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zakchaos

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201945Start with nothingAvenge yourselfjam5303.483.433.483.653.323.272.94
201841Combine 2 Incompatible GenresVersion 0.80sjam4553.563.223.383.783.872.622.313.27
201740The more you have, the worse it is👥Super Chrono Runnerjam8873.103.002.913.462.582.852.562.76
201739Running out of PowerTurn Outjam2533.613.503.833.363.283.24

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by zakchaos

zakchaos leaves an average of 24.5 feedback comments each event.

LD45 — Start with nothing (22)

ChopChop by jkniest 2019-10-15T11:26:29Z ♥ 2

This is a lot more functional than I would expect from a ```farming/survival/wave fighting game``` (that's a lot of things) made in a game jam, nice work 👍 Things I enjoyed: * very ambitions scope for a jam * lots of content * nice graphics * good, integrated tutorial

Some things that I think would make the game more enjoyable: * weird controls: mouse sensitivty is off the charts, attacking only works when facing the drones, so no winding up swings while strafing * no way to recover after walking out of bounds

BioMover by Goodzilla 2019-10-15T10:36:23Z ♥ 0

I don't understand why the biomorphs go left when they get wider, but sure, why not. The game lacks a fail state, so it's extremely easy. But the idea to have to rely on random mutation to get a better organism and only influencing selection pressure) is interesting.

pre occuPIED by Storrs Steelers 2019-10-15T10:18:45Z ♥ 0

You're download is still broken; you need to include data folder, the mono runtime and the UnityPlayer library (and the crashhandler, though I don't know if it is strickly necessary). Basically, just zip the whole WindowsBuild folder. The exe by itself does nothing. see [Unity Manual](https://docs.unity3d.com/Manual/WindowsStandaloneBinaries.html)

Stolen Goods by DrRozza 2019-10-15T10:13:46Z ♥ 1

Things I enjoyed: * nice difficulty * the movement speed malus makes getting the last item suprisingly tense * very readable graphics

Some things that I think would make the game more enjoyable: * use path finding on the player character to prevent him from getting stuck on everything (and have him walking around corners with one input etc.) * have some way to indicate which part of the line-of-sight of the pursuers is blocked would be nice to make the route more plannable * collect items with LMB instead of RMB to make it work on mobile

* **more levels please** 😉

In the beginning by nsadie 2019-10-10T19:53:58Z ♥ 1

Nice, clean artstyle, good atmosphere. The mechanics also seem very promising. I just wish it had more content.

World of Nothing by DS Nahogara 2019-10-10T18:56:25Z ♥ 1

A clicker game with a directly controlled character is a nice concept, it's a bit slow to control though. Hotkeys for building structures would be nice. Your art is very nice, the boss monster reminds me of the binding of isaac.

Summoning Soup by Digital_Pie 2019-10-10T18:16:43Z ♥ 1

Nice work on the visuals, they are simply amazing for a jam game 👍 The map collision is a bit glitch at places, I managed to clip out of the pumpkin patch, which isn't really a big deal, that happens. But it would be nice if it would just reset the map instead of destroying the pawn and letting the player hang in mid air.

ZoneX by PranavFTW 2019-10-08T23:03:02Z ♥ 0

2 hours, no engine... what is this? Ludum Dare Any% WR speedrunning? 😉

Hellion: The Legend of Jeff by Mad Brokli 2019-10-08T22:58:56Z ♥ 2

The graphics are great, the art style and presentation over all feels very polished (even down to the itch.io page 👍). It's also always appreciated to find a game that errs on the side of being slighly to easy instead of murdering you in the first half a second :).

Seedling by mechanicallife 2019-10-08T22:39:53Z ♥ 0

Aww, this game is too cute ♥️ I love how the jetpack movement feels, it's just so right

Keyz Goblin by TheWustache 2019-10-08T22:10:53Z ♥ 0

Very cool concept, though it is suprisingly harder than I expected.

Homeless Business by Ludo 2019-10-08T22:00:41Z ♥ 0

Good looking game 👍 I managed to fall through the map by ramming the lamp post directly above the container.

