@omriysh Not giving myself time to add sound was easily my biggest mistake of LD39. I'm working on adding elements of gameplay like urgency to extinguish the lights and a scroll that detects when you're done. If you get the chance to try to the new version (once I've posted it), then let me know what you think! Thanks for playing:)
@sondrian That was actually in my plan for gameplay until I ran out of time. I've already put that idea into the version I'm releasing after the voting is over! I don't know about inventing a new kind of game ^^' but thanks for saying so! (I do think it's an uncommon game)
@bveeramani You willll see more of this "Light-Eater" if you stumble upon my game in the future :D
@elizabeth-thomas Thanks! The constraints are what make the fun of Ludum Dare! I'm happy to hear I could make something cool in that time:)
@phlip45 Haha, actually considered splashing the jump-scare in there, but didn't want to put anything half-baked in during the final day xD
@kabalatrance I am steadily continuing development on this:) I'm going to release an update after voting is done, and a 'final' release some time after that. Mobile does seem like a natural fit for this game, I might go for it if I'm happy enough with my code!
@fran-segura Thanks for noticing! I put all my initial effort into choosing a different point of view for the theme:)