FoonLudum Dare ExplorerUsers → coomzy

coomzy

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201842Running out of space👥Speed-Shooterjam10712.903.232.271.362.002.40
201739Running out of Power👥Superbmanjam5353.183.202.871.933.022.272.212.86
201738A Small WorldFinal Front: Planetary Defencecompo3453.143.283.003.392.532.141.762.37
201637One roomOne Room At A Timecompo4483.003.272.272.001.962.292.002.4354
201636Ancient TechnologyBlowin' Around The World!jam
201635ShapeshiftShapeShitterjam
201534Two Button Controls / GrowingShoot Or Don't Shootcompo5443.163.113.403.712.242.242.272.52100
201533You are the MonsterNeighbourhood Rampagejam7163.002.702.453.533.062.772.5762
201532An Unconventional WeaponA Bug's Deathjam8102.862.353.503.743.432.393.002.5771

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by coomzy

LD32 — An Unconventional Weapon

Angry Vinyl Players by epiplon 2015-04-21T14:21:00

What!? Why Can't I give your game an audio rating, it was good :'(

A Bug's Death by Coomzy 2015-04-20T18:16:00

Should be fixed now :) If not please comment.

A Bug's Death by Coomzy 2015-04-20T19:35:00

Google Drive Keeps Dying On Me So There Won't Be A Web Version, Windows Only. Sorry.

LD33 — You are the Monster

Little Prankster by John Alson Entuna 2015-08-25T14:31:00

Chrome wouldn't let me download it, said it was malicious :/

LD34 — Two Button Controls / Growing

Snakedate by YoungHorses 2015-12-17T22:58:00

Great game!

Prisoners' Dilemma by jrc03c 2015-12-18T18:01:00

Really cool game, however I don't know Morse code, so I just bash on the wall until someone else does and then I try to escape, works about 25% of the time!

Gyra by Jishenaz 2015-12-17T22:29:00

Cool game, but I didn't really feel like there was much I could actually do to stop them, because by the time I could see them, it was too late.

QUACK! QUACK! Save the duck! by zebi24 2015-12-15T18:14:00

I like it but the controls are a bit disorientating, maybe that's just my simple brain though. Also a score system would have been nice :)

Water Drop's Journey by tedling 2015-12-14T22:19:00

I liked the ball movement, I feel like that should have been the focus, stopping for the water all the time, not so fun :/

Docker life simulator 2015 by Ayte 2015-12-19T13:22:00

Are you drunk? So what if I am!

Red or Blue by besieger1 2015-12-16T20:41:00

I think for an FPS the aim should be instant not gradual, and echo waht Kabel says.

The Seed by Geckoo1337 2015-12-14T23:48:00

Really interesting game.

Feedback:
1. Please, please, lock the cursor to the screen, it stopped me from playing.
2. It seemed to lock resolution? (Dunno if that's a Unity bug)
3. I could just grab a cube and float around on it by looking down and moving/jumping.

Apart from that, really great! I think you should consider taking this game a little further :)

Shoot Or Don't Shoot by Coomzy 2015-12-14T22:21:00

If you kill 3 civilians, you'll get shot, that might have been what was killing you if not, it might be a bug :)

Shoot Or Don't Shoot by Coomzy 2015-12-14T22:22:00

Also, there should be sound, however on WebGL it sounded worse. I think the Platform Builds are the better choice to download.

Kitty Glacier Surfing by HUMANICS 2015-12-15T18:55:00

10/10 Has Cat

Mazes of Random by fragileannihilator 2015-12-16T18:46:00

It's a good kind of different :)

To the Tree! by Pan 2015-12-15T00:14:00

Nice unique concept, although I think it's too slow paced, switch needs to be done differently for it to work.

Wayward Souls by intXparts 2015-12-17T22:43:00

Liked it, but too short.

Mr. Brian by muit 2015-12-14T22:14:00

I liked how you went for something different, however a few notes:

1. Typing was too slow, (Was quite frustrating playing the second time.
2. Too short, I know it's a game jam but I didn't have enough content to get properly into it.

Maybe if there way more, I could give a little more feedback, however on what you have good job :D

Evolution, bitch! by derugin.s 2015-12-19T13:30:00

Please correct the description as there is only 3 levels as of 19/12/15, also I really think you should have focused on making 1 level good rather than 3 not so good. Why was the picture above not included? You could have made a boot screen with it or something :/

Cashnivor by KriBoNiTa 2015-12-16T19:50:00

Really good idea, it although it got pointless pretty quick, and had to just wait to run out of money.

Re:sizer (VR Optional) by ObsessiveNerd 2015-12-17T22:20:00

Good concept, though would obviously need work for a full project if you do start with the movement, I knew what to do for everything right away, but the movement was too difficult, very frustrating, other than that good!

The Running One by SirSoltex 2015-12-14T22:26:00

I couldn't play it, it just wouldn't run :( (OS: Windows 10)

GrownCuber by ferrerdev 2015-12-17T22:39:00

Nice simple fun game. Some feedback, maybe have it so that when you go on the green square it advances to the next stage? Also I think it needs to be faster pace, and I think music/sound effects would go a long way with this.

Ram Road Racer by ThaRemo 2015-12-14T21:48:00

ZIP in a ZIP, ZIP-aception!

Illogical Lives by marod 2015-12-14T22:52:00

Didn't work for me? "Uncaught Unknown Compression Method"

Growing Debts by WakeOfLuna 2015-12-14T21:00:00

Interesting game, I was gutted that I couldn't pick up the cows!