A_semblance by D1gital Cuts 2019-10-08T08:42:22Z ♥ 0

Nice aethetics. Also pretty innovative concept to play 'being assembled'. The camera motion feels somewhat jerky though.

Neon Blood by Nek 2019-10-08T08:19:25Z ♥ 1

The reveal effect of the walls is very neon, but also very disorienting. It took me a moment to understand what is going on. That red gun, holy screen shake...

The itch link is dead.

Veni, Vidi, Upgradici by Kornel 2019-10-08T08:09:19Z ♥ 3

Amazingly drawn graphics. 👍

Save Samuel by nanocube75 2019-10-08T07:43:28Z ♥ 2

Very atmospheric. Spawning enemies when picking up audio logs makes it hard to listen to them.

Please don't name your rar archives .zip. I don't think reuploading a fixed archive would be against jam rules?

Insert Title Text Here by Bip 2019-10-08T07:22:59Z ♥ 1

Nice work with the narration, it gave the game a very 4th wall breaking vibe.

Survival Shore by radgegames 2019-10-08T07:10:54Z ♥ 1

Cute pixels. I don't really see the 'survival' part, I haven't found a way to die. The 2nd iron disappeared from my inventory ._.

Sword Of Nothing by Birdlay 2019-10-08T06:58:08Z ♥ 1

That is certainly one way of interpreting the theme... Good graphics, I especially liked the trashcanbased potion dispenser. Combat feels way to hard for me though.

MetaSpace by Jahwffrey 2019-10-08T06:47:51Z ♥ 3

Putting together an adventure in this short a time is amazing. Also nice costumes and acting.

... "Want some rye? 'Course you do."

There is nothing here by konomizure 2019-10-08T06:38:30Z ♥ 1

This might be my favorite fill-the-screen-with-red-! simulator. Unfortunately, I got stuck after getting the shop because the text would not advance afterwards.

Sprout: Tree Simulator - Evergreen Edition by jakemchugh1 2019-10-08T06:31:51Z ♥ 2

The start is suuper slow, it took me almostt 4 minutes to reach 1cm height, but makes for a cute, if programmer art style, screensaver after losing.

Writing a gamejam thing in java (libgdx based?) is a bold move O_o

LD41 — Combine 2 Incompatible Genres (26)

Don't fight (with mini games)! by PiPiCat 2018-04-29T11:04:48Z ♥ 0

Hi there, first of all congratulations on finishing your first LDJam game, good job ❤️.

About the game, the minigames are nicely varied, but definitely take multiple attempts to succeed in due to the short amount of time the player has to understand each single screen. Also, the programmer art is real in this game 😃.

Something more general about LD: If you want people to find your game it would be helpful if you were actively rating other peoples creations. This gives your entry higher balance scores and pushes it more towards the front of the list of games making other people notice it. Of course, if you just want to make a game for the sake of it and don't want other peoples comments, that's fine too. Do keep in mind though, that you probably wont receive a final ranking.

Rainy Day by WFMG 2018-04-26T08:37:21Z ♥ 0

Nice scenery and set pieces, the questionable unity-physics make it kind of hard to say much about the gameplay, I just kept phasing through the board and losing 😦

Neko Drift! by BluShine 2018-04-26T08:29:18Z ♥ 1

Good game, nicely implemented as well. Somewhat hard to play at first though. The driving physics are super finicky. For the TD part, I didn't know where the cats would be coming from, misplaced my towers and got swamped by cuboid kittens, so the game definitely has a learning curve to it.

Dancing Car by Ludrak 2018-04-26T08:16:16Z ♥ 1

Wow, nice work making a game with basically nothing in a game jam setting, that takes a lot of nerve! I'm not sure if your stack is just hard mode or already masochism, but you did it anyway 👍.

The 2 separate downloads for different keyboard layouts are a 'unique' approach to configuration 🙃

- Arc Boss - Sternum vs The DDDmension Faries by ElusiveMilestone 2018-04-26T08:05:46Z ♥ 1

Extra-dimensional invaders in a 2d game are a really cool idea. The music was also really enjoyable, nice job 👍.

