FoonLudum Dare ExplorerLD42 → Pocketverse Protector

Pocketverse Protector

By alfie275

View on ldjam.com

CategoryRankScoreCount
Overall12212.5924
Fun10042.7823
Innovation5343.2323
Theme8853.1123
Graphics11642.1123
Audio7811.9022
Humor1.5016
Mood11032.1722

Comments

max6333 2018-08-14 19:45

Flying around was quite fun and satisfying, however I didn't get the impression I was making any progress.

chocolat-endive 2018-08-14 19:48

The "shrinking" level works very well, but I find that it is quite difficult to shoot enemies while moving. With bigger ennemies and platforms, it could be easier maybe? A time limit and a score could be quite cool. Good job with the "auto-resizable-3d" level-design.

tribbles 2018-08-14 19:49

Decent little game, it gets pretty hectic, alot of stuff going on at once. I thought at first I was trying to destroy the red dots, then figured out that It was the capsules that were the enemies lol.

kywu 2018-08-14 19:50

I didn't see any end, win or defeat. I understand to shoot the red balls but no real purpose. it's a pity control was fun :d

mrsylar59 2018-08-14 20:05

That's really clever ! I love how the level is self repeating. I had lots of fun just shooting at myself instead of shooting the enmies. I think however your game is lacking some proper graphics and some background music that would make it so much greater. Good job.

jeke 2018-08-14 20:19

Echoing others, I think you created a fun environment to explore, great job. It could have used a little more sense of progression. The controls did not seem responsive, was this an intentional choice or a side-effect of the way they were programmed?

nobongo 2018-08-14 23:09

The game was overall fun. Although I was disoriented half the time I still enjoyed myself. It took me a little while before I realized there was multiple of me, and that I could literally shoot myself. The game left something to be desired as far as sounds go, a music track would help a lot. The looks were simple and the lighting and fog add a nice touch. Nice job!

psiv 2018-08-14 23:44

I really like the repeating endless growing and shrinking world, it is a really interesting idea I've not seen before. You could turn that concept into a really fun and wacky shooter with enemies that fight back, or even some kind of puzzle/maze game with that could be fun to explore.

polyducks 2018-08-16 06:41

An interesting game. I liked the resizing of the levels and how it grew/shrank. The graphics could use some love, and I felt there was a distinct lack of direction for the player.

The movement controls felt a bit clunky and random. If the player doesn't need to jump from platform to platform they may as well be able to move in a free-look style. Driving around with a 'brake' didn't make much sense.

yetman 2018-08-24 20:40

The idea of unbounded world getting narrower is great. This game reminds me of Manifold Garden. I also like the foggy aesthetic since it boosts the mood a lot. However, I still don't know if there is a goal to seek in the game but I still had a lot of fun falling around and shooting enemies randomly. Some visual and audio polish plus some goals (if it doesn't have one) will make it perfect. Great job.

bog13 2018-08-24 20:48

Just shooting myself like a retard. Had fun.

rahim-pxr 2018-08-27 16:36

Nice game, Love how everything is balanced! Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam! Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a