A Field of Flowers by KeithSwanger 2019-10-10T10:54:24Z ♥ 1
Very relaxing game! Loved the growing animations of the grass and flowers! The music and sound effects were super fitting as well.
A very minor nitpick I have would be for there to be some sort of feedback when a flower is done growing (or when grass is done growing) either visual or audio.
Fantastic game!
LD47 — Stuck in a loop (38)
The Basement by Geckoo1337 2020-10-24T21:41:42Z ♥ 1
Incredibly innovative game! Great work! I also loved the sound design and general aesthetic. Like others, I also wish I was smart enough to be able to fully appreciate and finish this game.
I think my one nitpick would be to have more feedback for when an object is interactable or when interacting with it doesn't do anything. I wasn't sure if I couldn't interact with an eye because it was too far away. And I also wasn't sure if I could interact with it up close because of some bug...or because I was already in that eye's gravity setting.
Overall, fantastic work!
If you think about it, ain't a sling a murder loop? by matthewrobo 2020-10-24T21:10:58Z ♥ 0
Great gamefeel and great use of sound effects! It took me a while to get murder loop timing right, but once I got it the game got pretty addictive!
I also found the aesthetic to work nicely as well! Great work!
Hide and Seek by DDRKirbyISQ 2020-10-18T19:42:45Z ♥ 0
Fantastic work! There isn't a game this jam that kept me on my toes like this one. The art and audio were amazing, and I really loved the little details you added like the book passages. They really make the game feel alive.
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Spoiler Related Feedback (ROT13):
V jnf gbb fpnerq gb fbyir gur cvnab chmmyr fb V purngrq naq ybbxrq hc gur nafjre :(.
V guvax gung ehaavat onpx naq sbegu orgjrra gur cvnab naq gur onguebbz gb pbcl n zrybql vf n ovg grqvbhf ol vgfrys. (creuncf vs V unq n xrlobneq arkg gb zr vg jbhyq'ir orra rnfvre). Ohg xabjvat gung fbzr funqbj-l oveq zbafgre pbhyq nggnpx znqr zr ernyyl nirefr gb qbvat gur gnfx.
Vg jnf ernyyl uneq sbe zr gb sbphf ba gur zrybql orpnhfr bs gur ybbzvat zbafgre, ohg V pbhyq frr gung orvat gur vagragvba. Znlor ubeebe tnzrf nera'g sbe zr?
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Once again, fantastic work! I really enjoyed it!
Jazz It Up by Elyaradine 2020-10-13T03:59:13Z ♥ 2
I was vibing super hard with this game, even though I don't have much musical experience. Seems like a great way of introducing people like me to improv. I also absolutely love the artstyle of this game!
Great work!
ringtale by torcado 2020-10-13T03:42:23Z ♥ 1
Wow, what an incredibly unique game! never played a game where you had so much influence over the gravity. Great interpretation of the theme! There are a lot of interesting ideas and consequences that come from this mechanic, and I think you explored them quite nicely (though I couldn't get past the part where you can finally move blocks).
I think my major nitpick is that the controls would get a little wonky when your cursor left the window. I think it would have been easy to control if the cursor was locked in the window.
Overall, great work!
Kosmosrunda by patetfisk 2020-10-12T05:41:43Z ♥ 1
What a great entry! Absolutely love the artstyle and music of this game! Great work!
Caterpillar Cowboy by eldogg 2020-10-12T05:14:54Z ♥ 1
Getting some donut county vibes from this! It's so satisfying to wrangle up random critters/objects.
Love the humor and music in this especially. Put a smile on my face!
Great work!
GLITCH LOOP by ZakAmana 2020-10-12T04:58:01Z ♥ 1
Wow, I am absolutely blown away by this game. Everything about it is so clean (design, aesthetic, sound, ui, all of it!!!). A lot of jammers did the "ghost loop" gameplay mechanic, but limiting it to just one loop was a very smart decision and leads to some very interesting consequences (there was a particular consequence in level 1-6 that I really enjoyed). I think this mechanic has a lot of potential to be expanded.
Overall, fantastic work! Can't believe this was made in 48 hours, you are a machine.
SPÃ…RVAGN by Dustyroom 2020-10-12T04:40:43Z ♥ 0
Wow! What an amazingly polished game! I absolutely love the aesthetic and the sound design in this. Haven't really seen an art style like it!
And the gameplay required me to be alert / focus a lot more than expected. Great stuff!
Overall, fantastic work. I really enjoyed it!
Loopfield by MikoziQ 2020-10-12T04:04:37Z ♥ 1
I really liked this mechanic! The difficulty ramp increases as the loop shrinks, and the combination of health packs and asteroids kept me on my toes. Very clean design!
My one nitpick is that there wasn't any pitch variation on the asteroid shielded sound effects. Having pitch variation helps diversify the sound. Here is a good example of how it helps: - https://youtu.be/pmSAG51BybY?t=746 (start at 12:26)
Overall, great work! Especially for a first jam! Looking forward to seeing what you make in the future!
