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ladron

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201122AloneQuiet, Please!compo313.643.242.793.763.483.133.262.972.8079
201120It's Dangerous to Go Alone! Take This!Ascent of Kingscompo703.323.402.643.803.722.082.393.7010
201019DiscoveryObservatorycompo1222.812.083.003.813.443.161.702.6926

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by ladron

ladron leaves an average of 30.0 feedback comments each event.

LD26 — Minimalism (1)

QbQbQb by rezoner 2013-04-29T02:47:00

Really beautiful. Great use of the theme. Lovely music.

LD22 — Alone (58)

The Chosen by Balooga03 2012-01-06T02:28:00

Definitely atmospheric and pretty to look at.

TownAlone[DISTRICT 214] by nuprahtor 2012-01-06T02:23:00

Cool look - I really liked it. I wandered around and found a ghost, but didn't see anything else to do? 'Q' didn't seem to do anything.

Uncorrupted by BlackBulletIV 2012-01-06T02:15:00

Impressively complete experience for a 48hr entry - well done! The enemy sound definitely creeped me out.

Cat Capture by cjke.7777 2012-01-06T02:08:00

Very cute! Great gameplay mechanic that you would do well to expand on. I found granny's movement to be a bit manic and slippery. I guess it might be an intentional way of adding difficulty, but I found it a bit frustrating.

Ydunn by Randomasta 2012-01-06T02:02:00

Definitely a good start, with a strong, consistent style. I'd like to see more!

Rabbits... by fatgrin 2012-01-06T01:57:00

There isn't really much to do, but you've got cute graphics and a good start on something.

Station 48G by Geti 2012-01-06T01:50:00

Really nice, consistent look and a good set of mechanics. As others have pointed out, the player control is pretty frustrating makes moving around feel like too much work.

A Blind Man in the Darkness by Thomas Pritchard 2012-01-06T01:39:00

As you say, not much gameplay, but good atmosphere - I liked the music and graphical style.

AB-ALONE by SonnyBone 2012-01-05T23:04:00

I managed to make a bed, and something out of rocks that I don't know what to do with :-) Then I got killed by a floating blue thing :-(

Never Alone Hotline by Pierrec 2012-01-05T22:54:00

Really nice, minimalist style. Good job!

You Don't Need To Be Alone by SusanTheCat 2012-01-05T22:47:00

I've never played a dating sim / shooter hybrid before. I wanted to be popular, but I was better at increasing my insanity.

kuudou by summaky 2012-01-05T22:33:00

Short, but well done. Solid platforming mechanics, and the darkness was a nice touch.

5 DAYS by matthias_zarzecki 2012-01-05T22:24:00

Really nice. I loved the lighting and the simple texturing - it worked very well. I didn't get hydroponic rations the first day, so I wasn't faced with a choice :-)

Lonely Island by Winterblood 2012-01-05T22:11:00

While the gameplay was lacking, I loved the art style - really nicely done. The music was simple, but effective.

The Lonely Arena by recursor 2012-01-05T22:05:00

Great voice-over, good story and a nice job on the graphics!

KIitty by Wiering 2012-01-05T21:56:00

Platforming felt floaty/slidy, but otherwise worked well. Needs more to it to be fun, though.

Desperate4luv by nuria 2012-01-05T21:53:00

Fun! Loved the pixel art. I got a troll for a girlfriend, though...

Alone Ozone by MadEqua 2012-01-05T21:43:00

Fun little game! Simple concept, but well executed. Level 7 finally did me in.

Isolated Assault by RobProductions 2012-01-05T21:35:00

Nice job! I wandered around quite a bit, but never found the chopper :-( I found the mouse sensitivity quite high - it made it really easy for me to turn around too fast and lose track of which direction I was going.

A.L.O.N.E: Always Lonely on Newyear's Eve by qrunchmonkey 2012-01-05T21:25:00

Ahh, good old Inform - made a game with it back when it first came out. I had fun playing, although I didn't accomplish much :-)

Space Station 1: No Program by kibertoad 2012-01-05T21:13:00

Worked fine for me (Windows 7). Had more fun playing than I expected to from the screenshot. I played until everyone was dead :-)

To be or not to be - Alone by ripter 2012-01-05T21:04:00

You've got a solid start, here. At first I thought it was too hard, but I did manage to win.

Solitaire of Solitude by Lusmu 2012-01-05T21:00:00

Interesting game. I thought the interface worked really well. I mostly figured out the gameplay, but it was pretty confusing. The textures aliased a lot - it seems like messing a bit with the texture settings in Unity could help, but I'm not sure.

