Mr. Cheeks Sweet Dreams by MrTroy 2020-10-10T16:37:39Z
Wow, pretty hard game, good looking, too. :thumbsup:
Foon → Ludum Dare Explorer → Users → Arad HamidSamiee
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Project R.O.O.M | jam | 778 | 3.51 | 2.97 | 3.32 | 3.94 | 3.66 | 3.63 | 4.23 |
Wow, pretty hard game, good looking, too. :thumbsup:
910 is my highest score, nice soundtrack, I'd like to see other cars drive with different speeds. good job
Great use of shaders, fun and deep game, atmospheric, great textures, smooth gameplay. I thought our games are similar but your's is so weird. Loved the experience. :thumbsup:
Literally stuck in a loop, huh? :D The character controller felt smooth and nice, loved the chromatic aberration, the other lighting mode was super creepy. I wish there was more to it, and maybe some audio to build atmosphere, but either way, nice product you got there :thumbsup:
Always a delight to see other godot users (such as I), great game, nice mechanics, well done :thumbsup:
This is cool, It was a bit hard for me to control. found the sitting pos with 'R' (cool addition). good music, too. The game can get improved and turn into a full game. (I went through the jupiter-esque planet)
Probably one of the prettiest games of the jam. I enjoyed it sooo much. INNOVATION 100% ANIMATIONS 100% GRAPHICS 100% SMOOTH GAMEPLAY 100% SHADERS 100%
The greatest issue is the lack of sound. Loved it. Good job.
Allways happy to see more godot users. the game needs lots of visual polishing, charcter design is unique, animations are good and I believe you've put a lot of effort in the narration. Good Loops and all. some faces are back culled (which might have happened due to creating models in blender) Well done
@eptwalabha Thanks for sharing the source. I will definitely check it out.
Wow, you got some style there mister. The lighting was a mess, the raytracing kinda felt out of place (specially with that rocket luncher - I understand the retroism you were trying to achieve tho) but I had fun playing it and listening to the voice narration. *cool emoji*
I am so so invested in this game. I deman a full game :D please... Loved the puzzles, loved the artstyle, loved the mechanics, loved the sound effects, loved the selected notes in the library, LOVED EVERYTHING ABOUT IT. Please continue developing the game, I myself may not be able to offer much, but I'd definitely love to lend you a hand in anyway I can. This project is just... so endearing. great job you two :thumbsup: Hope this game gets the attention it deserves.
This game took me more time than I thought. (was the "hello i'm a test box" intented to make it to the exported version?) the gameplay felt good, the game felt intersting. good job
This game is sooo underrated. There is a lore, there are two endings, the pixel art is pretty, the gameplay is innovative, the music is beautiful, effects are cool, I mean what else to expect from a game? I'd definitely play it as a full game. Unlike most games, this one can have a future.
I don't really understand how and why this game hasn't gotten the attention it deserves :confused: It is classic, cool, pretty. Loved the player customization, loved the sprites, loved the music, of course the game can use some polishing but it is very gooood. good job, really :thumbsup:
Genius, great game, wish you could implement better textures but I understand you didn't have much time. great music, too.
Wow just wow, smooth 2d animations and gameplay, intresting bargaining system, good job. I always enjoy seeing others make cool stuff with godot (I made my game with godot as well). So are you planning to publish the source code? I'd really love to see how that text box works.
Neat Lore, Satisfying mechanics, Innovative gameplay, somewhat polished (found bugs unfortunately). overall, good job. _would be glad if you'd test my game as well, I made my game in Godot as well (with zero light sources)_
Cuuuuuteeee... loved the ghosts and the overall artstyle, good shaders. well done. nice music and sound effect, too. I couldn't really see the connection between the game and the theme, but enjoyed playing. good job and happy halloween :ghost:
I'm in love with your game, good color palette and sprites, creepy and ominous atmosphere, good that the code is random, an acutal lore, polished, bravo :clap:
Fresh gameplay, good sound design
This game is sooo underrated and I don't know why. This game is mostly polished, light, has good music and audio design, satisfying gameplay, and it's challenging. Unlike +50% of highly ranked games of this jam, this game actually represents the theme perfectly. I hope it gets more recognition.