Get the fuck out! by pompaz 2015-12-14T22:56:00

I managed to get past it, but by accident, I think I jumped on the present?

Pig Game by knason 2015-12-16T20:48:00

I feel like that scream is from the internet, if you didn't do it, you should really give them credit!

Survive 120 by flakoflak 2015-12-14T21:34:00

If you want to play this do as flakoflak says, however I don't think Chrome supports playing Unity WebGl locally, so try it with FireFox.

As for the game interesting, but were people so impatient to get down they jumped? Also about 90% of the people seem to want to go to floor 1, although I guess that a given since people are jumping off the building, I'd probably want to get out of there too.

Where It Begins by newbeings 2015-12-16T20:30:00

Brilliant visuals, good and fitting sound, not sure what the "Game" is though :/

Hydra Height by EightPercentStudios 2015-12-16T20:20:00

No '_Data' folder on the windows link, didn't work for me :(

Shaving Day : The Shave After Tomorrow by gloim 2015-12-18T17:43:00

Simple, but fun!

Build Town by TeamMJZ 2015-12-16T18:04:00

Was good for a 72 game jam, however the game as is, has no gameplay purpose, and would need something to make it a worth while game.

Feedback:
Camera movement faster (Maybe you could have it move at different speeds at different heights and/or have a button that while holding makes it go faster, or just generally faster).

The game doesn't seem well balance in terms of getting resources (Again probably just because of your time limit)

Environment was nice, but I had no reason to explore it, especially not with a character.

Tutorial wasn't a tutorial? IDK what it's supposed to do, but it was exactly the same as the main game, except different goals and area.

Like I said good for 72 hour game jam, if you continue working on it good luck :)

Dude On Fire by voca 2015-12-18T17:11:00

Dev, what was your highest score while making this?!? I got 3

Wyst by blubberquark 2015-12-16T21:11:00

Very nice looking environment, and sound goes well to get a nice atmosphere, however I didn't think the puzzles were interesting and nothing was explained.

LD36 — Ancient Technology

Ancient Gladiators by NikSorvari 2016-08-30T18:28:00

Couldn't figure out how to play.

Headspike by somethingwithcode 2016-08-30T18:40:00

No indication (if there is it's not obvious) for where enemies come from, it's not clear what how it actually works, I layed down all my traps and then they guy walked to the end, on the first round, dunno how I'm supposed to avoid that, some hitches with the game especially when you load the first level (not the menu), I dislike the stock controller (personal gripe). However the lighting was nice and placements of traps was good (not the laying the trap that was awkward, but the once it had been planted and was in the ground looked good).

Caveman In Time by Mine10blox 2016-08-30T17:51:00

Crash on load.
Windows 10 64 Bit

Caveman In Time by Mine10blox 2016-09-01T17:55:00

@Mine10blox, I was lumped in a impossible situation that killed me, which is never fun in a procedural runner like this, there wasn't really any challenge or interest to play, would have been nice if I could have "played again" with the spacebar, don't want to go back to the mouse ever time.

Egyptian God by MyIsaak 2016-08-30T19:29:00

Not really sure what I was doing, just going around shocking black cubes lol.

Paws of Purrsia: Kitty Litter by 8Keys Studios 2016-08-30T18:51:00

Haha pretty funny game, I like the cat theme, couldn't get far without other people however it kinda reminded me of games like QWOP. Also I know it's a game jam but for the game over screen if the game is keyboard based don't make me grab the mouse to reload the level have a key like 'R' reload the level or replay it :)

JUKE by TagliatL 2016-08-30T18:46:00

Interesting idea, although I never really understood the controls (or how to control rather), I wanted to finish it. I don't know what it was, but something about the game made me feel a bit nauseous, I think it may have been the blue flower texture and they was it was shown on screen.

JUKE by TagliatL 2016-09-01T17:49:00

@TagliatL I played the no motion sickness one, and it still made me feel a bit off, I think it's the blue flower texture but I can't be sure.

Entomb by interwebsninja 2016-08-30T19:48:00

On an FPS like this not having a locked cursor made it very difficult to play:
https://docs.unity3d.com/ScriptReference/Cursor-lockState.html

Also not really sure the fast past with mixed key combinations worked well, nice try though.

Azymuth by Geckoo1337 2016-09-01T17:38:00

Nice game, controls felt a bit janky but work on that and this could be a really fun game.

GRASS by MintArcade 2016-08-30T18:21:00

No idea how to play, or what the fuck is going on, UI was tiny, and there wasn't really any feedback for interaction.

laser, windmill, delivery! by pixzleone 2016-08-30T20:00:00

Pretty fun, nice music and visual style, all feels to fit together well. I found the platforming a bit too slidy and bouncy though.

Ancient builder by Morax 2016-08-30T19:07:00

Has to be too precise to finish (I did finish it) but interesting idea.

Roma Evolution [Zen Experience Type Game] by Zeriver 2016-08-30T18:58:00

I like the idea, but I really feel like my choices didn't have any real effect, and I didn't even know what some of those choices were lol. Gameplay was too shallow.

Biomass by MrNyarlathotep 2016-08-30T19:26:00

I like tower defence but I'm afraid this seems broken and unbalanced couldn't get anywhere on it :/

NEONAUT by pixelpotions 2016-08-30T18:29:00

Input seems to be getting block, when I finally got somewhere I interact with a terminal and it just said jammed and then I couldn't do anything.

