Exin by Mechanical Birdie 2014-08-26T14:35:00
Why when I go in color it change the room shape and when I go in Shape it change the color?
But it's a nice idea and a cool game :)
Foon → Ludum Dare Explorer → Users → mrsylar59
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | OutThere | jam | 715 | 3.27 | 3.16 | 3.13 | 3.37 | 3.05 | 3.16 | 2.61 | 3.15 | ||
| 2017 | 39 | Running out of Power | Night Terrors | jam | 451 | 3.31 | 3.04 | 3.00 | 3.68 | 3.22 | 3.04 | 2.58 | 3.23 | ||
| 2015 | 33 | You are the Monster | Minotaur | jam | 1020 | 2.57 | 2.54 | 2.52 | 3.46 | 2.43 | 2.89 | 2.73 | 2.75 | 53 | |
| 2014 | 30 | Connected Worlds | Universe Travellers | jam | 617 | 2.85 | 2.73 | 2.80 | 3.42 | 2.92 | 2.95 | 2.07 | 2.82 | 100 |
Why when I go in color it change the room shape and when I go in Shape it change the color?
But it's a nice idea and a cool game :)
Very enjoyable Game. It's a bit difficult to select and move units because the cursor detection seems to have issues.
I loved that game ! (a bit scary at one time xD) game look like an endless day but there is no real difference between worlds.
I loved the "Euar!" sonds when an alien die x)
I don't have occulus rift so, I can't play it... :/
It's a good job but the ship is very hard to control :/
Good job but collisions are a bit glitched so if you are next to a plateform you can't get on it.
It's a good strategy game, very funny !
When I run the jar, I have a black screen and when I run the batch file, same + Compilation error
http://www.hostingpics.net/viewer.php?id=611377error.png
The IA is very hard to beat ! The music is exellent and the graph too.
Great job, it's a good idea and very fun to play but I had some problem to understand how works the physic
Nice game with a good idea, Great job
I think you destroy my two worlds x'D
10 for me, nice experience ^^
Maybe need sort of wind sound and will be exellent ! Good job.
Quite funny, good job ! Too difficulte for me x')
Fun, but unfair : we start with nothing and the enemy is like a men who played for hours :/
Nice game, I survived till wave 85 and then I died x)
I do not understand the game, the Game Over came to quickly :/
Good music :3
This game is almost perfect : just need more gameplay ! But it still an amazing game with amazing graphics and music !
I can run the game, that create an error...
I wish I could play it...
There is no single player so I can't play alone I'll come back later, nice music
Good job, it was a very enjoyable experience
Quite fun, can be more challenging with a time based score system and some sounds ^^
It's a great start, but I had troubles to find the first planet... Maybe indicate where they are to find them more easily
Personnaly I think the hitboxes are quite punitive but still a nice game, good work.
Quite fun and easy but I noticed some of my space ship disapear is it a bug or it's me ?
Good job !
I love the branching story, you made a great job, maybe could be better with some sound effects ?
Juste wow ! It's an exellent work ! Amazing idea !
I have redist C++ 2013 but the game won't start...
I'm actually fix same bugs and I will reupload in about 2 minutes.
Game fixed
NuSan : Did you notice the levers?
You shall see those Switcher, what is your OS ?
http://www.hostingpics.net/viewer.php?id=861579Switcher.png
It's strange because the levers texture are uploaded and if it can't be a bug because it's only few people who have this problem... Maybe try the Windows vertion?
I go check and try to fix it but that work perfectly for me so, I don't know :/
Reuploaded, still working for me, tell me if it works for you too.
I think I know the answer but : Your browser support Htlm5?
That strange and intrigue me ! I checked on 4 computers on IE, Chrome and FirFox : All can see the levers in level 2.
Did you checked World 2? (levers are only in world 2)
Ok Thanks NuSan : I think the problem came from my trigger
Reuploaded I pray... Maybe it's finally fixed.
Good game but, it's not finished ? Because I don't know what I'm suppose to do at the end of level 5 :/
When I tried to run it, I had a long teal screen and nothing happened...
Can be more accessible to run...
Unfortunatly I can't play this game : no Windows version :/
0HP and no dead, and if I collide with an asteroid I have 3 secondes to run before I died. Nice game but very hard because of collisions and some minor bugs that makes the game very hard.
Fun, just add some sounds effects or music please.
It's a good game, good job.
I like it, but bugs make the challenge too easy.