@kogyblack good thinking, maybe adding buildings and trees near the tracks and filling the green empty space could attract more people to the game. well, I hope to see your work again in the next jam :thumbsup:
Duuuuude I enjoyed your game sooo much... BUT IT CRASHED DURING THE BOSS FIGHTTTTT ARGHHH... I really wanted to see the ending, guess I'll have to come back to it later. - (very) good interpretation on the theme - (very) good sprites - (very) good mechanics - smooth gameplay - good soundeffects - lore
well done :thumbsup:
Wow I'm glad I played this game. I like dark creepy stuff. Good sound design, too. Although the tongue sound effect got repetitive so quick. Players needs mastery to progress. Well done.
Loved the art style, innovative game.
webgl isn't functional :((((
@arad-hamidsamiee haha past me, future me is here now. The gameplay was fun. I like how difficulty depends on player's playthrough. Literally stuck in a loop. simple
What a nice music. The view port was too much zoomed in for me, I always like to cover more area. simple mechanics and good looking sprites. good job
Nice game, what was that unshaded zombie doing there :D ? nice looking portals, the game was aesthetic. good job
A really enjoyable game, full of new additions to the original snake, loved the complex mechanics, ran well in browser, has few bugs but nothing too serious. Also for someone who claims to be a novice sound designer and composer, you've done a real good job. The textures were pretty and I felt like I was stuck in a loop :thumbsup:
Good thing they had their undergarments on.. Nice job with the perspective and unshaded objects out of bounds, Loved the mechanics and the animations, I'd like to be able to spend money to upgrade my strength or something. It was somewhat a kinky experience lol, loved it. good job people
This game is something dude :)) I didn't get bored at all. music was cool, noice low poly models and PERFECT drone mechanics. I could play it for hours if it was a full game. (also would be glad if you'd check out my game, tnx)
I'd like to play this game but the antivirus says it's harmful :((
This game right here... oh boy... this game is by faaar the beeeeest game in this jam. congrats.. brilliant.. gald you like pico-8
Now this is high quality stuff. Those sprites and textures look great. Loved the mirror job. The game has bugs and I broke it twice, nothing serious tho. Bug Report: The player can jump and get stuck in the ceiling in the bathroom by the door, the same happens in the other corner, some actions also disable dialogues. plus, the ghosts moved too slow for me. good music and sound effects. loved the narration. goob job :thumbsup:
@angela-he I don't know the order, but in my first playthrough, I was just running around the bathroom and spamming all buttons and it disabled dialogues of the girl leaning on the right wall.
Lol
cool crt shader, nice mechanics, I'd like to be able to see more of the environment or change how many seconds to walk. but overall good game
The game doesn't start :(( and crashes in the splashscreen
Ok I finally got it to work, Pretty light game for all that content, Cool textures, smooth play, nice audio effects, good font. Fun polished game. :thumbsup:
This game is AWESOME, perfect audio design, perfect graphics and sprites, perfect idea, perfect execution, perfect level design, ... ! well done gang :clap:
Not a fan of click and move type of games but certainly loved the art style. Voice acting was a fun addition. Too bad I couldn't prevent the hunter from shooting me down. (is there a way to solve this?)
Good job, nice take on the theme
OH WOOOW, without doubt it's one the best games of this jam, I could play it for hours without noticing how time passes. please consider making a full game out of it. with more levels and maps. :thumbsup: great job, nailed the theme, smooth gameplay, barvo!