Long Story Short by Dia6lo 2016-08-30T19:34:00

Liked the sound, and visuals. Sorry but the gameplay was crap, I didn't like walking around, it's repetitive and I don't know when I've placed something on the fire.

LD37 — One room

Spooky Ghost Room by Dragojt 2016-12-20T20:13:00

Nice work, music was alright but repetitive (maybe having it quieter would have helped, IDK). Good working getting something working with procedural generation, although the hard part of it, is getting that fun. The level was just a bit too straight pathed with dead ends, and nothing really hooked from a gameplay side.

Hikikomori by WarmLemon 2016-12-20T21:04:00

Fucking dad wouldn't leave the room and I got tired, real tired of your shit dad. Nice concept & graphics not really sure how you're supposed to get him out of the room.

Shit Happens by vrojman 2016-12-20T21:28:00

Nice graphics and the music was kinda relaxing, not much to say for the gameplay buggy. Although making all of this from scratch (no engine) in the time is pretty impressive.

Recyclinator by ThatSnillet 2016-12-20T22:58:00

This game is really good. It had me really hooked, I played it for an hour! Picking up items was glitchy & tedious, placing them wasn't much better. Really good core, if it was more polished would be even better.

Toy Robot : The Room Defender by Rixud 2016-12-20T20:42:00

Nice and easy to play, felt good walking around and shooting, although the sounds were very obnoxious especially when rapidly repeating. Good job for a first Jam

Toy Robot : The Room Defender by Rixud 2016-12-20T20:43:00

Nice and easy to play, felt good walking around and shooting, although the sounds were very obnoxious especially when rapidly repeating. Good job for a first Jam.

P.S If you use assets that aren't your own you should opt out of that category i.e the Audio one.

Let them in by Wildebeest Studio 2016-12-20T21:10:00

Visuals and Audio were amazing for a 3 day jam, very nice. Didn't really know when I was score or felt like I was in control.

Obelisk by Almax27 2016-12-20T23:26:00

Nice graphics and the gameplay felt pretty good too. What's the point of the dialogue option if it always forces you to go back and do the other to continue?

Quest of the Wizard by Linear 2016-12-20T20:05:00

I'm sorry but the combat is just terrible, little to no feedback for hitting things and just wasn't fun. The game was interesting and I did want to get further into the it (went into all 4 initial rooms) but the bugs and the combat just stopped me.

AirportSecurity by Luminar_ 2016-12-20T23:07:00

Nice idea, but ends a bit quick.

FairyTrail by Valandre 2016-12-20T19:17:00

3 Dimensional Tron! Nice was fun, felt very polished. My biggest feedback would just be that you could see ahead of you if you were about to go onto a new surface and this would mean without being able to see you just immediately crash into things and die.

Loft is in the air by Oddly Shaped Pixels 2016-12-20T19:49:00

Wow very polished. Nice graphics and animations, sound too! Got used to that level after a couple of goes, hard at first, much easier with the upgrades.

The 5th Room by ahmedmohi 2016-12-20T20:25:00

Nice environment feel, but I didn't really know what was going on and accidentally finished the game. The Unity stock controller walking sound really broke immersion for me, and the delayed input camera was nauseating.

Banira Shio by etherealWhisper 2016-12-21T20:34:00

Really fun just flying around and a really nice atmosphere. Couldn't seem to actually deliver a letter to anyone? and flying physics seemed to bug out at times, overall really good.

Hero Wardrober by Detocroix 2016-12-20T20:49:00

Nice graphics. They weren't in the shop long enough, could have made it slow at the start to get used to the combos and then make it ramp up.

Unwelcome by Louspirit 2016-12-20T20:36:00

The gun felt surprisingly good for a floating gun, but UE4 normally is good with weapon stuff. Didn't really understand that point, was there an objective or is it just survive as long as you can?

Kitchen Wizard Pinball by quill18 2016-12-20T21:19:00

More reactions in environment would have been nice.

Don't Stop Me by breno 2016-12-21T00:24:00

OMFG YOU BASTARD, THAT WAS SO FUCKING HARD... But I loved it. That was really really good, such a fun game. The art and sounds were great too and all matched together.

I did feel like sometimes some of those AI shots were a bit bullshit, like they'd be flying in and while still off screen fire a bullet at me and kill me.

I think the software should have auto uploaded when you were stood near it, there was no point me holding Q the whole time.

I think the crosshair should have been bigger I lost it at times.

Not being able to shoot felt very frustrating, even if I'm gonna shoot the roof, let me shoot :)

Seriously though really great entry, would like to see this on Steam one day.

LudumDojo by Darenn 2016-12-20T23:03:00

Like the idea but think the key combinations should be more central to the screen, I couldn't look what the sword guy was doing because I was concentrating on the keys. Nice music and graphics.

LD38 — A Small World

Stellar Twist by rojo 2017-05-18T21:09:43Z

Really interesting idea, the perception fucked with my head a little (and made it difficult for me to control, but shadows really helped!).

If you could give my game a rate that would be helpful (trying to get the 20 mark) Link: https://ldjam.com/events/ludum-dare/38/final-front-planetary-defence

The Hungry Planet by madalaski 2017-05-18T20:58:44Z

Nice work, not sure if it's inspired by, but kind of reminded me of http://agar.io/

If you have a chance please rate my game.

Link: https://ldjam.com/events/ludum-dare/38/final-front-planetary-defence

SmallRTS by MaxguN 2017-05-18T21:13:52Z

Hmmm, I'm not really sure what impact my choices were actually having on the game, none the less I still wanted to dominate cool game.