Will you fix the bugs ?
I have the same problem as varun to run the game, same error.
Looks like a good game but it's only source so can't play it...
It's a good concept but it's quite short...
I can't play it...
I can't play it... (Android only)
It's a good game, I like the idea :)
Very good work ! It beautiful
Remind me a game on my phone but funier ! You made a good job.
Same problem as Fish : the hand becomes invisible so it's hard to finish the game. But this game is amazing, so fun x')
Very good game i loved the sounds!
Killed 147 peoples =)
Great art and very funny game!
Nice. Quite annoying that the mouse can get out of the screen in the web version
How to express myself?... I LOVE THIS GAME SO MUCH!
You did very well!
Very good work!
Cool game overall. Controls are a bit tough though..
Amazing!
Best date sim evar. I may now go in space!
There is no download available ^^'
Nice art, I like those kind of games, it's quite fun to play
I liked the end ^^
The graphics are cool it would have been even better with at least a little animation though :y
It's a great idea
I got messed up with controls. and attacking with B was a bit glitchy
Good job!
Would have been better with some funny music and sound effect tough
This was so cute :DD
It's a really great game! Sounds effects are a bit repetitive though
Nice game music is a bit repetitive
It's a very good game! congratulations ^^
It's a great game, good job!
Suggestion: Make the player able to attack while moving.
Effectively, very short game, hitboxes are a little glitchy sometimes.
It's a good game! but quite complex to play though...
Great game! It's quite frustrating to not move with the screen though.
Like @chipcaramel I raged quit on the dance floor. It's hard to figure out how to put glasses in part one too. But it still a good gam, nice work
Was very fun to destroy everything thanks :V
I don't know how to run it too :c
Great game! Would have been better if humans didn't tend to block themselves and if the player wasn't so slow.
Looked cool but was very blurry for me too...
I agree footseps are annoying. Still a cool little game, I liked the overall mood
Why only Android? :c
Nice little game, hitboxes are a bit big though
Nice puzzle game, it's a bit tough but I enjoyed it nonetheless. As @justashadow sais, it would have been nice to be able to move with WASD, I think we would have more control over the character.
Neat game! The colisions are a bit weird sometimes, but it's still playable. The enemies seems a bit tough when they are too many. Also, it happens that you have to jump but you can't see the ground, and then it's possible to fall in a pit event if you where very close to the edge of the platform.
Keep it up!
I was a cool experience playing this game! It would be nice if the power was (re)distributed each time you place something on the map: if I place a central in the middle of nowhere and then I put cable, it doesn't give power to the surrounding houses. Also, it would be nice if it was possible to remove something we placed (I don't know if it possible, but I couldn't find). And, even if the music was really nice, it was very LOUD. I wish I could lower the volume in game without having to lower my computer volume. Nonetheless, a really cool puzzle game!
Nice game, good entry! I think a complete tutorial would have been great as there is a LOOOOT of actions that can be performed which led me to be a bit overwhelmed at first. The music is nice and I liked the graphics too. Keep it up!
Nice work! To improve your engine: did you notice that you could make the camera look upside down? I guess it should be locked passed a certain rotation. Also, I was super fast while moving, I'm not sure if it was 100% intended. Still a very nice job nonetheless!
I liked the animations and the graphics, they are amazing and suit your game well! I had trouble getting the green blocks when there was red ones overlapping. I had the feeling that I was on a green block and it was the red one under it which was activated. Really nice game overall though :)
Nice game! I liked the sounds, they were pretty funny. The music is a bit repetitive, I guess it would have been great if the loop was a bit longer. Also, as nearly everyone said, the respawn time is really long. And the level design is a bit hard to the player: I was on a platform and could'nt see any other platform (so I had to make a blind jump, which I ultimately failed XD) Keep up the nice work! ;)
Nice entry, I loved the overall idea. Even if it seems like converting nobody into zombie helps to have a better score in the long term. Also it would have been nice if, when you have multiple zombies, you could take multiple victims at the same time. Still, good job!
I liked the game, it was nice. I just find the energy part a bit hard as the disk on the mouse has a little offset. Great overall, keep it up :)
By far the best game I've played as of now! The gameplay is very intuitive. I had trouble getting passed the fish part, but the sound effects, the music and the overall mood of the game is so catchy that I wanted to finish. Congratulations for all the good work!
