Robot Santa by madalaski 2017-12-22T01:01:48Z
I liked it! I would of preferred some visual cue on where the presents were going to fall, but overall a great effort!
Foon → Ludum Dare Explorer → Users → angrydrgn
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Nut Nightmare | jam | 3.05 | 3.05 | 2.29 | 3.15 | 2.60 | ||
| 2017 | 38 | A Small World | ExoPlanet Defender | jam |
I liked it! I would of preferred some visual cue on where the presents were going to fall, but overall a great effort!
I really liked the graphics, everything else was a bit confusing.
I wasn't sure how to gather resources, and I still don't know how I failed all the times I tried building different things. The only real idea I had to go on was the screenshot you posted, which I failed trying to recreate.
This seems like a good start to a tactical battle system; usually with those you know where all the tiles are in an environment, so I suggest adding that in.
Art and theme seems like it has a lot of potential, I hope you develop that further.
I really enjoyed this! I managed to get all but four beers before falling over.
The physics as @jsqrs said were pretty cool, it was fun trying to balance the character in order to get him to move. I disliked the instant failure state when I slowly bumped into the wall, if you're looking for areas of polish I'd suggest starting there.
UnityPlayer.dll is missing :(
I'm unable to run the game. I get an error message saying I'm missing libgcc_s_dw2-1.dll.
Data folder was not found. I'm guessing you forgot to include that after you built the game :(
UnityPlayer.dll is missing from the download :(
Simple but fun. I sincerely hope you take this and publish it on steam or something.
Great game! Include some ease of use features other RTS games have, and this game could easily be a hit.
I managed to download and run the game, I'm very confused on what the goal of the game is.
I would guess that I'm supposed to maintain the gravity as ships move from one side of the map to the other, however the down controls listed in the center of the scene view do not appear to actually do anything.
I tried opening the game but it says it's missing UnityPlayer.dll. :(
All in all, a good attempt.
I can tell where you were trying to go with the humor, there just didn't seem to be enough of it to satisfy. I died initially when I created a character, which would be fine for the sake of the humor but without a button to restart the game I felt it was more of a punishment than an enjoyable experience.
I can tell you made a good attempt at the graphics, the graph tech seemed like it had some real effort put into it. The pixel art on the character is blurry, which takes away from the possible appeal of pixel art.