If you could give my game a rate, would be great. Link: https://ldjam.com/events/ludum-dare/38/final-front-planetary-defence

Timmy and the Snowflake by C0nst4ntin 2017-05-18T20:35:44Z

Nice work! Movement didn't feel great (jumping was the main problem), not really sure what the real objective was beside get to the top (no real obstacles).

If you could play and rate my game would be appreciated!

Link: https://ldjam.com/events/ludum-dare/38/final-front-planetary-defence

Belaruse Panic by bitdecay 2017-05-01T16:37:17Z

Nice, I enjoyed just driving around it felt good! The game crashed when picking up people sometimes.

Space Pow Collins by wisstopher 2017-05-19T17:27:36Z

I only got 2 endings, I think if you type keywords it should give you a hint, I had no idea if what I was typing was almost there.

Leucos by Harry Alissavakis 2017-05-18T21:50:21Z

Nice wave shooter! Controls not great but shooting was alright and everything was pretty clear.

Goblin Assault by Syndelis 2017-05-18T21:43:11Z

Interesting choice to do the UI tied to the character instead of the screen (or that's what it seemed like at least), got game over and I'm not sure why, I only saw and killed 1 Goblin.

Globe Trot by Richard Michael Smith 2017-05-01T16:50:09Z

Pretty fun game, reminds me of Geometry Wars. Got 200k score, is that any good?

Glop Plots by Carsen D. 2017-05-18T21:31:22Z

Nice little idle game! Was a bit anti-climatic when I finished it, but hey I guess that is reward in itself.

If you could rate my game (in need of ratings), that would be great :) Link: https://ldjam.com/events/ludum-dare/38/final-front-planetary-defence

Lonely Planets by Death_Is_Cold 2017-05-18T21:20:53Z

Nice art but not much more than walking around (or at least that I found), the text with the characters was broken too :/ all the text started outside (to the left) of their box. I have 1440p monitor if that helps you test.

Bubblenaut by TheFunAttic 2017-05-18T20:50:18Z

That was really impressive, there were so many good qualities here, the transitions between levels, the sounds art, the jumping around. All great! Respawning felt a bit too long, and there was a bush hidden in corner that felt a bit frustrating,but pretty minor stuff, good job guys.

If you can rate my game that would be helpful (in need of ratings).

Link: https://ldjam.com/events/ludum-dare/38/final-front-planetary-defence

FLUORIDER by anim_ace 2017-05-18T20:26:49Z

Nice game, had a nice complete feel to it. Would appreciate if you could play my game (I need some ratings).

Link: https://ldjam.com/events/ludum-dare/38/final-front-planetary-defence

LD39 — Running out of Power

Pipe Trek by quill18 2017-08-03T19:22:03Z

I think it's good but I personally just found it really frustrating, like I was trying to finish a puzzle and a bully get wiping half of it off the table every min lol

Crazy Squirrels by IgorsGames 2017-08-02T19:01:07Z

Nice intro, liked the music and beam sound. Couldn't get on with the gameplay tho :/

WrongWay by Geckoo1337 2017-08-02T21:02:14Z

Wow, really fun game. Music really helped me stay in the mood.

I played mostly with a controller, but I had to use the keyboard to restart. You really should have put a quick restart in, would have really helped with the longer play session. Felt like collision was a bit off, would hit things I couldn't see at times (or felt like it). Switching walls could have been a bit smoother got me killed a fair amount. Also RNG felt a little too (maybe even impossible) unfair at times. Movement felt a little too in precise at times.

Notes aside, I really really wanted to keep playing to beat your score, however I'm having to stop myself cause I want to play other LD games, great work.

Saturnalia by graebor 2017-08-06T13:56:31Z

Lots of things really well done here, looks beautiful and sounds nice, creates a really nice atmosphere. My two biggest gripe, I did finish it although I had no idea that was the end, considering the nice transitions and into etc. the "credits" slightly fading in didn't feel like an end. Also and this is the biggest point, I had no idea how to solve the puzzles it was just trial and error until I got it right, and if that was the intended gameplay, I'm sorry but that just wasn't fun (for me at least). Still tho, can't believe how nice a 'feel' you got to this in just 72 hours, really great work.

Superbman by coomzy 2017-08-03T20:18:58Z

@thefunattic I wanted to add audio in and more polish all round, but sadly I had the flu all Ludum Dare and this was all I could push myself to do and couldn't be with my team member as much.

@mikomikisomi Yeah not really so much to do with the theme it was supposed to be in the story it sorta shows in the ending (but it's so hard I doubt anyone will get too), you're "Superbman" a blatant ripoff of superman except you've run out of power and can no longer fly, you're falling and have to wall jump to survive until you regain your power.

Run out of Coffee by BerserkerChris 2017-08-06T13:43:58Z

Looks cool, I just couldn't get past the second guy would just run out of coffee :/

Shekateka by dietzribi 2017-08-03T19:47:16Z

Wow congrats really great entry, can't believe this was comp! I didn't leave that dungeon until every last enemy was dead! You made plugging into and out of sockets and simple thing very satisfying with the pop sound effect, such a nice simple mechanic well done. I liked how when you die you didn't punish me by sending me back to the start.

I think the key was pointless and the worst part of the game, making me backtrack all that way for no reason :/ Also it would have been nice to have a button to press to not let us move out of the circle so we can walk around in it not worrying about having to let it pop out.

