FoonLudum Dare ExplorerLD33 → Mr. Goldberg

Mr. Goldberg

By esenti

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CategoryRankScoreCount
Innovation2963.27
Humor3882.89
Overall4653.13
Theme5523.27
Mood5802.81
Fun6362.77
Graphics7272.55
Coolness141545

Comments

off 2015-08-24 09:10

Nice idea for an ordinary monster. Not nice looking but seems really strategic.
Is there option with using some guys, criminality rate, or even blackmailing. It could be fun.
Hope to see other version.

predominant 2015-09-13 23:31

Linux only :(

poptartftw 2015-09-14 08:48

Nice game!

lolshouse 2015-09-14 10:03

A troubling exercise in subversive anti-semitism.

Would recommend.

humanatee_studios 2015-09-14 17:34

nice idea, lol.

comicsans 2015-09-14 20:49

Nice little game. I like that people move out of the dense buildings last. I wish there was some locality effect to where pollution was being emitted, and where shops were placed.

marvalgames 2015-09-14 22:03

Clever game. I wouldn't mind an update :)

geckojsc 2015-09-14 22:59

Pretty well made text based game! Instructions are clear, art is clean and meaningful, controls are intuitive.

Some interesting things I noticed:
- Playing with a smaller window size makes the game more challenging! Shops and offices are to be avoided at all cost.
- Boundary between buildings seems a bit iffy (sometimes it *looks* like there's space but I'm unable to place, but this might just be my font)
- Despite pollution constantly increasing, the population doesn't always move out? Is this related to my money?
- I would expect the game to always be winnable if you're willing to wait long enough, but maybe that's not the case because of the point above?

Next step I suppose would be to add key events such as gangs, rival corporation, news feed or whatever), plus more interesting character AI?

It would be hilarious if the events were things to make the public more happy, like a kitten shop, fairground etc.

Overall a nice entry! Has that candy box / cookie clicker vibe where you can just tab out and come back later to make more progress :)

radmars 2015-09-15 00:40

Cool idea, though the map was so dense on the windows version I could barely put any factories down :(