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ZenriS

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveKeep It Alivejam15013.373.593.413.613.042.402.79
201945Start with nothingA Platfomercompo4232.982.803.433.232.232.242.002.40
201944Your life is currencyA day at the farmcompo2463.353.303.373.982.462.582.762.61
201843Sacrifices must be madeSacrificejam2.502.502.333.33
201842Running out of spaceThe Arenacompo3913.333.253.293.863.083.452.272.92
201841Combine 2 Incompatible GenresEndless Typingjam
201740The more you have, the worse it isCoin Dropperjam
201739Running out of PowerHyper Escapejam4.002.002.004.003.003.002.003.00
201738A Small WorldMaze Runnerjam
201637One roomSuper Duper Robot The Gamecompo

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by ZenriS

ZenriS leaves an average of 16.8 feedback comments each event.

LD46 — Keep it alive (30)

Keep a Plant by KDgame 2020-05-12T19:59:14Z ♥ 1

Nice art, fun game play. Liked the animation on the plant.

It seemed like the meteors sometimes hit the plant, even then they look far enough away, might need to tweak the colliders a bit.

Simple concept, but works well.

Carpe Diem by Jojo The Clown 2020-05-12T19:54:31Z ♥ 0

Like games like this, but controls felt floaty, I hit colliders even when it look clear, was very hard to test since I had to reload the page every time. A auto restart or restart button is a must for games like this.

Go Home! by acjh13 2020-05-12T19:48:08Z ♥ 1

Was fun running around yelling at people hehe, would been nice with a nice yell sound effect.

Game has a simple concept, and works well.

The Last Dragon by Lisichka 2020-05-12T19:43:01Z ♥ 0

Liked the graphics, nice with some story in the beginning. Wish it was longer, but was fun trying to find those waffles pieces.

It played well, good job.

Magic Atoth by NiKaDra 2020-05-09T12:28:19Z ♥ 1

This is the best game I have played this Ludum Dare. I loved the sudden twist, I thought this was just another Tamagotchi game, boy was I wrong.

The art is work very well and the sound design is good.

I found the font hard to read in places, but that might just be me.

Very good job :)

Spider's Food by 8BitCharlie 2020-05-09T07:59:55Z ♥ 0

Simple, yet fun.

Could used some music, sound effects and more level layout. But I enjoyed the game.

Terrarium Zen by Antarres 2020-05-09T07:53:36Z ♥ 0

Graphics looks good, a peaceful experiences.

Some sound effect when you water would be nice, at first I didn't think it did anything, didn't notice the humidity percentage at first.

Feed The Beast by leorid 2020-05-07T16:01:16Z ♥ 0

Fun game, a lot of enemies and weapons. Very cool concept.

The guns for the must part sounded great and powerful, but think they need some camera shake, especially the later once.

For the most part the shoot was good, had fun spam shooting the shotgun, until I accidentally killed my pet hehe. If you going to have projectiles, then use those to detect hits, felt weird shooting and the enemy die before the projectile reached. Nice use if impact effect.

Was interesting that the more powerful weapons destroy the bodies, forcing you to use other weapons.

Good job.

Farm Trouble by joewan 2020-05-07T15:31:30Z ♥ 0

Nice game, some how growing your own crops in games are always fun hehe.

The art looks good.

Didn't like the time bar that appeared when interaction with the crops, an animation that use that amount of time would felt better.

Turbo by Abhilash 2020-05-07T15:16:14Z ♥ 1

I like the concept of the game, the mood of the game is good.

Felt there was very little game, just press arrow up and hope for the best, didn't feel like I had any control over the speed.

Several time I overshoot by way to much and the game got stuck on a black screen. A restart button would have been nice.

This might be just me, but having an installer felt completely unnecessary. It is a normal Unity build, just zip it. Don't force your testers to run an installer then have to uninstall after. In the future I would advise you to zip it to a normal .zip file. Maybe even look into how to make WebGL builds.

With some more work and more interesting level design, it will be a nice game.

"Life-Saver" Bot by Saleh ElHalaby 2020-05-07T14:59:18Z ♥ 2

Kinda like the art, but some of it could use more work.