Wreck 'em! by Panagiotis Iatrou 2018-04-25T17:29:16Z ♥ 1

Cool controls, very simple but fluent gameplay, nice game.

Miss Priss by jfraser314 2018-04-25T17:16:05Z ♥ 0

Cute graphics, and nice in game tutorial. I don't really understand how to actually fight the boss battle though.

Field of Skulls by thegreentofu 2018-04-25T17:09:41Z ♥ 0

Nice work on putting together your first game 👍. Wow, the skeletons animation goes at lightspeed.

Participating in a Drinking Game While Playing Soccer by ultrarat 2018-04-25T16:34:20Z ♥ 1

Nice concept for a game. It could have done with a little bit more of a unique flair instead of just engine content. 1 suggestion for making the PlayerCharacter feel more drunk: take a look at physics based animations, they can be fun.

BrickQuest by chanko08 2018-04-25T16:19:23Z ♥ 0

I think the rooms might be a bit too big. Finishing the dungeon with each room taking 5+ minutes is just not all that feasible. Also, now this is programmer art 😉

Death Road to McGamkedonald's by Chikoness 2018-04-25T15:49:54Z ♥ 3

That was definitely an unusual combination, good job. The pong minigame has a slight weirdness in that you can win it 100% if the time by starting out in the center right of the cutting board and not moving.

aegisCMD by Gen Liu 2018-04-25T15:37:24Z ♥ 1

Nice game, but those start-of-round instant kill missiles are brutal.

Lorik the Slime! by Kumaka 2018-04-24T20:05:21Z ♥ 2

WAITAMINUTE i know that game from somewhere. You submitted it to to the last ldjam. It also wasn't made during the jam, see file dates:

Capture.PNG

0/10

e40.jpg

Eldritch Engines by CameronPenner 2018-04-24T19:46:12Z ♥ 2

Cool narration, great graphics and the controls feel very polished. Collisions feel a bit weird though.

Mom, I was stolen by UFO by Croosle 2018-04-24T19:38:10Z ♥ 0

Enjoyable game, even though a bit hard. Good graphics and nice kill sequences.

Sly Cuisine by Squib 2018-04-24T19:27:35Z ♥ 3

Really fun to play. Allowing the player to continue after losing a few rodents/not cooking perfectly was a nice touch, because even stealh-challenged people (such as myself) get to enjoy the later parts of the game.

Infinite Typer by theamazingb 2018-04-24T19:09:55Z ♥ 1

Nice graphics, also this game has the first skeletal animation I've found in a ld41 game so far 😉.

The alchemist (fantasy alchemist simulator) by DUUUUDE 2018-04-24T19:00:04Z ♥ 0

Nice writing and interesting minigame. 2 things though:

- if you're going to make a text based story telling game, maybe take the time to make a ui widget with something that isn't Arial (and scale the font by point size not by transforming the widget, otherwise its edges don't get hinted correctly)

- **cite your sources for 3rd party art** otherwise people might get the idea you are trying to pass it of as your own.

The Play Ground by LegionZ_Gaming 2018-04-24T17:22:53Z ♥ 1

Congrats on finishing your game!

> I was unable to finish all the things I wanted to put in for the Ludum Dare but it is Playable

That should probably be the official motto of the Jam 😉

Ce n'est pas un jeu de pointer-et-cliquer by bobismijnnaam 2018-04-24T17:13:19Z ♥ 0

Very artsy and surreal. It was a unique experience, but I don't think I really get it so I jumped off the platform in the end instead 😅

(Car)ds by danes1111 2018-04-24T17:01:29Z ♥ 1

A card-based racer is probably the last thing anyone expected, nice use of the theme.

Gone Clicking by hiki911 2018-04-24T16:57:15Z ♥ 1

Good graphics and sound, nice use of blur in the rhythm-section. The ?-blobs are mean though.

