dustyroom 2014-08-26 13:23
Nice one! I'd hide the cursor when in focus - it is hard to pan.
Foon → Ludum Dare Explorer → LD30 → The Other Sky
By jishenaz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 56 | ||
| Overall | 141 | 3.59 | ||
| Fun | 162 | 3.44 | ||
| Mood | 176 | 3.50 | ||
| Theme | 190 | 3.56 | ||
| Audio | 213 | 3.42 | ||
| Innovation | 354 | 3.10 | ||
| Humor | 413 | 2.35 | ||
| Graphics | 447 | 3.22 |
Nice one! I'd hide the cursor when in focus - it is hard to pan.
Nice concept, with a good art could be very nice, also you should work more on the controls, one tip is add weight to the caracther because it seams that he is flying, this kind of things.
Liked the concept. Great art style and soundtrack, really suited the game. Really struggled panning the view :/
Liked the look of the game. The jump sound was not very pleasant to listen to though. The shifting perspective mechanic is solid but it feels more like a visual gimmick than an actual mechanic when it happens at predetermined locations. If the player had control over when it would also lead to a more mental challenging experience.
nice puzzles, nice music :)
Love the atmosphere of this. I'd say that first of all you need the mouse to be hidden and locked when playing because that can be a bit annoying in a first person game, also the controls could use some momentum, it feels a little off letting go of a key mid-jump and suddenly stopping. But overall nice idea and for some reason it reminded me of the game 'English Country Tune' in terms of the sound and visuals.
I wish it was longer :( Would've love to keep playing it.
Great atmosphere of melancholia and loneliness. This retro ambient feels neat.
Also puzzles are pretty attractive, liked it!
Thanks for the feedback everyone!
While I previously liked the jumping, I admit that the lack of momentum might have made the game too easy.
I would have loved to make more levels and better puzzles, but I ran out of time.
Really cool experience. The world switching was done well and I actually liked the art style
Nice. Made me think of an abstract myst. What I did for my unity web version was to make the mouse lock and invisible on click, that way people can press escape, switch away and then get back to playing when they click.
I had a great time playing it. Simple enough what to do and such. The character control could need some more workings. Especially fixing cursor lock (http://docs.unity3d.com/ScriptReference/Screen-lockCursor.html), but also the jumping was a bit floaty and it was hard to predict where one would land. These are details though. I really liked jumping around and the flipping of gravity.
Nice game. I would have liked to see some more puzzles instead of the platformer sequences. Controlling the character feels a bit clunky. Part of it seems to be, that the player does not slide along walls. Also the gravity feels strange, but this could be intentional.
But its a finished game and I had fun playing it to the end. And thats what matters :) good work!
The minimal graphics and your (great) sound create a interesting and soothing atmosphere, I think like the others that the experience is a bit too short for the player but I guess it's still a lot for 48h! Well done
Had a lot of fun with this - really disappointed when it was over. First-person platformers aren't easy but I didn't feel like I was really fighting the controls at any point, so great job :)
Very atmospheric music there! I really enjoyed it! Reminded me of Jumping flash on PSX! Keep on working on this, I'd love to see a lot more levels :D
Good concept! A bit too difficult perhaps.
Nice game! I found it not hard. The camera rotation in the gravity switch is very cool. Also, nice sounds and music!