My Homie the Gnomie by kazuo256 2024-10-11T19:56:16Z ♥ 4
Pretty interesting concept. I liked the two-player co-op concept. But like JRevel I was unable to do more than push a few things around. I thought I was able to get the fish in the aquarium but wasn't sure how to complete the puzzle.
LD59 — Signal (6)
signOS by Wendel Scardua 2026-04-26T13:24:52Z ♥ 1
Great game! I love the interactions and the level of complexity achieve with such simple concepts. Easily one of my favorites so far. I'll say that I like not having an undo as it helps as it forces the user to commit to their course of action.
Synesthezoo by TheLastSlowpoke 2026-04-22T00:28:44Z ♥ 3
I guess if you get it you get it. Unfortunately I didn't get it. I think my sense of tone/pitch is just wasn't up to the challenge. I could brute force the smaller ones but I don't think I had any chance as the bigger ones. I did love the concept as our group talked a little about doing something like this during our brainstorming. We moved on because we couldn't think of a way to make it work. I think you made it work, so great job.
USS SONAR by carterjbx 2026-04-22T00:19:03Z ♥ 1
Great job on this. Took me a minute to figure out how to navigate the controls (i.e. moving between elements), but once I started to get it the learning was quick. Love the sound and look.
Occult Ace by IRKAR 2026-04-22T00:10:41Z ♥ 1
The link is not working. I'm getting a 404
Echo : Signal drift by MikhailNe 2026-04-22T00:02:49Z ♥ 1
Great job. It got a little repetitive, but very engaging. I thought the default sensitivity was way too high. Luckily I checked the settings to turn it down.
System Invader by heat 2026-04-21T23:06:57Z ♥ 1
I like the concept and enjoyed playing it. I felt like the balance was off, since the enemies spawned much faster than I could move or kill them. It took me a little to understand the economy but was I understood it was easy to use.