Nice job! It would have been nice if the player was a bit quicker (walking, shooting...). Also, I found myself waiting for batteries and oil, but as it is random (I guess), I was wasting amos just to get something else to spawn. And I had trouble getting how to launch the game once on the main menu as the buttons weren't super responsive (it takes about a second to activate).
Nice little game with solid gameplay though, keep it up for next time ;)
Cool game! I liked the pixelart. However I find the game to be really hard. I don't know if it's a design choice, but the enemies' invulnerability frames make them really though, making me run back (and taking hits while doing so). I think that if you tweak the difficulty a bit, it would result in a great game. Nice work!
Cool game with very nice graphics! The colliders are a bit weird: when you try jumping and there is a block in front of you, you are blocked forcing you to jump then move. And as @frankiesmileshow said, maybe doing something so the player can't be one-shot would be nice. Nice work!
That's a really neat game! Especially for a first Jam! I liked the fact that it looked like a finished game (even if the main menu lacks a "Quit" button ;) ). As @nuebomundo said, a constant rate of fire would be enjoyable. Also I noticed that dead enemies can still hurt you and shoot bullets (in the last level) before they disapear. Overall the game is nice, and the music is catchy. Keep it up! :)
I really liked the overall mood of the game! I guess the music helps a lot. Very nice game. And I guess I'm not a good captain, nor I am a good detective. At least I like fishes... x)
This was great game! Maybee you should tune the mouse sensitivity down a bit, I found it pretty slippy at first and I would get lost going the other way around. Also, it seems like enemies have trouble detecting the player: some time they came immediately and some time they don't even if I'm right by themselves.
Neat game overall!
Nice game! It's really challenging, I wasn't very good at it at the begining but it was just a matter of adaptation. I would just say that enemies bullets are pretty hard to see when they are over the sea (yes, I took soooo many hits down there...)
@studio-rtv Hey! I wanted to play your game but as Peter said, your game is missing some files... Could you maybe update it?
It's a good game you have there! It's just hard to regain control over the system once it starts going nuts. Also it's sometime hard to make the Earth rotates around the Sun (in particular when it's going crazy). Keep up the good work!
The background music was nice. However, it's hard to judge when it's possible to get through an obstacle as the electron seems so big with all the visual effects. It's still a pretty solid game, nice job!
This is a nice game! I loved the music and the sounds in particular. I didn't noticed that the coal was to be bought each time to refill our stock (silly me). Keep it up guys!
I don't know why @pcmaster couldn't get the game, but I guess it's fixed now. Nice little game, the respawn time is a bit long, and we run out of power rather quickly, which doesn't let me explore the level as I wanted. Nice entry nonetheless!
Liked the idea, it didn't seem to have an end game to it though. All the ball fell off the table rather quickly but I couldn't get down because of the invisible walls. I did manage to jump over it after climbing on cows. I liked the aestetic behind that game, great job :)
Really enjoyed the game, needs some music as you said. It's pretty hard and it felt like sometimes even if you clicked a cub it wouldn't let you drag it and collisions between cubs acted weird at time as they didn't move after a collision. Nonetheless, I really enjoyed the graphics and the sound effects going through this game. Great job, keep it up!
I liked your game, it has some solid gameplay mechanics. I had trouble at first to see the platforms that were going to fall, maybe something more eye-catching would have been better, especially since you can't land on a platform that is going to fall. I liked the artstyle and the music goes well with the game. The AI is pretty good at its job. Overall nice job.
Really good game, pretty hard, though I may keep it aside to keep playing it sometime. The whole aestetic is really nice and I can see that there was lots of efforts put into the game. I would just like if the escape key didn't close the game immediately. Each time I wanted to close a menu I ended up closing the game x)
Really cool entry overall that needs more ratings!
The game froze and crashed on me but I liked it nonetheless. I had trouble understanding what I was supposed to do before understanding the color of the packages. I think the game is a bit dull on its audio part: in my opnion it misses some music. Great effort on your end and loved the pixelart. Keep it up :)
@afendar sorry, but I can't really give you more informations, the game just closed on me without any sort of error. I do have a similar problem with my own game, but it seems to be completely random :\
Your game looks fun to play, however I don't quite understand it: for some reason sometime it seems like I can't build anything.
That's really clever ! I love how the level is self repeating. I had lots of fun just shooting at myself instead of shooting the enmies. I think however your game is lacking some proper graphics and some background music that would make it so much greater. Good job.
