gobo 2011-05-02 20:57
Very interesting idea. It would be nice if each object had a description of what it did. I wasn't sure what the last couple of objects did. I can't see a relation to the theme. A fun way of making little tunes.
Foon → Ludum Dare Explorer → LD20 → My Minions
By treeman
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 50 | 3.50 | 18 | |
| Fun | 196 | 2.39 | 18 | |
| Theme | 283 | 1.35 | 17 | |
| Graphics | 202 | 2.61 | 18 | |
| Audio | 81 | 2.88 | 16 | |
| Humor | 225 | 1.92 | 13 | |
| Overall | 238 | 2.28 | 18 | |
| Community | 80 | 3.08 | 12 | |
| Coolness | 67 | 9 |
Very interesting idea. It would be nice if each object had a description of what it did. I wasn't sure what the last couple of objects did. I can't see a relation to the theme. A fun way of making little tunes.
I have a soft spot for audio generators, especially oddball ones like this. With some more features, such as changing the speeds of individual minions, this could be expanded into a very diverse 'game'! It's fun - but like Gobo said, where does the theme come in?
I messed up with the theme pretty much.
The idea was that you're an alien orbiting a flat boring planet and just before your planet blew up your dad gave you a magical gun which allows you to make music and summon minions and stuff.
However I didn't have the time/planning to add it all, I started with an intro thing but in the end it wasn't to be.
I can feel the scope of this one, and hope that you develop it further.
The genesis was the farming mechanism in Minecraft? ;)
On Linux 64 bit: I kan't launch your game:
./startme: error while loading shared libraries: libopenal.so.1: cannot open shared object file: No such file or directory
Dark Acre Jack:
The future might look pretty good for this and I might develop it further on the summer, but I haven't decided yet.
And genesis farming mechanism? No.. :p
Sempai:
Darn I forgot the openal dependency. You need to get openal from your repo or somewhere else depending on what distro you're using.
I guess I could include the lib but that wouldn't work across distros very well. The thing I could've done I think is to build it into the game, but I don't know how to do that though.
I'll look into it and keep it in mind in the future I guess. Thank you.
I have absolutely no clue how to use this but it is a pretty fun audio generator. Can't see any relation with the theme, but it's a pretty fun toy. If you develop this further in the future, a bit more explanation as to what things do wouldn't go unappreciated.
Cool concept, fun to toy around with.