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Ludum Dare Simulator 2019
Ludum Dare Simulator 2019
By samboyer276
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 3 | 4.48 | 28 | |
| Fun | 2 | 4.42 | 28 | |
| Innovation | 7 | 4.23 | 28 | |
| Theme | 688 | 3.38 | 28 | |
| Graphics | 94 | 4.32 | 28 | |
| Audio | | | | |
| Humor | 23 | 4.18 | 26 | |
| Mood | 12 | 4.29 | 26 | |
Comments
Liked the idea and gameplay. It's pretty interesting to play and see the results, kind of like a real jam. Altough making music is quite frustrating, for me it starts to fast and I just cant do anything with it. Nonetheless, a pretty solid work for 72 hours
2018-08-14 16:56
My eyes are bleeding from the effects ^^ I just can't keep up. It is so cool I don't really have anything contructive to say about it. 10/10 Would bleed from my eyes again.
guin36
2018-08-14 16:58
10/10 would do ludum dare immediately after doing ludum dare again
The game is hilarious! Every mechanic outside of some of the more basic puzzles made me laugh out loud. My favorite moment was when I clicked art and the game wanted me to draw the scream with a mouse in <15 seconds. The tasks definitely overwhelmed me, nothing was completed, I ran out of energy too much, debugging was impossible, and at the end the struggle amounted to a lukewarm rating at best. The simulation was too accurate :(
The cheesey 90s workout montage music fit perfectly, and the artstyle was clean and polished, though nothing to write home about. The real hero is the humor and gameplay.
Fantastic game, cannot recommend enough!
Honestly, I played 10 games so far and this is actually my favorite. I didn't get it at first but once I understood the concept this is a really nice idea. I wonder how one can get a 100% score there :-D Great job!
thanks so much guys! I was really nervous about the reaction from this game, very relieved that it worked well enough. Apologies for the difficulty, I thought that a bit too but only after it was finished ;-; but at least you can always enter the next jam and do better - in-game I mean xD thanks again <3
Each individual component is great and fun. Each minigame is self-explanatory and entertaining. I replayed this game multiple times after learning it. I think I encountered a bug for the Code minigame, where the robot got stuck and the Code game was just frozen for every iteration (LD43, LD44, etc) until I relaunched the game. I think it happened when the robot was moving and I was switching around games/breaking. All in all, a really solid piece of work.
abhimonk
2018-08-14 22:47
Wow this is such an incredibly fun game! It reminds me of those old school "four-second-frenzy" flash games where you have to complete a bunch of minigames under a time constraint. The art section was hilarious. It was so fun frantically drawing abominations and hoping it would measure up to the mona lisa (my friends and I laughed really hard when we'd get a check mark for drawing a circle with black hair for mona lisa). The theme aspect did feel a little forced, in that it was basically just a timer. That said, the concept itself is so innovative and fun, it was so great to be surprised by each minigame my first time through. The game also felt very polished; The art and interfaces were very sharp and easy to use. To be honest, some of the minigames could probably compete with fully fledged LD games (the robot minigame was particularly fun). This is one of my favorite games so far! Great job!
Thanks guys :) @not-the-real-mark-zhang oh dear, sorry about that! Guessed it slipped through my 2 minute playtest .-. It'd be an easy fix but doubt it warrants a new build after the jam, hopefully it doesn't catch many people out. Thanks for checking the game out and letting me know!
The accuracy of simulations is getting out of hand. Soon you'll have to control each individual persons biological functions at a microscopic scale. The most polished and complete experience I've played yet 42/10.
chroma
2018-08-15 22:30
Hey, it's missing a button to rage about the Theme LOL! Very fun game, also very intuitive. Pixel art is not even close to bad IMO
Amazing :) The music game is so hard by the way :)
jm2k
2018-08-16 13:16
Very stylish game. Looks nice and feels nice to play, feels very polished. The minigames are enjoyable, the music fits well.
While the theme is reflected in the fact the player is running out of space and energy, I feel like it could've been incorporated a bit more or in a bit more of an interesting way, maybe in the minigames themselves as opposed to just resources which are running out.