I really liked the idea, the artstyle and the music but I got frustrated not knowing where to go and what to do. It felt like the screen was shrinking a bit fast which lets very little time to explore as when the screen shrinks to about half its original size it's really hard to see what's around you. Also the fact that the game freezes when the screen's size is reduced and the fact that there is no invulnerability frame when hit makes the game really hard. Nice job overall.
I liked the game but it seems that whatever is reducing the available space isn't quick enough as I didn't see any relation with the theme during my playthrough. The gameplay mechanics are good, but it felt like dashing and blocking weren't really needed: I ended up walking toward the enemy and hit them while moving backward. Also the game lacks some sound design as it makes it really dull in its current state. I was, however, pleased to hear a first music during the boss fight. Great job overall on your game.
Neat idea, I had to download as the web version seemed to have a weird behavior when scrolling. The gameplay is a bit dull after making two sandwiches it gets way too repetitive. I would also liked if I hadn't to scroll all over again when I missed a placement. Great job overall though.
Nice game, I enjoyed it a lot, there is some great mood to it. I didn't get right away that the aliens blood was actually acid and died the first time because I kept walking into it. I think some better sound design when taking damage or a hissing noise when getting burn by the acid would have been great. I loved the sound the alien made and I think it would have been even better with some animations (for the aliens) / visual feedback when shooting. Overall a solid entry :)
It's an amazing take on the theme! I loved the sound effects, great job :)
I liked the general dark humor of that game, the puzzles are a bit hard (I'm not a puzzle person) at the end and I ended up using every objects with every others. I enjoyed the music which added to the general goofiness of the scene and I could see that efforts were put in the general aestetic of the game. Overall solid entry, well done :)
@lamossus thank you a lot for the feedback! I've made a small patch while you were playing which made the game more playable (in my opinion) with the food which enables you to move a bit more around planets (and actually makes it possible to have the underpopulation ending)
@monstr thank you for playing and the feedback! There is actually a radar (green circles) around your ship which tells you where are the planets and if they are far (tiny semi-transparent circle) or close (bigger and solid circle). You can see an example on the screen I took for the game page ;)
@thobe thank you for your feedback! The game is actually winnable if you desire to put effort into it, and we did manage to win it in its current state. That being said, the game is really hard and therefore you're clearly not the one to be blamed :)
Though it was intended to be hard (after some playtesting we found out that too few asteroids or slower ones just made the space flights boring), we do understand that overly hard games may not be everyone's cup of tea ^^
@mza thank you for playing and your feedback! To land on a planet you need to slow down both vertically and horizontally plus you need a good angle (aka the back of your ship facing the planet). Planets do spawn randomly (just as the lands are generated procedurally) but he hadn't enough time in order to work as much as we would have liked to.
I liked the concept, would make a great mobile game in my opinion. I would really like if the positions where the next blocks are spawning were highlighted in order for the player to plan a bit more in advance. Great job overall
I liked the game, reminded me of a similar 2D game but I can't remember the name. The 3D artstyle is really neat even if the game does lacks musics and sound effects to keep you invested in it. I think it would have been nice to see the range of each turret as I placed some mortar but they were too far and I had to wait for the tentacles to destroy others to understand that. Solid gameplay and nice game overall.
Hey! I made a game using Love2D too (you may want to include Love's DLL files in your archive if you want people to be able to launch the .exe)
Your game looks fun to play, but it was confusing for me, I didn't really understood what I was supposed to do. It's a nice effort for your come back in the LD community nonetheless. Good job!
I liked the game, the controls are a bit weird, I'd rather move relatively to the keyboard while aiming with the mouse. Also I'm not sure if it was intended but when I shoot it felt like it was always aiming a bit to the right of the cursor. Nice entry overall :)
I liked the graphics. There is a good mood to that game and the music is nice. But it felt not enough, I thinks it would have been nice to have some gameplay. Good job nonetheless.
Ps. Cool des français :D
I really enjoyed the music and the general feel of the game. At first I was scared by the fact that you move and attack at the same time. After playing I can't really tell if it would have been better to separate the two commands. The animation while moving/attacking was quite funny. It took me time to understand I didn't have to beat the shit out of everybody before going to the next level, I wish it was more clear. Also I would have liked to not start from the begining when dying and knowing exactly how much girls I could have arround me before getting a game over. Other than that, it was a pretty enjoyable experience, good job!