Beyond Death by Trypants 2020-10-12T03:40:58Z ♥ 4
That was really fun! I really like the voxel world you all constructed! The way the world and music changed the more deaths you had was particularly awesome! I also liked the dynamic camera work and character animations!
My two nitpicks are I didn't understand that the cave went to another area, and that the camera got a bit jittery when the character was going up steps (perhaps some smoothing/damping of the camera motion would help here).
Overall, fantastic work!
Looper by Shortbread 2020-10-11T08:26:10Z ♥ 0
I love where you took this theme! and I love the aesthetic as well! This is already polished enough to be a mobile game thats for sure. Crazy that this was done in such little time.
Paper Planes by SamDemaine 2020-10-11T08:04:15Z ♥ 1
Super addicting game! great work! got to 11 and gotta throw in the towel after that.
Love that the design works thematically on multiple levels (the controls, the fact you can loop across the map, the clones are loops what you do). Love the way the difficulty ramps up. Love the aesthetics. Love it!
Super clean game. Great work!
Dude Ranch by ColeSlaughter 2020-10-11T07:51:10Z ♥ 3
absolutely love the character design of this game! Those quadruped dudes are hilarious.
And the game was super well crafted and polished as well! I really liked how unobtrusive, yet descriptive the tutorial was. And all the other aspects of the game (sound fx, ui, etc) were solid too!
I found the controls to be intuitive, though I will admit that my first instinct was to make circular motions with my mouse and then fling it in the direction I wanted (probably harder to implement lol).
Overall, great work! I really enjoyed it!
Torus The Dolphin by walaber 2020-10-08T05:11:10Z ♥ 0
I can confidently say that this is the best torus-based dolphin game I've ever played!
I really liked the aesthetics of this game! It reminds me of an old-school pc game. It's very cohesive! (Also the dolphin animations were fantastic!)
I always dig when people experiment with alternative control schemes! The dolphins leaps out of the water were especially cool. I think one thing that was a little confusing to me was how left/right would control the dolphin. I feel like it could either turn the dolphin around (I think that is what it does here) or rotate the dolphin around the torus. I kept imagining the dolphin doing the latter, so I never quite got used to the controls.
Overall, great work!
Beat Bash by Overlook Studios 2020-10-08T04:11:33Z ♥ 1
Wow, this pixel art is absolutely stunning. I especially enjoyed those background transitions.
BLOBIUS by chaoclypse 2020-10-08T04:10:12Z ♥ 0
Wow, super crunchy game! I really liked the polish on this game! You are a VFX wizard! Great work!
I think my only two issues have been mentioned in previous comments: - I wish there was some sort of anticipation / indicator for when a blob would switch sides - There are times where I wanted to go left, but went right (for example when I'm doing a full rotation counterclockwise on the inner loop, then I switch sides at the top, then want to move right, I still need to press left). It's definitely a tricky situation, because ideally if you are moving in a full rotation, you'd want to use the same button. Tough problem!
But overall, I really enjoyed it. Great work!
Roundabout Way by Quandtm 2020-10-08T03:21:24Z ♥ 1
That was hilarious! Seeing the wreckage I brought forth made me laugh pretty hard hahah. The cheerful music fit very well with the carnage.
And the gameplay loop was addicting too! Great work!
For { } by SoupStoreGames 2020-10-08T02:13:14Z ♥ 1
I really liked the mechanics of this game and its a great interpretation of the theme! In particular, how blocks interact with orange blocks (aka get incinerated). I think you introduced each mechanic well, though I'm not sure if the text is necessary (I'm of the opinion that the mechanics should explain themselves). I think it was an interesting choice to be able to put a block over a number (and it would not execute for that number), but ideally, it would be good to know graphically what the number is under the block somehow. (Definitely not an easy task with PICO-8 hahah).
Another nitpick I'd have is that an undo button would be super helpful here (hard to implement with such little time though).
Overall, great work!!
and btw it was great chatting with you in marcmagus's channel the other day!
DEATH STRING by miziziziz 2020-10-07T03:03:46Z ♥ 0
This game is nice and crunchy! and after getting used to it, the lasso mechanic was a lot of fun, especially with the added dimension of being able to move with the lasso. Also like the tribal sounds used!
I will say that my game glitched/lagged out a bit on the final boss fight, I think there might have been too many things going on in the scene.
Overall, great work!
Hyperloop by very dark lord 2020-10-06T23:59:23Z ♥ 5
Impressive that so many different people can make such a cohesive game in 3 days. Great work!
I especially enjoyed the sound design and pixel art in this game. And there was also that interesting fact that you lose vision when you reload. Great idea!
Friday Night Funkin by Cameron Taylor 2020-10-06T23:48:07Z ♥ 1
really digging the art and music in this! great work!
Oplo by Harry Alissavakis 2020-10-06T21:54:56Z ♥ 1
Super fun game! Reminds me a bit of Crypt of the Necrodancer! One thing about the loop mechanic I really like is being able to hit an enemy on the other edge of the board (hope you liked using that modulo operator)
The polish and lighting/shader wizardry was also on point. It looks super professional.