Stellar Storm by Bousquet Luc 2018-04-24T16:20:34Z ♥ 1

The visuals and the actual moving/shooting mechanics feel very polished and nice. But getting into the game felt a bit cumbersome. Here is my not getting it journey:

1. start reading the tutorial

2. ignore tutorial and start playing

3. don't get the theme

4. go back to read the damn thing

5. Don't really notice a difference when reassigning the crew

6. replay the game and completely ignore the crew management again

7. enjoy circle-strafe simulator 2018 😉

Overall, your game has a lot of very polished parts and some weird decisions that weigh it down unnecessarily, which are probably owed to fitting the theme in in some way, which is perfectly understandable, "the theme always sucks", as they say. It would have been massively beneficial, if you could have integrated the tutorial into the game somehow.

Click Click Clutch - an idle clicker racing game by SupremeKurt 2018-04-24T15:56:32Z ♥ 1

It might be a shitpost, but it still somehow reminds me of playing winter games, so I rate (unwarranted nostalgia)/10. 😄

Holding Aces: The Card Game Shoot-em-Up! by NerdyTea 2018-04-24T15:49:42Z ♥ 1

Clean graphics. Having an introductory story is a nice touch. Game-play-wise, the jumping mechanic seems a bit float-y. The card effects aren't to noticeable, maybe having some graphical indication of the effect would be helpful. You can softlock the game by running out of cards and being unable to kill the enemies. I'm not sure if that is intended, if it is, maybe have an option to restart the game?

Never the less, nice job finishing your first ldjam 👍

Dont Go, GO Cars by jurajcro 2018-04-24T15:26:36Z ♥ 0

> Failed to load mono

You forgot something that should be there.

LD40 — The more you have, the worse it is (26)

Rokku Bando by Yanrishatum 2017-12-08T10:06:29Z ♥ 2

Good to see a rhythm game where the input actually matches the music (which is pretty nice). Also nice pixel art. The normal mode was a bit to easy, but other than that great game.

Genus Perditum by Baconinvader 2017-12-05T19:50:54Z ♥ 1

I like the overall concept for the game, but the floaty controls make it kind of hard to enjoy. I got stuck being bounced between multiple enemies without much agency about it.

Grand Fat A$$ by Lorthal 2017-12-05T19:41:26Z ♥ 1

Nice work on the graphics. The gameplay is a bit hard to understand but works well enough when you do. Character movement lacks a strafing option, which is more irritating than I would have expected.

Squares & Hexes by Tom Robson 2017-12-05T19:30:13Z ♥ 0

>Hexes Collected: 3 _Waitaminute_, I could have avoided those?

Fast and intuitive, very nice :)

Nut Nightmare by angrydrgn 2017-12-05T19:23:50Z ♥ 1

Your game does something with the theme and works pretty well. It is pretty _bare bones_, though. Keep going!

Stealing Cubes by VengeurK 2017-12-05T18:35:20Z ♥ 2

The game feels very polished. Great use of simple components to make a distinct an interesting game world. When the red balls chase you down, their sound effect becomes quite menacing.

beatbox by r0wan 2017-12-05T18:26:50Z ♥ 2

Very cohesive design, nice death animation. The generated levels are pretty hard, especially because it is a 1-hit-death situation.

404: Space Not Found by Tom Schneider 2017-12-05T18:18:40Z ♥ 3

The graphics really make me feel nostalgic for Star Contol ❤️ . I liked the character and dialog design, even though they started repeating parts pretty quickly. I wish there was more of it. Great job.

Quadrilateral Damage by TheMadPangolin 2017-12-05T18:08:35Z ♥ 2

The game feels super smooth and fluid to play and has great player feedback. Nice job.

Temple of Greed by fusionnist 2017-12-05T17:45:50Z ♥ 1

Very tight character controls, nice.

Carrie by joris17 2017-12-05T17:21:51Z ♥ 7

Wow, super cute and cohesive art style.

DEEPER by vizitas 2017-12-05T17:08:57Z ♥ 1

That atmosphere is really unnerving, nice job. The tutorial boxes at the start position initially pointed me towards the surface, so I escaped with 0 treasures 🤔

CARnage by Rolle 2017-12-05T16:58:12Z ♥ 2

I just want to keep running over people, even though it makes the game harder. Nicely done making that feel so satisfying. Getting of the track is really harsh though.