I made it first try! :D The game is nice, in my opinion it lacks some sound effects when you put down a furniture though. Great job :)
I don't really understand your game sorry, I guess it's only an early prototype?
It's a really nice game. Loved to play! The artstyle is gorgeous and the music is neat. I'd love something forcing you to replace your equipement over time. Very good entry. :)
I liked both the graphics and the music for this game. It's sad that there is no real gameplay as of now but I hope you'll keep working on your idea in order to finish your game. Good job.
I liked tha game world and how it felt to play. I don't know if I killed the boss so fast the game didn't realize (as I found a railgun which was... way too effective) but it didn't seem to really have an endgame after killing the boss. Also I saw the shadow barrier growing but was disapointed when finding out that it didn't really hurt you. Great idea nonetheless, the graphics and the musics are awesome, keep it up.
I loved that game, but it begs for that sweet two player multiplayers! I really enjoyed the sound effects when selecting a menu or when the bear or the pinguin took a snowball in the face. In my opinion, we need some crosshair in order to aim a bit better when throwing snowballs. Also I didn't quite like the fact that when you grab snow on the grownd it doesn't affect the tile where you stand but rather the one you're looking at: it got me confused at first. All in all it's a solid game THAT NEEDS ITS MULTIPLAYER SUPPORT!!! Keep it up :)
I liked the game, it's quite fun and I enjoyed to play. The color palette is interesting but I think it was hard to see the obstacles while paying attention to the enemies. The gameplay works well it could use some screenshake to get even better. However I felt like the fact I had to click a button (so dragging the mouse and clicking) was breaking a bit the gameflow. I think pressing space for a quick restart would have been better. Great job overall!
cat.png
1 star out of 5, you cat killer!
More seriously, I really enjoyed your game. It has great controls, but sometime it's hard to remove snow while moving at the same time, forcing you to get back on your track. Also, it was a bit unclear for me to know when I had to buy food for the cat as I could just brought food and he wouldn't stop meowing faster. (Just like a real life cat I guess???) Overall good entry, nice job.
It's a nice entry! Populous meets cookie clicker. I liked the music which is repetitive but not annoying. However, the UI seems a bit unresponsive as there is a short delay between the time you click the button and the time the menu (dis)appears. And the bears were multiplying in space and made the game lag at some point, had to exterminate them all. Fun game overall, keep it up!
Nice take on the theme. I liked the way the game felt, however it does get crowded very quickly up to a point where I wasn't able to distinguish what was going on on screen. The fact that the music seems to not loop makes the game really dull when it stops. Also when you're shooting and die right after the sound of your pistol abruptly stops which gives some strange audio effects. Overall nice entry :)
I liked the game idea. The fact that you are moving quicker than the obstacles made it hard in the second level. Also the second link is broken and the quit button in game doesn't work. I would have liked to not go through all the dialogues when retrying a level. The music and the efforts on the artstyle are amazing. Great job.
Simple but fun game. Would be nice if we could also pull blocks, sometime I was blocked and had to wait for the game to create more blocks in order to leave a zone were there is no pushable block. Overall it's a good game :)
I really liked the idea behind this game and the gameplay mechanicsare clever, but I couldn't get along with the controls, it's a bit too confusing for me. In my opinion your game misses some background music. Nice job on your entry.
This was a very special experience, I really enjoyed it! It works very well with 7.1 sound. It would have been nice if the virus didn't touch you when stun or couldn't reach that far as it does kill you pretty fast (and I must say I felt the tension rises as I could ear the noise getting closer and closer). I think with proper graphics it would make for an amazing game. Good job!
You must have had fun while doing all this. (Loved the SSB game box)
I made the physic go nut with two glues on each ends of the table which were forming two huge walls helping to keep everything on the table. The artstyle is cheap but fits the game mood and the gameplay mechanics work well in my opinion, well done!
Great job, I really enjoyed your game! It felt like a really polished game and you sure put lots of effort into it. I enjoyed the artstyle and the music goes very well with the gameplay. However I found a bug that cut my experience short: when you are burring a corpse and it transforms into a zombie before you finished, you are unable to move anymore. Overall great game which makes for a solid entry.
I liked the idea. It's a cool game, it would be even better if we could use the keyboard to close popup windows. Great job.
Not many ratings heh? You may want to rate other's games in order to gain in visibility!
