merrow 2020-10-05 19:12
This is fun. The mechanics seem quite fluent, and there's even a small strategic side to it.
Foon → Ludum Dare Explorer → LD47 → Hell Loop
By darthdeus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 403 | 3.78 | 30 | |
| Fun | 183 | 3.94 | 30 | |
| Innovation | 479 | 3.63 | 29 | |
| Theme | 875 | 3.55 | 29 | |
| Graphics | 770 | 3.58 | 30 | |
| Audio | 3.81 | 10 | ||
| Humor | 258 | 3.61 | 28 | |
| Mood | 325 | 3.84 | 28 |
This is fun. The mechanics seem quite fluent, and there's even a small strategic side to it.
Fun game, going for 100% kills seems like it could be addicting though I didn't myself. Killing them directly rather than setting up a trap seems like a stupid obvious route to take at first, disregarding the larger groups it was mostly jank that kept me from relying on it. This is part good since you don't clearly want me to be relying on it, but in which case I have to question it's inclusion. It seems like it may have been a sort of insurance that a goal of 100% kills isn't struck down by unforeseen happenstance, maybe it's worth considering something else to fulfill this need? i dunno, but overall it's definitely a solid enough foundation to be built upon. Nicely done
The concept is good but the game is too easy if you spam click on one of the first trap. Good job overall.
Surprisingly enjoyable. I love the art and I think it could become addictive if I go for 100% kills. Good job!
Lot of fun. Love the art. Especially loved getting a lot of kills with the ballista. The addition of a direct kill seemed odd when I read it but in practice it was nice for getting that one that just barely got over a trap. I could see this become something pretty interesting over time. Well done :smile:
@jasper-hansen Thanks for the feedback! I guess the main issue with the single click kill is that it doesn't have a cooldown. The idea was as a basically "safeguard" mechanic in case you mess up. Initially the humans had much smaller click colliders, but I increased them a bit (maybe too much) to make the game less frustrating. I'd imagine even having something like a 1 second cooldown would be enough to stop you from abusing it, but the main reason I didnt' do it is because I just ran out of time to visually represent cooldowns in a nice way hehe.
@quentin-wittevrongel @thevideogamester @kehl @merrow Thanks for the kind words guys! I definitely plan on continuing with this game and expanding on it further :)
This is freaking cool hahaha Such a great idea!! Really nice take on the team, the game is super fun and challenging!! It's a fresh touch on the "tower defense" sort of game. It could be coul to make it more tower defensly by adding more crossbows or traps. Really great, congrats!
great work! this plays to my love of dark themes haha :)
Love to see another platformer out here. I wasn't too confident in my own work but yours looks great. Nice premise and love the overkill feel. Good job. My first time so idk how to give feedback.
Ballista! Soul reaping is the best. Seriously though, very addictive.
I get mad when people escape from my prisons and you are telling me they are trying to escape my hell, say no more (good music choice btw really gets the atmosphere)
Woooow I love this game! It is really fun and I am surprised I am enjoying the killing, It somehow brings me some twisted satisfaction :imp: I think though that with the big crossbows it is rather easy to kill them all in a one line.
This reminds me a lot of the old lemmings games, only you play the environment. Great audio track and effects.
i love the screams! it make me laugh hard hahahaha! great idea. I would like to see different maps or the traps spawning it different places for some replayability.
LoL i liked it very much!
My personal suggestion is to let user drag and drop automatic trap in order to kill people.
This way you can optimize a single run o something like this
Very fun and addictive gameplay, love it.
Getting a strong Lemmings vibe from this one. It's great fun killing(?) all those poor souls. I could see this as a fun mobile clicker game with loads of interesting ways to kill the souls.
Good stuff :8ball:
Love this, lost 6 people the first time, so kept replaying! A really fun one <3
I had a lot of fun playing it, graphics are actually so well made, nice piece of music, loved the mechanics. great job :skull: :ghost: :thumbsup:
Considering the positive feedback on this game we ended up continuing to work on it and released it on Steam! Check it out here: https://store.steampowered.com/app/1473870/Hell_Loop/