Foon → Ludum Dare Explorer → Users → esenti
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Arghhh | compo | 2.00 | 1.50 | 2.00 | 4.00 | 2.00 | 3.00 | |||||
| 2022 | 50 | Delay the inevitable | Delta S | compo | 2.50 | 2.00 | 3.50 | 3.75 | 3.50 | 3.25 | |||||
| 2021 | 49 | Unstable | exclamation_mark | compo | 3.50 | 3.50 | 2.75 | 5.00 | 3.00 | 1.00 | 2.00 | ||||
| 2021 | 48 | Deeper and deeper | Snake in a well | compo | 2.83 | 2.50 | 2.00 | 3.00 | 3.33 | 2.33 | 2.16 | ||||
| 2020 | 47 | Stuck in a loop | Lo➰o➰op | compo | 2.50 | 1.75 | 2.50 | 3.50 | 3.00 | 3.25 | |||||
| 2020 | 46 | Keep it alive | Life | compo | 823 | 3.07 | 3.02 | 3.52 | 3.00 | 2.97 | 1.97 | 2.60 | |||
| 2019 | 45 | Start with nothing | BBBbbbbb | compo | 2.45 | 2.68 | 1.63 | 1.54 | 2.18 | 1.77 | 1.95 | ||||
| 2019 | 44 | Your life is currency | ýÔïïÞ | compo | |||||||||||
| 2018 | 43 | Sacrifices must be made | Sacrifices must be made, my friend | compo | |||||||||||
| 2018 | 42 | Running out of space | ### | compo | 1.00 | 1.00 | 1.00 | 1.00 | |||||||
| 2018 | 41 | Combine 2 Incompatible Genres | Text Clicker | compo | |||||||||||
| 2017 | 40 | The more you have, the worse it is | Don't click the button. | compo | |||||||||||
| 2017 | 39 | Running out of Power | Keanaerr | compo | 3.00 | 3.00 | 3.00 | 4.00 | 2.00 | 2.00 | |||||
| 2017 | 38 | A Small World | 444 | compo | |||||||||||
| 2016 | 37 | One room | room | compo | 531 | 2.83 | 2.26 | 2.83 | 3.74 | 2.35 | 2.05 | 3.00 | 50 | ||
| 2016 | 36 | Ancient Technology | 6092 | jam | |||||||||||
| 2016 | 35 | Shapeshift | Wallshift | compo | 896 | 2.50 | 2.54 | 2.29 | 3.00 | 1.70 | 2.05 | 47 | |||
| 2015 | 34 | Two Button Controls / Growing | Snek | compo | 585 | 3.12 | 3.31 | 2.38 | 3.96 | 2.88 | 1.59 | 2.91 | 51 | ||
| 2015 | 33 | You are the Monster | Mr. Goldberg | compo | 465 | 3.13 | 2.77 | 3.27 | 3.27 | 2.55 | 2.89 | 2.81 | 45 | ||
| 2015 | 32 | An Unconventional Weapon | Sss | jam | 732 | 2.96 | 3.19 | 2.68 | 2.32 | 2.16 | 1.86 | 2.14 | 47 | ||
| 2014 | 31 | Entire Game on One Screen | Labshooter | jam | 888 | 2.71 | 2.43 | 2.71 | 2.90 | 2.33 | 2.53 | 2.17 | 40 | ||
| 2014 | 30 | Connected Worlds | 4 | compo | 596 | 3.17 | 3.34 | 3.44 | 3.37 | 2.03 | 2.82 | 2.50 | 65 | ||
| 2014 | 29 | Beneath the Surface | See | compo | 798 | 2.93 | 2.93 | 2.68 | 2.20 | 2.31 | 2.17 | 2.45 | 45 | ||
| 2013 | 28 | You Only Get One | lambda | compo | 633 | 2.83 | 2.62 | 2.07 | 2.50 | 2.59 | 2.11 | 2.45 | 55 | ||
| 2013 | 27 | 10 Seconds | You're a fly | compo | 584 | 3.03 | 2.87 | 2.79 | 3.49 | 2.77 | 2.18 | 2.25 | 2.35 | 72 | |
| 2013 | 26 | Minimalism | Rect | compo | 1132 | 2.56 | 2.56 | 2.73 | 3.24 | 2.30 | 1.94 | 1.44 | 2.31 | 61 |
Great ;) Also works nice under Wine.
Really, really nice game!
@Ravetcofx - just run the file fly.py. You will need to have PyGame installed to run it though.
Amazing game. I kind of like the ending - leaves a lot to player's imagination.
Great game!
I found another bug though — on the left side, it is possible to jump out of the game area.
The graphics style is great! BTW the game runs fine on Linux (using wine 1.7) ;)
Great game! Gotta admit I've also missed the objectives info when playing for the first time.
The Linux version crashes on start with `ImportError: ('Unable to load OpenGL library', '/usr/lib/i386-linux-gnu/libXxf86vm.so.1: undefined symbol: _XGetRequest', 'libGL.so.1', 'libGL.so.1')`, but the Win version with no shaders runs fine under Wine 1.7.
I like the idea and the music is really nice! One problem I've found is that after a while (and after buying a couple of upgrades) the game gets too easy - to the point when it's almost impossible to get killed.
Nice game, but I've found the controls to be quite confusing.
It would be good to have some visual representation of what's going on. But the idea is nice!
@Mixer yeah, we realize it, it's just that we didn't have Windows/(working) Mac around when working on this. The other builds are definitely coming.
Windows version added!
Very nice game! One small issue for me is the difficulty progression of the levels - for me, it was a bit off, ie. sometimes the next level or two were way easier than the previous one.
Nice game, it could use some simple UI to show what's the player progress. I think it would also be nice to ramp up the difficulty level gradually, so the player has time to learn how to use different abilities.
Thank you!
@saleh-elhalaby I guess all the credit for the animations goes to Mr Conway himself ;)
@weeping-rupee thank you for that, it's absolutely fantastic to watch someone play and enjoy my game. As for being familiar with the mechanics — the LifeWiki was really helpful when making this, eg. here's a list of all currently discoverd spaceships: https://www.conwaylife.com/w/index.php?title=Spaceship. In terms of preventing chaos, the only alteration I've made to the rules is the "garbage collection" of stable patterns that you've noticed. By the way, I would love to see your take on Game of Life that you've mentioned on the stream!
@lcstark I like the colours idea, need to try that!
Nice game! One thing I would add to the ones already mentioned is it would be nice to have the target time displayed if you end up being too slow (in addition to showing it when you hit space too early).
This is great!
Very nice! I definetely agree with the feedback about the watering hitbox. Also, having WASD controls would be great.
Congratulations on your first LD game!
I agree with the thing already mentioned above — it would be nice to have a clear feedback when you try to pick up an item from the "wrong" side. The graphics are pretty nice, I think a more "pixelated" font would suit it better thought.
Oops, looks like nginx wasn't configured properly to deal with compression. Should work now! (the game is still bad though :stuck_out_tongue:)
Nice game! I agree the music gets quite repetitive relatively quickly. Also, I feel maybe the game is too easy for the amount of gameplay - now it's possible to survive long enough that the mechanic starts getting a bit boring.