Lonely Robot's Kitten Quest by Beerman 2012-01-05T20:53:00

I think I found the kitty, but I couldn't interact with it. The two-color scheme made it difficult to see the 3D perspective. Even just having a different color for elevated surfaces vs the ground would help a lot.

Quiet City by Leverpastej 2012-01-05T20:47:00

Not much to it, but it is a good start. I put the two keys in the two boxes - I guess that is the end?

Minicraft by Notch 2011-12-21T04:18:00

When I click on the web link, I just get a black screen. The downloaded .jar crashes. Other java stuff works fine for me, so I'm not sure what is up.

Abandoned by Noel Berry 2011-12-21T02:15:00

Great game mechanic, solidly implemented. Really good.

A Lonely Moon by TyrusPeace 2011-12-21T01:57:00

Nice visual style, and a solid start on gameplay. Good job!

Alone in the Gloom by hulahulahest 2011-12-21T01:51:00

Fun! You just need to add some sound/music and you've got a great little game on your hands.

Waking Up by ahnimal 2011-12-21T01:38:00

As you say, there isn't much to it. Good start, though!

Present Continious by Taugeshtu 2011-12-21T01:36:00

Well that was...interesting. Fun, strange space to explore. Controls were pretty wonky.

Stand alone by AhNinniah 2011-12-21T01:30:00

I like the look of the spaceman. I found that keeping myself in nitro was pretty easy - I always died because of low health.

Viking Cricket on the High Seas by twistedjoe 2011-12-21T01:25:00

Nice idea - particularly the recharging lamp.

Hubris by krangGAMES 2011-12-20T03:51:00

Really fantastic job! I played through to the end (although, without getting all of the discs). Solid platforming mechanic. Nice art style. Great music. All very well done.

/follow by 01101101 2011-12-20T03:23:00

Really well done! The art was terrific, the music was great and it was a lot of fun to play.

Adventures of One by Drebin 2011-12-20T03:01:00

Great start, and obviously a lot of work went into it. I probably just suck, but I died pretty quickly - too many monsters against me.

Your textures would look a lot better if you set them to point/clamp. Bilinear filtering makes them look blurry.

Alone by Dark Acre Jack 2011-12-20T02:47:00

Good job! I really liked the terminal interface (although the text display audio always cut out after a few lines). I would have like to use the mouse to look around.

Erasum by Wompus 2011-12-20T02:32:00

Worked fine for me. I liked the background music. I found the gameplay pretty hard, though - I rage-quit at the top of the second level...

3 Missing, 4am by Sophie Houlden 2011-12-20T02:19:00

Nice use of shadow and camera movement. It was very cool when the buildings lit up - I hadn't even noticed them until then. Searching for the battery in the cave was annoying. Would have like more of an ending.

Puppy Shelter by increpare 2011-12-20T02:05:00

Clever. I got stuck on the neutral dogs, though :(

The Lonely Robot by chipcaramel 2011-12-20T01:53:00

I'm probably just dense, but I couldn't figure out what caused combos. Great background music, and I like the clean look of the game.

Accident by AbelToy 2011-12-20T01:04:00

Really nicely done. I would love to see this expanded into a larger game.

The Ice Maze by Fenmar 2011-12-19T23:15:00

Simple concept, but nicely implemented.

ExtraVertical by jerp 2011-12-19T23:13:00

Really like the look, and I enjoyed playing. The in-air controls felt a bit strange, and sometimes my skier would slow down in mid-air for some reason. You might want to loop the music - it current just ends after a while.

Downtown Nazi Mission by HarryTorry 2011-12-19T23:09:00

Good job - the hybrid shooter/tower defense gameplay is a fun idea.

Super Bad Dream by mastazavr 2011-12-19T22:56:00

Fun little game. I really like the background effect on your title screen. I found several sets of batteries, and I think the door I'm supposed to open but I never found the key.

Squido does not like being alone by fpMiguel 2011-12-19T22:48:00

Cute little game. I liked the music. I didn't like it when sharks ate my friends :(

BLIND by howieV (binarygirl) 2011-12-19T22:43:00

Nice concept and I like the ambiance. I think I was progressing through levels, but I'm not completely sure :-)

A Visitor by erko 2011-12-19T22:37:00

Fun - but it felt more like trial and error than puzzle solving.

Station 7 by quadtree 2011-12-19T22:30:00

Good job! I like the fire effect, and the puzzles worked well.

