FoonLudum Dare ExplorerLD48 → Puzzled Fish

Puzzled Fish

By habibirb

View on ldjam.com

CategoryRankScoreCount
Overall14283.2128
Fun11513.1928
Innovation11203.0627
Theme10943.5028
Graphics12053.4028
Audio12771.6522
Humor10602.4726
Mood16222.7828

Comments

jan5366x 2021-04-27 01:53

Sadly I got a 404 error for the given itch.io link :(

habibirb 2021-04-27 01:59

Sorry it should be fixed now. :( my apologies @jan5366x

nun-chuck 2021-04-27 02:09

Can you make it playable in browser?

daveroony 2021-04-27 02:20

I love using the fish to move the blocks, a really fun mechanic :)

habibirb 2021-04-27 02:21

@nun-chuck, I did attempt to make it playable in browser however it just wouldn't work for some reason :/.

daspanjo 2021-04-27 02:37

Fun little game that is quite challenging. The movement feels nice, but was confusing at first, since I tried using the wasd keys :P Once you realize how the movement works it's quite easy to navigate. All in all it's an awesome game!

milano23 2021-04-27 03:15

I restarted the game three times as i didn't realize where the first block should go. Next time try adding some instructions in the description above if you don't have time for a tutorial. Overall i liked it. Once i knew what i should be doing it was easy to find how to complete each stage. The movement was done well except for when the mouse was over top of the fish. The fish goes crazy and the screen start shake. There was a glitch going to the third stage. The graphics went blurry and screen was shaking again and then came back. Great job. Hope you enter in the next game jam.

habibirb 2021-04-27 03:31

@milano23 I was aware of the shaking glitch but sadly couldn't find a way to solve it as I am a rather newbie developer. Thanks for the amazing feedback. I was unaware of the blurriness on level 3, and I will be sure to include some form of guidance next time!

(I have fixed the level 3 shake and posted it as a new file on the itch page, also added some instructions in the desc THX A LOT FOR THE TIPS)

fuzzy-lobster 2021-04-28 02:55

It's fun blocks as a tiny fish

epicgamefan 2021-04-28 02:57

Cool idea. Very innovative. It was fun until I lost all my blocks down the hole. It is very challenging.

nun-chuck 2021-04-28 03:45

This was a very chill game. It took me about 30 seconds to figure out the controls. a few reboots to finally get the first block in the hole. Sounds affects would amplify the experience of this game, but I could see myself personally enjoying around 50 levels of the underwater puzzles. Great work! Can't wait to see what you come up with next.

random-thoughts 2021-04-28 16:12

a bit annoying that I have to close the game every time I make a mistake, a restart button might have been good. Otherwise, the control scheme is very unique, never seen it before, and its surprisingly satisfying. Good job for your first game jam, hope to see more from you!

habibirb 2021-04-28 16:38

@random-thoughts woah what? there isn't a restart button??? I must've accidentally deleted it in the last build because I remember having one. Sorry about that, I'll make sure to triple check everything before building next time.

A new version has been uploaded with a restart button!

extar 2021-04-28 20:53

It'd be cool to have this expanded into a bigger game. I love the graphics in the game and the movement of the fish feels nicer too. I'm surprised you didn't have some simpler puzzles at the start of the game, the first room is a bit confusing when you're just starting with the game. It's also crying out for some sound effects but I understand if there wasn't enough time to include that. Anyway, nice game! :)

strailks 2021-04-28 20:57

I liked how the player was constrained to only using forwards and backwards to move. Overall, it was a very enjoyable game. My only suggestion is (if you have time) to use a button asset another than unity's lol.