The games or LD/itch.io page does not inform the player about all the controls. I had no idea I could shoot, until I accidentally click while I was dead. The gun feels good, nice use if cam shake.

Two of the levels felt broken, there was jumps that seemed impossible, not sure if there is suppose to be a double jump or something, but could not find away through them.

There is no UI for health, so hard to keep track of your lives, would also be nice to use the screen shake when you take damage.

I assume the hearth power up gives more life, but have no idea what the other one does.

Agree with ArtemFTW, with some more work and polish it could be nice game.

Keep It Charged by LaZZyDev72 2020-05-06T16:29:59Z ♥ 1

Nice puzzle game, the art was nice and simple.

Didn't like the constant camera sway and film grain. It would have been interesting if the film grain got worst the less power you had.

Like that you had the instruction on the wall. Might want to add a win sound effect, it should feel good completing a level. Nice use of camera shake when you hit something, its small but works well.

God job on the game.

Finterior Decorator by illuminegames 2020-05-06T15:12:33Z ♥ 1

Very good game, wish there was more to it hehe. Good art and animations. Was relaxing and fun placing stuff.

Only problem I had was when placing stuff I could smack the fish around and out of the tank, but lucky they came back hehe.

Tile Rider! by VernalBehemoth 2020-05-06T10:03:51Z ♥ 1

Game looks great, like the concept. There should be more feedback when you actually hit an enemy. I didn't notice the hit text, so I felt like I was missing all the time. A color tint or animation to the enemy would be all.

Was fun finding the huge cow hehe, the other animals also looks good.

For collection the berries, it seems like you can only pick up one of each type, so I would suggest to turn of the particle effect on those you already picked up, or a info text saying "You already got that" or something.

I found all the 4 berry types and some treasure but nothing happens when I got home. Maybe that just where this version ends, but would have been nice with a game over screen or something.

Overall the game seem to have a lot of potential, with a few improvements and tweaks.

VampySitter by MacDoom 2020-05-05T10:28:36Z ♥ 1

Very nice art and funny animations. Found hard to understand in the beginning, but the figured it out after a couple of tries.

Feel maybe the camera should follow the mouse and not have separate controllers. Think that would feel more natural.

Chill Thrive by JDK2209 2020-05-05T10:21:44Z ♥ 2

Relaxing game, like the concept, like other has mentions I found the air button almost impossible to use. Even when the wind effect triggered it seemed to do nothing. Looking forward to try the game again when that is improved.

Didn't like that the "how to play" windows closed when you mouse your mouse of off. At first I thought it was timed, should just have a back button.

The art is simple, but effective, it looks very nice.

Soulectron by Bredian 2020-05-05T10:11:10Z ♥ 1

Good job, nice art. Solid game play, was a little hard to notice the down push effect symbol on the top, could maybe have had some particle or something coming down.

Franky by HadB 2020-05-04T09:10:16Z ♥ 1

Nice game, looks nice. AI movement seems solid.

Think you need some keyboard button to let you select the abilities, it seemed like A and D did this, but it would only select the red one. The orange one got highlighted but only red ability seemed to work. If you want to keep it mouse only you should move the buttons, maybe center at the button and make them bigger. Then disable any keyboard inputs, so not confuse the players.

Since the game is played mostly with the mouse it feel strange that you have to use the keyboard to select the menu buttons, try to keep it consistent.

When changing levels it reset the selected ability to the orange one, it should keep what you had selected, I hit the peasants often since I assumed the red was still selected.

I wanted to see what happen if he got to the rabbit, but it seems impossible, even on a IQ of 1 he goes towards the village. Could be a nice bonus objective to try to keep him going toward the rabbit. Would incentive the player not to just spam click the slap on Frank.

Allowing the player to just spam click slap is bad, I just spammed clicked a couple of time each level and never had a problem of IQ running out. Could maybe have it so it you slap him to much in a row he falls over or passes out or something and then loses a lot of IQ.

This is a good game for a first game jam, a lot better then my first one hehe :)

Keep Boner Alive by rubyleehs 2020-05-03T18:32:43Z ♥ 1

haha, well it a game, like concept, but might gone a different direction with it hehe.