Maze Explorers by caranha 2011-12-19T22:18:00

Nice little game! At first I didn't think it was more than a simple maze solver, but the characters and their abilities really add a lot.

Last Stand by Yezu 2011-12-19T22:05:00

It hung when I tried to run fullscreen (Windows 7), but running in a window worked. I didn't manage to blow anything up. When an enemy appeared, the framerate went way down. I tried shooting it, but the bullets didn't seem to have any effect...

The Best Of Us by Zed 2011-12-19T21:55:00

Great job on the story and the voice acting! The gameplay was...well...not that great. Of the segments, I like the jump/shoot platform section the best.

lost, alone by grobitbox 2011-12-19T21:35:00

Nice ambiance! I never did find my partner, though :(

The Square by FrozenCow 2011-12-19T21:23:00

Fun little game - I played through to the end. The first time I played, something strange happened when I interacted with the switch - I ended up in another room, stuck at the top unable to move.

Mission to Mars by rjgtav 2011-12-19T21:16:00

The core gameplay worked well, although the collisions detection with the rocks was sometimes frustrating. Driving around got a bit tedious after a while - more variation in the environment would be nice. Good 48hr effort, though!

Solitary Sand by Cross 2011-12-19T21:05:00

Interesting idea. I mostly wandered around, lost, though :-)

Alone - Save your family from an Icy imprisonment by brenthamel 2011-12-19T20:59:00

The core mechanics work well. With the addition of audio and some tweaking, you'll have a nice little game on your hands.

LD20 — It's Dangerous to Go Alone! Take This! (25)

the Child by Dark Acre Jack 2011-05-02T22:31:00

Good job! The blocky 3D visuals are a great style, and the lighting is well done. I always find 3rd person relative steering controls difficulty, but it worked pretty well. I think you have a great platform for doing adventure games - it kind of reminds me of Little Big Adventure.

The Legend Of Super Grapple! by bluescrn 2011-05-02T21:55:00

Very nice use of 3D visuals for 2D gameplay. The game looks great and controls really well. A bit hard, though. Maybe you could not reset the gems after dying?

Don't Go Alone by pgil 2011-05-02T21:47:00

Nice! I love the CRT effect and the music added a great ambiance. The main characters movement was a bit jittery (which is odd, because everything else moved smoothly).

I found the game quite easy, but that didn't bother me at all.

Danger! Take. by ExciteMike 2011-05-02T21:39:00

I really like the idea. It got a bit hard on the level with a bunch of enemies, but I didn't think it was unfair - mainly because there was no penalty for death.

Light The Way by KilledByAPixel 2011-05-02T21:34:00

Really nicely done - I liked it a lot! I played through quite a ways until I died - restarting from beginning was a pretty harsh penalty. Some sort of checkpoint system would be good. Some ambient background music would really add a lot, too.

Sonar by Nugsy 2011-05-02T21:24:00

I really like the idea, and the sonar graphical effect was really nicely done. It got too hard too quickly for me, though :-(

Dangerous by CarstenCCC 2011-05-02T21:04:00

For a very simple game, I found it oddly compelling. With a bit more complexity, I could see myself losing some time to a game like this.

My master technique - lure powerful enemy to castle. Fight and heal at the same time!

SpaceJump by 1009 2011-05-02T20:56:00

That's quite a game you made!

Yhn by Jhelle 2011-05-02T20:52:00

Solid little platformer. I rage-quit on the level where you get the wall-climb. I found that mechanic unintuitive and difficult to use. I fully admit to being wimp at that sort of gameplay, though. Good job!

Egglins Attack by Sandcrawler 2011-05-02T20:44:00

I also had the minimap crashing on the second level (it worked in the tutorial. I also agree that the teleporters moved too slowly and that the background music was pretty monotonous.

I liked the way that you integrated the tutorial text into the background of the first level - I think that worked well.

It's Dangerous: The Escort Quest by nitrik 2011-05-02T20:15:00

Very clever idea, and it worked really well too! I got to the bit near the end with the three bouncing red things, but couldn't get past.

Auto-scrolling to follow the hero would be nice - perhaps being overridden if you mouse to the edges to look ahead.

Nice job!

Dodgeball Massacre by Falcon256 2011-05-02T20:06:00

Start-WorksSometimes.jar worked for me.

I liked the graphics - particularly the shafts of light. I found the character-relative controls difficult to use, but I guess you need to do that for aiming. Maybe a combine mouse-keyboard control scheme (keys to move, mouse to aim) would work better.

