Foon → Ludum Dare Explorer → Users → ryantouk

ryantouk

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
20132710 SecondsInky Breedingcompo10
201121EscapeChemical A-21compo1783.082.693.773.152.852.771.672.331
201120It's Dangerous to Go Alone! Take This!Loonadriftcompo293.593.763.294.003.123.413.942.117
201019DiscoveryMagnon Daysjam5

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by ryantouk

ryantouk leaves an average of 6.0 feedback comments each event.

LD27 — 10 Seconds (2)

The Story of Tim by JaR_ 2013-08-27T21:23:00

Like others have said, I like this but I haven't been able to beat it yet! (I will try again later with a real mouse.)

I do enjoy the style and gameplay. The controls are tricky for me because the cursor quickly becomes hard to see in all the enemies.

Forest Edge by lordjosephdeburg 2013-08-27T21:13:00

I hate to point it out, but since you submitted to the competition and not the 72-hour jam, all content is supposed to be made by you within 48 hours... AKA no Kevin MacLeod songs (as much as we all love royalty free music).

LD22 — Alone (1)

Puppy Shelter by increpare 2011-12-19T22:37:00

Another great increpare puzzler, more dark increpare humor... unfortunately I didn't submit and can't rate this time. Well done.

Totally off-topic and nerdy... but moving the dogs around Level #14 made me think of semiconductors... "it's not the electrons; it's the holes between them"... sorry :)

LD21 — Escape (4)

Enough time for escape by Shigor 2011-08-25T01:38:00

The Windows link goes to Recipe.txt now...?

Cut Here by timgarbos 2011-08-25T01:33:00

The physics were buggy sometimes (does Unity have built-in physics? I haven't used it) but this looks great and the game is fun -- it's fun enough just to cut everything up!

The 'escape' theme is sort of there... since you have to 'escape' each level... but it could be used more. And technically you shouldn't be using anyone else's audio in a compo entry, even if it is background noise.

And one miniscule bug: the jump sound plays when you hit W even if you are in the air!

Victory by refrag 2011-08-24T23:36:00

Nice job all around - the gameplay and levels are pretty solid, the theme is there in multiple ways, and the graphics and audio are plenty polished for 48 hours.

The Victory and Failure banners (and the victory music) seem out of place though... they made me think of 90s racing games :)

Escape from Ludum Dare by AbelToy 2011-08-24T20:36:00

This is the kind of idea that can either turn out hilarious or utterly awful. Luckily it turned out hilarious. Great job, it's like the sarcastic younger Ludum Dare brother of Mario Party.

I've beaten them all but the boss, I'm tired of mashing my spacebar. And I wish it had audio, but otherwise, it's great!

LD20 — It's Dangerous to Go Alone! Take This! (21)

Attack of The Heavenly Bats by Sos 2011-06-19T01:44:00

Oh man, this is great! I don't know why I waited this long to try it. (I played the post-comp version.) I like the graphics and audio, and the gameplay is fast and usually smooth (and does remind me of Jazz Jackrabbit!) Personally I think this deserves a higher spot in the results! Good job man.

Frustratingly though, I got stuck in a cloud right before the boss! http://img.photobucket.com/albums/v634/kenmo/heaven.png

Mittens by VascoF 2011-05-10T03:37:00

Haaa, what a chump prince, thinking he gets a kiss for doing nothing. I like the monsters too - weird land-crustacean thing and flying green shrimp wasp?

Take this! (and everything else) by Petzi 2011-05-10T03:23:00

Nice debut - it becomes a sort of reflex/memory game pretty quickly.

Some simple sound effects would be nice. Can't be too difficult to add, can it? I've never used GameMaker, it is on my long list of software to mess around with some day...

Block Push Championship by increpare 2011-05-09T04:56:00

Entirely worth the challenge. Clever and hilarious.

... Take This Triangle!!! by Jacob 2011-05-09T03:52:00

Ah! I actually enjoy this a lot. Spring physics are always fun, and you somehow made launching triangles into polygons very satisfying. It would be nice with levels that got increasingly more difficult (maybe).

