Don't fight (with mini games)! by PiPiCat 2018-04-29T11:04:48Z ♥ 0
Hi there, first of all congratulations on finishing your first LDJam game, good job ❤️.
About the game, the minigames are nicely varied, but definitely take multiple attempts to succeed in due to the short amount of time the player has to understand each single screen. Also, the programmer art is real in this game 😃.
Something more general about LD: If you want people to find your game it would be helpful if you were actively rating other peoples creations. This gives your entry higher balance scores and pushes it more towards the front of the list of games making other people notice it. Of course, if you just want to make a game for the sake of it and don't want other peoples comments, that's fine too. Do keep in mind though, that you probably wont receive a final ranking.
LD45 — Start with nothing (22)
ChopChop by jkniest 2019-10-15T11:26:29Z ♥ 2
This is a lot more functional than I would expect from a ```farming/survival/wave fighting game``` (that's a lot of things) made in a game jam, nice work 👍 Things I enjoyed: * very ambitions scope for a jam * lots of content * nice graphics * good, integrated tutorial
Some things that I think would make the game more enjoyable: * weird controls: mouse sensitivty is off the charts, attacking only works when facing the drones, so no winding up swings while strafing * no way to recover after walking out of bounds
BioMover by Goodzilla 2019-10-15T10:36:23Z ♥ 0
I don't understand why the biomorphs go left when they get wider, but sure, why not. The game lacks a fail state, so it's extremely easy. But the idea to have to rely on random mutation to get a better organism and only influencing selection pressure) is interesting.
pre occuPIED by Storrs Steelers 2019-10-15T10:18:45Z ♥ 0
You're download is still broken; you need to include data folder, the mono runtime and the UnityPlayer library (and the crashhandler, though I don't know if it is strickly necessary). Basically, just zip the whole WindowsBuild folder. The exe by itself does nothing. see [Unity Manual](https://docs.unity3d.com/Manual/WindowsStandaloneBinaries.html)
Stolen Goods by DrRozza 2019-10-15T10:13:46Z ♥ 1
Things I enjoyed: * nice difficulty * the movement speed malus makes getting the last item suprisingly tense * very readable graphics
Some things that I think would make the game more enjoyable: * use path finding on the player character to prevent him from getting stuck on everything (and have him walking around corners with one input etc.) * have some way to indicate which part of the line-of-sight of the pursuers is blocked would be nice to make the route more plannable * collect items with LMB instead of RMB to make it work on mobile
* **more levels please** 😉
In the beginning by nsadie 2019-10-10T19:53:58Z ♥ 1
Nice, clean artstyle, good atmosphere. The mechanics also seem very promising. I just wish it had more content.
World of Nothing by DS Nahogara 2019-10-10T18:56:25Z ♥ 1
A clicker game with a directly controlled character is a nice concept, it's a bit slow to control though. Hotkeys for building structures would be nice. Your art is very nice, the boss monster reminds me of the binding of isaac.
Summoning Soup by Digital_Pie 2019-10-10T18:16:43Z ♥ 1
Nice work on the visuals, they are simply amazing for a jam game 👍 The map collision is a bit glitch at places, I managed to clip out of the pumpkin patch, which isn't really a big deal, that happens. But it would be nice if it would just reset the map instead of destroying the pawn and letting the player hang in mid air.
ZoneX by PranavFTW 2019-10-08T23:03:02Z ♥ 0
2 hours, no engine... what is this? Ludum Dare Any% WR speedrunning? 😉
Hellion: The Legend of Jeff by Mad Brokli 2019-10-08T22:58:56Z ♥ 2
The graphics are great, the art style and presentation over all feels very polished (even down to the itch.io page 👍). It's also always appreciated to find a game that errs on the side of being slighly to easy instead of murdering you in the first half a second :).
Seedling by mechanicallife 2019-10-08T22:39:53Z ♥ 0
Aww, this game is too cute ♥️ I love how the jetpack movement feels, it's just so right
Keyz Goblin by TheWustache 2019-10-08T22:10:53Z ♥ 0
Very cool concept, though it is suprisingly harder than I expected.
Homeless Business by Ludo 2019-10-08T22:00:41Z ♥ 0
Good looking game 👍 I managed to fall through the map by ramming the lamp post directly above the container.
A_semblance by D1gital Cuts 2019-10-08T08:42:22Z ♥ 0
Nice aethetics. Also pretty innovative concept to play 'being assembled'. The camera motion feels somewhat jerky though.
Neon Blood by Nek 2019-10-08T08:19:25Z ♥ 1
The reveal effect of the walls is very neon, but also very disorienting. It took me a moment to understand what is going on. That red gun, holy screen shake...
The itch link is dead.
Veni, Vidi, Upgradici by Kornel 2019-10-08T08:09:19Z ♥ 3
Amazingly drawn graphics. 👍
Save Samuel by nanocube75 2019-10-08T07:43:28Z ♥ 2
Very atmospheric. Spawning enemies when picking up audio logs makes it hard to listen to them.
Please don't name your rar archives .zip. I don't think reuploading a fixed archive would be against jam rules?
Insert Title Text Here by Bip 2019-10-08T07:22:59Z ♥ 1
Nice work with the narration, it gave the game a very 4th wall breaking vibe.
Survival Shore by radgegames 2019-10-08T07:10:54Z ♥ 1
Cute pixels. I don't really see the 'survival' part, I haven't found a way to die. The 2nd iron disappeared from my inventory ._.
Sword Of Nothing by Birdlay 2019-10-08T06:58:08Z ♥ 1
That is certainly one way of interpreting the theme... Good graphics, I especially liked the trashcanbased potion dispenser. Combat feels way to hard for me though.
MetaSpace by Jahwffrey 2019-10-08T06:47:51Z ♥ 3
Putting together an adventure in this short a time is amazing. Also nice costumes and acting.
... "Want some rye? 'Course you do."
There is nothing here by konomizure 2019-10-08T06:38:30Z ♥ 1
This might be my favorite fill-the-screen-with-red-! simulator. Unfortunately, I got stuck after getting the shop because the text would not advance afterwards.
Sprout: Tree Simulator - Evergreen Edition by jakemchugh1 2019-10-08T06:31:51Z ♥ 2
The start is suuper slow, it took me almostt 4 minutes to reach 1cm height, but makes for a cute, if programmer art style, screensaver after losing.
Writing a gamejam thing in java (libgdx based?) is a bold move O_o