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eggnog

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Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201739Running out of PowerStargustjam4843.283.003.593.834.142.783.08

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by eggnog

eggnog leaves an average of 15.0 feedback comments each event.

LD39 — Running out of Power (15)

AstroMouse by SkullPixel 2017-08-05T05:03:38Z ♥ 0

This is really fun! I wish that I could see the outside of the ship at the same time as the inside, as to better manage what's going on, though I'm sure that being unable to see where you're going is half the fun! It's a really cool, original idea, and along with the art, this is one of my favorite entries in this LDJAM! Great job! :)

PowerCubeStationBox™ by NueboMundo 2017-08-05T04:57:43Z ♥ 1

Oh my goodness. This is such a great concept, and the game itself is so amazingly well-crafted, but I CAN'T STAND IT. Haha. I had to rage quit twice! :P That's probably the point though, isn't it? Regardless of how poor I personally am at time-management and general multitasking, this is a super cool game, and really incredibly done. Great job!

PLUG ME ! by Ramou 2017-08-05T04:48:28Z ♥ 2

Cool graphics! Would have been nice to have a restart button, as I definitely wanted to play again at the end! Also, calling the player a loser after they took the time to play your game is a little mean, don't you think? :P Either way, lots of effort clearly went into this, and with some polish and playtesting, you could probably market this on iOS! Great job!

Artax by Flaterectomy 2017-08-05T04:37:14Z ♥ 2

So cute! I love the way that the protagonist calls for the robot; it's super charming, and adds a whole level of puzzle gameplay that wouldn't be there otherwise. Love it! Also, the art is fantastic. Great job all around!

Superbman by coomzy 2017-08-05T04:28:14Z ♥ 0

I love wall-jumping, so this was definitely my bag! Just a few suggestions:

It felt like the theme was tacked on with the line 'Oh no, I've run out of power!' at the start. The theme didn't affect gameplay, so maybe next time try to tie the theme in a little more!

The game was a pretty sizeable download, and a little CPU intensive for what's happening on the screen. My computer was chugging along just to keep up, so maybe it might be worth optimizing your art or sound assets a little bit in the future!

Other than that, I had a great time playing it. Wall-jumpers are always very addictive to me. :)

PowerGem Arena by Wizard.Exe 2017-08-05T04:18:02Z ♥ 0

Ahh, this is my type of game. Great SFX, nice clean art and a super addictive pace! It would have been cool to see some sort of innovation in the gameplay department beyond the life bar also acting as a power bar, but I won't lie, sometimes it's nice to have something familiar like this, just for some good-ol-fashioned high score chasing. Great job! :)

Studentron by Konstantin Boyko 2017-08-05T04:12:28Z ♥ 0

The balance is pretty tough, but it's a pretty cool idea! I'm always down to play a good typing-accuracy test, so I might come back to this one just to practice my typing accuracy! The theme is really cool too, but the commands (especially the ones using / and directional commands) aren't very intuitive. Great work though, I had a great time playing it! :D

Frankenstorm by TerraCottaFrog 2017-08-03T04:54:29Z ♥ 0

This was pretty fun! I found that the game became almost unplayable in the boss level, as the boss kept generating mini-clouds, seemingly without a limit. The screen was soon filled with lightning, and I had to quit just to get out of the game! Other than that issue, I was having a pretty fun time playing! :)

Shy Gladiator by caranha 2017-08-03T04:45:10Z ♥ 1

Man, I love this game. Such a great concept, though it's very difficult, and the enemies do live for quite some time! I'm going to have to tackle it again tomorrow to see how far I can get, as that Cyclops just doesn't want to let me live. Great job! :D

Dashfister by pkenney 2017-08-03T04:33:20Z ♥ 0

I love the feel of the dash mechanic! Those strange bunny enemies are slightly terrifying, but I'm sure that's what you were going for! :P

I'd love to play this on a gamepad with a little more polish; setting up individual levels with unique layouts and puzzles would really elevate the already-great controls! Great job!

The P.U.R.G.E. Protocol by hhsaez 2017-08-03T02:16:05Z ♥ 1

I love the idea of a 3D quiz show! Also, the whole Portal-esque test subject theme is always a good time. Great job on the graphics, and I'd love to try this with some cool particle effects when you click on your answers, along with some sound effects or white noise from the ship!

On/Off by ThePelranthean 2017-08-03T02:07:55Z ♥ 1

Cool! A more visual connection between power-use and your robot would be cool, like little electric particles, or what-not. It's a pretty cool concept, and with some polish, could have some really cool puzzle potential! :D

Space Dog by Thygrrr 2017-08-03T01:59:48Z ♥ 1

This is great! Super stressful, might I add, but a really cool concept! I'm sure that after multiple playthroughs I'd be able to get a handle on the tasks that need to be accomplished, but on my first run I killed the entire crew within a minute or so. Great job!

Clear the River! by SpeedySloth99 2017-08-03T01:53:10Z ♥ 1

Oh no! All of robotkind will perish because of me? :(

This was pretty fun! A longer music loop would be nice, and I'm sure that if you had more time to polish it you'd add all sorts of other debris to the river. Great job! :D

SpaceLyft by atomicdad 2017-08-03T01:47:14Z ♥ 2

This was really fun! I love the tricky balance of rotating the ship as well as the blaster! I would definitely like to see some crazy explosion effects in the future, since the asteroids just vanishing into oblivion wasn't as satisfying as it could have been. Still, super fun! :D