Loading... by AlexAuragan 2020-05-03T08:57:02Z ♥ 2

Cool game, very responsive and well made controls. The art is very nice, some more variation of the enemies might been nice.

It seems stuff spawns around the player, which when having an endless play areas is a good idea, but it makes it so just a little to easy. You can just go one way and often get 2-4 collectable before any enemy spawns. If you are going to work more on this game I think you should look into ways of limiting the play area to force the player into areas where enemies actually are.

AetherPath by quichi 2020-05-03T08:49:33Z ♥ 1

Like this game, I would play it more, but there a few problems.

When ships are over other object sometime you cannot click the ship and other time you cannot click the object. The game also need some feedback when you click buttons, a sound or just a tint of the button. It feel like nothing happens. Might also be good idea to have a windows with all your ships, so you can quickly click on them an pan to them. Would make it easier to keep track.

Am not a big fan of the art style, but it works well enough.

do not go gently by nsadie 2020-05-03T08:36:44Z ♥ 0

Really liked the look of this game also like the card game approach.

Some of the UI didn't seem to work, the resource icons, I assumed they would show the resource amount, same for the hearth for the monster. But they didn't seem to show anything, tried clicking and hover over them but nothing.

Keep the Spirit by pixelstuff 2020-05-03T08:25:39Z ♥ 1

Very pretty art, nice use of screen effect and particles, sadly then was very buggy for me, after the first level when I picked stuff up it alwasy picked up two items, and when I placed and placed both and caused me to die.

Overjammed by Nachodlv 2020-05-03T08:10:41Z ♥ 1

Fun game, very nice art, I could use this person when I jam hehe. Liked that everyone had there own special thing.

Had a couple of bug, if you pick the blue (ball?) and then pick up a coffee or apple, the ball gets deleted and you can never get it back. Lucky this do not cause lose state, since the happy bar of the owner stops working, he also stop asking for stuff.

During the talking events you need to press the arrows twice, not sure if this is a bug or a design choice, but feels like ti should be only one press so it feels more responsive.

Last thing is not quite a bug, but thought I mentioned it anyways, you can move your character around with WASD, but you cannot to the talk events with it. I do not think about this as an bug since the game tells you to move with the arrows, but would be nice to do the talking with WASD as well.

Overall a fun game with, nice art, would like to see more levels with different layouts and object to get.

Hamorigami by bitbrain 2020-05-03T07:57:04Z ♥ 2

Nice game, liked the concept of they enemies, but you also need them and keeping that balance.

I had problems with not knowing why I died, I short description after you die would be nice. sometimes it seemed like I died because of no sun, but no sun had spawned, which made it even more confusing.

to Leave by 5imon 2020-05-02T09:11:21Z ♥ 1

At first I did not understand anything, it just sounded like random sounds, mainly since I randomly clicked all the platforms. After a few minutes I started to try and match up the beat of each music piece, I manged to get the axe, before I ended.

I really like the concept, but I am not very musical so found the game very hard. It might be a good idea to have your character indicate when you are on the right path, example having him start dancing or cover his ears if you got most right or wrong.

The art style is simple, but looks very nice and consistent, agree that your LD and itch.io page need more images to really show the game off.

KiTa by MKRaw 2020-05-02T08:36:47Z ♥ 1

Fun game, really liked the art style and mood of the game. Game music fit nicely, good choice. Think this might work good as a mobile game.

On the second level the "it" got launched super high in the air, and dropped very fast down, it might be just be me, but I found it very hard to get the color and move to right block especially since the blocks where moving. Maybe move that mechanic to a level where the blocks are still.

What the Firetruck!? by dvdfu 2020-05-01T15:10:59Z ♥ 2

Fun game, think I caused more fires then I put out hehe.

Keep It Aflame by Epono 2020-05-01T14:41:12Z ♥ 0

Fun game, good job. Would have liked to see different towers, more levels etc, but for a jam game it plays very well.

Message by NoamRaz 2020-05-01T14:02:00Z ♥ 2

Like the mood and art style.