Sprites look good, nice set of art assets. The game could use some polishing but it does the job and fits the jame. good job
Good looking sprites, nice game. Text color (blue) was hard for me to read, and it took me time to get used to the controls, but it was an enjoyable experience. good job :thumbsup:
Assets, Textures, Audio, well designed. I enjoyed the characters and the mood very much. The game needs polishing tho (crashed once) and some more levels maybe? Anyway, good job
Haha it's fun... and humorous. good graphics. loved the vibe :thumbsup:
wow, just wow. I'm a godot user as well (made my Ld47 with it) and it's always nice to see other devs create crazy new stuff. loved the lowpoly models and city design was good. auto shoot was cool, too. I just wish the camera wouldn't go throught objects tho.
(also a tech question, was the player a vehicle body with a single wheel to make it look like hovering? and are you planning to share the source?)
@grizeldi @moffkalast I appreciate your responses and explanation. I'm sure the time stuff is intersting tho, well done. :wink:
I'm impressed. Much respect to those who code everything their own. :thumbsup:
What was that creature over thereeee? creepy... LoVeD it. great job, thanks for adding the boxes, with a couple of ambient noises and reverbing footsteps this game could turn into something atmospheric. good job.
Nice sprites, needs a bit polishing but the game is fun and engaging.
It was fun but super hard.
Too bad collision detection was a mess. otherwise a pretty good play with nice looking voxels. The music was indulging, too.
What an emotional game, perfect use of sounds, beautiful pixel art, well polished, simple yet interesting mechanics, I hope your game gets the score it deserves. great job :black_heart:
Wow that was fun. good use of color pallet, nice sprites and tilemaps, I LOVED the transitioning soundtrack, thanks for sharing the source. good job :clap:
I had fun playing it, kinda addictive, and haaard. that difficulty multiplier gave me anxiety
I LOVED THIS GAME!
Pretty textures you got there, very creative, thanks for adding cutscenes, Good ending, good audio design, music and voice acting, good job on the font, too. Well done :thumbsup:
Game's good but the size is big. Cool textures and effects and models.
First things first, It's my first time participating, too. We are the new comers. Your game is engaging and spooky but collision detections and animations need extra polishing. I wanted to see what happens next but the game ended too soon. I hope you work on it and turn it into a full game. I also loved the graphic novel in the beginning. keep up :thumbsup:
Enjoyed the gameplay. and the Audio
Nice mechanics, good implementation. well done
This game just _Feels_ good. Smooth satisfying sprinting on snow (would love to see trails), time consuming sprite sheets, light weight, this game is _ALL SET_
Nice sprites, the game looks good and plays good, It can be easily turned into a full game with more mechanics to offer. good job
@owlycode ROFL :laughing:
Nice graphics/props, professional character controller + soundeffects, well furnished garage, enjoyed the game :thumbsup:
The lasso mechanic was fun, It took me a while to learn how to use it tho. The game is pretty hard
wish I could rotate the camera, otherwise it was ok.
This game got hard in two seconds Lol. pretty challenging.
coool, I loved it a loooot, too bad popup messages can't be moved around and get closed by themselves, but it was fun, good job.
Very innovative, loved the sprites, I always appreciate a good time based mechanic. cool audio design as well :thumbsup:
Good graphics, nice effects, camera and collision detection need polishing but are ok, lack of sound effects, cloth simulation, good models and animations, smooth movement and lighting. :thumbsup:
cool graphics, i wonder why there are knights in cars lol... the game just gets harder and harder, didn't find an end to the game
Why the number of cats/pets was increasing? :laughing: - cool art style - innovative gameplay (was hard to catch the son tho) - minimalistic soundtrack - and thanks for the voice acting
It felt bad that I couldn't clean the floor, or chould I? :thinking:
FUUUN, I really enjoyed the music, GODOT? YESSS, fast-paced 2d shooter? YESSS, Doomguy but it's a duck? HEALL YEAH :ROCK:
great sound design, good art style, smooth gameplay, well done
http response 404 :thinking: I can't get neither of files (webGl and Windows)
Ok I tried this new link and found the webgl version in directories. The game definitly needs polishing but I had fun playing it. Well done
Graphics is simple but looks nice, the soundtrack is too repetitive, the gameplay is sloppy but also fun (especially if the game was multiplayer) and going through the wrong door treats the player as if it's a gameover.
