Critical Mess by Yoni 2013-05-07T19:07:00
Another solid entry!!! So much stuff piled in, so many things to see. Audio and visual work are, as usual, quite impressive. Innovative concept with the flipping mechanic, as well the the tens of other little doo-dads you put in to spice up the platforming.
Strict collision detection and unforgiving flip-constraints do make the game rather punishing. I felt it most after working very hard to achieve a platform only to have it whisked away "from under my feet" because I messed up a flip+jump combo. And then you fall all the way to the bottom of the level. Sharp block edges can prevent the player from completing trivial jumps. Definitely glad you put in the "skip level" button!!
Anyway, always a pleasure to get rickrolled and seeing some reminders of your previous games. Good work, hope to see you next time!
LD28 — You Only Get One (16)
Oneitis by mmickyman 2013-12-27T09:23:00
5/5 for mood. This is the best social media simulator I've ever tried. Very lonely and detached feeling.
Space to Proceed by Canyon 2013-12-27T09:22:00
Love the stark atmosphere. Love the simple sounds and how well they go with the graphics.
I couldn't solve the puzzle pictured in the screenshot above, but the story was intriguing, so I cheated!! A little cliched, but well suited for the visuals and audio.
As others have mentioned: a little more polish on the controls would have helped greatly.
Good work!
The Game of Fun by stvr 2013-12-25T21:46:00
Haha!!! Great artwork and sounds. Less frustrating controls would really make this a winner.
Out by SuperPokeunicorn 2013-12-24T22:30:00
HUHHHHH!!! I will have to play the Alternate Eli's "Out" game for sure!
Public Mischief Performance by Jwatt 2013-12-21T19:06:00
OK this was amazing. I really suck at it but I saw the gameplay vid and feel I "got the idea".
Really ... the judging is worth the whole game and I want to watch high-level players go at an extended version of this.
Candy Runner by AtomicVikings 2013-12-20T21:13:00
Wow, loving the beautiful artwork! It's extremely consistent and has a great visual language. Except for a few background pieces (like the cherry) that I thought were sweets.
Great work!
Lumen by Nelien 2013-12-20T20:09:00
Unbelievable mood. You nailed it. I really liked the sense of everything hanging on a thread, as your only light source is flung away at full power. It got really claustrophobic at times, as a sort of tunnel vision sets in.
Very impressive.
Christmas Cookie Craze by UndergroundPixel 2013-12-20T19:38:00
You get an A+ for absurd elf slapstick.
Y.O.G.O HARPOON by 30dogs 2013-12-18T21:25:00
Ahaaahaaa wonderful comic relief. Great feel to it. A little frustrating with the controls -- I didn't manage to get a single combo. Using the mounted guns only made it harder to retrieve the harpoon, no noticeable effect otherwise. Best strategy I found was rushing from monster to monster to hit them with the harpoon and immediately regaining it for the next one.
Good theme interpretation, excellent use of David's monster mesh. Much fun (when ignoring the mounted guns).
Key by Key by stefan 2013-12-18T21:07:00
Awesome game!!
The music is really wonderful and adds a whole lot.
The walk animations (and hat!) are pretty good.
I thought the puzzles were a bit simplistic, and progressed by simply making it take longer for each level. But when I found you could revisit the changed levels, it felt really good. They were easier than the first time, but I really like the idea that the player is acting to permanently remove all color from the world. It feels like untying a knot.
Who's the Worst Person in the World? by whiteknife 2013-12-18T20:56:00
Pretty chilling. Nice interpretation and very detailed.
You Will Die Alone At Sea by mcc 2013-12-17T21:48:00
The moment is chilling and resonates for a few good minutes after it's gone. Great style and delivery.
PUSH by Patacorow 2013-12-17T21:31:00
Heyyyyy Lonebot ... this is fantastic!!!
Everything clicks and feels great. Such attention to detail. It has a real Spelunky feel, down to the "in-game" menu.
I am still stuck on level 12, I'll come back to it soon. But high high marks for such a well-rounded and clever game.
Go Long!! by Andrew Brophy 2013-12-17T21:28:00
Someone on facebook spoke of different endings??? I only found one.
I thought it was lovely. Everything worked together so nicely.
One Video Game by SoundGuy 2013-12-17T19:50:00
Wowwwwww this is the most SoundGuy game possible!!
Congratulations on bringing back FMV games. I'm very impressed that you made this in only a few hours.
5/5 finger pointing.
Thirsty by Pickle 2013-12-17T19:44:00
Hi Pickle!! Congrats on your first entry!
I think the graphics really stand out in this game, because they are pragmatic and do the job well. It was very hard to tell how far away the lake was (and it was more like a giant blue blob?). I was also confused by the marine coyotes.
Perhaps a little terrain would help spice things up, as well as allowing you an easier way to show where the lake is. Check it out, really nice terrain tools are built into Unity.
In any case, good work. I look forward to seeing you around in the future.