The Cards You're Dealt by Raindrinker 2018-05-04T18:51:54Z ♥ 1
I really like your art-style! It is highly expressive with a lowest amount of tools used (like colors, complexity of the forms etc). I think adding a bit of dynamics (like a slight animation) is an easy step that could add even more life to it!
I like an idea of a card game crawler. Speaking of balance - I think it gets kinda easy and repetitive when you get to know how to deal with each type of enemies - you can just play safe and shuffle through a deck to get right cards. May be adding some systems that will motivate player to be more agressive, use less cards, or even play faster (realtime timers, huh?), could solve this.
Nice entry overall! 👍
LD45 — Start with nothing (17)
less headless by Kultisti 2019-10-08T15:14:16Z ♥ 1
this is amazing. glad i'm accidentaly found this on itch :)
music, sound design, graphics, mini-games design, the mood. everything is just on the next level.
my favorite entry so far. good job!
Climb by Matt Rix 2019-10-08T14:23:33Z ♥ 0
that's a nice little game :)
clean layout and typography looks solid.
i like the implementation of the theme and how you mapped the words (_nothing_ etc.) to the actions.
ui suggestion: visually disable the number buttons (leave only the outline?) when «something» is not available, so they won't look interactable by themselves. it would made me understand the rules a bit faster (i was confused with the buttons not working on the first run :) ).
Day Zero by Emma B 2019-10-08T14:13:16Z ♥ 2
this is smart!
was really entertaining to explore the possibilities of your universe :)
art and sound design are nice as well.
it would be nice to see the history of your inventions. or just hold it on screen for a bit longer. i think i missed one or two when was too focused on interactions :)
The Blue Girl by gamebuilder 2019-10-08T13:00:16Z ♥ 0
this is a beautifull entry. one of my most favorites so far.
stylish artstyle (both digital and real), atmospheric music, weird room interiors and storyline. cought some Twin Peaks vibes here.
the thing that you implemented that with the pure HTML adds a lot to the concept actually.
keep it up!
Not My Hoarder by Tommyflower 2019-10-08T12:39:42Z ♥ 3
nice entry!
i really like the opening and the way you reveal the theme with your story :)
Building Keys by boats 2019-10-08T12:13:06Z ♥ 2
the concept is amazing. i really like the keyboard thing!
the only issue is it took me a while to figure out the controls and especially how to «activate» the buildings on the sides. the logic behind that wasn't obvious for me.
nice entry!
Nothing in Room by Colsk 2019-10-08T09:39:15Z ♥ 1
hey. creator of another [confusing narrative game](https://ldjam.com/events/ludum-dare/45/nothing-but-everything) is here :)
beat your game twice to understand it better and check if it has other endings. i'm still not sure about the resource system, cause on the second run i did almost nothing, but the flow and outcome was the same.
i like the general idea and that narrative is open for different readings! was fun to speculate around.
the aha-moment and ending _hits hard_.
because we have nothing, so we need to choose what to get. by iAmberF 2019-10-07T20:37:31Z ♥ 1
i like the artstyle. music is very relaxing as well.
one note — the timing on the last screen (summary) was too short so i was not able to read all the text.
nice job!
Probably I forgot something by evlko 2019-10-07T20:13:27Z ♥ 1
that looks like a lot of work speaking of content!
i double the suggestion about checkpoints. also had no idea that there were multiple endings and just clicked through the whole game 3 times to beat the fat one i got stuck with :)
good job guys!
The Card Crafter by Grhyll 2019-10-07T18:17:17Z ♥ 1
i played your game the longest so far. nice one!
really like your design intentions here, would love to see more abilities and content :)
Tactical Bodybuilding by SuperTibbles 2019-10-07T17:56:19Z ♥ 3
the idea is amazing! graphics and sound are solid as well.
i agree with the comments about assemling. some sort of visual feedback (on when it will or won't pick up or connect) would be nice.
also not sure bug or not: you can just click on enemies to disassemle them without any fighting.
JustStart by Decappoolla 2019-10-07T17:19:12Z ♥ 0
hey, those puzzles are really smart! especially the first three :)
keep it up.
start, then nothing by Version 4.0 2019-10-07T17:10:30Z ♥ 1
the mood and that easter egg. creepy but i like it :)
AMaze by Zhorky 2019-10-07T17:05:26Z ♥ 1
i like the expression of the theme and a nice take on generative sound design!
i'd love to feel the motion more fluidly, probably more bouncy or something :)
Nothingness by PhillSerrazina 2019-10-07T16:53:37Z ♥ 1
i liked the gags i found. the all-max ending is tough and surprising. i didn't expect that level of reflection from the game about terraforming :)
the only issue and advice i can give is about text animations — i think it's a bit too long and fade-in trough black to white is too heavy for eyes.
Vr.Punk by Ravenjm 2019-10-07T16:32:42Z ♥ 1
hey. your game link leads to 404, watch out!
GREEN DOG by unima9000 2019-10-07T16:08:20Z ♥ 1
OMG. i'm dead. loved it!