FoonLudum Dare ExplorerLD45 → Nameless Boxes

Nameless Boxes

By blondeman

View on ldjam.com

CategoryRankScoreCount
Overall7923.2022
Fun6473.1521
Innovation8172.8421
Theme2823.7121
Graphics7733.1321
Audio6282.6620
Humor5272.7821
Mood9252.8121

Comments

embedder72 2019-10-08 01:31

Nice arcade style shooter. I'd like a few more hints as to how to advance in the development.

kapitstick 2019-10-08 01:37

Love the puzzle aspect. Finished the game without unlocking everything and had to go back to do the rest of it. Would love to see this concept expanded to make a longer game. Great job!

sbackus 2019-10-08 01:55

I'm getting just a blank grey screen :/

kevinworkman 2019-10-08 02:05

I'm trying to play the web version in chrome and I just see a gray box.

comicsans 2019-10-08 02:09

Ha! I was boring, but then I won for realz. ;) Nice mechanics. I was confused about when baddies would stop respawning and I could move on, though.

comicsans 2019-10-08 02:09

@sbackus Try pressing SPACEBAR!

embedder72 2019-10-08 02:36

I had the same issue. I thought it was a joke at first and then read the description.

shaolin-dave 2019-10-08 03:53

The abilities being gained along with new enemies appearing was a cool mechanic. Graphics are charming. I love the sound design. Simple sounds, but did a lot to add personality to the game. I especially liked when the sound synced with UI messages.

chuchuw 2019-10-08 05:54

I couldn't find an other ending, and I wasn't patient enough actually :D

Good sound.

sbackus 2019-10-08 15:19

lol. Thanks @comicsans! Nice game! I think I found all the endings.

ljfmx 2019-10-09 03:30

Nice little platformer. Your 2d box colliders seem to be way too big for their sprites, so I had trouble with some of the platforms. Other than that though you did a nice job! Loved the beginning.

d5r 2019-10-09 03:47

Good theme implementation! I felt that the boss was a bit too hard since there was no way to regain health that I know of but overall good job! (Managed to get the boss kill ending without killing the boss btw)

blondeman 2019-10-09 21:12

@d5r Iea I never implemtented a check for the boss being dead. Thanks for the feedback!

blondeman 2019-10-09 21:15

@ljfmx Technically the box colliders were the same size as the player, but i added a check in front of the player if there was a wall, and set the velocity to zero. This would prevent the player from sticking to the wall. I agree I probably should have scaled that down a bit. Thank you!

agrdev 2019-10-09 21:54

Wow, multiple endings is very cool to have!

toxiccomputer 2019-10-09 21:55

I liked it. Good job :) (Everyone who was getting a gray screen. You have to hit space)

ljfmx 2019-10-10 17:41

@blondeman Ah. Simple solution for next time would be a 2D box collider on your walls with friction set to 0. Good info for next time. I haven't found a quick alternative solution, and I had the same exact problem with my game lol :)

thulium-games 2019-10-10 18:22

Neat game, I liked the pixel art and the Theme was well implemented.

blondeman 2019-10-10 18:28

@ljfmx Ah I see thanks for the tip. I originally tried doing that but only for the play haha.