well with the ones we made :( Thanks for your comment :)

smogen 2017-12-04 18:43

Fun nice artstyle. Love the colours and especially the sounds! Would like a little more content though and I dont know how this fits the theme. Maybe "the more you have, the worse it gets" is directed towards the weed, because the level changes after that and gets more difficult, but I would love to see a little more :)

sgadrat 2017-12-04 20:08

The voice-over made me laught more than once :)

bradur 2017-12-04 21:02

Haha what a fun game. The controls are solid and the game is very fun :). I lol'd when the mood changed after getting some green :D. Nice work!

bastienre4 2017-12-04 21:05

Fun game, its just a bit frustrating to start over from the begining when you fall after taking the... uh... u know :p

mgadrat 2017-12-04 22:22

I love the contrast between the "romantic" and the "funky" part. Nyan cat spotted ;)

valkyrie 2017-12-05 06:37

I liked how you have to play the level twice. Needs more levels.

howardcs 2017-12-06 16:34

The lose sound made me jump out of my seat! Love the reversal too.

trabitboy 2017-12-06 19:57

Performance drops drastically after picking up something on my pretty decent machine: a shame I really wanted to play more !!!!!! The mix of detailed characters and pixel city works surprisingly well, I would put a small black outline on the foreground elements to improve readability.

schmavery 2017-12-06 19:59

Fun idea, the transition is pretty entertaining haha! It did seem like the first part was significantly easier than the second part. Maybe if there were some more difficult challenges/platforming in the first part half it would feel better.

eraleis 2017-12-06 20:54

Thanks for the feedbacks ! @trabitboy: I'm sorry to hear about the performance drop :( I will try to fix it, the black outline is a good idea ! @schmavery: Thank you :) We definitely wanted to add more difficulty for the first part but we were running out of time :(

randomhuman 2017-12-07 13:01

Nice idea, I love the visuals after you collect the weed.

saviourgaming 2017-12-08 01:46

Good job on the music and graphics. The movements were pretty smooth.

fluffi 2017-12-08 11:10

I dont know why but the game started crashing over and over again 10-15 seconds after i took the weed. The effects when you take the Weed more remind me of Lsd than Weed and was'nt i supposed to bring it home and not just consume it when i find it :D? Well who said he smoked it all right :D Liked the music change. Also a change int the feel of the mechanics from the point on you we're high would be nice. Make the controls feel druggy or something. Anywys nice looking Graphics. Good job! We also made a druggy platformer game. If you want to check it out feel free to do so on my game page :-)

meatpudding 2017-12-08 12:16

I liked the game but it would have been good to have progressions of 'more' paranoid where you have 'more' weed

phi 2017-12-08 13:08

Great concept! :P We had a somewhat similar idea, but couldn't find a way to implement it into a fun game, and I think you've done it quite well. However, I ran into the same performance issues mentioned by others. It became barely playable after I took the weed, but I think I got the gist of the game anyway.

Visuals work quite well, especially considering the theme of the game. At first I didn't notice the music because it was so quiet, but it fits the mood quite well. Overall, nice work and great interpretation of the theme!

2017-12-08 13:51

Great graphics and nice music. It's an uncluttered, yet fun little game.

Imo, the first jump after the weed was a bit too hard in comparison to the others, though. I died three times before making it and it was a bit dull just replaying everything before, which was fairly simple.d

I would have liked a bit more of the theme, I guess there were time restrictions for adding more levels to emphasise it.

eraleis 2017-12-08 15:51

@phi, @fluffi, @trabitboy: Can you give me more informations about your config ? like your browser and the general specs of your computer ?

phi 2017-12-08 16:56

@eraleis I tried it again on a better machine, it worked flawlessly. Before I was using Chrome on a crappy laptop... (i5 @ 2.8GHz x 4, 64bit Ubuntu)

I completed and updated my ratings. I love the short and simple level design, but some kind of progression would be nice indeed. Enjoyed it anyway!

sorlok 2017-12-11 02:04

It was interesting! The platforming was good, and the enemy obstacles on the way back were clever. Good job!

srabatata 2017-12-11 06:03

good music and very fun game, congrats!

neontropics 2017-12-12 20:49

Seems a bit too simple at first but really takes a good turn with the twist!

The blinking graphics are nicely psychadelic, but everything would look a lot better and more cohesive - the blocky background buildings clash a lot with the detailed people and trashcans.