The ball had a bit of a mind of its own when it bounced - sometimes suddenly randomly speeding up at times.

CAT in the city by athanazio 2011-05-02T19:57:00

The framerate chugged for me, too. Also, the mouse pointer showed over the screen, which made aiming confusing.

In the background of the city, I get all sorts of graphical garbage - like you aren't clearing the back buffer between frames or something.

Mittens by VascoF 2011-05-02T19:50:00

Cute little game - nice job! The swordsman's movement was a bit jittery - like he was being re-aligned by a pixel or two each frame? The health bar did the same thing. Adding parallax scrolling to the mountains would be a nice touch.

Attack of The Heavenly Bats by Sos 2011-05-02T19:43:00

Very fun. Love the catchy little background tune and the manic platforming physics.

Priority Cats by Tom 7 2011-05-02T19:31:00

Agree with others that the controls were a pain. When jumping up to the next screen I found it nearly impossible to move the mouse down fast enough to get some side motion on the jump.

The idea is clever, though, and has a lot of potential.

>Start >Fight >Run by bentosmile 2011-05-02T18:06:00

Not sure if I won or lost, but I enjoyed playing!

Take This Penguin by Meep 2011-05-02T17:58:00

Simple, but well-executed platforming. You might want to use just one key to interact instead of 'z', 'enter' or 'r'. Also, repeating the intro after every death got pretty old pretty fast - especially given that I died a lot :-)

Heroic Cat! by Frib 2011-05-02T17:51:00

Nice job! The escort mechanic works really well. With some better art assets, this could turn it to something very good.

p.i.g by zillix 2011-05-02T17:40:00

Great twist on the portal theme. Obviously I would have liked more content, but I think you've got a nice framework to build on here.

Total Achluophobia by Queaw 2011-05-02T17:34:00

Very polished for a weekend game!

I really liked the gameplay, but I found the limited lives frustrating. The penalty of having to start over is too great. I think some sort of checkpoint mechanism might work better.

Square Vs. Blobs by erik 2011-05-02T17:23:00

Simple, but well executed. The mechanics work nicely.

CaveBot by PJ Pretorius 2011-05-02T16:41:00

Good weekend effort! The physics was a little "floaty" for me. Difficulty level was pretty easy, but I got stuck in the second level at what I thought should have been the end, but there was no door. Maybe I missed a chip?

TelePortal by Robinx 2011-05-02T16:35:00

I played until I got to the level with all red squares, and there didn't seem to be anything else to do.

One comment on the controls - it would be nice to have the most recent keypress take precedence even if you are still holding the last one.

Take this! (and everything else) by Petzi 2011-05-02T16:27:00

Nice, simple idea. I was doing fine until the soldiers started coming - then I lost it pretty quickly.

LD19 — Discovery (36)

Beacon by randomnine 2011-01-11T17:53:00

Nice job! I almost gave up a couple of times, but persevered through to the end.

StickMan's Discovery by DivideByZero 2010-12-21T03:28:00

The download worked for me. -1 for a hosting site that spammed popups, though :-(

Gyroids by X-0ut 2010-12-21T03:22:00

Love the marble madness look. Gameplay is hard, but that's ok since there is no penalty for dying.

You should definitely continue working on this - I think it has a lot of potential.

Penguin! by Meep 2010-12-21T03:16:00

Nice! I really like the thought bubbles. But he moves so slooowly...

dis_covery by jagttt 2010-12-21T03:11:00

What a cute little game!

FAILBOT by T8000 2010-12-21T03:00:00

Nice little metroidvania! I played it through to (I think) the end.

Ball Pit by Wyzfen 2010-12-21T02:53:00

Fun idea!

Ancient Discoveries by pythong 2010-12-21T02:49:00

I enjoyed playing, although I'm not sure I had much of a strategy. It seemed like the game was easy for a bunch of levels, and then it became impossible...

Or Perish by dwrensha 2010-12-21T02:40:00

Product was exactly as described... :-)

Unfathomed by kylerhoades 2010-12-21T02:32:00

Where are you Dr. Bennett??

False Hope by daandruff 2010-12-21T02:19:00

I ended up just clicking and not paying much attention to anything else since I couldn't control it.

Caves of Darkness by zdanielz 2010-12-21T02:01:00

Really nice job! I played through to the end. Good concept and execution. I thought the music was good, too (if a bit loud).

