tutti-ankka 2020-10-05 10:54
Pretty cool little game! It was actually pretty fun to find the way through those loops. I got stuck in the ramps for a while, but I don't know if that was the ending.
Foon → Ludum Dare Explorer → LD47 → Endless Hallways
By pheonise
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 199 | 3.61 | 20 | |
| Fun | 224 | 3.47 | 20 | |
| Innovation | 22 | 4.21 | 21 | |
| Theme | 1 | 4.73 | 21 | |
| Graphics | 222 | 3.60 | 21 | |
| Mood | 207 | 3.40 | 18 |
Pretty cool little game! It was actually pretty fun to find the way through those loops. I got stuck in the ramps for a while, but I don't know if that was the ending.
I was giggling all throughout this game, I've seen non-euclidean games before but I've never been able to play them and I am in love. The way of getting out of the loops was so simple yet it made me feel so smart. Much like @tutti-ankka I also couldn't get past the ramps, and if there was anymore past this I would love to know how to access it, as even without the gameplay, I just had fun moving around and figuring out each puzzle and how to get through it. My only small issue is the mouse sensitivity felt very low, but this is also nitpicking and a matter of personal preference, so well done and thanks for giving me a great intro into non-euclidean games. I would love to see more done with this engine, as it does feel slightly like a tech demo, but it was a tech demo I had a blast playing with
Very trippy but definitely a game worth playing. Please continue working on this I would love to see a full game made from this
I did not find much to do, but what is there is looking great.
Pretty cool done - like watching a magician you don“t see the transitions (The teleporters are set perfectly), well done ;-)
I loved the puzzle design. Is it going further than the ramps?
Relaxing and pleasant. The puzzle is simple but interesting. I'd love check the complete version of game
Great job! Flawless teleports and very impressive postprocess. Despite the small size of the game, it leaves very positive impression. Would like to see this idea elaborated further.
cool tech!
got stuck on the ramps how did i escape it?
Literally stuck in a loop, huh? :D The character controller felt smooth and nice, loved the chromatic aberration, the other lighting mode was super creepy. I wish there was more to it, and maybe some audio to build atmosphere, but either way, nice product you got there :thumbsup:
I've said it a number of times this game jam and I will keep saying it. I LOVE NON-EUCLIDEAN GAMES!!! This one was seamless in its transitions and the ways to pass through the corridors was clever. Simple solutions but enough to make you feel smart for figuring it out. I'll really like to see more of this (an option to adjust mouse sensitivity would be a good addition). I did keep going on the ramps for awhile till I figured it was probably the end, so I ran back through the maze to the start and then back to the ramps again. Lots of fun to move around in... Did I say I love non-euclidean games?
As apparently pretty much anyone I got stuck on the ramps too, it would be nice to know how, if at all it continues :) PS: usually i hate chromatic abboration, bc it makes me feel like I would need glasses, but in this gray world it works out somehow
I totally love this concept for this LD47, In fact i was thinking about trying something similar...Congrats!