FoonLudum Dare ExplorerUsers → BatJak03

BatJak03

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202148Deeper and deeperOperation: Sub-Deepjam1284.094.123.653.903.97
202046Keep it aliveThe Burning Darkjam3.122.662.953.663.373.16
201945Start with nothingTo The Depthsjam10452.772.582.882.773.192.91

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by BatJak03

LD45 — Start with nothing

To The Depths by BatJak03 2019-10-08T08:45:09Z

@gabrielgamedev Thanks for the feedback!

To The Depths by BatJak03 2019-10-08T09:59:25Z

@muruw Thanks for the feedback! There should probably be some sort of tutorial system to prevent the first problem and power ups sound like a much needed addition!

To The Depths by BatJak03 2019-10-10T05:54:03Z

@crimsonhorizon Thank you for the feedback!

To The Depths by BatJak03 2019-10-12T00:58:05Z

@psiv Having to eat the fish to progress further while avoiding other, scarier fish seems like an idea that would completely save the game and its repetition problem! Thanks for the feedback!

LD46 — Keep it alive

Social Distance Enforcers by nosfer 2020-04-21T09:34:39Z

Best Game.

LD48 — Deeper and deeper

Fallen Shovel by silkworm_sweatshop 2021-05-01T11:02:54Z

This is insanely polished for a Ludum Dare game and an extremely fun mechanic to play with.

Endoparasitic by miziziziz 2021-04-27T07:15:20Z

This is a truly unique and intriguing game! The movement system and the reloading of the gun/inserting of syringe work so well together. Some of the later levels I found were quite difficult though (one in particular seemed impossible).

Deepest Sword by Strega 2021-04-28T06:55:14Z

This has got to be my favourite entry i've played so far!

Bonbon and the Deep Below by ColinBellino 2021-04-28T10:10:22Z

Very nice entry and pleasing art and animations, maybe adding some sort of a slight forward boost when you punch would make it feel just that bit better

Magic Frontier by Firebelley 2021-04-28T09:13:32Z

Really enjoyed this concept and was left wanting to play more! The art and music work well together and it was overall really polished!

Operation: Sub-Deep by BatJak03 2021-04-27T02:30:13Z

@crimoudin Oh no that's not good - I spent quite a while trying to make sure that didn't happen but obviously it can still go wrong :(

Operation: Sub-Deep by BatJak03 2021-04-27T02:33:32Z

@teh-thanos Thanks for the feedback! I definitely had wanted to add a non-cosmetic reward but simply ran out of time which was unfortunate.

Quick Scrap by Vimlark 2021-04-27T07:12:18Z

The art and animation here is incredible! Super polished game!

Something Fishy by mharring 2021-05-01T11:30:19Z

I thoroughly enjoyed playing through this game and my curiosity is piqued as to what destroyed jerry and chased me out... I also thought the long snake like creature shadow in the background was a nice touch.

Callisto by Rawb 2021-04-27T02:48:37Z

Very relaxing and a unique concept - I did find the submarine to be a tad too slow changing directions sometimes though.

The Caves of Dirt by Blue05 2021-05-01T10:37:45Z

I loved this game, definitely one of my favourites from this jam. Good puzzle design, a clean aesthetic and art style, nice music. I can't even think of any small criticisms. I just kept wanting to play more.

Go to Heck 💀 by Chris Dirkis 2021-04-27T07:11:33Z

I loved the grappling hook system - it was a ton of fun to swing around and snipe the enemies.

Deeply Dazed by HangerGames 2021-04-28T09:11:24Z

This was extremely well done! I have never seen gameplay like this before and especially loved how the menu fits the rest of the game aswell.

Dangerous Depths by Mololo 2021-05-01T09:42:39Z

Very nice simple game although moving the character up towards the top of the screen so the player has more time to react to the mines might make it a bit more skill based and lead to less random deaths.

CURSED QUEST by Freezerbot 2021-05-01T09:18:49Z

I would like to see some variation in the different levels and my character would get stuck to the walls but apart from that very nice game. I liked the little purple glow when I attack - it adds some character.