Nice entry, I liked the art style and the continuous flow of enemies. The music is a bit repetitive though. I felt like the space shrinking wasn't that much of a problem. I would have liked to be able to shoot with my mouse cursor. Solid gameplay nontheless which makes for a good game. Well done.
I liked the idea, however I found it to be quite frustrating, there is too many things going on and not enough time to act. While I try to find a memory adress 3 tasks fail and sometime I can't read the adress as the screen is overcrowded. The music is way too repetitive and got on my nerve pretty quickly. I still enjoyed the graphics and the overall sound design. Nice entry, well done on your end.
You need more ratings! You should play and rate other games.
Your game is really nice and has a very special mood. I had some strong "Papers, please" vibes while playing. The music is really relaxing, and the 2D-3D combination is done really well. Great game, but you need to rate more games to have more ratings yourself!
I liked the general gameplay of placing buildings and moving them around while keeping track of the ressources. But the fact that you don't really know how much ressource you need to build a building is a bit frustrating. I ended up mashing LMB until I could place the building I wanted. The graphics work well but I would have liked to have some design on the buildings rather than a flat color. Other than that, it's a neat game, good job!
That's a really good game! I'm not that good for puzzle games so it was really tough for me. I liked a lot the gameplay mechanics you've put in place. The simples rules are easy to grasp but allows to make some complex levels. The music suits the game perfectly well and the artstyle is neat. Congratulation on making this game.
It's a cool game, and it does looks like overcoocked. It's hard to orient correctly your character sometime (in particular when you are close to a table. I'd love to have a version with the gamepad. Good job :)
I liked your game it's challenging but doesn't feel unfair. The fact that the jump sound plays each time you press space is confusing though as it leads into thinking you jumped while it's not true (often resulting in you being uninstalled). Great job overall.
Nice entry, loved the robot design which made me think about wall-e. The controls felt a bit hard to get used to at first but I still quickly managed to get the hang of it. Nice job.
Good job making this game, it was a bit hard to know what's the real value of each item though. I would have loved it if we had to manually fit all the stuff we bought in some sort of a grid. Keep it up :)
This is a really neat game! I liked it a lot, the artstyle fits well and the music is cool. I would have liked it if we could have dragged or at least not having to select it each time I wanted to build more than one.
A very solid experience, great job on making that game!
I liked the idea, it felt weird that once you fell off the world you have to restart on your own as there wasn't any game over. Controls said "w, a, s, d to move" but the S key wasn't doing anything which made the game quite hard to play. I enjoyed the graphics and think your game would be better if it had some audio. Good job!
Really impressive indeed. Loved the work going trough this game. And I was surprised how good it felt to play, the game feels really responsive and has a great touch to it. The game over screen is amazing. Great job!
Good idea, I liked the simple artstyle and the music. It would have been great to have different types of enemies. In my opinion, the universe shrinking isn't really a problem: the game didn't feel that challenging but rather hard on the fingers. The game could use some polish like explosions when killing an enemy and some screenshake for the feedback. Well done for one of your first game.
I really love the unique artstyle of your game, the idea is cool but it was quite hard for me at first to understand what to do and how to basically survive by eating. The fight mechanics are good but quite hard as I didn't find something to heal back. Great job on your entry.
I liked the whole aestetic of the game, it's a bit sad that there is no sound effects or music. The game is pretty hard to understand, I had trouble to find out what were the controls. I think you should explain them on your game page at least or having an in-game tutorial for the next time. Overall nice entry.
Nice idea but after multiple attempts I couldn't understand how to save a signle person before running out of money and the parishers getting too numerous. I liked the music and the simple artstyle works well in my opinion. It was a bit unclear as to what was doing each prayer and how to use them. Overall, interesting idea but sadly I couldn't experiment it as much as I would have liked, nice job though!
I liked the idea but didn't played for long: I don't knwo why but I had the music in only one ear which made the thing really unpleasant to play. The music seemed nice though. The rules of the game are pretty hard to grasp at first. Great job overall!
Good game, it's just too bad that when you opened a menu to buy something or start a raid, you can't close it without actually buying or start the raid even if it was a mistake. The artstyle is nice though, great job.
I had trouble jumping the obstacles that needed to not go too far up or down. That's too bad for music and sounds as I think it hinders the game a lot. The artstyle is neat, good job.
I liked the idea, the graphics were nice, but it clearly lacks sound effects and music. The random generation of the levels may need to be balanced as sometime it made the level unbeatable. The AI has some room for improvement: in my game multiple time it went to a hole and died. There are some glitches and bugs which needs to be fixed, for example I couldn't step on the key without restarting the level one time. Great effort overall!
