Simple Harmonic Motion Game by Escapade 2022-04-07T17:31:37Z
Great idea! I didn't find out how to lower the amplitude, though — it would be nice to have a hint about it in the instructions.
Foon → Ludum Dare Explorer → Users → Dustyroom
| Year | LD | Theme | Game | Division | Overall | ||
|---|---|---|---|---|---|---|---|
| 🥇 | 2016 | 37 | One room | Empty | jam | 4.47 |
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥈 | 2019 | 45 | Start with nothing | Soundmarine | jam | Audio | 4.63 | |
| 🥉 | 2019 | 45 | Start with nothing | Soundmarine | jam | Graphics | 4.72 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Midday Garden | jam | 77 | 4.00 | 4.04 | 3.25 | 3.63 | 4.16 | 3.70 | 2.69 | 3.64 | ||
| 2022 | 50 | Delay the inevitable | Detour | jam | 74 | 4.11 | 4.05 | 4.31 | 3.86 | 4.40 | 4.23 | 4.26 | |||
| 2021 | 48 | Deeper and deeper | Below the Tide | jam | 929 | 3.50 | 2.85 | 3.14 | 3.95 | 4.47 | 3.97 | 1.80 | 4.02 | ||
| 2020 | 47 | Stuck in a loop | SPÅRVAGN | jam | 14 | 4.38 | 3.93 | 3.62 | 4.23 | 4.67 | 4.09 | 2.84 | 4.34 | ||
| 2019 | 45 | Start with nothing | Soundmarine | jam | 83 | 4.07 | 3.39 | 3.50 | 3.18 | 4.72 | 4.63 | 4.32 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | Flowdrive | jam | 339 | 3.68 | 3.64 | 3.62 | 3.48 | 3.98 | 3.72 | 3.50 | |||
| 2017 | 39 | Running out of Power | Supernode | jam | 8 | 4.40 | 4.01 | 4.25 | 4.29 | 4.42 | 4.38 | 4.33 | |||
| 2016 | 37 | One room | Empty | jam | 1 | 4.47 | 4.04 | 4.51 | 4.45 | 4.31 | 4.02 | 4.06 | 77 | ||
| 2016 | 35 | Shapeshift | Aeroteque | jam | 93 | 3.87 | 3.68 | 3.70 | 3.65 | 4.50 | 4.08 | 4.05 | 75 | ||
| 2015 | 34 | Two Button Controls / Growing | Parse The Sky | jam | 73 | 3.93 | 3.38 | 3.04 | 2.60 | 4.71 | 4.50 | 4.38 | 100 | ||
| 2014 | 30 | Connected Worlds | Hello Worlds | jam | 25 | 4.06 | 3.82 | 4.20 | 3.66 | 4.55 | 4.33 | 2.53 | 3.86 | 100 |
Great idea! I didn't find out how to lower the amplitude, though — it would be nice to have a hint about it in the instructions.
Nice and creative take on a classic mechanic, amazing artwork! As a bonus, there could be some jittery-moving 'paddle' objects to make it a bit harder to drag with a mouse.
One of my favorite entries so far, great platforming experience!
Very addictive, I've spent more time in this game than in any other LD50 game so far!
Quite addicting! I love the music and how it slows down on game over - nice touch.
Interesting idea, fun to play and the graphics are great. Probably, would benefit from adding a quick restart button (I couldn't find a way to skip quitting to menu after each drowning)
Great entry, surprising depth with simple one button controls! High score: 361.
Great mechanics combination! I wish there was a double jump, or at least have it as an option (a bonus).
I've just spent too much time playing the game. The best LD50 entry for me so far. Would be great if the items were different colors based on it's class - common/epic/legendary, etc.
Very cool concept, loving the rover's voice.
Nice and fun game! I've got an error on the WebGL version upon the [Esc] press for the restart: https://pastebin.com/mj1FA90Z
Fun game with great graphics! One thing I found is that you can stand in between the wheels of a truck on the ground and shoot zombies without being hurt...
Great entry. The concept is new and interesting. But the most I liked the narrative.
Congrats on the 4th place! It's well deserved!
Nice tune! Gameplay is difficult to grasp, would be great to have a guided tutorial.
Very nice game concept!
Very fun game, I liked the pace. Not sure why you have audio and graphics ratings on, it seems some of the assets were not created for the game. Would be nice to make that clear in description.