All in all great work

Yet Another Exhausted Day by Gao Ming 2017-08-03T21:19:33Z

Haha was pretty funny, he moved to slow for me and the blur got annoying but was still kinda fun!

Pain That Binds Us by Jungle 2017-08-03T22:16:59Z

Although I didn't find this 'fun' (I think keyboard Quick Timed Events are a no-no), everything about this game was really great, well done. Did it have controller support?

P.S. I think homophobic eskimos are now my new favourite game enemy of all time

Tiny Warlock by bwalter 2017-08-03T21:46:40Z

Enjoyed it earlier on but it just became too hectic visually and audibly

Defend Home: Mars by sgt3v 2017-08-03T18:27:20Z

Nice work, I quite enjoyed this game. You certainly got a lot done for a compo game!

I think the weakest part of the game is the feedback, when I shoot a little particle where I hit would. I think it had a walking animation but it was too subtle and the character felt static to me. Also the game was a little too easy.

Still a great entry esp for comp, well done

Spacy adventure by egordorichev 2017-08-03T18:10:51Z

Nice game was pretty fun, would have played it for longer if upgrades were persistent and also if there was a leaderboard. Found it to be a bit too hectic at times (I think I confused some of the background effects as bullets)

House of the Rising Sun by shide 2017-08-05T17:19:15Z

I was really enjoying it when I thought I knew what I was doing and then I died, couldn't quite get a grip on the gameplay, but it looked really good, and had a nice setting to it. Good job.

!SMARTBOTS by mechanicallife 2017-08-02T21:57:18Z

Got really excited when stuff started to move. But I think without a tutorial/more documentation I just can't get into it.

Unit S-2 by duskpn 2017-08-02T18:52:34Z

Found just moving around a bit difficult/tedious, especially in the more precise small corridors. As said before can just sprint past enemies.

Still a fun game tho, I think the progression of the abilities might have felt a bit more meaningful with a bit more time to use them, maybe if level's were smaller and there were levels it would have registered a bit more.

Nice game :)

Mad Trax by boats 2017-08-03T19:14:51Z

Nice game worked really well, got into it, very polished. I think the way you manage power could have been done better... not sure how maybe if keyboard could change them so train power up/down 1/2 maybe or something but that is a pretty minor detail, really good game. It said in the credits "boss", I got 600m+ but didn't see it, which if there is a boss, shame I didn't get to see it.

No Sorcerer's Sky by TheFlyingKeyboard 2017-08-03T18:54:40Z

I really like the graphics, great job. However I just couldn't get into the gameplay I could never get a shield before getting killed and I didn't have enough time to look around before being killed. I think if this was more intuitive it would have be a really great game.

Power or die by Aterlamia 2017-08-03T21:27:36Z

I couldn't do anything but put down two miners, and then nothing just happened :/ Looked like a interesting game

THIRST by Togis 2017-08-03T20:54:15Z

Looked nice, got stuck because I couldn't get and down to left pieces

Lantern by Kaban 2017-08-03T18:39:33Z

Haha this game was pretty fun, it actually got pretty intense after about 40-ish points. I like the characters but I don't think the background is too good. Good work

Berzerk Hunt by TheFunAttic 2017-08-07T00:17:35Z

Nice work, enjoying running around killing. The different abilities gave it some nice depth. Looked and sounded nice too!

Botken: Assault and Battery by Toone 2017-08-06T15:11:33Z

Nice game, unfortunately with no second player, no-one playing online and no AI, I couldn't play the game in a 'true' environment. IDK if you made the online version during LD (if you did fair play), however I think time spent on some AI (even if it's pretty shitty) would have gone a long way, I test the online against myself and it had some pretty big desync issues, and for that to happen locally would probably be worse over the net. Sorry if that seemed too negative, it's still a really nice looking game, and you've got good audio and although I couldn't play against an actual opponent it seemed pretty responsive controls etc. It's hard to say if the combat would be too shallow without playing it properly, but I think it would be fun. Good job

Icarus by Jaakko 2017-08-02T18:08:14Z

Most of the UI went off screen, when I went into fullscreen. Keyboard controls weren't great, and shooting didn't work on controller for me :( I know it's a jam and time can be tight, but if you have a game that uses controller you should consider having a controller button to start the game so I don't have to grab the mouse to restart. I'm really sorry but I just couldn't kill an enemy! I tried lots of times but everytime I went to shoot I'd either be wildly inaccurate or it just wouldn't shoot. Not sure I full understood the mechanics either.

I really like your interpretation of the theme, if the game had been a little smoother I'm sure it would have been great fun, well done. Also music added a lot to it

Battery of Power by Belga54 2017-08-03T20:06:24Z

Nice work, I think flipping the character sprite when you walk left would have made him feel more alive, also the bullets spawning in the character broke the illusion a bit.

LifeRunner ~~~O by ruba 2017-08-02T22:25:29Z

Nice little game, found that it was mostly luck tho.

Dwarf Power by IndieImpala 2017-08-02T22:19:33Z

Really good game for your first jam. Pretty polished, sadly I didn't get to play it two play so couldn't get the "full experience". Didn't understand how to actually win tho

Manual Mech by Mikeliosus 2017-08-06T15:40:46Z

Pretty cool entry, those controls... I think my brain was melting. What was the point of being able to jump directly up? Maybe it helps later on in the game? For replay value I think there should have been a skip intro button, also if you're game is mainly keyboard controls you should try and IMO make everything keyboard compatible (tutorial/menu) but it is a jam so it's understandable :) I wanted to carry on and complete the first level, and I did! However the controls were just too frustrating for me to carry on, good work tho

D34TH by Falk Bruskeland 2017-08-03T19:32:46Z

Just out of curiosity, why do people do the 'z' & 'x' keys for main actions, is it to do with a keyboard type or something?

