TimeSplitters 4 by BlueCalx 2020-10-08T19:03:21Z ♥ 5
You, people behind this game, are a bunch of mad geniuses. Coming up with this concept seems incredibly smart, and I loved solving these puzzles, totally fun. Finished all levels except the last one, but only because don't have the time right now and probably will return to it later.
I agree with comments above mentioning that understanding mechanics is a bit hard at first, but once you get it - everything suddenly makes sense and solving levels starts feeling natural. It's like figuring out the plot of the Primer movie (btw, totally recommend watching), once you understand how it works you are starting to see the whole picture. All of it probably means that a simple in-game tutorial will solve the problem.
Bonus points for the music, altough simple, it works like a charm with your simple graphics.
Hoping for a post jam version, thanks for making this game!
LD48 — Deeper and deeper (4)
Subsanity by cannashblue 2021-04-27T03:45:55Z ♥ 2
The art in this game is gorgeous, as well the sfx/music. Pretty solid entry!
Sergei the Salvager by kankje 2021-04-27T01:46:44Z ♥ 4
Really surprised how you managed to finish a game with such a broad scope in only 72 hours. I liked this sense of depth and cosmic horror. Especially the final 'surprise' was very well implemented. Good job.
Volcanaclimber by niksg 2021-04-27T01:23:36Z ♥ 1
Quite a good example of simple but interesting core mechanic! What's more, map design makes a good job at keeping you focused and careful with your movement. Pretty good entry.
ROOTS by TheGreenWorm 2021-04-26T01:58:39Z ♥ 3
Got me going for quite a while. Some interesting mechanics, especially it was really cool to max out (almost) all upgrades. Well done on getting so much implemented in only 48 hours. This project is a very curious showcase of simple systems, and the polish in this entry is awesome. What a fun game.