A Cage of Love by Quetzakol 2017-05-08T15:07:16Z
Nice graphics, but being killed in front of phone box is really annoying
Foon → Ludum Dare Explorer → Users → shiitman
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | Domino Sanctus Spiritus | jam | 916 | 2.89 | 2.36 | 2.57 | 2.68 | 3.31 | 2.23 | 3.52 | |
| 2017 | 39 | Running out of Power | 👥 | Discipline and Punish | jam | 650 | 3.00 | 2.27 | 3.86 | 4.13 | 3.54 | 3.50 | 2.38 | 4.00 |
| 2017 | 38 | A Small World | 👥 | Stardust - A space adventure | jam | 146 | 3.80 | 3.23 | 3.27 | 3.52 | 4.37 | 4.14 | 3.94 |
Nice graphics, but being killed in front of phone box is really annoying
Graphics are cute. You could make some mini-games with the ship, to diversify the experience.
I like the idea, music is also good. Graphics are nice, but some death-animations or effects are missing. Movement is a little bit discontinuous, it should be fixed. Some saving or multiple lifes would be necessary, it is frustrating to start from the beginning after ants town.
Looking forward to post-jam version!
Really great game, I like it!
I did not understand the stone circle puzzle, I had accidently solved it, but I missed the point.
Nice game. I like the idea, but more polishing would be needed. I like day/night cycle, nice music. Not all items can be used (at least, their use is not obviously), if you dig while being under the home you may accidently get inside. Adding some post-jam build would be great.
Good look!
Great gam, very nice graphics and innovative gameplay. But I think, for such game mouse controls would be better than keyboard.
Nice game, I like it. It could be polished a little bit more: when people and cows are dropped down in Area 51 from height, they are exploding. You could also add some penalties for unnecessary deaths.
Would like to play post-jam version.
Nice idea (I understand Bill's feelings pretty good), nice graphics, gameplay could be polished a little bit more.
Very good game. Music, graphics, game mechanics and idea itself are great.
A little bit criticism: I think, that mouse/keyboard (or mouse only) controlls would be better for such kind of game, controller-only solution can push off many players. And the game is pretty hard, first level should be easier, to let player drop into.
Once more: the game is great and I am looking forward to see future versions.
I like the graphics and idea overall. But gameplay could be better. Repeating jumps (if you hold "A" a bit longer) make everything confusing. I would like to see better polished post jam version.
One more hand-drawn game! I like the visuals and the concept, you should extend the gameplay, I think.
Nice game. Text are dissapearing too quickly, I still don't understand what are red and lila planets about.
Good graphics. A little bit more quests would be fine.
Thanks a lot! I have fixed the described bug (and some more).
I like the game and especially the visuals. I should admit, it is pretty difficult to begin with, it needs time to get used to.
Very nice graphics, I totally like it. Gameplay is a little bit challenging. Sometimes robot shoots in the false direction.
Nice small game. Some improvements could be made: movement across the island should take some time. Some message should be displayed when the boat is being repaired (I don't understand, were first repairs failed, or do you need to repair boat more than once?). Day-night change would be nice. Eating is good, but drinking would be even more necessary.
Good luck!
Totally like it. More songs would be nice.
Good work. There could be a little more quests (not only the escape quest), and the could also be demons (not only Satan), but I like the game overall.
Very beautiful graphics, interesting idea. But gameplay seems to be a little bit buggy, use of shift is not intuitive (sometimes it works, sometimes it doesn't, and I don't understand why).
But the cat is nice, and concept is very promising
Great concept and great implementation.
I like this minimalistic game. It could be balanced a little bit better (e.g. you could get penalties if you try to befriend the same person more than once), but it good anyway. Very nice music theme! Looking forward for post-jam version.
Great game! Looking forward to sequel.
Very cool concept, definetely keep working on this game! Some aiming possibility would improve the gameplay.
There are some jumping bugs, the protagonist is often staying on the whale and can not jump, it should be fixed.
But I like the idea of game! It reminds me of Adams Douglas' "Hitchhiker's guide"
Simple and nice game. Collisions could be a little bit smoother.
This game reminds me of hamsters I had as a child) I like the game, in future versions the wheel could also move around the room.
Beautiful visual effects and audio, very interesting conceptual game.
Good concept, nice graphics, especially for compo. Adding more buildings would make the game even more interesting.
Great concept and graphics!
Very nice and nostalgic game, it really ressembles classic old-school adventures.
Very, very nice game, graphics are beautiful, one of the best concepts so far. Gameplay could be made a little bit challenging (probably you could add timer?), and story would make game even better.
Very nice game, my compo-favorite at the moment. Keep working on it, I am looking forward for a sequel!
Good and solid platformer game. Very nice graphics
Great game, concept, graphics, gameplay, everything is on top level.
Concept somehow reminds me on "Five Nights at Freddy's". I like the game, graphics are unique.
Nice and atmospheric game, minimalistic art as I like it and good narrative. Thanks for the source code either!
Great one! I really love text adventures. Nice soundtrack too.
Nice one! We also have made some kind of demon domino game. Probably, you should make game logic a bit harder, I have played three times and always won, my AI-opponent never gained a point.
Actually, the devil-guy inside circle is not you, it is your nemesis. Your goal is to defeat him, when circle is closed and fire burns, it means, that you have won. We had overseen some UI-bugs, which are fixed now, you can just try to play once more.
We will also add a post-mortem version, with some in-game explanations. Thanks!
Could you tell me, what exactly was wrong with restart button?
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Thank everybody for your feedback! Dialogs will be fixed, auto delay will be made longer, and you will be able to close them via mouse click. There are a little bit more in-game explanations now, you can still download archive with the old version.
And game, of course, needs some balancing.
Great game with great graphics.
Nice graphics, I like the monster most of all, but it is not very clear, is it possible to win the game? What does devoring do?
Great concept!
Good one, I like the graphics! It would be nice, if bees would automatically fly to flowers, sending them manually needs to much movement.