Rats will kiss the gunner's daughter by Mr.Houdini 2017-08-02T18:28:23Z

Great game, I got the mutineer on my first try! I found the text a bit hard to read (on 1440p monitor dunno if that made a difference). I didn't actually see the "question you were asking" until the end, not sure if that was just me but I don't think it stood out enough. A lot of the hints suggested that I was going to get overthrown before the 5 days which made me feel I was doing "badly" and was gonna lose before I got to make the choice (Which AFAIK doesn't happen).

All in all, really good well rounded game, my team scrapped a similar idea on a spaceship about a mutiny but didn't feel we could make it work, glad to see a idea like that executed so well.

Scale of Life by ilya_kozlov 2017-08-03T21:04:29Z

Really nice graphics and animation, the audio made them feel complete. It was nice simple gameplay but I didn't really see a goal it was over so quickly and it felt so good (with the sound) I only cared about that not the score :P

Wayside : A world awaits you by TheCodeFactory 2017-08-03T20:16:19Z

Nice little game, I found the music too intrusive and there was no off button. I think the square should have fell faster felt like I was just watching him fall all the time. You had a nice intro to each level but didn't do well for quick restarting.

NB: That sounded quite negative, but I actually really enjoyed it

Powerless Miner by MajamiLTU 2017-08-03T19:01:39Z

Was sort of enjoying it until I got stuck on a level with a bit I just couldn't figure out how to outsmart the fucker!

Last Train Out by amarcu 2017-08-06T14:56:23Z

Wow really great looking game, background, foreground, characters, UI.. it just all looks so good, and animated well too! The gameplay was smooth and nice that you included M+KB & Controller support, however I just didn't find the actual gameplay stratifying, I just didn't find it find jumping between the wheels managing it all fun, maybe it's just not my kind of game. Also I probably wouldn't have bothered pressing a button to get on the wheel but rather when you stop just do it automatically. There didn't really feel like a good end goal either, no leaderboards, didn't even give me enough time to register my score just restarted quickly. Still tho, really good job maybe the best looking game I've seen this jam.

THE STORY ABOUT THE ROBOT THAT WAS ON LEVEL 1 WHEN SOMETHING HAPPENED by Mesuko 2017-08-02T19:16:24Z

I think for a platforming game the character shape might have been a mischoice I struggled to know when I was grounded. It was nice you had sounds but I think they played to er... randomly/inconsistent or something and I think it actually was confusing me.

It's great that you made 16 levels, but the difficult curb stopped me seeing like 80% of them.

I think it looked pretty nice, clean style.

Lost Soul by daviddiagonza 2017-08-03T22:02:34Z

Looks and sounds nice, but I just found the movement and body switching too janky.

Torch Boy by FloBar 2017-08-03T19:58:13Z

I really liked the mechanic thought it was done very nicely. Short and hard, would have been nice if it had a couple more levels, good job

Mana Manager by bebop 2017-08-02T22:39:51Z

Fun game, really polished in all areas.

The Breach by Vlad Chechyotkin 2017-08-03T22:35:56Z

I really like the persistent death of the old robots and how even tho it's a sort of death it still helps you out. I think a little sound would have gone a long way, the graphics were really good but just no sound at all let down the whole 'feel'.

DRAIN by LERPish 2017-08-06T15:50:20Z

Nice game looked really good, I couldn't play too much as the mouse didn't lock to the application and I would just click on my second screen.

Night Driver by nbitsstudio 2017-08-03T20:37:50Z

Wow that was really good driving .... in a game jam game. Well done not only was the driving good, the AI seemed pretty good too. Really like the theme/graphically style you went for and the audio just tied it all together so well. I think the camera when jumping was not great, and would have been nice to have "free-cam". Worked well on controller but would have been nice to have a trigger as the accelerator rather than up on the left-thumb stick, great job guys.

Tibet Quest by hawke 2017-08-06T14:43:30Z

Nice game, it did seem a bit like mashing spacebar was the best way, and the audio became a bit hectic. I thought it looked really nice my only real issue is that the footstep audio didn't quite match up with the animation in a few ways, it seemed faster than the animation and it played while in the air. I know that might seem like quite a nit picky point, but for me personally it was really breaking my immersion and I couldn't stop focusing on it. I didn't know how to do the last temple thing at the end it disappeared but enemies still spawned from it. All in all, a good well rounded entry good job :)

Dr Who Text Adventure Game by Quacky22200 2017-08-01T09:54:04Z

Cool idea, a well polished text adventure. Although some content would be good next time :)

LD42 — Running out of space

Deadlock by Geckoo1337 2018-08-14T18:23:59Z

Wow really great game. The graphics are simple but still good, cool work on the screen effect great that you're gonna share that with the community! I beat 10/10 levels and it had a nice difficulty curve. Audio was really good appreciated the mute key for the ambience sound (even though it was good I was listening to music). This was really fun and so polished, I only have 3 bits of feedback two minor and one potentially quite big.

Feedback:

1. Don't start the game timer until I've made a move! This allows me to think and stops me wanting to spam 'R' to reload everytime I actually want to go.

2. The player speed was a little slow. So I often knew the next 5 moves I was going to make, but I had to wait around for it to move, I know this sounds petty/impatient but when you're making lots of moves and restarting lots, it adds up.