Found it hard to control, the main problem where that the character kept moving after I let go of the button, so sometime I would walk of the platform. The camera also felt to close, which made it hard to see what was coming next, died a few time on the last jump size I could not see the enemy. If having the camera that close is needed to keep the felling of the game, you might want to make it so the camera always are a little ahead of the character.

LD45 — Start with nothing (5)

The Howler by Noa Calice 2019-10-11T20:52:13Z ♥ 0

No idea what this was, but I am sure I gonna have nightmare because of that great art hehe.

World Collector by Joe Williamson 2019-10-11T20:34:46Z ♥ 1

Amazing concept and the art is great. Would love to see more level. Great job

Nothing In The Way by JediNeeson 2019-10-11T11:39:02Z ♥ 1

Fun game, good puzzle game.

Hellion: The Legend of Jeff by Mad Brokli 2019-10-11T11:31:36Z ♥ 1

This game looks great, game plays nice also nice. I like the idea, but feel the prices are to steep. The game got very to repetitive. Maybe remove the activation cost of buildings, so they pay for them self quicker, also since the turret often seems to use more souls then they generate.

ØJE by Gaming Night 2019-10-11T11:00:49Z ♥ 1

Really like the graphics and the use of Ø hehe. Like how the world got more more color the more unlocks you found.

LD44 — Your life is currency (4)

Choice of Life by victorcrafty 2019-05-04T08:53:21Z ♥ 0

Cool concept, this is the best use of the theme I have seen so fare.

Bounty Hunted by DrRozza 2019-05-04T08:17:03Z ♥ 1

Simple to play hard to master fits this game quite well. Enjoyed the voice over and that your response when shoot the hat off hehe. This game would fit nice on mobile.. hint hint...

Overburnt by Ithildin 2019-05-04T07:45:27Z ♥ 1

Fun little management game, the hit box on the item could be bigger for more easy clicking, often I thought I was dragging but had missed the item. Would like to see more levels :) Nice job

Scrapitalism by quill18 2019-05-04T07:10:09Z ♥ 0

Nice, could use some balancing like any jam game hehe, enjoyed your sound effect and as always it was very fun and educational to watch your stream.

LD42 — Running out of space (28)

Stuck! by chkkll 2018-08-17T05:44:26Z ♥ 2

Nice concept, to much like real life, hehe :)

Zerg Coming! by hdmmy 2018-08-17T05:40:32Z ♥ 1

Nice AI movement, like the usage of the theme. Would be nice with some sounds and music :)

Save the dudes by jjcp 2018-08-14T14:28:07Z ♥ 2

Nice puzzle game. Very cool graphics.

Mad Desert by djosef 2018-08-14T14:24:29Z ♥ 0

Cool little game, nice take on Tetris. The art was also very nice.

Gone in dark cave by dray 2018-08-14T14:19:46Z ♥ 1

I didn't understand the game at first and was looking for a health bar for my character but suddenly I understood and I like the concept. The art is nice, but the enemies is a little hard to see. The game would be a lot better with some sounds, just some basic hit and damage sound would go a long way.

Dungeon, Demon and 2 Walls by Yulia 2018-08-14T14:04:26Z ♥ 3

Cool art and sounds, nice gameplay. Would be nice to be able to take multiple hits with a health bar. It feels to easy to die, when a mob spawns on you. Also a little warning before lasers activate would be nice. But with that said I realy like the game. You guys did a very good job.

Cluster by Ignacio Zamorano 2018-08-14T13:59:08Z ♥ 1

Very nice. Realy liked the art and animations. Nice touch to have the evil computer user in the background.

7:30 am by matzetoni 2018-08-14T13:47:33Z ♥ 2

This will be my life in 2 weeks when it school starts up again. Nice idea, would be nice if each day had a different path you could take or if you could push the smaller once around. After a few tried is also did what @steffo did.

Spacebars by The Triumvirate 2018-08-14T13:35:25Z ♥ 1

Cool interpreting of the theme. Like how all the tiles are keyboard keys and they change if you press that key.

Path of Excess: Hoarder vs Horde by quill18 2018-08-14T13:17:02Z ♥ 0

Was cool to watch you on twitch during the development of the game. The game is very good and I think it was a good choice to skip background music. It would be nice if you could rotate items, I think it would open a few more options to fit items especially the 1x3 weapons. The are looks very good am glad you went for the pixel art instead of the 3d art.

