FoonLudum Dare ExplorerUsers → BlondeMan

BlondeMan

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeperColor Bombjam3.283.353.504.073.853.072.833.78
201945Start with nothingNameless Boxesjam7923.203.152.843.713.132.662.782.81
201843Sacrifices must be madeKey Breakjam2.712.502.713.212.782.422.57
201740The more you have, the worse it isShard Runnerjam3.003.003.003.003.003.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by BlondeMan

LD40 — The more you have, the worse it is

Shard Runner by BlondeMan 2017-12-07T23:28:37Z

Should work now

LD43 — Sacrifices must be made

TAMUTU by dietzribi 2018-12-04T02:40:34Z

I really liked this one. I liked that you can restart whenever you want to, and the story was interesting. I also liked how the theme slowly changes as you get farther into the game. One problem I had that really showed itself while fighting the last boss, is that the I-frames when dashing seem too low. I feel that you should stay invulnerable the whole time you are dashing, and maybe a little after so you don't feel cheated on a hit.

TAMUTU by dietzribi 2018-12-04T04:10:11Z

I'm proud to say "lol why"

Sacrifarm by martincohen 2018-12-04T04:34:44Z

It was super fun but I had no clue what I was doing for a good 3 minutes. Even after reading all the descriptions it's a bit confusing, but I got the hang of it after a while. It's a satisfying and easy game. It really fit the theme well!

Exposure by willvasco 2018-12-04T05:18:00Z

The art is nice and I wish I could play through it, but you move very slow and it's impossible to see, and almost hurts to look at with the blur. Not knowing where to go next and constantly dying combined with the slow movement made it a bit frustrating, but I was eager to find the items to see what the pit would say and do next.

Key Break by BlondeMan 2018-12-04T04:22:51Z

@dragonfrontier Yeah I had a save system all working, and I used it to save the level, health, etc. I just needed to serialize my Item class but I unfortunately ran out of time

Key Break by BlondeMan 2018-12-06T03:43:15Z

@kirke it's not bugged but my fault for not explaining it well. You have to hold shift and then input a direction to rotate to that direction so you are facing the enemy when attacking them. Unless I'm wrong about that too and it really is bugged but thanks for the feedback!

Asteroid Fall by LadyMistLeaf 2018-12-04T02:26:20Z

I thought it was funny that it tells you how many people died I wish it told you how many survived as well

You or Me by huot14 2018-12-04T04:19:59Z

It's an interesting game but it's a bit slow. If you bumped the speed up a bit dying and getting back would be less of a hassle, but it's a fun game!

LD45 — Start with nothing

Nameless Boxes by BlondeMan 2019-10-09T21:12:50Z

@d5r Iea I never implemtented a check for the boss being dead. Thanks for the feedback!

Nameless Boxes by BlondeMan 2019-10-09T21:15:01Z

@ljfmx Technically the box colliders were the same size as the player, but i added a check in front of the player if there was a wall, and set the velocity to zero. This would prevent the player from sticking to the wall. I agree I probably should have scaled that down a bit. Thank you!

Nameless Boxes by BlondeMan 2019-10-10T18:28:51Z

@ljfmx Ah I see thanks for the tip. I originally tried doing that but only for the play haha.

LD48 — Deeper and deeper

Save The Captain by sonmi 2021-04-27T22:53:51Z

love the concept of moving the player in a way that you and the captain dont get hit. I feel like a lot could be done with this idea with more time!