Not really related to the theme but it's a nice entry. I liked the idea, but it felt like the enemy would rather attack your base than trying to attack you first. Therefore I had to chase him in order to take him down before he could destroy my base way too quickly
The idea is good however I was a bit confused as I couldn't move blocks arround, I think just pushing it would have worked better. Also I don't know if it's intended but the game detected my Xbox controller and the player was moving up everytime I didn't move which was a bit annoying. I liked your artstyle. Good job.
I didn't get the relation with the theme. The game playes well though. In my opinion, some obstacles aren't veru clear. For example I didn't get right away how to get trough doors and the hole in the ground tricked me into thinking in had go down because of the arrow. Neat game overall, good job.
I loved the graphics and the music which is really relaxing. The gameplay mechanics are clever and easy to grasp uppon. The box and goal positions seemed to be random which led sometime to having them really far away or so close that it wasn't challenging. I must also say that I didn't really see the connection with the theme but liked the game nonetheless. Overall a pretty good game in my opinion :)
Neat game, it's a bit dull on the graphics and sound end, but I guess that's why you opted them out. I liked the idea in general but had trouble to close doors sometime which led me to feel some deaths were unfair.
Neat game for a first game jam, it feels like a finished game. The screen reducing on you make for a good sense of oppression and force you to move quicker. I really liked the color palette you chose which give some uniqueness to your game. I just found it strange to be able to keep moving when a monster cought you. Overall great entry, keep it up for next LDs!
I liked the idea, the controls are a bit unusual, I would have liked to be able to stay still without having to mash WASD in circle. Also the fact that an asteroid isn't destroyed once it hits me was feeling strange. Finally, I didn't liked the way the game is restrictive on the number of bullets, once you used them all, you won't be able to get new ones and if you destroy an asteroid you have a small chance to get back just one bullet. I liked the game over sound however. Good job overall.
Really nice game especially when considering the additionnal limitations.The game was fun but also confusing when it restarted the level, at first I didn't see the "Press T for tutorial" and played without knowing the controls: I was even more confused. It went better afterward though. Overall nice entry :)
Nice game, I liked that it has a sound effect for each disaster. In my opinion, the UI needs to be worked on as in its current state it's pretty hard to read: I didn't uderstand right away the bar going up which was representing my ressources and I didn't saw the fact you had to choose a continent either (btw where is Europe? :o). I liked the music and the gameplay which was pretty relaxing, good job :)
It's a cool game! I liked the fact that the ship's design changed as you upgrade it. However it didn't seem to me to be very challenging. In the end, I just had to spin to collect a lot of coins and upgrade the ship. I loved the artstyle and the music is cool, it's a nice entry ^^
I liked the idea, it's a nice little game, it gets frustrating to restart the whole game once dead though. I had troubles finding the enemy without being hit. The controls are a bit weird too as it's relative to the camera but doesn't allow for very precise rotation. Some collisions felt a bit off, as if the hitbox were a bit big. Also, some explosions effects would have been appreciated. On the bright side I liked the general aestetic of your game, from the music and sound effects down to the graphics which are really nice. Overall a good entry, well done :)
Nice game! It gets frustrating though as sometimes you're unsure of what you have to do and the enemies seem to spot you very easily. The artstyle is nice, reminded me of undertale with the colors and simple color palette. It's a bit hard to navigate sometime: I had trouble at first to see what were walls and doors. Also the fact that you abruptly stop on collision makes it really hard with te rocket part. Great job for a first game!
Pretty good for a first ludum dare, nice idea. However as you pointed out yourselves, the game is clearly buggy and needs some serious polish in order to be fun. I don't have many things to tell you as you probably know them already. You should opt-out audio as there is no audio in your game. I do hope you learned a lot by creating this game for your future LD. Good job :)
It's a great game for your first game jam! As mentioned by @hellspoodles however, the controls aren't really standard. Also the fact that you can't select a unit by clicking on it and that you can't see it's health makes it hard to play. There is some pathfinding issues (which led one some of my units to leave the map).
I enjoyed the idea a lot, it was quite fun. The hitboxes are a bit big in my opinion which makes it hard to survive when there is not much water left. Controls are a bit funky as you have to select multiple time the same fish to make it change its path. I would have liked to be able to select one fish and then move it around as much as I wanted. I liked the fact that each time you launch a game, you have different fishes, it's a nice touch. Solid entry overall, well done!