3. Okay the big point now, and if I am wrong in my assumption just ignore this point. The purple squares seemed to move based on RNG, I think this is a real issue because sometimes they can randomly move into a path that should have been valid canceling out a strategy to finish the level, potentially making it impossible to finish. Or even worse if you need them to finish the level and they don't go where you need.

Still thought really enjoyed this, but was disappointed I didn't get a cookie for finishing all levels.

POLYARNIK by icxon 2018-08-14T16:21:29Z

This was a funny entry, I don't know if it was intended but the penguins breaking the blocks worked together and kind of formed a song somewhat, or were beatboxing together. I found trying to line up the direction of the kick a little frustrating but when I managed it, satisfying I got just over 3500 score but when I went to take a pic it went back to the menu :O Sprites would flicker and clip but apart from that overall cool and good entry.

Crate Job Simulator by hadesfury 2018-08-29T13:22:14Z

This game was kind of interesting so well done to you guys, however I feel the boxes piling up to fit the theme of running out of space made the game worse in a sense, because it was just spitting out random boxes and it's not like I could do anything with them if I didn't need them, they just say there. So two things I think would help with that, maybe don't do as random boxes when spitting them out? and also if the forks of the forklift could have some kind of quick flick ability to flick useless crates out of the way to clear a path? The timer felt a bit long tbh, but apart from those things I still enjoyed the game I got to the 3rd level and that one was my fav of the 3, I liked just moving around in the forklift! Good job.

A WEEK IN THE LIFE OF A VALET by VikFX 2018-08-30T20:33:10Z

I feel like the controls A/Y were not the best choice, we have triggers with more control for a reason! (even if you didn't want to scale it still it feels nicer to hold the trigger than a button and I just one finger to do two controls when I had plenty free. I think this fits the theme well but for a parking game didn't really offer anything new or interesting. The slow cars were just bad :/ IMO they should all be the speed of the fastest one, and making the steering with barely any lock just wasn't fun. Had some UI scaling issues on the menu and with the "day is over" screen, but apart from that it was still an alright game good job.

P.S I didn't hear any audio doe you have any? Because if not you can opt out of that category

Where Stars Belong by NORRIMO 2018-08-17T23:02:17Z

I'm not really a big fan of walking simulators, and for me it didn't offer anything it terms of gameplay so I didn't find it "fun" however, the overall art was really nice the only little niggle (and it is a little niggle especially for a game jam) with the graphical side is gaps between geometry and sometimes the lighting would come through this. I didn't really find the way of interacting and reading that text that engaging but hey that isn't usually my kind of thing, so maybe that's a unfair point.

All in all, still really cool looking game and it had a nice atmosphere.

You mention in the description that "Sounds from freesound.org" if you got the sounds/music from there you should opt out of the category, if it was stuff created during let me know and I'll come back and rate that category.

Legacy by gil4 2018-08-14T18:55:58Z

I really liked the world here and think it ties in with the theme really nicely. I think the character from a gameplay/feedback perspective could have done with more work, okay it flashed but I didn't really know when I was getting hurt and the collision seemed quite off. The teleport ball was okay but I think the camera shouldn't have snapped to the new location but rather smoothly (but still quickly) moved to the character. The level was well built and looked nice. I did finish it but I kind of got bored quickly :/

You can teleport up walls by jumping and teleporting constantly, is this intended?

TP2: Cryo Crisis by homeworld 2018-08-14T19:07:38Z

I couldn't figure out what to do :/ Nice looking game though

TINY TOWNS by BearishMushroom 2018-09-01T17:07:31Z

Very nice, polished puzzle game here. The only feedback I really have is, maybe change the cursor to what you're going to place (or give some kind of hint), I know it has it in the top right but I was so focused I never looked at that panel and sometimes I would go select something on the bar thinking I had selected it place it without looking and thinking about my next move didn't realise I had placed the wrong object down. Pretty minor point still really good game, good job

EVOLUTION by Noa Calice 2018-09-01T17:41:52Z

Really polished visuals and audio, looked really cool. I'm just not sure it is a game.

Nooooo! by YANIV 2018-08-18T10:39:10Z

Nice little game, here is some feedback

The good: - Pretty innovative, normally the space shrinking kind of games are pretty unoriginal but something about this makes it feels different good job. - It was pretty intense trying to survive, it was fun.

The bad: - The controls, IDK how this is for non-qwerty keyboards but Z/X are really close together I just find it difficult to use them well. - Your game over screen really should have had a key to restart as well, if you think about your control scheme from game to that screen you're moving your hands off the keyboard and onto the mouse to restart.

The ugly: - My Score, I didn't get any points, I thought it was bugged for a while and was just collecting the green things, energy is my high score ;)

Astropocalypse by adrisj7 2018-08-29T19:01:48Z

Nice game! Not sure about those controls though

Dear Leader's Diet Plan by Historymaker118 2018-08-30T20:45:05Z

Nice little game, the audio was good but I think transition wise it could be a little better, like for example the title music could fade out rather than just stopping, I know it's a game jam though and time :)

High Factory by Jima 2018-08-29T18:58:11Z

I really wanted to like this, but I'm just so impatient and those collect times were too slow for me sorry :/ Looks cool though.

Space Invader - File Explorer Edition by MadreDeDios 2018-08-15T17:55:24Z

When I saw the folders I thought you scanned my hard drive and got the names, and then when I saw XxX_PornAnal_XxX.mp4 I thought you scanned for files too... just kidding my folder names are different.