Get to Work! by Deprecat 2018-08-14T13:09:43Z ♥ 1

Nice concept and art. The game played well.

Password Camp by Rombus 2018-08-14T12:54:22Z ♥ 0

Very nice game, the art is great and the sounds fits very well. I liked the boss battles, but some variation would be nice.

Reductor (LD42 Comp Entry) by ConorOD 2018-08-14T12:48:22Z ♥ 1

Great game, realy like the art. Would be nice to have a timer on the power ups.

The Big Crunch by psjuk0 2018-08-14T12:39:30Z ♥ 1

Cool and fun concept.

Pre Alpha Build by PlusMinus 2018-08-14T12:24:18Z ♥ 2

Very cool game. The random building configurations are a very nice touch. The art and music is also very good. Could be cool with some elite or boss enemies with a different colour.

Dear Leader's Diet Plan by Historymaker118 2018-08-14T12:11:24Z ♥ 0

Very nice audio work, the art could have been better but did its job. If only weight lose was this easy in real life :)

Ice n Fire by Jiri_One 2018-08-14T12:05:53Z ♥ 0

Very nice game, I like how the ice blocks your movement. The first time I played I just spam shoot, than 2 seconds later I got stuck and die.. ;) It makes you have to time and think about where to shoot.

Terraforming Cookie Tower by Erendelous 2018-08-14T12:01:57Z ♥ 1

Cool game and who don't like cookies. Think maybe the shrinking should smart slow and speed up the higher you go.

Humans Need Space! by Ayxs 2018-08-14T11:56:43Z ♥ 1

I like the concept, but feel like the ship is to slow.

Wizard Collapse by Nozgart 2018-08-14T11:50:57Z ♥ 5

Cool game, the music was great and I like how the slimes came together and got bigger and the game looks great.

Move_LD42 by Diablo 2018-08-14T11:44:16Z ♥ 1

Nice little game. I agree with @jeremy-ryan the map loading looks great. But I found it a little hard to play the character and coins where to small. It might be better with less tiles but everything bigger.

End.of.Line by Richard Pittman 2018-08-14T11:38:42Z ♥ 0

This is good example on how very simple game mechanics can be very fun. I can see this play very well on mobile. The simple art style was a good choice, but the game could use some sounds. Jump, death and background music would made this game even better. I hope you keep working on this game.

High Factory by Jima 2018-08-14T11:33:59Z ♥ 1

I am a sucker for these kind of games. I like the art style and it's realy cool that you can automate stuff. But the game realy missed sounds and some UI elements when you picked up something would have been nice, but I guess there wasn't time for that.

Count your Steps (or you will run out of space) by Akros 2018-08-14T11:03:14Z ♥ 2

A very nice puzzle game, fits the theme well. I could use some ambient sounds and a kill box when you fall off. I like the simple art style.

Slow Access Memory by Odin 2018-08-14T10:55:14Z ♥ 1

I like how you used the theme. The graphics are nice and the music was good. You should maybe add a main menu with some info about the game. To bad there was only one level, but it shows of the concept very well. I can see this be good little puzzle game if you had many other level and more skills to use.

I hope you will keep working on it.

The skeletons took my boat by smiley 2018-08-14T10:47:09Z ♥ 2

Cool concept, I liked the pick up and damage sound, but the gun sound could been better so the guns felt more powerful. The art style was well put together, simple yet it looked nice and you clearly saw what things where.

I was fun to play and the end music was very nice. Lets just hope he can out row those skeletons.

XORN: The Fallen God by ThibaultAr 2018-08-14T10:37:00Z ♥ 4

I realy liked the environment and visual effect. The lightning was a very nice touch. The gameplay is simple, but yet the game get hard, which is great. I missed more information on the stuff you could buy and some feedback when you tired to buy something you don't have enough for.

If you are going to keep working on this game I would add more level layouts, attack types and monsters.

Tribe Terror by Monkosum 2018-08-14T10:23:35Z ♥ 1

It was fun and I like the idea.