dps2004 2018-08-13 20:17
From the screenshots the game looks cool, but I cant get past the warning no sound screen.
Foon → Ludum Dare Explorer → LD42 → Home Invasion
By lexxio
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.70 | 12 | ||
| Fun | 2.00 | 12 | ||
| Innovation | 2.40 | 12 | ||
| Theme | 3.10 | 12 | ||
| Graphics | 3.70 | 14 | ||
| Humor | 2.38 | 11 | ||
| Mood | 2.06 | 10 |
From the screenshots the game looks cool, but I cant get past the warning no sound screen.
nice looking. but I did not understand how to control
I liked the whole aestetic of the game, it's a bit sad that there is no sound effects or music. The game is pretty hard to understand, I had trouble to find out what were the controls. I think you should explain them on your game page at least or having an in-game tutorial for the next time. Overall nice entry.
I like the cardboard aesthetic! The controls were a bit funky with using different buttons to pick up the poop and aliens. I'm a bit confused about the win condition. If you don't do anything and let the timer run out you win. I'm guessing the mechanic is to feed the aliens to make more to sell them but risk getting overrun with aliens/poop? If the goal is to prevent an invasion then there's no reason to feed them and risk overpopulating the house. Either way, the concept is interesting and the mechanics can be tuned up to make an interesting play experience! Good job for your second game!
Visually it looks interesting, however it lacks good information on controls. It also lacks information on the goal and I feel it doesn't fit the theme. The only thing close is the fact items fill up the house. However, it doesn't cause problems and clear out items is super slow. However, I got a few laughs out of the game so you got some points :)
For anyone else testing arrow keys are movement, x picks up items, c drops items, v places stuff in compost.
The controls and the gameplay can be viewed in the how to play section. Added it to the post now. Thanks for all of your feedback! @darkguardsman @balance686 @mrsylar59 @py-g
lol guess this is an example of UI design if a few missed the how to play button. Good solution might be to place it at the bottom with the rest of the buttons, highlight it at the start, and show the controls when the level first loads. There are likely other options to solve the UI problem.
Yep, you are totally right! @darkguardsman
Hello! There are unique visual and it's so nice and funny. likewise, theme is wonderful. I like it. But it's needed more colors on screen to better navigation in menus and for clear reading the UI. :) In the rest, nice start!
Awesome game! I enjoy the art and mood of it. Keep up the good work!
I liked the Graphics, and the Gameplay was fun, Nice Game. :thumbsup:
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