Love it when I see other godot users, great level design, good animations and a variety of enemies. nice audio effect. The game is somewhat polished. Enjoyed the gameplay. good job people :clap:
cool game, but why is it so haaard? :D
- good soundtrack and sound effects - very nice art style - smooth gameplay - engaging
At first it had a strong and scary start, but then there was no challenge to it, I kinda wish there was more to it but good job on the mechanics and the audio.
reminded me of flash games :D controls made it hard for me but they suit the game. I usually don't score much in these games. The transition at the end of spirals is a clever and well executed idea.
weird game, It was annoying to teleport back to the starting place over and over. but hey, it's a loop, right? I didn't get to the center
Great idea, well performed. there is a little bug when you try to move blocks, if you carry a block and stand by one of the walls and look the other way and place the block, you get stuck between the block and the wall. But I enjoyed playing it a lot.
Nice little game, never ending loop, good sound effects, bad collision detection (got stuck in wall and ceiling a few times) overall ok :thumbsup:
It's always nice to see other godot users, too. Nice job on textures and sprites, nice mechanics, The game made me smile, cool music and sound design. I just love it. :thumbsup:
Literally, stuck in a loop :laughing: post-jam version is good. :thumbsup:
Refreshing, tutorial got me into existential crisis again. I'm happy to see particle physics enthusiasts.
The game felt smooth and satisfying. Thanks for those HINTs :D It was tense trying to do all of those tasks in limited amount of _TIME_
Fun little game. It ended too soon tho. I was invested in it.
Fun, cool textures and models, goot job y'all :thumbsup:
Are you planning on sharing the source? + I'd like to get a windows or linux build cause It doesn't run well in browser.
Nice little game, good job
The game looks good, audio design is nice, too. I had difficulty finding my path sometimes, animations and collision detection need a little bit more polishing, but overall it's a good game.
Nice sprites, wish they were animated, collision detection could use some help. good job
Hard to controll, but looks good.
This was so much fuuun. Loved the sprites, loved the mechanics, this can turn into a whole game. great job, I wasn't expecting the rain tho :thunder_cloud_rain:
Now this is something. well done sir. I won't complement cause I believe you have recieved enough complements. All I can say is well done :clap:
Loved the game, it was hard a little bit for me tho. graphics are fine, too.
Is would be nice to add some sound effects to the game, the main soundtrack was legit good tho. Mini-map was a cool feature too. Lowpoly models and choice of color were fitting; good job. Particle system around the wheels worked at all times, even when stationary. The game needs a lot of polishing overall. Didn't really get the "stuck in a loop" vibes, neither. Also there was something wrong with collision detection aound untextured meshes down town.
Good looking game, gets hard real fast tho
The game was fuuuun... Loved it.. ghosts and zombies? sign me in. It requires a lot of polishing tho ngl. And I didn't really get the theme from it but it was a nice little game you got there.
@szkocka Cool ideas, I would definitely love to play it as a whole game.
Nice graphics, well done
wow, nice game. Looks good, clever interpretation on the theme. good job
weird game, the lack of shades made it super creepy looking, loved it :D I like it that 8 people worked on this game as well :ghost: good job
I'd never jog if I knew there are death traps in my route :D very cool music, controls can be a bit better I guess, pretty sprites. good job you two
Nice effects, good job.
Good graphics (cloth simulation? are you kidding me?), Cool atmosphere + Audio, innovative gameplay, **_NOICE_**
wow weird game, I like it when godot users (like me LOL) do crazy stuff with the engine. well done, I don't know how you managed to make the screen move (transparency of the default background maybe? :thinking: ) so... are you planning to share the source?