In all seriousness though this game was really cool, great use of the theme and you emulated so well Windows 10 it was giving me virus ptsd.

I think a few minor improvements could be made (if it had any of these ignore it): navigating with keyboard, multi select, some things like that.

I think I can honestly say hands down this is the most immersive game I've ever played ;) Good job

WWTD ( World Worst Tower Defence ) by jackw899 2018-08-15T17:02:24Z

Making a TD game for a game jam is always hard but at least it worked (You'd be surprised the amount of just completely broken TD games I've seen on here).

It's been mentioned before and I saw your comment about it but not having money awarded per kill really ruined it for me, because it made mid round really boring and you're just waiting to see if it's a death sentence.

The turrets not having any effects for feedback made it hard to see how effective they actually were.

Speeding up the game would be nice and hotkeys for tower placement.

Still though, good work!

The Last Robot by siimer 2018-08-14T19:16:25Z

Wasn't really sure the point of the game but I liked the jumping around physics and the game looked cool.

I don't think you need to link every hotfix version in the description TBH just a Jam & Post Jam version.

Noninterferance by Dumivid 2018-08-15T20:09:32Z

Pretty cool well polished game, I didn't find it that enjoyable (was just too stressed trying to do all the inputs lol) but still could appreciate it, worked well and looked/sounded nice.

Overflow by antoined73 2018-08-17T22:27:02Z

All round great game! Really liked the boat physics just sailing around felt fun, the visual effects were simple but super effective, and the sound fx/ambience just really good and suited it so well, it really made the difference!

Not much feedback but here's what I got:

1. Controls wise W,A,S,D obviously fine, but I probably would have had pickup/place on Spacebar/LMB instead of 'E' because I had to take my finger off 'D' to pick it up and it broke the flow a tiny bit.

2. I probably would have made the person placement system more forgiving, I think placing people from the sides would mean quick slick deliveries that would feel a lot more fun, I had to turn around to just to be able to place and that could be a little frustrating.

3. I think some other kind of goal(s) would allow for much more replay value. One example could be you have it timed and there is a "You beat the part time medal", another one could be that there are bonus people/animals that you can save but don't have to and there is a "Save All medal".

4. Have you considered allowing multiple people in the boat at once but having some kind of side effect. Effects could include: Slower boat, sharp movements like tight turning maybe the extra people could fall out the boat.

Just some food for thought, still though really great game, solid polished experience.

Planetoid by Untitled Studios 2018-08-15T20:03:09Z

I liked what you were trying to do with the gravity motion to swing the character around but I just couldn't get a good swing going. It was a little confusing to control. Nice job on the music and environment, although I think the edge of the world being grey ruined that a bit, still though cool game

Forklift Frenzy by malif 2018-08-30T20:17:20Z

This was a nice little game, trying the move the crates around was hard to do perfectly and felt like there was a element of skill. I think a grid would have helped with picking up and dropping off crates, also I didn't find much reason to want to do better but still enjoyed what I did play.

Space Ninja by BlueBlu 2018-08-14T16:56:42Z

Nice work, those robots scared the shit out of me when they chased me down, felt like I was a human on the Bot Planet from Futurama. The character was too slow, and I think nightvision is broken on level 2. Audio was good and made it a really nice atmosphere.

Breathing Room by Barondev 2018-08-14T16:47:35Z

Nice how much you got done for the most part it had a nice feel to it, the audio and graphics were good (audio was really good for a jam time), moving and shooting felt good, liked the little dash.

I feel like the design is where it fell down a bit, I was too worried about the oxygen meter, enemies were too tough (especially for how many there were) and why make me press f to pickup the parts, just let me run over and collect it! For a game where you aim with the mouse it would have been nice to be able to use the mouse with the menu buttons.

Okay really big gripe here, if you're going to disable the Display Resolution Dialog in Unity please please offer a alternative, I know it's ugly but it's functional, I have a 1440p monitor and the game launched in the wrong resolution for me and was letterboxed. You could have at least made it 'Hidden by Default' so holding alt while launching will still open it.

All in all, Good work guys :thumbsup:

Exhaustion by Koala Squad 2018-08-29T18:36:47Z

I loaded it up got through the tutorial pressed a button and it closed down, loaded it back up and it tried to make me do that tutorial again, I'm sorry it was just too long and I'm too impatient, IDK if there was but always offer a skip option for the ignorant :D haha, I'm not going to rate it because I didn't really play it but just thought I'd let you know.

Crumble by anstabo 2018-08-30T21:17:34Z

Most of this game is a very polished cool fun game, that is tugging on my nostalgia strings of "Marble Blast Ultra" I found the jumping had some issues, I'm not sure if it was to do with the surface I was on, or if I was technically still falling, but it would do these weird "micro" jumps at times. I've got to say, very disappointed it didn't have controller support :/ Still though really good entry great job

Squabr by PuffballYoshi 2018-08-14T16:04:42Z

@puffballyoshi Not only did you follow the theme this is a really good use! I really enjoyed this, the art style was simple, clean and nice to look at. I got 21 (including the final shot) but I kinda felt like with that random sped up spin it made it a little too unpredictable and did you consider making it go faster the more darts you have on it?

Also it's great you have audio but I just found it really irritating, I know it's a jam, but if you could have a mute music/audio bind in I think that would be good (I just muted Unity), Also Ctrl was the keyboard key to use it but I wanted Spacebar!!! lol

All round great work.

P.S I wanted to take a pic of my score but it reset, maybe have a reload key and let people do it freely?