My favourite entry so far! Very fun and challenging!
Awesome concept and good level design!
Probably the best entry in this LD for me. Great work
Very fun to play! I got to 5:25 on the first try!
Very fun entry! I played longer that I should have... The only difficulty I had is to charge the towers.
DID YOU DISCHARGE, OR DID YOU LOSE??
http://img.youtube.com/vi/1VWTo5U0AAA/0.jpg
Superb. As an idea, I found it would have been useful to have a 'reset' command to re-spawn at the latest checkpoint.
@justuspan @mgoadric We've fixed the rendering issue, you can take a look again if you'd like!
Nice game. It would help if there was a hint that the icons below are actually clickable.
Interesting to play. Nice idea about having to keep 'invalid' bags in mind while pushing good ones to the owners.
Nice idea. Interesting to play. A simple R on restart would help instead of erasing a loop tile by tile.
Really addictive. Great entry. Nice to have a measuring bar on the bottom and a reload hokey - well thought through.
Great art. And a very creative interpretation on the theme. Wish the quest was a bit longer.
Great puzzle, very interesting to play. Maybe that's intentionally, but some kind of a grid on both a belt and a progress bar would help approximate the distance sushi travels.
Nice game. At first it was a bit inconvenient to not being able attack while moving. But that's intentionally done, I guess.
It's not ready, will publish at deadline
Best entry I've played so far!
Really cool character design!
Amazing zen game. Original mechanics that really work.
Great level design, very pleasant puzzle.
Hard to rate the unfinished game, now it is not very intuitive. The concept seems innovative though.
Very nice, though the cam is too low imho. Sounds and visual are badass.
Great atmosphere. So cold. Five is not enough for graphics.
Amazing concept. I wish I could walk the worlds and searching for the numbers, type them on the phone and jump to another worlds...
Great visual style. Downloaded source :) Thanks!
Great graphics, the idea is nice.
Too hard sometimes.
Cool level design!
Great entry! The only thing I would change is darken the asteroids debris once they collide. The scattered debris is too bright and makes it difficult to see other asteroids.
Best game on this LD I've seen so far! Finished in about 20 minutes. Glitchy. I like that.
Very, very addictive. Clean good-looking style. The audio is clipping though. Congrats!
Awesome game, great visual style. I wouldn't be surprised if I saw this on Steam.
Wow, this must have been difficult to create is 3 days. Very fun to play, for some reason I didn't want to get away from it. Was very happy to spend my LDs for planets.
Nice idea. Stylish graphics. The 'struggle' sound is pretty annoying. You should fix the walking below the rocks
Great idea, slick implementation!
Very fun to play, perfectly matched for this theme. One thing, I'd make controls less accelerated. I'd play this on my tablet / phone. Congrats for the great entry!
Nice one! I'd hide the cursor when in focus - it is hard to pan.
The title blowed our minds. Lost 10 times in a row. The graphics are great.
Relaxing. Turn off your mind and make your bad things.
Superb idea!
Game is interesting but too short. Amazing art.
Idea is good. Maybe add more levels?
An amazing puzzle.
Thanks guys! About controls - you are right, it should have been consistent order. We fixed one typo, true to false, and now it is.
Will upload OST to soundcloud, just need to make an account :)
Great first person runner, graphics are great. Nice entry though needs polishing.
Loved it!
One of the best entries. The art is fantastic. And that harp...
Very atmospheric! Probably a bit too slow movement. Maybe add little more acceleration.
Looks nice but for me it was unclear what to do. I moved to the spirit and that's it. More in-game hints would definitely help.
Amazing.
Weird game, reminds me of Gesundheit. Smooth music!
This has to win.
Very good controls and and level design. Needs some polish, I would recommend watching "Juice it or Lose it" for example.
Good work!
Well done graphics and audio. Would be nice if the intro was skippable (listening to it after page reload requires patience). And any kind of key to exit to the menu will be ok too. And I was struggling to jump over the rock too. In game hints could have helped.
Interesting idea. It would be great to implement some kind of quick restart key, since your all fingers are on the keyboard, I'm too lazy to grab the mouse every time i die.
Unbelievable. AAA look. Amazing sound.
