Dimmer by Chaseplays 2020-05-12T19:04:07Z
I like the game. The gameplay is smooth, and the dash is fun. However, by far the best part is the music. Absolutely terrific!
Foon → Ludum Dare Explorer → Users → Jojo The Clown
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Carpe Diem | compo | 1074 | 2.31 | 2.09 | 1.84 | 2.59 | 2.13 | 2.50 | 1.97 | 1.95 |
I like the game. The gameplay is smooth, and the dash is fun. However, by far the best part is the music. Absolutely terrific!
I really like this game. The sound effects are terrific, the art is perfect, and the game is just fun in general. Terrific job mate, well done.
So, the game is pretty neat. I had just about gotten to the end when I missed a ladder placement and... CommentScreenshot.png So there are a couple bugs. Nonetheless, the game is fun.
Incredible game. Please do go on to make an enhanced version of this, it combines my favourite elements from idle games and 2D shooters.
To answer @petitpois, no there are four.
I was a tad confused at first. The intro level is really a title screen, and the WebGl build doesn't load the 'start' and 'end' text. It shows perfectly if you download it though. The game is fun, and the music is extremely fitting. The final stage is perhaps a pinch too difficult, but then again, I could just be bad at the game.
Overall, good work though.
@tempii I try viewing the game on chrome, but the start and exit buttons load outside of the buttons themselves. The collision is also sideways. CommentScreenshot.png My theory is that other players simply figured the menu screen was the first stage and didn't see the buttons. Hope this helps.
Dope game, and the sound effects are nice. One thing though- I can't seem to get my highscore to change from 0. Aside from that, neat entry mate.
It's a good game. I'm a tad trash at it, but overall, I liked it. The sound effects were good, the movement felt fluid, and as a whole, it felt well made.
Well, I think the game could use some work gameplay-wise. I also noted that you could just press against the calls and spam spacebar to win. In regards to the boss one, he doesn't shoot you from the right side. Overall, neat concept, and the art is pretty cool, but apart from that it just feels incomplete. It has potential though for a neat level-based game though.
Good music track, and the gameplay is really neat. It's a fun reaction based game. One note though, the death screen says 'The hero is slayed' when I do believe the correct word is 'Slain" In any case, good job mate.
The assets are stunning. However, the movement is a tad jittery, but not enough to impede gameplay at all. Also, it is a tad disappointing when you've finished powering the rocket and there's no animation to go with it, but I assume time was an issue. The way the power fluctuates when you go into shadows is absolutely awesome. This is an amazing entry. Good job.
Neat game! Odd pieces of dialogue, but they are a space creature so I suppose it's fine. Akin to real people, the creature dies when receiving insufficient attention. Nice minigames, but it was unclear when the water one was solved, I find. In any case, good job.