FoonLudum Dare ExplorerLD42 → Forklift Frenzy

Forklift Frenzy

By malif

View on ldjam.com

CategoryRankScoreCount
Overall2883.4839
Fun3133.3239
Innovation3353.2339
Theme2163.8339
Graphics1423.7939
Mood4002.8635

Comments

akros 2018-08-13 06:59

Loved the idea and the execution! Voxel graphics really fit here! Снимок экрана (203).png

torcado 2018-08-13 07:10

oooh this turned out to be a lot more fun than i expected! the mechanics are super solid, i really love that. It reminds me a lot of Stephen's Sausage Roll's movement, and even how the mechanics involved in that are very concrete. I found it a little strange that you could just sweep a crate over the dropoff zone if it's the last one in the queue, but that actually made it a bit more fun to strategize. the voxel artstyle is also really nice. good job :smiley:

This was my highest score

LD42_forkliftf.png

mike-inprinciple 2018-08-13 08:38

More than meets the eye at first. I like the controls. They are a puzzle in and of themselves, for instance going to the bottom row requires reversing, which was clever. Then, when trucks don't arrive you have to move things to the area, which may get in the way of your movement later. One of the best submissions I've seen, and a great use of the theme. Well done.

woubuc 2018-08-13 10:06

I found the controls a bit confusing, I wanted to press arrow up to move the forklift forward based on its rotation as opposed to moving it upwards on the map. Other than that, really solid and fun game!

malif 2018-08-13 11:37

@woubuc Cheers for the feedback, I tried that control scheme and wasn't a fan myself. I realised that the controls would be potentially confusing, and should have added control options. Thanks!

ramanujo 2018-08-15 21:59

Beautiful game, I love the voxel graphics. You didn't disappoint on the game play too, it is simple but well executed. The controls are a little awkward, but I can see the design behind them and agree with @mike-inprinciple on that. I would suggest investing even just a little bit of time into audio, I think it can really bring a game to life, and you have something great already! Well done.

anudin 2018-08-15 22:08

Absolutely lovely entry! I must admit that this game was lacking in the fun department for me, I didn't feel like I had time to develop skill and strategy so I would suggest a slower buildup (or slower gameplay in general to emphasize strategic thinking). However I am extremely impressed by the actual manouvering and stacking mechanics - the gameplay felt extremely well designed in this regard. Because of that I would have loved if the pallets stayed for a second before being moved inside the cars so I can admire my stacking work. Turning around felt a bit unintuitive even after doing it multiple times so I would suggest a 180° turn button.

Again, I'm extremely impressed by the technical side and control design but there are some changes needed in order to make the game fun to me.

Good job - Anudin

psiv 2018-08-15 22:14

Nice fun simple game, with lovely graphics. One minor thing is the raise/lower forkilift button sometimes happens muultiple times from just one press, a GetKeyDown would be better than the GetKey.

star-garden 2018-08-16 17:06

This game is really nice! It plays great, the forklift controls great, I love the simple gameplay loop, and keeping everything organized on the floor is satisfying. The movement of the forklift kind of reminds me of playing Stephen's sausage roll, especially when the floor fills up, because controlling the forklift well becomes super important at that point. This was a great entry! Nicely done!

quix 2018-08-16 17:14

i didin'tfinished my game ;-; it the same thing but in 2D

yaro 2018-08-16 17:18

The most annoying thing was that you cannot lift stuff while moving. So overall really good entry

jonasz999 2018-08-16 17:22

The low-poly graphics are so appealing :smiley: I enjoyed them a lot, especially considering the fact that it is a Compo entry. However, having said that, I was a bit disappointed with the UI design.

Moreover, the instructions were straightforward and easy to understand.

I was trying really hard to find a bug during the rotation with something in the air, but surprisingly I wasn't able to - I'm really impressed :wink:

endurion 2018-08-16 19:23

Totally Stephen's Sausage Roll vibe :)

Really well made. The first few deliveries were hectic, but then things seemed to slow down and I could simply fill up one truck after the other without placing goods in the middle. Aww, and no sounds. A nice little wrrrrr! for the fork lift ;)

gus-the-shark 2018-08-17 03:40

Superb submission, I really enjoyed it. The graphics are nice, the theme is really well utilized and the gameplay is quite good. It would be nice if blocks you need had a higher chance of arriving because at some point I had to start stacking tons of yellows and reds and no greys would ever arrive. Nice job on this one!

vlassis 2018-08-17 13:14

Nice gfx, fun idea, but the controls are a little bit confusing

jka 2018-08-17 13:27

Nice job! Really enjoyed this one. The controls are a bit hard to get used to, but once you do it feels really satisfying to move the truck around. The graphics are really nice. Starting a new game after losing doesn't work right though. The number of missed deliveries doesn't get reset to 0. So you lose instantly if you miss one. Also, some audio would have made it even better. :slight_smile:

stames 2018-08-17 14:32

nice game. Just the controlls are a bit hard to understand. turning 180 degrees is weird. also I think it ould have been nice to be able to carry two pallets that would habe addad some strategic depth.

sh1rogane 2018-08-17 15:58

Surprisingly fun game! I really dig the graphics. The controls at first was a bit confusing but after a while it was second nature to control the forklift. Was a little hard to get the blocks in the corners.

My best score: Capture.PNG

cope 2018-08-17 16:08

This game requires that you keep moving. I like how the pallets pile up everywhere.

fwuffy13 2018-08-17 18:28

I really like this game! the only issue I have is that all of your stats, like shipments missed, don/t reset when you hit new game, so I can only miss one on my next game. And I guess, if I'm being picky, try making your UI more your own. Just make a couple simple button assets and such. Even if you use google drawings.

Nice Entry!

coomzy 2018-08-30 20:17

This was a nice little game, trying the move the crates around was hard to do perfectly and felt like there was a element of skill. I think a grid would have helped with picking up and dropping off crates, also I didn't find much reason to want to do better but still enjoyed what I did play.