Cool, covid style, huh? my plants kept on getting sick :( no matter how much I tried to heal them, and the spelling game was hard sometimes, especially with no backspace function. Loved the mini-games. good job
I really enjoyed playing this game. The trial and error type of gameplay to unlock more segments of the music got me invested in the game. well done (the sound the robot made with every text box was scary tho, lol) nice job with the shaders, too. :thumbsup:
windows file is corrupted :((
@macaroni-dev Actualy the .zip file is corrupted for me. I downloaded it three times, even tried to repair them but the zip file is unextractable.
cool sprites, nice footstep audio, collision box around the player was too big tho. good job
Oh wow big sized game.. But it's actually good, graphics, collisions, beans? lol. The game is hard, too. good job
Graphics are well designed, the game itself is a hard game, at least for me. Chackpoint mechanic was a life saver tho, good job
Wow the timer makes it harder than I thought, Good game with simple mechanics, those other people who chase the player are scary, too. well done
OMG, This is the craziest game in the jam, this is so good (I love non-euclidean-esque games), please consider turning it to a full game please please pleassee. Really enjoyable, good audio design, good performance. GREAT JOB :thumbsup: at first I thought our games are similar but they are far from similar.
It is easilty among the best games I've tested so far. wow. good jooob. specially the "clone reset" option is just the perfect mechanic for this jam. + loved the art and art style. I myself am a pixel art artist and I know just how much time consuming it probably was for you to create those animations and backgrounds and stuff. great job.
Good looking game, good soundtrack as well. This can turn into a full fledged game.
Haha nice game. good looking sprites and soothing music. the game can use better collision detection but I enjoyed playing. I could play it for hours if there was more to it. good job
Good perfomance handling all those instances at once, no lag, satisfying constant shooting (idk if that was intended tho) and an actual soundtrack. :thumbsup:
Pretty challenging game, smooth gameplay tho. I didn't really get the "stuck in a loop" theme from it, but I looked good. Managed to finish the game. would love to hear sound effects, too. good job
This was too hard man, but neat game. I had a little bit issue in performance tho
I really enjoyed this game. I'd support a full version. good job :thumbsup:
This is a full package on its own, bravo. great visuals, perfect music and animations. Innovative in everyway. :clap:
Hey there Godot user :)) I made my game with godot, too. anyway your game was fun but needs polishing.
I'm glad I played this, strong, emotional, bold. well done :thumbsup: (I kinda wish the lighting was better)
very fun game, loved it. :thumbsup:
Nice fun game you guys made. love it
Oh dear I'm in love with this game :( It was so sad (and creepy). Loved the pixel art and animations, the atmosphere, the gameplay. It was so... perfect. well done. I really want a full game out of this :( with some good audio design it could turn into a beast. great job :clap: (cool you did the miz jam, too)
Wow nice looking game, cool soundtrack, pretty textures. :thumbsup:
quick bug report: in-game pause works but the green ships keep moving forward without any animations played.
soothing soundtrack, the game was a bit hard for me. felt nostalgic
I really got into it, too bad it was a short game, I'd like to see a full version, it was eerie and atmospheric. well done.
Nice looking game, good pixel art, limited actions tho, I could only get as far as 65%
I love tycoon games, probably put more than enough time to achieve the final goal. nice textures, good sound effects. well done
Best game of the jam so far. congrats
Gameplay was good and smooth but the game was too short :((((
Controlls are weird but fun game. Cool graphics, I could sense the atmosphere. good job
I didn't really get to progress in this game. Visuals are great, player controller acts a bit weird, I'd like to be able to jump on platfroms from under without colliding with them. :thumbsup:
The game needs polishing of cource, but it was fun. Too bad it was easy and not challenging. Also would love to hear some sound effects.
The game has a lot of potential, could use better sprites and better level design I guess (for example some platforms were in weird spots and were hard to reach, and I kinda expected to be awarded with something or a secret level by reaching them.) And is there audio in this game or is my headphones dead? Anyway it was a fun experience, I'd like to play an extended polished version of the game.