The only nitpick I have is that I wish there was an indication between a warping slime and a slime that moves to an adjacent tile (maybe a slightly different model or something). A potential remedy to this would be to announce each slimes next move (a la "Into the Breach")
Overall, great work!
The Titan's grave by BadPiggy 2020-10-06T21:09:17Z ♥ 1
I like the mixture of pixel art and 3d! as well as the player sharing health with the boss. Interesting choice!
MonkeyVM by abvadabra 2020-10-06T19:00:46Z ♥ 3
Great Zach-like! Who knew that while loops could be so hard to debug? (perhaps I don't have what it takes to be a programmer 😅 😅 ).
This was a lovely showcase of simple mechanics, and the polish in this game was awesome (from UI, to VFX, to audio). It even stored my save file hahah.
Nekomancer by Sozey 2020-10-06T18:24:24Z ♥ 1
I really liked the 3d models you made and the unlit color palette you went with! Obviously I had to play as Chonk the Formidable.
The two notes that I have are: 1. it took me a bit of time to understand that the guards loop their actions after they die 2. I felt that some of the text was unnecessary and it scrolled too slowly
Overall, great work!
Dungeon Grid by walpolea 2020-10-06T18:10:39Z ♥ 1
Interesting game! I haven't really seen a graphic style like that before, it was really cool. Agreed with nidrig that I got some Conway's Game of Life vibes.
Audio track was nice too!
Little Pirate Adventure by Bauke Regnerus 2020-10-06T18:06:06Z ♥ 1
I really like the cartoony art style of this game! Very chill experience!
Crypt Loop by Los 2020-10-06T17:54:00Z ♥ 1
Very nice puzzle game! Having colors and shapes as two separate controls made it really interesting!
And the fact that it was procedurally generated is impressive as well! Great work!
You're A Loop by RIBOUT Horace 2020-10-06T07:59:58Z ♥ 1
What an interesting control scheme! Great work! I really like the minimalist art design and the sound design as well! Nice use of bloom! It was a very soothing experience!
AXIS LOOPER by Eduard Hauer 2020-10-06T07:40:07Z ♥ 0
Fun game! There are a couple little things in this game I like, such as the way the shapes cast shadows and the way the block turns to its side (not sure if intentional or not). And I did have to mute the application as well. I think the sound effects would have been enough.
Overall, Great work!
Super Box Bot's Package Push by Honey Pony 2020-10-06T05:12:47Z ♥ 3
Wow, this is really well polished for being made in 48 hours! Great work! The audio, artwork, UI etc. All solid!
The puzzles were very thought out as well! Reminds me of Zachtronics games. I will say that I got stuck a lot earlier than I expected. Maybe I don't have what it takes to be a coder 😅 😅 😅
Chrono Curse by Hermitao 2020-10-06T04:14:26Z ♥ 2
Wow, sooo many great things happening in this game!
That boss fight was awesome! Really liked having to dodge and weave around those attacks and I especially liked the fact that the pillars (normally used for cover) would move and be used as attacks. Gives a lot more dynamic to the gameplay. Since I enjoyed it so much, maybe I should play Furi and Enter the Gungeon?
At first I thought that the only changes were that the enemies had more health each iteration, but some of the things added in iterations 3 and 4 really heightened the mood. (didn't get past iteration 4 though, not sure if theres even more)
The use of lighting in this game was great! I especially liked how the muzzle flash works in a dimly light room.
And the track was a banger too.
Some nitpicks/observations I have: - I wish I could move along walls better, I think the issue was that the pillars of the walls had colliders on them. - During the dimly lit iterations, the doorways were a bit hard to see, so I got lost a couple times. - My playstyle was to just ignore enemies / dodge bullets and then rush to the boss. Not sure if this is ideal.
In any case, fantastic work! I really enjoyed playing it!
you are dead by noahw 2020-10-06T03:40:06Z ♥ 1
I really liked the aesthetic of this game, and the music track was great too! Really got a "between two worlds" ethereal vibe from it.
Great work!
Under The Moon by Albuquerque 2020-10-06T03:13:47Z ♥ 4
Great take on the "Stuck in a Loop" theme and great artwork! That moon especially!
Red Snow: The Thirteen Dwarves by undefinist 2020-10-06T02:29:48Z ♥ 1
Awesome game! I had lot of fun playing it!
Always a fan of the low-poly, desaturated color aesthetic. And I like the mechanics as well! Particularly the fact that friendly fire exists.
The only nitpicks I have are the mentioned fact that you can walk outside the play area and I wish the enemies had some sort of windup/anticipation action when attacking.
But overall, great work!
Routine by Lawrence 2020-10-05T18:30:20Z ♥ 1
Great game! I can definitely see some parallels to the real world (especially during this lockdown).
And I really like the aesthetic here, reminds me of an old school computer game!
BLOOP by danman9914 2020-10-05T18:06:31Z ♥ 1
I love the way that this mechanic tells a nonlinear story! It definitely has potential to be expanded on! Great idea!
And the art/audio/overall polish of the game is fantastic! Can't believe you made it in 48 hours!