I also really enjoyed the look of the fish.

fenno-boomgaarden 2021-04-28 21:16

Is it normal, that the first level is the most difficult one? I tried like forever to get under the block to throw it into the hole. But the second an third level were far to easy, I just moved some blocks and done. Maybe I did something wrong or broke the game

The game feels nice, the controls are very innovative and I would love to see more levels, especially difficult ones like the first one

habibirb 2021-04-28 21:18

@extar I agree with your statement of sound effects, however you hit the nail on head, I did not have enough time :/. I also didn't think it would be too difficult to figure out the first level but now I do!

@strailks Could you recommend any button assets? I have never thought about that, thanks for the idea!

habibirb 2021-04-28 21:20

@fenno-boomgaarden I didn't expect it to be that hard, you could have pressed escape to bring a pause menu from which you could restart however I see this as my issue for not including that in the itch io page. On the first level your just supposed to time it until it's over the box. Thanks for the advice though, I'll remember to include more instructions next time!

tigerj 2021-04-29 00:19

Good job on finishing! Congratulations on your first jam! I always love when there is another sucker *ahem* jammer joining the mix. I'm sure there is lots of feedback above so take it all in! check the itch.io jam calendar and you will continue this journey wherever it takes you friend.

tomtomgome 2021-04-29 17:22

A Completed game so that's nice ! It took me a lot of time to figure out that you needed to put blocks on the buttons. And the buttons are not visible enough because some are green on green, so maybe next time try the make gameplay elements pop out visually, so the player doesn't wonder what to do :)

habibirb 2021-04-29 17:28

@tomtomgome thx for the advice! will do next time!

psiv 2021-04-29 18:04

For your first game jam I think you've done a great job and you should be proud of yourself. I like the art style, the fish is really cool.

With regards to the first level, it is a simple level but only if you know what to do. Brand new players to your game aren't going to know that the button releases the box and it should land on the other button to open the door to the next level. I know the first thing I did was try to work out the controls, and in doing so pressed the button and the box fell on the floor somewhere. In trying to push the box into the hole I then got it stuck in a corner and had to restart. With that information it was then obvious that all I had to do was time it. The first level here would be fine if it were not the first level. If you want to make more of these kind of games I would recommend playing Portal (even if you already have), and focus on how different game mechanics are slowly introduced. I think the first level is just a box, a button and a door.

For the mouse on the fish shaking thing, my guess is the fish is looking at the mouse and moving forward a fixed amount each frame. So when the mouse is on the fish, the fish moves forward, then the mouse is behind it so it spins around and moves back etc. Instead you could try making the fish move towards the position of the mouse, that way when the mouse is on the fish the fish won't move.

I hope this helps!

habibirb 2021-04-29 18:09

@psiv I've never played portal but I wish I could, I'm sure it would help in studying this genre! My parents don't buy me games often so that's about why. I will try out your idea of having the fish moving to the mouse and then stopping the loop! Thanks for all the feedback it has really been helpful! I'm in love with this jam idea, it's fun to make a game and then get told how to make it better!

habibirb 2021-04-29 18:59

@psiv I'm struggling with the mouse fix :/ do u have any tips or smth specific I should be searching for?

(EDIT) Nevermind I figured it out! :D, discovered the mouseover/mouseexit functions in unity which did the trick!

fearawl 2021-04-30 07:29

The graphics are beautiful, the idea is simple, but interesting. There is not enough music and I would like more levels. Great job!

habibirb 2021-04-30 13:38

@fearawl I will try my best to add more levels and audio next time I just didn't have enough time to do it this time. :D

pabulum 2021-05-01 15:56

Man, I wish my first jam went this well. ha. The puzzles were good and once i figured out what i was doing the controls were nice. It did take me longer than im proud of to realise what the switches were so maybe having them stand out and maybe be colour coded to match the wall the move would have been good? But again, for your first time this is a fantastic job. well done!

huntrox 2021-05-02 12:19

very simple game idea but executed very well and i like art style good job

ve-ret 2021-05-05 19:14

It is worth making a level repeat button, it is unpleasant to restart the game every time

Cute character design))

lisichka 2021-05-13 15:11

Cool game, i like it