Really enjoyed the theme. I managed to get stuck behind one of the consoles :D wish there were sound tracks and audio effects, though I think I heard a click whenever a door (wall) got opened. Loved the structure and the architecture
Pretty game, simple art but good mechanics
cool crt chromatic abberation shader, nice musique, good visuals. good job
Cool sprites and animations, nice audio effects and music. I'd prefer to be able to move when I'm attacking tho. good job
You really put time and effort on drawing all that, taking the bar and standard higher, good job :thumbsup:
At first I played the 0.3 version, today I tried the new version (0.4) It's getting better, loved the music and the artstyle. polished game. well done
What an art style, visuals are very well designed, nice background music, too. The platformer part was hard tho. But I loved the several mini-games. Also the bird's eyes in the last frame were pretty.
I'd like to hear some music during gameplay. Glad I'm seeing pico-8 games in this jam. very cool sprites. good job
Beautifully drawn textures, suitable soundtrack and innovative gameplay. what else do expect a game?
- Nice set of animations - Detailed and fitting sprites - Atmospheric audio design - Good gameplay - Progressive - Stuck for ever in a loop . _ You Are All Set _
@remzo You scaped??? how?
@bukkaketears (weird name :eyes: lol) very thoughtful of you to put multiple actual endings. respect
@bukkaketears Yeah I googled your nickname (incognito mode) and found this track instead, descent piece of music.
I'm gald you want to work on the game more :D It can easily turn into a full game. I thought I'm gonna play a space shoot em up game but it turned out to be a much cooler game. bravo :thumbsup:
This game is haaard, yet enjoyable. good music and nice mechanics. I'd like the environment to be brighter, good job.
Ok this is actually a cool game, loved it. The difficulty is based on the gameplay. It's always nice to other Godot users. great job (and nice game over sound effect :wink: )
Broooo this game is so dope. just... wow... loved the vibe, the idea, the puzzles. I'd definitely like to play this as a full game.
Well, this game right here... you people nailed the mood, loved all the shaders and unshaded object, seamless transitions, all those props... man... you deserve the first spot. Loved it when the game got dark, was the director's montor displaying textures used in the game :D ? I really really enjoyed the game and would definitely support an extended version. good audio design as well. good job :thumbsup:
(At the end after cleaning those people, I went through a door and stood in an infinite space of eternal darkness and the game didn't close it self or anything, did I break the game somehow or was it intended?)
@thegreenworm thanks for the hint, I'm playing it again rn
(Edit: found the ending, it was a nice closure, idk why I didn't find the exit the first time.)
Beautiful piece of art. well polished. :thumbsup:
@grizzliusmaximus well, I added jumpscares just for you. you can download the new version (0.4) now on itch.io (this is not an attempt for a higher score or anything, it's just for fun) p.s: jumpscares occur on certain questions, questions that address the room itself. also, thanks for playing.
@grizzliusmaximus it's nothing SPOOKY, seriously it's just a simple small addition. tnx anyways
@codertrevor I'm sorry for wasting your time :laughing: It's just a never ending loop Lol (with seamless teleportation system). The same happened to me with some of other games in this jam, too. be prepared.
@moffkalast So... did you see it in the corner? rumors are **Those who witness the _one eyed skull_ won't dream ever again!!!** Anyway thank you for playing the game. I did my best to keep it light but unfortunately people are having performance issues (which leaves me helpless), still **_waiting for godot_** 4.0
@klaaswag I'm glad you got immersed in it.
@spaceguy99 Thanks for giving it a shot.
@eugenik @blind-lemon-games @andreo200 Thank you all for playing my game. Appreciated
@zombiebust3r I can't describe how pleased I am with your experience. I would definitly try to make it more like the Pyscho Mantis fight but I started creating this from day 2 and couldn't think of a faster way than randomizing responses. The questions are meant to never end, And the corridors are using a seamless teleporting mechanic which I am proud of creating them. Anyway Thank you for giving the game a shot.
