rolf 2011-05-01 23:06
Pretty cool concept once you get the hang of it.
Foon → Ludum Dare Explorer → LD20 → Bad Hotel
By jonbro
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 38 | 3.62 | 21 | |
| Fun | 168 | 2.62 | 21 | |
| Theme | 195 | 2.40 | 20 | |
| Graphics | 214 | 2.48 | 21 | |
| Audio | 110 | 2.68 | 19 | |
| Humor | 206 | 2.00 | 15 | |
| Overall | 171 | 2.76 | 21 | |
| Community | 53 | 3.36 | 14 | |
| Coolness | 52 | 11 |
Pretty cool concept once you get the hang of it.
That's very literal tower defence :P
Cool concept, but man do I suck at it. Thumbs up from me!
Nice concept, but I found it REALLY hard because the droppers were rarely in the right place at the right time. I felt I was losing because the game created unwinnable situations rather than because I made mistakes. Perhaps a few seconds grace to build some defences at the start would give the player more of a chance.
Took a few attempts, but then just slipped into the zone...and almost fell into the trap of thinking "actually this is too easy...." until all my shields came tumbling down because I was just building outwards :-/ Nice work man!
Interesting concept ! It is indeed maybe too difficult. I couldn't get past 30 seconds... I must suck at this x)
Ah it is probably the sucky game designer, not you. :)
Nifty concept and interface. The 'Next' indicators make this feel like some sort of construction/destruction tetris game. Cool.
Cool take on the "Missile Command" type of game.
This was quite interesting (once I actually figured out how to control it)
You, sir, have a twisted frickin' mind! A simple three-button game has never had me sulking, let alone weeping in the corner of my bedroom in nothing but my underwear, muttering "Think of a happy place, think of a happy place" to myself while carelessly sifting fingers through my beard.
The mellow music betrays the insanity beneath.