I also feel as though the concept of a minigame collection isn't the most innovative and it could've had some more management aspects; or rather the ones that seemed to be there already could've been fleshed out a bit or communicated a bit clearer (for example I wasn't sure if the theme affected which categories one should try to fill up most or whether it was just there for flavor)
@pm2k you're right about the theme, there's no point in me pretending it's more than just an altered stopwatch .-. but I honestly couldn't think of any good game ideas that fit the theme so just tried to throw it onto this one. I also struggled to think up the minigames themselves so that's why they don't fit the theme either. You're right about the theme/genre system though, it does alter your grade based on whether you bias your playtime to different categories. I'll try to make that clearer in the description :) thanks for the feedback!
sammy6
2018-08-16 19:45
Awesome! it's really fun, and the graphics are awesome! Only thing is as you said earlier, it doesn't really fit the theme, but other than that it's great!
darenn
2018-08-17 11:00
This is awesome, a very good meta game, well poslished. I think you did'nt sleep a lot during the jam!
tjakka5
2018-08-17 11:29
This is such an incredible game. I've made a video about it as well: https://youtu.be/WCSzRPcyQxk
This was a very very fun game that I enjoyed alot, and although it didnt fit the theme super well, the concept and graphics, along with smooth gameplay made it a very nice experience.
Also, very very nice polish.
dodoita
2018-08-17 13:24
Guys, this is a gem. By far the most innovative I've played, it's fun and it has really good music. It also represents perfectly the 72 hours of a Ludum Dare :laughing: Awesome awesome job!
linky439
2018-08-17 15:01
Love the idea! 7 mini-games in one, and it works truly well!
I wonder if anyone managed to reach first place with this limited space disk though ^^ Funny idea, good graphics and sound, good gameplay... Congrats! :)
Thanks so much everyone! @tjakka5 especially, I can't believe you made a whole video for it xD loved watching, sorry the concepts are a little tough to understand at first though. And don't worry I find it just as hard to play :P
@linky439 you could certainly try! I've scored in top 100 once but not that much higher. You'd be best to close and re-open after LD42 as the number of participants increases in each jam... good luck ;)
@darenn actually I did, need my Zs xD I worked it out earlier, think it was 45/72 hours spent on it? But at this point programming for C#/Unity isn't a problem so most of the time was spent on art/design/architecture...
Wow. By the far the most polished and neatly wrapped entry I've yet to play in Ludum Dare! I have a similar problem with other commenters, in that I'm so blown away I'm really struggling to find what to say. Really the only feedback I can give is that it took me 2 attempts to figure out you had to drop the directions in the bar at the bottom of the programming mini-game. But the clean layout of the game is so perfect that I wouldn't want to see it cluttered with more writing! It's just like in a real Ludum Dare, where you have to bumble around every now and then before you find your footing on a task ;) Please, please, please please please keep making games!
Hey @steve-sparkes, thanks again :D definitely agree with you on the code instructions list thingy, it used to have an indicator but it was messing up with how they overflow after 10 instructions... plus after spending literally 3 hours on drag and drop code I decided to call it a day xD I think it needs more text indicators all over tbh, like 'Choose a game' (or something to that effect) above the buttons on the right, just to get people going... thanks for the advice too! :)
I love the idea of doing a WarioWare type game in a jam, and this is quite close! There's a few ways you could tweak the minigames, but the biggest one would be adding a metronome to the music one and giving a bar between hearing it and playing it.
Also, some parts display badly on a 16:10 aspect monitor - unfortunately including the art!
2018-08-23 20:19
This was super fun to play! I loved the variety of mini games, and the fact that you were able to complete each one to such a great level of finish was kind of incredible. I liked the humour that was woven into the game overall, and the replayability of trying to focus on different mini games, seeing if you can improve, comparing your overall scores at the end...minor thing is that I got confused on where to drag and drop the code blocks to, but once I found out it was super straight forward. Really nice and well rounded game :)
Thanks peeps! @radical-dog glad somebody got the warioware inspiration :D yeah I played around with the Music game pause between the CPU and the player, originally it was immediate which had a nice rhythm but made it impossible to hit the notes on beat 1... perhaps an extra beat in the middle or have it start automatically when the player presses a key would be better? I'll have another go at it for the remake.
And yeah I bet it's messed up on 16:10, my bad D: I told Unity to only allow 16:9 but then I also stupidly made it fullscreen by default... hopefully most people are on 16:9 for it to be ignored by most and I'll put the resolution dialog back where it belongs in the next build! :P
@ana I'm just glad all the minigames got finished at all xD yeah you're not the only one with the code blocks, maybe a dotted outline square as a placeholder for the next instruction would be adequate? and should be easy enough to put in. Thanks for the feedback, best of luck with yours!
appix
2018-12-07 08:10
Making a LudumDare game in a Ludum Dare game~What a great idea~ Mini game are so interesting.But the mini game "Music" is a little difficult for me~
2021-10-07 03:26
The idea to make this fun game is really great, I love this gameplay. More than that, the interface is beautiful and the music suits me very well, I really like it. [drift boss](https://drift-boss.com/)
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