antsa 2018-08-13 20:47
There were some graphical glitches while running against the blocks. Also it's quite hard to find a block you can push in time :P. Still a nice entry
Foon → Ludum Dare Explorer → LD42 → Mad Desert
By djosef
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 415 | 3.55 | 32 | |
| Fun | 424 | 3.39 | 31 | |
| Innovation | 875 | 2.89 | 31 | |
| Theme | 364 | 3.76 | 32 | |
| Graphics | 257 | 3.94 | 31 | |
| Audio | 328 | 3.36 | 31 | |
| Humor | 471 | 2.81 | 29 | |
| Mood | 646 | 3.07 | 30 |
There were some graphical glitches while running against the blocks. Also it's quite hard to find a block you can push in time :P. Still a nice entry
Simple but fun game. Would be nice if we could also pull blocks, sometime I was blocked and had to wait for the game to create more blocks in order to leave a zone were there is no pushable block. Overall it's a good game :)
I like the tetris aspect of it, how you can clear lines. The audio fits nicely with the game.
I think the art looks amazing and it is a great idea, I thought it was really fun! Congrats :)
There are some bugs here. I notice the random algorithm always leave a slot empty (4 or 5th from the left). I just standing there and get high score until a box fill that hole.
The art is beautiful, the physics seems very smooth and the gameplay is fun, great job!
Awesome game! I love the art and the music, very fitting. Although there are a few odd bugs like the ones detailed above, it's a fun little game. I enjoyed playing it, great job!
you can Double jump when you jump on edge of the box but its good game and fun to play it
Really liked the game. The graphics were great and the sounds were good too.
The concept was good and for the most part it worked well but I found myself being a victim of randomness a bit too often and I'd end up caught between blocks or a block would fall on top of a block I was about to push which would mean I couldn't push it. I would have liked a bit more control over the blocks since having 2 blocks fall next to each other felt really unlucky. Maybe pulling blocks would be a nice idea.
The game was fun though. I definitely enjoyed it!
A few things I'd improve:
1) In my first playthrough I didn't really understand what was going on. Would be nice if there was a clear indication for which blocks on the screen are pushable - my first time around I just tried to push a bunch of boxes that were at the bottom of the stack and thought the push button doesn't work 2) You can jump higher than 1 box by landing on the edge of the bottom box. I think it's a bug but not sure. If it's not a bug, it seems to be working pretty inconsistently.
Other than that, I had fun playing the game! My best time was around 2.5 minutes. Graphics were really nice and music was fun.
Nice art and gameplay. I was surprised it worked like a Tetris, maybe you should make it clearer about this feature.
Cool little game, nice take on Tetris. The art was also very nice.
I enjoyed this game! I liked the TNT blocks, but it was easy to get stuck. I was also able to sometimes abuse the game's phisics anc climb out of holes by getting stuck to the wall. I also think the game's framerate could be optimized.
is that a stardew valley sound ? nice little game 😉
Really nice graphics pal. Really appreciate the ambiance and theme choose for a tetris like. Unfortunatle i guess it miss some speed (for me). Suggest to move a lil faster with the character. But animation is very nice. Good job keep it up !
I had no idea why was I pushing blocks until I realized its a tetris game. Its a solid gameplay.
Concept is really good, Nice work)
Average game, art is good. There should be a way to deal with big stacks of boxes, you cant get over them or just destroy them somehow.
Time : 168 Score : 1710, it's a good game, art is cute and music fits well but it has some bug when moving
I really liked this game! The art and audio work very well together, and I really enjoyed the effects like the sand blowing that helped sell the desert world. It looked gorgeous fullscreen.
I was initially confused about what I was supposed to do, but once I realized that the bottom rows disappear for points like Tetris it was much better. The box physics were a bit odd at times when they didn't quite align to a grid; once I even ended up in this peculiar situation after some TNT blasted a hole on the left:
bug.png
Perhaps the game could be improved with a custom grid-based physics system for the blocks to prevent the edges causing odd behaviors, although I really did like being able to jump on the very edge of some of the boxes and it was still very fun to play as is. Thanks for a really fun and well-polished game!