Mr. Goldberg by Esenti 2015-09-14T22:59:00
Pretty well made text based game! Instructions are clear, art is clean and meaningful, controls are intuitive.
Some interesting things I noticed:
- Playing with a smaller window size makes the game more challenging! Shops and offices are to be avoided at all cost.
- Boundary between buildings seems a bit iffy (sometimes it *looks* like there's space but I'm unable to place, but this might just be my font)
- Despite pollution constantly increasing, the population doesn't always move out? Is this related to my money?
- I would expect the game to always be winnable if you're willing to wait long enough, but maybe that's not the case because of the point above?
Next step I suppose would be to add key events such as gangs, rival corporation, news feed or whatever), plus more interesting character AI?
It would be hilarious if the events were things to make the public more happy, like a kitten shop, fairground etc.
Overall a nice entry! Has that candy box / cookie clicker vibe where you can just tab out and come back later to make more progress :)
LD34 — Two Button Controls / Growing (9)
ZZXXX the Gremlin by Thingo Studios 2016-01-05T00:42:00
One of the best games I've ever played in a Ludum Dare! The music and graphics are excellent, the scenario and dialogue had me in stitches, and the way you intertwined story and mechanics is genius. I loved it!
Thrust by Lo-X 2016-01-04T23:40:00
Simple concept but a really well polished entry! I found the neon graphics to be quite pleasant, maybe a bit too much glow in some places but if that's what you intended with the design then I can't complain :)
The online leaderboards certainly add an extra dimension of competitiveness to the game. Nice work!
QM Snake by Thepattybeast 2016-01-02T02:50:00
Haha, I'm quite amazed that this control scheme works, I never thought about it before!
The variety of levels and extra touches e.g. scoreboard make this a solid entry. :)
A-W-E-S-O-M-E by Cosmic5 2016-01-01T22:21:00
Yep, I found the bonk ;)
Nice level design, beautiful low-poly trees, enjoyed the parkour and button puzzles. You could definitely expand on those with more variety of buttons/puzzles and more challenging platforming.
Trees - 60 lines of code - 60 minutes time... by Tosic 2016-01-01T21:55:00
Interesting concept, but quite poorly balanced as 1 tree can be harvested forever, and it's impossible to keep two trees alive and harvest them at the same time. (so 2+ trees = game over) unless I'm misunderstanding something?
Nice effort anyways :)
Parse The Sky by dustyroom 2015-12-17T12:58:00
Absolutely amazing! Stunning visuals and incredible music, I'm going to check out Polygrim's album right now :)
Didn't have too many issues with the controls, but then I've had some practise before with games like Air Brawl.
Anyways, you guys did a great job, really great experience.
AsteroidRush by MountainRanger 2015-12-17T02:22:00
Nice work! You took a simple concept and executed it well! I was surprised when I lasted for such a long time yet the music was still fresh and interesting!
Fixing the score bug is technically not adding polish or new features to the game, so you should definitely fix it if you have time :)
I & the sun by n0m1s 2015-12-16T05:50:00
Nice concept and pleasant music! I had fun jumping around and setting things on fire.
That said, there's a handful of issues I want to mention. Please don't take this too harsh, I appreciate that you made a custom engine and as a result it took a lot more effort compared to a tool like game maker or unity :)
Installers are annoying (for a game jam at least), most users don't want a link in their start menu, a simple .zip file would do just fine. Furthermore, the installed application doesn't actually launch the game, it just gives you a welcome message. You have to navigate to the installation folder to actually play it.
Very slow controls (how about some acceleration when you hold a button for a long time?)
Misleading graphics - I thought I was stuck in the first room, because the door and wall look identical.
Burnt objects seem to persist between the two floors, which is strange. There was nothing to do on the second floor. Maybe you were planning to add more content here but ran out of time?
Game crashes when closed, instead of exiting gracefully.
Still, solid effort all around, congrats on the entry!
Fairy Rush by dimesto 2015-12-16T03:58:00
Unfortunately I can't run this, it seems like you're missing a data folder.
I get this:
Error
Data folder not found
There should be 'fairyRush_Data'
folder next to the executable