@markus Thanks for the feedback, I like the flickering lights idea and I'll probably add it to the future builds. I need more feedbacks like this. And sorry if you got frustrated, I really wanted to make players feel helpless and _STUCK_ Lol. And nice guess about the quantity of questions.
@cax There is no real aim, it's just the experience of being stuck in a bad situation.
@gonzalol Unfortunately the questions are limited but They are in a loop too so they won't come to an end. There is no _End Condition_ in the game. I'm glad you liked it, tnx for playing.
@tommy glad to here that.
@offlebaggins It's funny our designs are similar (I'm glad I played yours), The looping effect took time but at least it's seamless now.
@eptwalabha Thank you for the feedback.
@trexxak Wow I'm speechless. Hope you had fun!
@thought-reactor Oops.. I opt-out _Humor_ out of ratings cause I thought nobody would find it humorous. Glad you liked it.
@tauheed-game-dev Thanks for playing with heaphones, I care about sound effects. I like the idea of making it into a full game and appreciate the plot you suggested. Glad you liked it.
@ricardoeprodrigues Thanks for the feedback. I probably should add a mouse sensitivity scroller in the menu. I like the idea of poping a final message if player gets every question right, adding correct and false sound effects was a last minute addition and I didn't have much time to reflect on it. I should probably add 'right' and 'wrong' varibles to each question and make them more precise. If you are intersted to see these changes, I could tag you again and inform you about them.
@malashik I added a Mac version so you can give it a shot :) I hope it works tho, I couldn't test it myself
@abregado Thanks for the complement.
@ikelucas I plan to go further soon enough, Tnx for playing the game.
@mvasko2 Sure thing, Glad you liked the atmosphere.
@monkosum Sorry if it scared you, hopefully you liked the visuals
@xbdoblex tnx for playing my game.
@bot12313 I hope you are not an actual bot :stuck_out_tongue_winking_eye: yeah it weirdely has performance issues and I don't know why. thank you for suggesting to add more events, I will in the future builds. Glad you liked it.
@ms-annotation-x thanks for your feedback.
your dislikes explained:
1 - Sure thing, it will change how the cursor looks
cursor_click.png
2 - It is intentional that the screen gets darker near the buttons, thanks for the feedback, I can remove this effect.
3 - Is this picture how the menu is shown for you? this is how it must be shown:
Untitled.png
4 - About the letters I have to admit that many players thought they are keys but they are actually hand-made codes to categorize the questions.
5 - too bad you didn't see the _THING_ in the corner :wink:
@toccio94 Thank you very much for the feedback. I tried to put enough questions so they look like they are never going to end. The lag was unintentional, I don't know why it happens for some players :(
@tricky-fat-cat I tried so hard so the game wouldn't turn out something similar to Portal of FEAR :laughing: well thanks for playing and commenting
@msiddeek Thanks for the feedback, There is no progress in the game, It's the experiences of being traped/stuck and helpless. The questions are supposed to never come to an end and It is intentional that the counter gets higher than the max questions so the player feels like there is no real end to them.
@darthone I'm glad about your feelings :D
@alpharock6 Thanks for playing and commenting. Glad you liked it.
@greytyphoon Thanks for the feedback. I really should fix the lag somehow, almost everyone is experiencing it :( and Nope there is no end to the game, you are perpetually stuck. (don't worry, you will dream eventually, if you ever manage to get out of _the room_)
@ismael-rodriguez Appreciate your feedback. I will definitely add a mouse sensitivity setting, and the letters above the questions are meant to categorize the questions. I can also add a sign of completion on the monitor, good idea. Glad you played and liked my game.
@hakro Tnx for playing. The letters above the questions are codes to categorize those questions, and they mean something but I didn't properly describe what they are due to lack of time (don't tell anyone what they mean) - Q is for questions that are meant to be asked by whatever organization is doing this to you. - PH is somewhat related to mental sanity of every contestant. - SYS is all the questions that the _SYSTEM ITSELF_ is curious about.