L-Porter by nitram_cero 2011-05-09T03:12:00

Pretty challenging. I'm not sure but I THINK I took a few hits that were unavoidable... or maybe I just haven't fully gotten the controls down yet.

SINGLEHANDEDLY by Elpizo 2011-05-09T03:05:00

I was pretty bad at this game, but I wanted to finish it... so I hope you don't mind that I made the following changes to my saved game file :)
Clfoufroup=10
Rchickenlobananad=4
Hchickenbananalth=10
Shotgubanana=1
Chbananargchickengubanana=1

SkyFall by headchant 2011-05-09T02:25:00

I guess I'm the only one who gets this error after the opening cutscene:
http://img.photobucket.com/albums/v634/kenmo/sky.png
I'm having such bad luck this LD :/

Legend of Parasite by Draknek 2011-05-08T02:31:00

I Like Like it.

Appy 1000mg by deepnight 2011-05-07T02:14:00

Awesome job. Amazing style as everyone has said. The abrupt camera took me out of the moment sometimes though... and the whole thing was a little slow in Firefox, especially during the Appy transitions. Fantastic overall! (Definitely reminds me of the game Eversion - have you played it?)

Tornado by devinmoore 2011-05-07T01:54:00

The clouds and tornado actually look pretty stylish... the look is cool, if only the character wasn't a spread-eagle stick figure!

Sonar by Nugsy 2011-05-07T01:46:00

The concept and presentation are great - it is difficult though, I have not yet gotten past the jump around the middle bottom. You are truly sadistic for not putty checkpoints of any sort in this :O

Pludum Dary by raver1975 2011-05-07T01:28:00

I played it with the keyboard at first too - much better with mouse. I also thought (for no real reason) you were supposed to lead the missiles to hit the planet... then I re-read the instructions. Good game, once I played it right!

Ascent of Kings by ladron 2011-05-07T01:18:00

Well done! I like the look and feel of it, and the characters. It just needs some more ending/difficulty (the tasks seemed to get easier, rather than harder!) and you've got a cool little game here.

Forever Alone by Fizzik 2011-05-07T00:36:00

I didn't have any glitches, and the audio was fine for me, on XP. Although the particles did lag me a bit too. But otherwise, it was enjoyable and extra funny for me, since I was about to go "mingle at a coffee shop" :D

Bad Hotel by jonbro 2011-05-06T03:11:00

Nifty concept and interface. The 'Next' indicators make this feel like some sort of construction/destruction tetris game. Cool.

"Tower Defense" by Dmurph 2011-05-06T03:04:00

Not bad, just needs some more variety! I played past level 20 expecting the map or enemies or weapons to change... (PS. The text counters in the top-right overlap on my computer, probably because I don't have whatever font you try to load.)

Heroic Cat! by Frib 2011-05-06T02:06:00

I get this error, after installing XNA: http://img.photobucket.com/albums/v634/kenmo/xna.png :(

Duple! by hexygen 2011-05-06T00:45:00

Level 3 was a pain... but once I finally got it, I could figure out the rest in a few minutes. Smart game, good job on it.

Woplin by Phen 2011-05-04T04:37:00

I'm impressed. It looks, sounds, and plays like a polished puzzle game! Pretty clever mechanics too. I just wish it saved your game progress when you exit!

My Minions by treeman 2011-05-04T03:55:00

I have a soft spot for audio generators, especially oddball ones like this. With some more features, such as changing the speeds of individual minions, this could be expanded into a very diverse 'game'! It's fun - but like Gobo said, where does the theme come in?

LD19 — Discovery (2)

Where am I? by Benn 2011-01-15T23:48:00

Clever idea, and well done! I think adding a tiny bit of momentum to the "player" would make the controls feel a bit nicer though.

And that sound is definitely from an old version of FL Studio, no?

Trip (n.) - an exciting or unusual experience (source: Merriam-Webster) by ThatSnail 2010-12-23T14:41:00

I like this game as well, but I ran into the rocketjump wall glitch multiple times and finally gave up... then I read your walkthrough and it sounds like I was trying go somewhere I shouldn't be. I like the audio, and the controls remind me of Super Meat Boy from the little bit that I've played.