FoonLudum Dare ExplorerUsers → Fireyoyo

Fireyoyo

Games

YearLDThemeGameDivisionRankOvFuInThGrAu
201842Running out of space👥Running Out Of Space, In Space!jam8123.183.343.023.733.053.11

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Comments by Fireyoyo

LD42 — Running out of space

Running Out Of Space, In Space! by Fireyoyo 2018-08-14T19:59:51Z

sorry, apparently there was a problem with Dropbox and the download link wasn't working because of that, it should be working now, thanks for your patience, Please enjoy the game

Running Out Of Space, In Space! by Fireyoyo 2018-08-14T20:38:52Z

thank you @riperieri for the comment and the kind words <3 i agree that the enemy spawning system could be a bit better, of course most of the mechanics could be a bit better implemented and we hope to work more on the game and polish it and add new features in the future if possible

oh, and we just fixed the exit button bug, you're free to go now :D

Running Out Of Space, In Space! by Fireyoyo 2018-08-14T20:40:05Z

thank you @noam, glad you enjoyed it oh, And we had a new cursor color in place but we just forgot to enable it, we've fixed this problem, now you don't have any excuses for dying too quickly anymore :D

Running Out Of Space, In Space! by Fireyoyo 2018-08-14T22:18:59Z

thank you so so much @swini , very glad you enjoyed it

Running Out Of Space, In Space! by Fireyoyo 2018-08-14T22:29:14Z

@darkguardsman wierd, not sure what the problem is, i tried it and it's working on my end, and it's working for everyone else, try re-downloading it maybe? if the problem persists just tell me and i'll try looking for a solution, thanks!

Running Out Of Space, In Space! by Fireyoyo 2018-08-14T22:31:20Z

@darkguardsman OK glad to hear, thanks for playing, and yes we'll get working on a "custom cursor color" option ASAP since it's a pretty big problem for alot of people

Running Out Of Space, In Space! by Fireyoyo 2018-08-14T22:37:38Z

@darkguardsman duly noted, thanks for the advice man <3

Running Out Of Space, In Space! by Fireyoyo 2018-08-14T23:26:41Z

thank you so much @markd , we're very glad that you checked back <3 we're incredibly grateful for your kind words, we've been getting quite a few complaints about the UI so we're sure to try and fix it in future updates

Running Out Of Space, In Space! by Fireyoyo 2018-08-14T23:36:35Z

@mrsylar59 thanks for trying the game out man, glad you liked it :D we tried to make the enemies as different as possible while still maintaining a solid artstyle, but you're right, sometimes it does get kind-of cramped on screen and hard to distinguish enemies

oh, and @mr34 will be really happy someone finally commented on the Art, lol

Running Out Of Space, In Space! by Fireyoyo 2018-08-15T00:31:45Z

@markd yea, of course I also don't mind people having negative opinion, everything helps with making the game better, but here most people are constructive because they know how difficult it is to create a game, especially within the time limit

also, i still want to keep working on the game until it's in a state i'm happy with, even if it's after the jam ... i don't want to just leave this game to die, it's like my baby, my pixelated, obnoxiously loud 3-day baby :D

Running Out Of Space, In Space! by Fireyoyo 2018-08-15T00:34:13Z

@edwardmaged Thanks for the comment man, glad you enjoyed it :D hopefully we can keep working on the game if possible

Running Out Of Space, In Space! by Fireyoyo 2018-08-15T07:03:26Z

@flubz thanks man, glad you enjoyed it :D

i get that in a bullet hell, you have to have enough space to move around, but that's why i kindof had this idea in the first place, having to balance having enough space to dodge and actually dodging, that said i loved the idea of being able to push the laser from a distance, i'll definitely think about adding that as a feature in the future if possible

oh, and by the way, looking for the controls everywhere when there's a "how to play" menu? really? xD

Running Out Of Space, In Space! by Fireyoyo 2018-08-15T19:43:21Z

Post-Submission bug-fixing update (15/8/2018)

During the first 24 hours from the time of Submission, we have made a number of small bug fixes and balance changes to the game based on what the community has told us, and as per the ludum dare rules, here is a log of everything that has changed in the newer release :

-Fixed bug where the exit button wasn't working

-Fixed bug where a few explosions weren't showing up correctly

-Changed cursor color to green to stop people from losing focus on it

-Now Audio Defaults to 50% instead of 100%

-Slightly Decreased The Number Of Enemies

-Slightly Increased The Player's Fire Rate

Running Out Of Space, In Space! by Fireyoyo 2018-08-15T20:58:36Z

@devio thanks for playing the game dude, sorry i couldn't catch it live since the internet was really bad, i watched it through the VOD though

i agree that the balancing isn't the best with the game and we're constantly trying to find a good balance, also, there was going to be a secondary weapon and pickups as well, but we sadly didn't have the time to implement that

Running Out Of Space, In Space! by Fireyoyo 2018-08-30T11:35:05Z

@ursagames thanks for playing dude, glad you enjoyed it i agree that having pickups or alternate fire modes would have made the game way more fun, but sadly we didn't really have the time to implement that :P