Don't know what to do though. Skeleton guys keep killing me. Fell off the level :)
Couldn't complete the first level, it's too hard for me. Would be great to play it polished.
Looks absolutely stunning. Seriously. Didn't know what to do though.
This game would be very popular on mobile.
Fun to play. Great introduction of new features, wish there was audio too.
Great mood and level design!
I think first wave should take less effort to get kicked. Overall the idea is good.
I like the shouts from the pits a lot :) Great game. Would make the collision box of the character smaller.
Terrain is absolutely awesome! Can you please give some hints on how you achieved this look? I didn't find the answer in source...
@Evilion
Thanks, but I meant how do you do those colors and transparency
Best entry so far. Brilliant. Was really glad to see the monster from the previous game.
Since your both hands are on keyboard, it would be nice to make a restart with Shift button. Amazing!
My head hurts from playing this. Great job! Really nice visuals and sound, addicting gameplay.
I'd made rotation with different button, maybe up arrow. I think, it would be easier to move. Also, if you face the edge tile, why does to allow to select outside grid? Beautiful game.
Very polished game, I like the super juicy particles. Controls are neat, the level is interesting and challenging enough. Good job!
Couldn't find out where to get more pollen when broke the stone. Also, my plants die too fast. Nice feel and look of the game.
Think it would be nice made a higher jump.
Very fun game! Also, I found the secret key that turns off colliders :)
Hey, that arrow must be fake. I'm still alone! Great and catchy game. But every time the position of heroes is the same. A bit of randomization?
Nice relaxing game. It took me some time to realize those triangles I'm pressing the mouse on are actually buttons.
Just. Wow. Best game so far. Great attention to detail. Awesome visuals and sounds. Mechanics suck you in really fast. Great job!! 5/5
I could play this forever.
Nice style with the colored lights. Played longer because of stuff the guy says :)
Unity player throws error "Failed to decompress data for the AssetBundle 'WebStartData'." and doesn't start...
Screenshots are awesome, please fix!
I'd hid the mouse for normal rotation.
Who would have thought it's possible to make a 3D flying game with only two button controls. You nailed the flying mechanics.
Very nice controls. I really liked the inertia and double-jump, feels fun.
Great job on the game, really fun. Very nice visuals, AI behaves really well. I didn't know what effect each new pickup will have, they are probably random. At first I thought it's Mario Kart-like, where #1 doesn't get anything good, but I still got boost being #1...
For some reason I couldn't use my shield as often as the blue one did.
Great concept! Sucked me in right away. The levels are neat, difficulty progression is perfect. It would be nice to see more visual polish.
On the 65+ second it becomes hard to move with a non-flexible shield like it is now. Maybe increase the speed a bit? Or make the difficulty curve a bit more smooth.
Maybe increase the health regeneration? Or speed up the game a bit? Anyway, it's great how it is now.
Does the escape control work? I cant restart when the ball stopped.
Nice tricky game. It's really interesting. The countdown is a bit too long. And maybe it would be better to give, say, 3-lives instead of resetting every time you lose?
Addicting to play. Small improvement idea - when hit an obstacle, I'd made a reminder how to restart the level, not only in the beginning. Or just give a Restart button if lost. Thank you for the fun game.
A bit hard to get used to space / enter controls. Maybe make jump an up arrow instead of Space. And rotate with space. Apart from that, it's a beautiful and fun game.
A bit hard to get used to space / enter controls. Maybe make jump an up arrow instead of Space. And rotate with space. Apart from that, it's a beautiful and fun game.
Juicy and beautiful art. Maybe a few combos would add to the game even more.
One of the best entries so far.
Awesome! Feels like falling. I wonder did you calculate the movement and going though holes.
Great as always. Go robosnail!
Best experience so far.
When you drag the shapes out of screen, you can't drop the shapes due to mouse being out of focus. Perhaps hide the cursor when the shapes are being carried?
I shot them right in metaballs!
Great concept! Didn't find the exit on level 2....
Great game! Very addicting mechanics and polished execution! Congrats!
A E T H E T I C is strong in this one! Great job.
Good job! I really like the color theme and level design!
Absolutely the best entry so far! Very good atmosphere.
Fun to play, but couldn't figure out how to restart from the pit onto asphalt without running out of fuel.
Amazing concept. This is what I love LD for.
Superb music track!
A creative spin on the theme!