PowerDown by Xwilarg 2017-12-05T16:48:05Z ♥ 1

That was insanely hard. The powerdowns definitely fit the theme well, I really didn't want to collect them.

>Detail level: "I want a graphist" That's a familiar feeling :P

Happy Cat by Kumaka 2017-12-05T16:31:51Z ♥ 1

Cute character and nice music. Colliding with pickups is a weird feeling though.

Catsume: The Cat's Paw by MattWoelk 2017-12-05T15:56:57Z ♥ 0

Cute but a bit unengaging due to the long waiting time between interactions.

Alphabet Cereal by kakarotsan 2017-12-05T15:35:36Z ♥ 1

That was surprisingly wholesome. An unselect method would have been nice for useability.

Ascension by Roberto Romao 2017-12-05T15:25:35Z ♥ 1

Nice clicker game. I liked how you integrated the theme more into the story instead of the mechanics, which makes it feel less gimmicky. Sometimes spam-clicking the inner icons can select an option in an event.

Stranded alone by BluesyPompanno 2017-12-05T15:10:55Z ♥ 1

Solid entry, even if a bit rough a round the edges. One thing though: maybe set a title card for your entry and add a screenshot to the description, so people can get a feel on what to expect. I think that might get more potential players interested in your game.

The Disease Crawleth by balfire 2017-12-05T14:52:44Z ♥ 1

Great entry. Nice graphics especially the 3d parts. The combat could have more weight to it (maybe by having the enemies react with some animation/sound/... to getting hit). The buff/debuff stack could give more information to the player (maybe have a tooltip for the buffs?). The bits of humor in the flavor texts was nice.

Critter Clutter by Burgee 2017-12-05T14:38:06Z ♥ 3

That has to be the cutest ld game I've seen ever, nicely done!

Welcome to Mars by small_little_Alduin 2017-12-05T14:30:09Z ♥ 1

Nice interpretation of the theme.

Nanonator by RAC-Games 2017-12-05T11:46:01Z ♥ 1

An actual intro sequence. Cool. I don't see the connection to the theme though.

Signing Session Simulator by azrou 2017-12-05T11:32:25Z ♥ 4

Great game!

The graphics are really pretty and well done. Also the interactions were getting really stressful really quickly.

Catastrophic Cities by Drauthius 2017-12-05T11:11:29Z ♥ 2

The city visualization is really pretty, but the game lacks some kind of feedback to let the player know how much their budget allocations impacted the state of the city. Also, it could be clearer why the approval rate changed the way it did. It felt a bit like people in bigger cities just like to hate their elected officials.

Bleeding by allanolivei 2017-12-05T11:01:56Z ♥ 2

Solid entry, the acid trails are an interesting take on the theme. It could do with more sound effects and UI polish, though.

LD39 — Running out of Power (24)

Corrupted by Shess 2017-08-19T11:27:29Z ♥ 1

A really fresh concept for combat mechanics and good story writing. The difficulty was a bit all over the place. On some runs the RNG was just merciless and stopped me on the 2nd or 3rd level, but on the final run I lost only one component throughout the game.

Sunseeker by Surovyi 2017-08-02T20:59:28Z ♥ 3

Custom models with anims and a soundtrack is quite something for a game jam entry, nice (and fast) work. The surrounding landscape is also quite fully realized, which is nice. Add a skybox graphic and your game would look more finished than half what is on Steam Greenlight.

I think it would reduce the frequency of orcish paladin-kebab a bit, if there was some kind of feedback that the player actually clicked an orc instead of the ground next to him.

Super Energizer by Alex Walsh 2017-08-02T20:37:46Z ♥ 1

It crashes in level 3 :( Until then it looks like a neat little shmup, though.

Funkotron 5k by Jannes Nagel 2017-08-02T16:34:33Z ♥ 0

That was just amazing! Making procedural animations for a game jam sounds like a tall order but you totally delivered. 10/10 Game of the year, add more levels and put it on steam 👍

Spaced out by Simon Rahnasto 2017-08-02T16:21:35Z ♥ 1

Great art style and sound design. And it plays well. Great entry!