Apple Quest II: Return of the Discovery by cptalbertwesker 2010-12-21T01:51:00

Cute little game. I like the art style. I also like the Level Up / Level Down mechanic instead of an outright fail - makes me more likely to play longer.

Extreme Beachcombing by xeon06 2010-12-21T01:40:00

Nice idea! I didn't find the treasures very exciting, but then that it probably realistic for metal detecting :-)

Regarding your package, I knew to dig down into the bin directory for the executable, but it isn't super user-friendly.

Glassbox by hcs 2010-12-21T01:32:00

Fun to play, but it wasn't clear to me why some jumps resulted in death and others didn't.

10 Minute Galaxy by machinas 2010-12-21T01:28:00

Great little concept! Well worth developing with sound effects, etc.

Portrait Exploration by Manuel Magalhães 2010-12-21T01:21:00

Does it make me a bad person if I say I don't get it?

It's A Frickin' CAVE by Hempuli 2010-12-21T01:18:00

Nice, well-executed game. Good job.

Lost Races' Abandoned Artifact Recovery by eli 2010-12-21T01:13:00

I'm always amazed at my willingness to let computer games give me menial tasks. The payoff was a bit of a let down...

Spacebrick and the Window to the Stars by Toeofdoom 2010-12-20T23:48:00

Interesting game! I like the "claymation" art style, and the "bumper cars" mechanic.

Combiner's Dungeon by CoveBit 2010-12-20T23:37:00

Interesting idea. Controls felt laggy, though, and I never really had creatures and heroes interacting that I saw. Also got a number of error messages. Choosing to "Ignore" them let the game continue, though. Here's an example:

ERROR in
action number 6
of Alarm Event for alarm 0
for object obj_hero_rouge:

Error in expression:tar.x
position 5: Unknown variable x

Land of the Fishies by EricTheCoolDude 2010-12-20T23:17:00

Nice style and great music! I agree, though, that the forced restart from the bunny battle was annoying.

Hey, Person! by barigorokarl 2010-12-20T23:07:00

Interesting, strange little game. I found the fact that I was constantly running into people with the dialog pop-ups a bit distracting.

Aquatic by Riley Adams 2010-12-20T22:58:00

Fun, atmospheric game! Ran into a bug, though, when I coasted into base just running out of energy. It let me buy/sell, but the "press R to respawn" message just sat on the screen and pressing R didn't do anything.

Great weekend effort!

Get Out by dsv101 2010-12-20T22:44:00

Very floating controls. At first I was thinking it was impossible. Then I realized you could double-jump. Then it was just maddeningly hard :-)

stars by superflat 2010-12-20T22:29:00

Love the look - you should definitely make a game of it.

Epic Treasure Hunter by sirGustav 2010-12-20T22:24:00

Good start. It would be much more fun to play if the monkeys presented a challenge. As it stands now, you can just run right past them...

Disco Five by JohnColburn 2010-12-20T22:05:00

Ok, I just played that way longer than I was expecting to! Perfect example of how a simple, but addictive mechanic trumps fancy visuals. Great use of the theme.

I eventually decided that it was a waste of fuel to try to get back to the base, and just used the towing service.

Being able to spend a chunk of $$ to set up a remote base would be nice.

Good job!

Mother Robot by increpare 2010-12-20T21:42:00

Great, well-executed idea!

Mr Head and the Journey of Discoveries by jolle 2010-12-20T21:33:00

Very cool little game experience. I really enjoyed playing.

:ORE: by moltanem2000 2010-12-20T21:18:00

Good job - the gameplay ended up being deeper than I expected. You should definitely polish it up and release it somewhere.

plUNDER by Dark Acre Jack 2010-12-20T21:05:00

Nice job! I found the diving camera angle hard to work with at first, but I got better at it. Now, add fishing!

Discover19 by Suyo 2010-12-20T20:51:00

It is a mechanic I've seen a number of times before, but it is still fun to play. No fair when I re-spawn right in front of a block and meet immediate doom!

The Adventures of ASTROMAN! by Gobo 2010-12-20T20:28:00

I think the gravity-based gameplay has a lot of potential, but you need to slow it down so that the player has a chance to explore without crashing almost immediately.

DirectionsTranscend by Devenger 2010-12-20T20:21:00

Nice idea, but I agree that it gets too hard too fast. Then again, plenty of gamers thrive on frustration - I'm just not one of them :-)

Treasure Island by suvozit 2010-12-20T20:14:00

Nice little game - I want a faster boat!