@fabula-rasa Thanks for the complement. The first two questions happen only once at the very beginning.
@abdul-zakkar I'm grateful for your interest. Thanks for playing.
@antti-haavikko Well, Thank you for the constructive feedback. I'm glad you took time to explore the game this much and write me detailed comments, and thanks for trying to get the game working. I don't have a Mac around me so I can't really test to see how the exported file acts on a Mac.
I tried to write enough questions to make players feel like there are an infinite number of them but due to lack of time I couldn't add more questions, and they are just a mess, there's no real order between them. I also made this game to give the impression of being stuck, perpetually. That's why there is no ending to the game. The player is supposed to feel helpless and frustrated.
Question labels are explained in the last comment above yours. Also there is no real answer to any of the questions.
I don't really understand why the framerate is messed up, this is like the most optimized game I've ever made, I kinda suspect that I've messed something up in the export section or something.
The game only teachs about useful controls. I wanted to add vents so I added crouch but I couldn't get the vents ready in time, there are hidden mechanics like slow motion but they are all cut due to the limited time. (I started from day 2 - and this is my first jam)
And I'll make sure to add real time analog clocks in my next games. :D
Thanks for playing and the feedback.
(Also I really appreciate your comment, big love to finns and experienced game developers :black_heart: )
@peace-of-cake-games Are you a Mac user? perhaps by removing the dots between the letters, you can get it to run. I will probably add a HTML5 version but I guess it's already too late for that :(
@peace-of-cake-games I added a WebGL version but it's a mess, tried it on Opera and Chrome, Chrome handled it much better, still I couldn't get it to run in fullscreen + It's much brighter than the original version for whatever reason and the UI is out of place.
@jafcraze Thanks for the feedback, it helps me get a better understanding of what players want to see more.
@diego-escalante Thanks for playing :D Your reaction is much appreciated :ghost:
@geckoo1337 Thx for playing and sharing your thoughts.
@coding4rtist Thanks you.
@jammygunns There is no exit Lol. I'm glad you got immersed in my game, tnx for the positive comment.
@coleslaughter Thank you very much, I'm glad you enjoyed my game. There is also a creature in version 0.4 for more spooks.
It was really fun, thanks for adding proper sound effects. well done
It was fun to play, and pretty
Loved the chromatic aberration, collision detection is ok, notifications are humorous, good job lighting the room (emission?), funny our games share similar ideas, nice teleportation system.
Edit: Wow I just finished (I guess?) the game, It was brilliant, that's all I can say. well done :clap:
Very good atmosphere, sound design and pixel art, well done!
It was an enjoyable experience, really liked the sprites, nice blackhole curvature shader, atmospheric, good audio design, good job. :thumbsup:
Oh wow, nice art style, satisfying mechanics, good job :thumbsup:
This is humorous, zzzzz :D good job
VERY VERY FUNNY :DDDD LOVED IT. deserves high spots. :thumbsup: one of the few games I played multiple times.
It's a really fun addition to see where other players died. Makes it creepy as hell. good job :thumbsup:
It's simple, You are literally stuck in a loop/orbit :laughing: I'd like to be able to change direction with more buttons like A + D and also to change rotation of the ship. Anyway, fun little game
in one word, **AESTHETIC**. high quality polished games are rare gems.
Refreshing gameplay, neat art style and backgrounds (surely time consuming), nice audio design, good narration :thumbsup:
fun little game, nice that I could pick shells from last round, made it to the third loop. I could use more health. nice sprites. good job
8 directional 2d sprites? well done. Cool pixel art as well, The game looks good, I wish there was more to it.
weird game, I'm speechless. It was not a game, it was an experience. - Great graphics - Weird collision detection - Good mixture of reality and fever dreams - overall :thumbsup:
Humorous. I like the narration. good job
Surprisingly felt good, the game needs to be polished but I had fun playing it. :thumbsup: