Foon → Ludum Dare Explorer → Users → Richard N Silva

Richard N Silva

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201841Combine 2 Incompatible Genres👥Type n' Jumpjam904.043.913.914.344.103.573.113.66

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Richard N Silva

Richard N Silva leaves an average of 56.0 feedback comments each event.

LD41 — Combine 2 Incompatible Genres (56)

Last Stand by glimaleite 2018-05-15T12:30:08Z ♥ 1

At first I thought this game would be too complex for my taste but boy was I wrong! It has a really nice balance between risk and reward and I have played it for about 40 minutes without even noticing! I liked the little touch you added at the beginning, when you say the game is supposed to be hard. I feel it's important to communicate your intentions as the creative mind behind the project :)

The Beamer was such a nice feature! Very clever idea, it felt really useful during the gameplay.

Overall I didn't have trouble figuring out how to play and the control scheme felt natural. The ship speed and maneuverability are perfect! I have some feedbacks on what I feel that can be improved though:

- The first alien waves seems too strong, maybe you should consider increasing their power (attack, patterns and hp) progressively.

- After 5 minutes of gameplay a small bug occured and my ship kept dying randomly, even though I wasn't receiving any damage.

- A small audio feedback for damage received would be really helpful, specially when the player is multitasking.

Overall I had lots of fun and the gameplay feels really solid and polished. Congratulations on the entry!

Abraços da galera do sul do Brasil! :)

Ballistic Skylines by invader 2018-05-07T13:02:07Z ♥ 1

Nice concept! I've played the post-jam version and I can say that the game pace didn't bother me at all. I think it lets the player to explore and understand what is going on, so there is a lot of space (no puns intended) to try new things and to explore.

I used Shift a lot, it makes things waaaay easier, really nice touch by adding this command in the game!

Lastly, I liked the visual feedbacks the players receives as the city starts growing, like more cars flying over. It's subtle, but adds up to the atmosphere.

Congratulations on the entry, you have managed to create a fun game, with a good scope and a nice level of polish!

Witchbeat by dragonxvi 2018-05-04T19:43:21Z ♥ 0

Amazing entry! So far, one of my favourites of this jam. Both the music, gameplay and graphics (I am a fan of Pico-8 graphics) were greatly done! Congratulations on the game!

Witch's Escape by cristiano.m.garcia 2018-05-04T14:32:04Z ♥ 1

Great concept and mix of themes! I liked the art style, it has a personality of its own. I had problems with the audio though, it didn't play any sound whatsoever, even after refreshing the page (I'm using Chrome btw).

I would suggest to add a mana bar or some kind of limitation on the spell usage, since I kept spaming the spells over and over again and destroyed the obstacles for about 8 minutes, before they even appear at the screen.

Leaving aside this "exploit" it has lots of potential, it can be tricky sometimes to react fast enough. I've got some Temple Run vibes :)

Congratulations on the project! Great entry!

Change of Pace by DoctorMozart 2018-05-03T23:24:52Z ♥ 1

Hahaha that was the best mix of genres I have seen so far! Such a pleasant surprise! I really liked the concept, the humor, the mood and the artsyle!

Really clever idea, congratulations on the entry!

Jump N' Shoot Man Ludum Dare 41 by jessefreeman 2018-05-03T23:20:32Z ♥ 0

Awesome graphics and sounds, I loved them. The control scheme could be improved tough, if feels strange to restart pressing 'A' instead of 'R' for example.

Congratulations on the project!

RTSChess by Kylman123 2018-05-03T23:03:59Z ♥ 0

I liked the idea, mainly the fact that it is not turn based like regular chess. Don't forget to add a feedback for the player, whenever he chooses a piece. It will help to make the gameplay feels smooth :) Congratulations on the entry!

I'm Just Cuming by DesertHawK 2018-05-03T22:57:03Z ♥ 0

Not my type of humor but I can see what you did there :) The controls are responsive and the game itself is functional.

ACCIDENTAL EXISTENTIAL by slovnoslomo 2018-05-03T17:00:59Z ♥ 1

This is one of my favourite entries so far!

Winning Condition by Yondermore 2018-05-03T12:27:14Z ♥ 0

Hey, this game is one lost gem I found!

I am winner #16, I'm proud of myself. Congratulations on the entry, I enjoyed it and also learned about toothpastes :)

Lost in Spacetime by zeMenno 2018-05-03T11:51:47Z ♥ 1

Great job on your first jam! You should be proud!

What I liked the most about the game was the ship maneuverability, it feels natural and it is enjoyable to navigate through the map, which is something important in a dungeon crawler. The shooting pace, both for your ship and the enemies is nice too, not too fast or too slow.

What I think you can improve in your next game or update: The control scheme is a little bit confusing right now for my taste, since I can turn my ship with the arrow keys but I can't move forward pressing the up arrow. But hey, maybe you just forgot to put another statement on the movement script (those kind of mistakes happen). Another issue I've faced regarding the control scheme is that I can only shoot using the mouse and my first intuition was to use the "space bar" to shoot. Maybe you could give more options for the player, or let them choose the control scheme.

Overall it was a nice game, the idea is very interesting and the exploration of the map feels natural. Congratulations on the entry and keep up the good work!

Dance Fu by MicDoes 2018-05-03T00:08:10Z ♥ 2

Nice idea! The gameplay has potential but consider introducing the gameplay mechanics little by little to the player. When I started the game I felt a little bit overwhelmed by the rhythm :)

Keep up the good work, congratulations!

Super Slime Slasher Ultra by sebastianscaini 2018-05-03T00:02:41Z ♥ 2

That was a really nice game! I wasn't expecting a voice-over, that was a pleasant surprise too!

The graphics are super cute, the sound effects and feedbacks are juicy and the game is polished. You guys did managed to nail the project scope! The mouse controls were not so precise but I get it that the intention was to play it on a controller.

Congratulations on the entry, one of the best games I've played at this Ludum Dare!

RogueFarm by jmw327 2018-05-02T23:50:57Z ♥ 0

This entry has one of the cutest graphics I have seen in this Ludum Dare! The music helps set the atmosphere too! Overall it is incredible the ammount of work you done in 72 hours.

The gameplay feels nice and sometimes I felt almost like dancing with the enemies, trying to hit and not take a hit (which was super nice) :)

My only 2 nitpicks would be that the enemy attack (when he hits you) is lacking a better feedback and also that I wasn't able to restar the game after the game over screen, so I had to refresh the itch.io page.

Great entry though, congratulations on the project!

We made an text-based platformer, if you are interested here's our link: https://ldjam.com/events/ludum-dare/41/type-n-jump

Dead man's hand by ItPlay 2018-05-02T23:42:30Z ♥ 1

That game was a pleasant surprise! It feels polished and also has great potential.

I like how the more stuff you carry, the less freedom of movement you will also have available, due to less movement cards in your hand.

I have faced 3 minor problems while playing though:

1- When I click a card, this card is used automatically. That means that the player can't change his mind after clicking a card.

2- I can use a card even when it's impossible to use it. For example, I can use a Search card even if I am far away from a searchable object. The same applies to melee attacks.

3- When a zombie touched me, it my character was pushed outside its grid, making it disaligned with the rest of the world.

Anyway, the game was really fun to play, the atmosphere was done just right and the grid feedback was very responsive and functional.

Congratulations on the entry!

Here's our game if you are interested, we made an text-based platformer:

https://ldjam.com/events/ludum-dare/41/type-n-jump

Dungeon Typist by the_noffs 2018-05-02T23:27:13Z ♥ 1

Really nice concept! I liked the art style, very retro but still polished. The feedbacks are well done too, but I couldn't help to notice that the text sometimes is "inside" objects, like when you try to open the door, causing a flickering effect.

Another interesting aspect of the game is the exploration. The environment feels mysterious yet threatening.

Congratulations on the project!

We also did a game using typing mechanics. If you are interested you can check it at https://ldjam.com/events/ludum-dare/41/type-n-jump

Wrong Priorities by Bela Bohlender 2018-05-02T20:40:52Z ♥ 3

Nice atmosphere! You really tried to innovate, choosing to make a VR game at Ludum Dare! It was very spooky indeed, you really nailed it.

The art is simple yet very functional. My only nitpick would be that the ceiling height felt a little bit too low. Great entry, congratulations!

By the way, here's our entry, if you are interested:

https://ldjam.com/events/ludum-dare/41/type-n-jump

We made an text-based platformer :)

'Meme'bumps by Chetan pant 2018-05-02T16:58:14Z ♥ 1

I really liked the concept but I couldn't play it very much because I have problems with jumpscares, but that's just a personal taste :) The atmosphere was really well done, the music helps a lot to set the tone. The graphics are very functional as well.

Congratulations on the project guys, keep up the good work :)

A Quest for the Musical Fruit by johnnysix 2018-05-01T19:35:22Z ♥ 0

Event though the game isn't finished I can see lots of potential here. The animations are smooth and juicy, the sound effects are pleasant to hear and the control feels just right. Wish I could see more of the content, but I understand that time was short.

Congratulations on the entry!

Speed Shooter by spenn 2018-05-01T19:31:18Z ♥ 1

Nice concept, but the difficulty is way high right now :)

Congratulations on the project!

Graveyard dates by Adrien Dittrick 2018-05-01T19:26:03Z ♥ 1

Nice concept! I felt multitasking exactly like I do in real life when I am playing and texting my girlfriend!

The platforming is really solid and it feels nice both to attack and shoot the enemies. Congratulations on the entry, great project!

Lost Without You by jackrugile 2018-05-01T19:20:39Z ♥ 1

Good concept! The idea has potential for a deeper experience, something like "Thomas was alone" meets "Brothers - A Tale of Two Sons". The sound design helps to set the mood, really well done. The gameplay, yet simple is very polished and well done. It seems that your project scope was very well managed.

Congratulations on the entry!

Goal Defense by Mau 2018-05-01T19:15:39Z ♥ 1

Nice idea, but the goalkeeper could be a little bit faster :) I really liked that you inteded on purpose to make the game hard and sticked with your vision. That's something that requires a lot of confidence from the designer, so congratulations on that too.

Good job!

Bomb In Rhythm by finalspace 2018-05-01T19:12:09Z ♥ 0

First of all, congratulations on the project!

I was expecting something totally different, but gladly I was wrong. You managed to address such a sensitive topic with beauty, respect and delicacy. The music is gorgeous, and contrast really well with the bomb-related sound effects.

Amazing experience, great job, loved it!

12Slash by Nikaoto 2018-05-01T19:05:12Z ♥ 1

Nice concept! I was hoping to see more gameplay-changing objects like traps or other types of enemies, but I can totally understand that the time was short.

The confirmation sound feedback is a little bit too loud for my taste, but that's just a small nitpick.

I really liked the game pace and the look and feel! There's definitely potential there!

Congratulations on the project!

Flowdrive by Dustyroom 2018-05-01T18:58:30Z ♥ 0

The art style is really nice, I loved it. It's simple yet very funcional. The music is also pleasant and didn't feel repetitive. There is also a good sense of progression on the learning curve, well done!

My only complaint would be regarding the car controls. I was expecting it to be more responsive, especially during the curves, but maybe it's just a matter of getting used to it.

Great entry, congratulations on the project!

Strategysphere by gamepopper 2018-05-01T18:52:03Z ♥ 1

Such an interesting choice of genre mix! I can see potential of this game as an actual board game. It feels well polished and the art is simple yet very functional!

My only complaint is about the game speed, I was expecting the game to be faster, to resemble more a traditional shmup.

Congratulations on the project!

Jing & Jang delivery Co. by Sanguis 2018-05-01T18:46:41Z ♥ 1

Nice concept! I really liked the art sytle and the music. The gameplay is easy to understand but hard to master! It's interesting how such a simple chance of pace due to character transition can have such a huge impact on the difficulty!

Great job, congratulation on the project!

Adventure Pong by TomPK7 2018-05-01T18:42:16Z ♥ 2

Nice concept! I got a sense of urgency seeing the text going up fast and that's something I would also get while playing Pong, so I think that's some great achievement there!

I see potential in this idea, maybe on a Visual Novel environment, with a setting like the "Prince of Tennis" anime or something like that.

Congratulations on the project!

From the Breach by erebus 2018-05-01T18:35:45Z ♥ 1

Nice job guys! At first I had trouble controlling the car, it felt too slippery, but after some minutes I got used to it. Congratulations on the entry, team!

FishOut by auxC 2018-05-01T18:32:08Z ♥ 2

Really nice concept! I can totally see this as one minigame from a post-apocalyptic themed party game full of other minigames! The art is really polished and the gameplay feels really solid. Unfortunately I couldn't test it against another human player, but I can see the potential of fun there is on a 1v1 duel against a friend :)

Great job!

Last Girl On Earth by Reality Blind 2018-05-01T18:27:52Z ♥ 1

Finally I've played it! Smooth animations, great feedbacks and solid gameplay. That's one of the best LD entries I've played so far. I really liked the "juiciness" of the game, like how everything has a feedback and the screenshakes.

Really nice job, congratulations!

Plane Fishing by Belga54 2018-04-28T11:51:17Z ♥ 1

Hi @belga54, I'm one of the devs of Typing 'n Run, alongside Eduardo. Did you see someone else claiming to be the dev of our game? If so, would you mind sharing more info?

I'm asking you because you have commented on our entry. Here's the link:

https://ldjam.com/events/ludum-dare/41/type-n-jump

Thanks!

Jeff From Accounting by Almax 2018-04-27T17:11:38Z ♥ 1

Wow, I really liked the concept! The visuals and presentation are just gorgeous! You guys nailed it, one of the best games I've played at LD41!

We also did a typing game (mixed with platformer), if you are interested you can check it at: https://ldjam.com/events/ludum-dare/41/type-n-jump

Congratulations on the project!

Super Golf Zombie Survival 2018 by tokkiseul 2018-04-26T23:51:13Z ♥ 2

I really liked the art style! Those zombie icons and the UI are super cute! I don't know if there was some problem with my browser or something but I couldn't hear any audio.

Overall I had a good ammount of fun, the gameplay is quite challenging sometimes.

Good work, congratulations!

KEYBOARD WARRIOR by croewens 2018-04-26T23:37:32Z ♥ 1

I really liked the controls, I was expecting something way "heavier" to control but it was quite functional and precise.

I liked the color choices too :)

The UI texts fades way too fast sometimes, but that's far from game-breaking. Nice job!!!

Flower Hero by Curt 2018-04-26T23:34:14Z ♥ 1

I really liked the visuals of the game! Once you get into the flow of the beat things go smoothly! My only nitpick would be on the music itself, I felt that the highs were way too loud. Fortunately you set an volume option inside the game, so it was not something that has disturbed that much my game experience.

The game was not that hard and was quite balanced to be honest :)

Congratulations on the project!

Beat Em Shmup by CaptainDreamcast 2018-04-26T00:13:35Z ♥ 1

At first I was like "That's strange, this game seems like just like a Shoot 'em up game, where is the twist", but then I puched a ball and everything made sense!

Nice approach! It really changes what you expect from a shoot'em up. Instead of dodging the bullets I found myself going straight to them!

Good work!

PS1: I couldn't help to notice on your profile that you also code for Dreamcast. Is that so? I didn't know there were people still doing this kind of thing! Incredible!

PS2: Your world record on Type 'n Run was beat... The new record is 83 commands and I don't even know how this is possible!

Flatformer by Nick Rafalski 2018-04-26T00:00:40Z ♥ 1

Man, I really really reaaaally liked the mix you made between those genres. I haven't seen any other game with that premise. Congratulations on that!

Also, the audio is super fun, there is something about mouth sounds that really gets me everytime.

My only critique is regarding the jumps, since it took me some time to figure out which jumps would be able to reach specifics platforms. Overall your scope seems very good and the gameplay has lots of potential.

Congratulations!

Combo Maker by TheMadPangolin 2018-04-25T23:53:59Z ♥ 1

Really good use of the theme! The art is super cute, I liked it a lot! The sound feedbacks are a little bit distracting, but nothing game-breaking. Overall the gameplay is smooth and really well done. Congratulations on the project!

Super Bass Racing by mikemacdee 2018-04-25T23:51:15Z ♥ 1

I've played with my girlfriend and we had a blast! Such a fun experience. You should definitely work on an official release, it's a very good party game!

Congratulations on the project.

Rhythm Jump by _benhumphries 2018-04-25T23:49:46Z ♥ 0

I really liked the music! I found the first level to be the hardest one. Great game, congratulations on the project.

Remote Bot by Manuel Magalhães 2018-04-25T23:48:32Z ♥ 0

Really liked the approach you took on your game! The art is very functional, yet simple enough to not distract the player.

Congratulations on the project!

Hot Meals by Thygrrr 2018-04-25T18:26:18Z ♥ 2

Great job guys! It really seems that you manage to keep a realistic scope, the game looks really polished. Like you suggested on the information about the game, it really shines when played with 2 players. My friend and I had good laughs during our play session.

There are good references (especially the PUBG one) and it plays just like a party game.

I had trouble controlling the car though, it keept rolling over and over again, so I would suggest to add more "weight" to the cars. I have noticed a small typo on the Checkpoint flag too, but maybe it could be intentional too just for the sake of the joke :)

Congratulations on the project!

MiniGame Racing by Deprecat 2018-04-25T14:54:07Z ♥ 1

Had so much fun playing it! It is really challenging and it could be used for a more serious topic like text and driving. Even though the art is simple, it is really functional.

Great work, congratulations on the project!

Click for Speed by Borodar 2018-04-25T13:51:20Z ♥ 2

Really gorgeous artstyle! I felt that the game should be a little fast-paced though.

And lastly, I know that the audio is not being rated but the volume was a little bit loud for my tast. Congratulations on the project!

Platform Hero by Rombus 2018-04-24T20:42:51Z ♥ 1

Really liked your artstyle, simple and functional. I have encontered some collision issues on level 2 (top platforms) but nothing game breaking.

I would suggest to add a timer before the player turn. Right now it starts really fast, and it's easy to miss the first movement. Overall I liked the theme, and it seems that you managed to keep your scope very realistic, since the game feels polished :)

Congratulations on the project!

We are looking for feedbacks for our entry, “Type ‘n Jump”. Please consider checking it out too :) https://ldjam.com/events/ludum-dare/41/type-n-jump

One-Sec Bullet-Hell by rainysolar 2018-04-24T18:34:34Z ♥ 1

Loved the concept! At first I was confused but after trying a little bit it was so much fun! The visuals, despite being simple, are very functional. There's something appealing regarding geometric shapes shooting things :)

The game is indeed hard but it didn't feel unfair. I couldn't get past 300 points but I think it's just a matter of practice. As others pointed, amazing work of the theme.

Lastly, I would suggest you to include credits inside the game, so others can find your previous works more easily.

Congratulations on the project!

Age Of Asteroids by Wevel 2018-04-24T17:58:44Z ♥ 1

It took me some time to figure out how to play, but once I managed to understand the mechanics I could see a lot of potential on it. Even with simple graphics it has a Stracraf-like feel!

The lack of audio and tutorial hinders the overall experience, but it's totally understandable, since you did everything by yourself, which by the way it's impressive!!!

Congratulations on the project!

CONFESSIONAL by Rodrigo Denúbila 2018-04-24T17:01:17Z ♥ 1

Really nice concept. I always wondered what a "second person" game would look like and this is the closest I can think of. Awesome visuals, the game is really polished. The audio could improve a little bit though, to make the experience more unique. Also, the framerate was very stable on my browser, nice job!

Congratulations, the final resuls is impressive!

4F - Faith, Forests, Fire and Floods by KayZ 2018-04-24T13:19:05Z ♥ 1

“A group of settlers found a nice place to die and drowned” 10/10 Great job! I really liked it, specially the fire and flood mechanics. It has a type of dark humor that is essential for a God game :)

We are looking for feedbacks for our entry, “Type ‘n Jump”. Please consider checking it out too :) https://ldjam.com/events/ludum-dare/41/type-n-jump

Wreckless Rally by Flaterectomy 2018-04-24T12:17:26Z ♥ 3

The visuals are simply amazing! Really liked the concept, the "look and feel" and the controls. Think about making a full mobile version, this game has potential, guys! :)

We are looking for feedbacks for our entry, “Type ‘n Jump”. Please consider checking it out too :) https://ldjam.com/events/ludum-dare/41/type-n-jump

Chungholio Tower by SlimothyJ 2018-04-24T11:55:14Z ♥ 1

I really liked the controls, it feels lime Quake (the classic). Maybe it was my pc that was slowing down things a bit but I feel that the pace could me even faster :)

Awesome job overall!

We are looking for feedbacks for our entry, “Type ‘n Jump”. Please consider checking it out too :) https://ldjam.com/events/ludum-dare/41/type-n-jump

Soccer Racing by reuno 2018-04-24T11:50:39Z ♥ 1

The controls could have some tweeks but overall I loved both the concept and the visuals! Really good job!

We are looking for feedbacks for our entry, "Type 'n Jump". Please consider checking it out too :) https://ldjam.com/events/ludum-dare/41/type-n-jump

Text-Gen Platformer by agentparsec 2018-04-24T11:43:11Z ♥ 1

Hey, small world! We made the same mix between Text-based games and platformer. Check it out: https://ldjam.com/events/ludum-dare/41/type-n-jump

I've tried the WebGL version and I wasn't affected by bugs :) Really nice work, congratulations dude!

Schankboi by lexi 2018-04-24T11:32:42Z ♥ 2

Nice job! I really liked the controls and the visuals! My suggestion would be to rebalance the times, making them a little slower :)