ULTIMATE PROSELYTISM & MIRACLES SIMULATOR 2017: THE MOVIE THE GAME by Reuh 2017-08-02T15:41:35Z ♥ 3

Cute programmer art and great humor. I think the start is a bit slower than it needs to, because clicking the spark miracle over and over is not too engaging. The cutscenes and the writing make more than up for it, though.

Dienasty by Eternal 2017-08-02T14:52:41Z ♥ 2

I don't think there is a 'best title' award, but if there was, you should get it.

Power Planner by Micito 2017-08-02T13:02:31Z ♥ 0

Very fast paced and cute game. Managing 4 generators and a few tasks gets suprisingly hard 👍.

You didn't link to you Linux build though, the archive only contains an .exe (which works fine in wine, but that's not really a supported platform).

Dauntless Run by Ninjascribble 2017-08-01T20:00:44Z ♥ 1

The game feels really fluid and fast paced. The fast respawning makes for a nice >>just one more go<< gameplay loop. Nice game.

Scrap Metal by PixelJerry 2017-08-01T19:47:37Z ♥ 2

Running around as a big ball of doom in the later stages of the game felt really rewarding, even though the performance started to degrade when the players army gets too big.

There is a slight problem with the UI when the resolutiuon of the game is set to 2560x1440:

Untitled.png

But the feeling of being a giant blob of tank shredding metal makes more than up for it :D

REcharge by fingamer 2017-08-01T14:49:16Z ♥ 1

Nice to see cutscenes in a jam game. Nice pixel art on the levels and character, the guards look weird though.

Terminal Attraction by Aumbra 2017-08-01T13:21:42Z ♥ 1

FMV ❤️

but still, a battery dating sim, wat(t)!?

Escapade ! by Togimaro 2017-08-01T13:14:07Z ♥ 1

Pretty pixel art and fast pacing. Great game.

Zzap by HS_Dave 2017-08-01T13:06:07Z ♥ 1

Very clean graphics style and tight controls. The difficulty is a bit all over the place though. Playing it is still a blast, though.

Electro Swing by Sauski 2017-08-01T12:48:35Z ♥ 3

Making the primary attack melee is a nice take on twin stick shooters. A bit of feedback an level transitions would be nice. At first I thought i died over and over and restarted a generated first level instead of getting through the game.

On a more general note, maybe you want to update your ld page to say that you uploaded a win32 build instead of source code. Also your `LIGHTING NEEDS TO BE REBUILD`.

Long Live The Pig by CTTFOW 2017-08-01T12:33:36Z ♥ 2

It's good to be ~~king~~ pope-emperor 😃 Great art, good job.

Cubes Run Out Of Power Too by TheLord 2017-08-01T12:16:01Z ♥ 1

The game works and has no major glitches (or I, at least, haven't experienced any). Solid first foray into the world of game making.

MICROSCOPIC by XedithDev 2017-08-01T11:14:39Z ♥ 1

Nice clean artstyle, but the game feels way too easy. Also, if the player controls an immune cell, those are some giant viruses 😃

V.E.S.T.A.L.E. by kromeboy 2017-08-01T11:00:45Z ♥ 1

Very unique. Hard difficulty is really hard 👍

Temple of Illumination by Johngun 2017-08-01T10:53:40Z ♥ 2

Great art style and great lighting. Amazing work, especially in the amount of time we had.

Simple Lunar Lander Esque Game by OboShape 2017-08-01T10:08:30Z ♥ 1

Nice take on the fly-spaceship-through-cave genre. To me, it feels a bit static though, because the player doesn't need to do anything when the ship is on course. Maybe consider making the cave narrower or add some kind of gravity? Still a fun experience, gg.

Batteries, batteries, batteries!!! by Jakub Gonera 2017-08-01T09:54:47Z ♥ 0

Weird collisions but cute flashlight.

Theresa Dreams of Wheat by essell 2017-08-01T09:35:28Z ♥ 1

Clever take on the theme, nice work.

MarsX by bomany 2017-08-01T09:27:15Z ♥ 4

The first thing I did was collecting a green shiny thing. That didn't go over too well. Fun game, nice work.