Nice game, I managed to figure out how to play, it's clever. But, in my opinion, it's a bit long to complete and the random events don't feel really challenging but annoying particularly when they tend to stack. The music is cool and I love your graphics, good job!
The game idea is cool, but the game itself isn't challenging enough I think. In fact the map is so big and the day so short that the aliens have barely anytime to really cause damage.I liked the artstyle and the puffs of dust when your character is walking around, although I miss some background music.
Liked your take on the theme, it's quite original. I didn't saw the reputation bar at first so I wish it was more visible or shown at the begining of a game. I really enjoyed the graphics and the music is cool. I guess it would be even better if we had some sound effects to reinforce the gameplay. Lots of robbers I encountered weren't killable as they were always around other people or buildings. Overall a solid entry, great job!
Neat game, I liked the idea of the turret gun until I had no turret left, making me unable to create new ones. Also, it's quite hard to shoot diagonally with the gamepad, the music was nice even if a bit repetitive. Great work.
Nice game! I liked the artstyle. The music could use a bit more notes. Also it felt hard to avoid enemies' projectiles as you can't move the cloud out of the way without going all the way back leading in you taking some free hits. Also I was surprised at first when the cloud disapeared. Maybe some visual clues would be nice to know when we only have one HP left. Great job overall.
I liked the artstyle a lot! The sound effects are nice too. I would have liked to be able to aim in more than 4 directions, some slimes where very hard to kill. Also, some checkpoints would be nice, it gets frustrating to restart from the begining (and having to resize the window after each death too). It's a nice entry overall, well done!
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Looks like I'm unable to play, can you notify me when your download is fixed?
Thank you for fixing the download. This game is really hard, took me multiple attempts to make progress. The fact that there is not a big marging for mistakes and the floating physic tend to make the game frustrating at times. I would have liked more sound effects when dealing damages to enemies. The graphics make for a very unique looking game which has some charm in the whole aestetic of the game. In my opinion it's a solid effort on your end. Good job!
Nice entry, found the game quite hard though. The lighting is neat. The jumps were a bit too slow and didn't reach that far up which makes nearly all the obstacles needing a double jump. Good job on that game nonetheless.
I liked the idea but I didn't like the controls. It was really hard because of them. In my opinion X should only rotate a piece and the arrows should only enable the player to move int the 2D space. I liked the artstyle and the sound effects were nice. It lacks some music as the game's athmosphere is pretty dull as it is. Good job nonetheless.
Salad fingers the video game. I liked the idea and played way more than I thought to your game. I just loved the general aestetic of your game: it's really cheap but it makes it extremely charming. The song is nice. The sound when you get arround does get annoying after a while. Nice job on this entry.
Hey, for some reason I can't play your game :(
I tried to download it multiple times but after the Unity spash screen, the game shuts down on me. That's too bad because it looked really nice.
The page redirects to a 404, can you notify me when the game is up, please?
Had the same problem as @darkguardsman, 7zip can open the archive tough. I liked the game and your take on the theme. It may be because I'm a bit tired but I found it hard to keep up with all the enemies as they all look kind of the same. The graphics and the music are nice and the game is challenging. Good job for your first LD entry ;)
Hey, it's a nice touch on the snake game! Being able to turn only left or right is a bit hard, I would have love to be able to directly select my direction with all the arrow keys. Nice Game overall!
I really liked the mood of the game and its global aestetic. The controls feel a bit unusual and you need a bit of time to adapt. I would have liked if we could skip dialogs (espacially when it's the third time you read them) and I couldn't find a way to restart the other than closing and reopening it. Neat game, great job on your end.
Really nice for a first game. I liked your pixelart and the music is really neat. It has some room for improvement for example, it could use some sound effects. Also I would have liked to be able to shoot while moving, and some enemies are as fast as you which makes it hard to keep a good distance to avoid being hit. Great effort on making that game, well done!
The concept is nice but it feels rather unfinished, I wish there was more thing to do, I could totally see something like a bartender sim there. The whole mechanics of the game are pretty fun and you definitely need to keep working on this idea. The music was good but loud and a bit aggressive to the ear. Overall great job!
The idea is nice, Wix breaks a bit the experience in my opinion. Sadly I couldn't get how to get the employee ID and the password to start.