Managed to finish the game and enjoyed playing it even though at times I wasn't really sure what was going on! You've done a great job getting all this done in a weekend, the visuals are great, the music fits really well and I think a fully fleshed out version of this would be really fun to play! Some suggestions:
-The visuals on the dice don't fit with everything else, I think a more traditional look would work better.
-Some kind of indication as to what phase you're in/what actions you can take in the current phase
-Visual difference (perhaps different colour cards?) between cards you draw, cards that get played when you land on a square, and cards that are added to your deck.
-Clarificaiton on some cards, eg. one card says to discard a card to get +1 physical, I was expecting to discard a card from my hand, but I think it discards from the deck.
-Instructions on how to move the map
-Balance, there was a trial I encountered on the way to the boss which required the same dice rolls as the boss itself, surely the boss should be the hardest trial? Also theres nothing stopping you just walking around town to get a bunch of cards and stats.